SPSTEAMPULSELIVE ANALYTICS
Colossal Citadels

Colossal Citadels Steam news

Uneven Dungeon | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndieRPGSimulationStrategy

  • Steam app typegame
  • Steam App ID1854570
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperUneven Dungeon

Colossal Citadels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1854570
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperUneven Dungeon
  • PublisherUneven Dungeon, Hawthorn Games
  • Parent gameNot available

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: Uneven DungeonPublisher: Uneven Dungeon, Hawthorn Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Colossal Citadels Steam news

Colossal Citadels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dec 6 Update - 8 December 2025

    - can select color for you faction- working on story mode (no spoilers)- fix being able to interact with world when loading- add hints about development milestones (not the Colossal Citadels milestones, but Empire development in the game...)- pressing esc will cancel targetting for all targeting modes now- hovering workers will now also display their production and efficiency- improved some tooltips- can now right click portraits and do usual functions- can now unassign workers from right click menu- added Egyptians faction- added Pyramids structure- some random-rolling productions now can only appear for specific factions- production priorities- production category priorities- world visibility is saved and loaded correctly now instead of being forgotten- cursor color now also tells about visibility - Colored: fully visible - Grey: badly visible/old - Black: unknown- workers can now be…

  • Aug 10 update - 10 August 2025

    This update brings a number of important bugfixes and requested usability features- Option to disable edge panning- Panning speed options- Can use left mouse button to pan the world- Fixed the issue with activating spells with spacebar when not intended- Updated Chinese translation- Added WIP Japanese translation- Added WIP Swedish translation- Added WIP Ukrainian translation- Added WIP Russian translation- Fixed annoying issue with workers returning to original when you try to drag them- Fixed issue with max fps not working- Default max fps is 120- Fixed issue with default full screen mode and resolution not setting after restart

  • Update - Aug 2 - 2 August 2025

    This small update brings some fixes and a small but very important feature. Changelog:- Creature "Story" tab was improved with more descriptions. Some monsters now have extensive descriptions.- Spell targeting type and range is now shown in spell tooltip- Fixed link to creatures and resources in tooltips displaying nothing instead of the item- Improved tutorial flow (fixed some parallel tutorial tracks starting at the same time)- Buffed "Heroism" belief (now it accounts non-producing workers in the group, gives much stronger bonus, but only to them)- Updated Chinese translation (all creature names are translated now)

  • Demo Update (July 30) - 30 July 2025

    This small update addresses some issues and even adds some new content (4 spells)- Some event choice texts were bigger than their buttons- Fixed tooltip issues- Fir's On Consume now gives exp instead of something useless- