Queen's Loyalty news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players4 · 6 October 2026 - 00:27:02 UTC
- SteamPulse tracked peak161
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews259
- Release dateDec 9, 2025
- DevelopereTIRUe
- PublishereTIRUe
Company pages: Developer: eTIRUePublisher: eTIRUe
Queen's Loyalty Steam news
Queen's Loyalty news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 01/30 (Fri) Update – Bug Fixes and Improvements - 30 January 2026
- Fixed an issue where the object unlock tutorial in the fortress would appear more than once - Fixed an issue where stat values in the fortress info were not immediately updated after upgrading the Resource Storage - Removed directional audio from Miru’s basic attack sound - Fixed an issue where the game could not continue if a specific character disappeared after completing the Epilogue quest - Added physics to Sita’s and Serena’s hands (now able to shoot webs with small spiders) - Fixed an issue where party composition could be changed on the combat map - Fixed an issue where the final boss’s last phase would occasionally not clear
- 01/25 (Sun) Update - Bug Fixes and Improvements - 24 January 2026
-Improved lag when using multiple bounce traits with Elia Smash.-Fixed an issue where enemies affected by Elia's Charm would not release their targeting.-Added a higher exchange value option to the Cat Resource Exchange.-Added a sound when activating the Artifact UI.-Added a glowing effect to Artifacts.-Fixed unnecessary background effects playing during Artifact trait assignment -Fixed an issue where certain Soldier and Slime sounds were not affected by sound settings.-Fixed an issue where the Goddess's Trap cutscene was replaced with the Goddess' Call 2 cutscene in the cutscene replay.
- 01/23 (Fri) Update - Artifact System Added - 23 January 2026
○ Artifact System AddedAfter clearing the main scenario, you can now use the Artifact System.By consuming the Queen’s Power, you can add various traits to your artifacts.It is not too difficult to roll the options you want at a reasonable tier,but designing a build with high-tier options will require a significant amount of resources.As this content is close to the endgame, we appreciate your understanding even if it feels a bit challenging.○ Bug FixesFixed an issue where the Stage 5 image did not appear in the Limit Break GalleryFixed an issue where Sheldy’s Q skill was not being applied correctly○ Previously Applied FixesFixed an issue where Necna could get stuck inside the bed (coffin) after interacting with it (1.1.11)Adjusted interaction targeting to prioritize the closest object in front of the camera (1.1.10)Improved Necna’s bed interaction animation (1.1.10)Fixed an issue where…
- 01/13 (Tue) Update – Bug Fixes and New Framed Art - 13 January 2026
- Fixed an issue where Necna’s bed interaction was unavailable while she was following the player - Added a Necna illustration frame to the basement - Added a Sheldy illustration frame to the basement - Reduced cases where Nekna’s hair clipped through her body during certain animations - Updated the Party Management UI to scale based on screen aspect ratio - Fixed an issue where Herne’s summoned creatures were not properly affected by the Range Increase option (previously, only the Whip Flower was affected) - Fixed an issue where Miru’s wrist occasionally looked distorted while moving - Adjusted interaction priority so that object unlocking takes precedence during interactions
- 01/11 (Sun) Update – New Features & Improvements - 11 January 2026
- Added 2x EXP Gain - Added 2x Resource Gain - Added 2 new sitting animations for characters - Challenge Mode now rewards Resources and EXP(excluding “Battle with Debrel” and “Avalanche Rabbit's Rampage”) - Added Limit Break Quest Image Gallery - Added 3-tier Light Level system
- 01/09 (Fri) Update – New Features & Improvements - 9 January 2026
○ New Features - Added a Character Look/Focus feature (Fortress Crystal Ball) - Added a feature to explore the Citadel at a smaller size (Small Mana Spider) - Added Level 150 and Level 200 selection options in dungeons - Added a Character Follow feature - Added a Crouch feature in the Fortress (First-person view) - Added a Detailed View feature for picture frames※ The detailed view feature has not yet been added for Limit Break images.○ Improvements - Reduced cases where characters block each other while moving - Added an enemy gathering effect to Luna’s Q Skill - Adjusted character name spacing in Party Management - Characters now get wet when entering the bath - Fixed an issue where characters would use the bath as a movement path - Added Limit Break quest images (Underground Room) - Improved translation errors - Improved interaction animations (Luna’s jump, all Queens’ sitting animat…
- 01/02 (Fri) Update – New Challenge Mode & Feature Additions - 2 January 2026
