Soul Split news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1842040
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperLanthanum Studios
- PublisherLanthanum Studios
- Parent gameNot available
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Lanthanum StudiosPublisher: Lanthanum Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Soul Split Steam news
Soul Split news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Soul Split Devlog #6 - 5 March 2024
Hello and welcome to another Soul Split Devlog, this time for February 2024. In January we showed off a lot of stuff relevant to the second major area of the game, the Khorsian Lowlands, and this month we'll be focusing on this area even more and likely finishing it with the next development update. So far for the Lowlands we have setup a lot of the assets we're going to use and now its just a matter of putting it together and figuring out the level design. Since this is an overhaul we already have a previous version of the area to work from, however there's one major change that we've made when creating this area. Whereas before all areas in Soul Split were framed as interior spaces, we've decided to switch it up for this swampy hamlet and make it an exterior space. What does that entail? Well rather than raising the walls and pretending the black void outside of the rooms doesn't exis…
- Soul Split Devlog #5 - 5 February 2024
Welcome everyone to yet another Soul Split development update for January 2024. This month's additions comes in 3 different flavours, player tweaks, new spell content, and the beginning of a new area. Let's start with the new spell content. Recently we changed the progression of the game to better reflect what it'll look like in its final iteration now spells will progressively get more powerful the deeper in a run you are. Gone are the days of acquiring tremendously powerful spells and wiping rooms in the very first area. However In doing this, a new problem arose. We realized that the variety of the combat came from those higher level spells that have since been pushed into the later areas, and that the early game sandbox was rather weak. Spells are divided into 4 categories based on their strength with the first and weakest being called "Standard". These standard spells were initiall…
- Dungeons & Dwellers, Devlog #1 - 16 June 2022
Our First Devlog Hello everyone and welcome to the first ever Soul Split development update! As we inch our way closer to early access we've begun to document the game far more and, as a result, we’re going to begin sharing more of that sweet, sweet behind the scenes content with you, our community. So strap yourselves in, we’ve got some teasers to go through! Overview Recently, we’ve been tackling the foundation of the game itself in the hopes of making it faster to develop; our primary focus has been on both the dungeon and enemy pipelines. With the goal of having larger, more interesting dungeon generation and a much more diverse swathe of enemies than was seen in any of our previous demos. Let's start with the dungeons. Dungeons Various areas have been concepted in-game this month all of which are very different from the last. From abyss sunken archives, to poison drenched swamps an…
- 1.0.3 Patch Notes - 27 February 2022
Hi everyone, the team is still hard at work fixing as many bugs as we can! With todays update dungeons should be much more stable and we have added a new item (Health Jars) to some rooms. Health Jars will provide a large amount of healing when picked up so keep your eyes out for them. Patch Notes: Fixes: - Dungeons not having an exit room to the next floor - Dungeons spawning 2 rooms on top of each other - Boss Room not accessible in 3rd floor - Music progression on first floor Updates: - Health Jars drop in some rooms instead of spells
- Patch 1.0.2 Is Live! - 24 February 2022
Hi everyone, another patch is live tonight! We are continuing to identify and fix bugs as quickly as possible. Hope you are all having fun with the demo! 1.0.2 Patch Notes Fixes - Tutorial Level Geo Clipping Issues - Stable Menu Navigation - Loading to hub world from menu infinite loading screen - Spell Costs in Unlock Table change from red to yellow when enough currency is available to purchase - Enemy Cores AI Balancing - crosshair inactive while in menus - Ice Wisps damage reduced by 35% - All Spell costs reduced
- Play The Soul Split Demo During Steam Next Fest - 17 February 2022
Come play our demo all next week! We want to hear your feedback and will be posting discussion forums soon.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 February 2022 | 1.0.3 Patch Notes | 4246335832517505822 |
| 2 | 24 February 2022 | Patch 1.0.2 Is Live! | 4246335832506738950 |
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