○ New Challenge Modes - Battle with Debrel - Marksman's Trial○ Feature Additions & Improvements - Added the Cat Merchant (Resource Exchange) - Increased Prelin’s basic attack damage - Added physics reset when starting conversations (prevents hair clipping/overreaction) - Improved performance to prevent lag when collecting resources in the Fortress○ New Fortress Animations - Stair walking animation added (all characters) - Added Miru’s unique stair-descending animation - Added idle animations for Miho / Sheldy / Sita - Added Herne’s garden sightseeing animation - Added Miru’s gigantification animation - Added Luna’s jump animation○ Bug Fixes - Fixed an issue where cutscenes played at an incorrect location after the final boss battle - Fixed an issue where incorrect FOV values were used when zooming in first-person mode - Fixed an issue where spider leg positions appeared incorrect in Kia…
- 12/27 (Sat) Update – Challenge Mode & Photo Mode Added - 27 December 2025
○ Challenge Mode Added- Added “Dark Siren’s Challenge”- Added “Avalanche Rabbit Rampage”○ New Features- Added Photo Mode○ New Interaction Animations- Added idle animations for Necna, Serena, and Elia.○ Bug Fixes- Fixed an issue where Miho would disappear when resetting position- Improved resource collection so that resources are gathered sequentially when pressing F- Fixed an issue where Herne’s Limit Break Quest would not progress- Fixed an issue where cutscene presentations were not displayed correctly due to changes in bed height- Adjusted interaction animations to match the updated bed height
- 12/20 (Sat) Update – Fortress Interactions & Challenge Mode Added - 20 December 2025
▽ Challenge Mode - A new Challenge Mode has been added. - It becomes available in the “Battle Deployment” menu after clearing the story. - “Training Golem” has been added as the first available challenge.▽Fortress Interactions - The Monster Queens now engage in various interactions within the fortress.
- 12/17 (Wed) Update – Bug Fixes & Improvements - 17 December 2025
- Added a feature where pressing Q in the fortress slows down characters- Added a feature where pressing E in the fortress creates a light around the player- Improved summoned units so their stats scale with the summoner’s level- Increased the maximum number of summoned units (from 3 → 5)- Reduced line spacing in books to minimize excessive scrolling- Fixed an issue where zoom-in behaved incorrectly in first-person mode- Fixed an issue where interactions were not possible during Elia’s Limit Break quest(This was caused by a conflict with the newly added resource recovery feature.)- Added a feature that allows save files to be reset even if the game has not been cleared
- 12/16 (Tue) Update – New Features & Improvements - 16 December 2025
- Changed the first-person/third-person toggle key in the Fortress to V, and reassigned the right mouse button to Zoom In - Added a feature to instantly pick up items in combat maps by pressing \ (10-second cooldown) - Added an option to toggle Sita’s mask On/Off (available in Sita’s room) - Added a feature to change transparent stairs to opaque (via a lever next to the stairs) - Improved the clarity of book images
- 12/15 (Mon) Update – Cutscene Replay Feature & Bug Fixes - 15 December 2025
▽ New Features & Improvements - Added Memory Objects - Changed the atmosphere of the final battle map - Added automatic support skill casting (activates when holding the key) - Fixed an issue where physics would jitter when rotating characters in the fortress - Right-click in the fortress now switches the camera to first-person view - Added gamepad button mapping - Fixed an issue where enemy HP gauges would remain visible when turning the UI off with the U key - Character information (K) is now available in battle maps▽ Bug Fixes - Fixed an issue where the fortress info UI could not be closed with the H key - Fixed an issue where Sita would move around while lying down after a specific quest - Fixed a display error that occurred after visiting a battle map while interaction was enabled - Fixed an incorrectly linked object in Herne’s room - Fixed an issue where the player could still be…
- 12/14 (Sun) Update – New Game Features / Level 100 Mode Added - 14 December 2025
▽ New Features - Added an option to choose between fighting alongside Travon or your own party members during the final boss battle - Level 100 Mode (You can increase enemy monster levels in combat maps by enabling a checkbox.) - Added a feature that unlocks a new slot to start a New Game after clearing the game▽ Other Changes - Adjusted the multiplier for Maria’s Summon Attack Power Increase trait (5% → 10%) - Adjusted the multiplier for Herne’s Summon Attack Power / HP Increase trait (5% → 10%) - Fixed an issue where Travon’s normal attack hit detection was incorrect - Fixed an error in Sheldy’s skill description- Fixed an issue where the maximum summon limit was not being applied correctly
- 12/13 (Sat) Update – Bug Fixes, Feature Improvements, and Balance Adjustments - 13 December 2025
▽ Feature Improvements- Slightly increased the brightness of fortress frames- Adjusted fortress bookshelves to appear as if they are activated- Added decorative objects to the Shipwreck Beach▽ Bug Fixes- Fixed an issue where EXP was not gained from Miru’s Q skill- Fixed an issue where Bullet Flowers and Mana Creatures (Blue) attacked too frequently- Fixed an issue where books were not visible underground- Fixed an issue where the Fourth Archmage would disappear- Fixed an issue where Herne’s Healing Flower did not function- Fixed an issue where effects remained after dodging during Prelin’s Smash- Fixed characters whose hit and incapacitated animations were not playing \- Fixed an issue where the game did not switch to another character when the last character became incapacitated- Fixed an issue where Monster Queens would not move inside the fortress- Fixed an issue where the Elite Gole…
- 12/12 (Fri) Update 2 – Bug Fixes and Feature Improvements - 12 December 2025
▽ Feature Improvements - Added an option to remove spider monsters (they will be replaced with other monsters) - Added cooldown display for support skills - Updated support skill icons - Added a visual effect when attempting to use a skill while it is on cooldown - Added sound cues when skills are ready to use (E Skill / Q Skill) - Improved dialogue so it can be advanced using the Space Bar or Enter key (does not apply to choice selections) - Added "..." to the monologue sections of the final quest to prevent unintended story skipping▽ Bug Fixes - Fixed translation errors. - Fixed an issue where screen transitions were too slow when using a controller. - Fixed an issue where resources were not properly refunded when resetting skills at skill level 10 or higher. - Fixed an issue where the resource display UI appeared above the Party Management UI when resetting skills - Fixed an issue wh…
- 12/12 (Fri) Update – Bug Fixes, Feature Improvements, and Balance Adjustments - 11 December 2025
▽ Feature Improvements- Added position reset function (ESC menu)- Added UI indicator for Fortress Dash- Applied optimization to Herne’s Garden- Added notification when the final boss enters its last pattern- When proceeding with Miru’s Limit Break quest, the door to the lake now opens- Added one new smash animation for Miru in Q-skill state- Improved running animation frames for Necna and Sita- Improved Miru’s rigging (reduced clipping issues with clothes)- Improved Miho’s morphing▽ Bug Fixes- Fixed an issue where Sita’s E skill caused a Fatal Error (defeated enemies were still being included in the random poison list)- Fixed incorrect interaction messages appearing- Fixed an issue where Kiarin’s additional stats were not displayed in the Fortress info- Fixed inconsistent EXP gain among party members- Fixed an issue where the final boss's HP suddenly decreased (it was being hit by its o…
- 12/11(Thu) Update – Bug Fixes & Feature Improvements - 11 December 2025
▽ Feature Improvements - Attacks now continue while holding down the click button. - Map information now updates according to the current quest. - Removed the \ key mode switch during battle. - Increased movement speed boost (×3) when pressing the \ in the Fortress. ※ UI update for this feature will be added later. - Reduced the final boss’s attack power. - Fixed so that the lake area unlocks if the “Miru Limit Break” quest is accepted before recruiting Prellin. - Reduced the startup delay for Travon’s normal attacks.▽ Bug Fixes - Fixed an issue where characters could be controlled during cutscenes. - Fixed an issue where characters could spawn inside walls. - Fixed an issue where interactions didn’t work when the UI was turned off. - Adjusted so that the “UI Off” state is only saved within the game.※ We are continuously working on bug fixes and improvements.It would be a great help if…
- 12/10 (Wed) Update – Bug Fixes & Feature Additions - 10 December 2025
▽ Feature Improvements & Changes - Added new books to the Library. - Lowered Elite Golem (Boss) HP from 50,000 → 20,000. - Updated the Overlord’s Ultimate skill image in the tutorial. - Replaced Sita’s Smash skill icon. - Updated the description of Ellia’s Ultimate skill. - Adjusted Ellia’s Charm skill so it no longer affects boss monsters. - Adjusted Kiarin’s Smash attack range to more closely match its visual effects. - Fixed several translation errors. - Removed the Skip button during dialogues (removed due to malfunction). - Disabled the feature where companions turn their heads during dialogue (looked unnatural). - Increased healing orb recovery amount (HP: 10% → 25% MP: 10% → 20%) - Reduced the BGM volume in Exile’s Tomb (0.7 → 0.35). - Reduced lag occurring when defeating monsters (EXP saving is now queued). - Adjusted the wait time for Kiarin in the main quest (60 sec → 5 sec).…
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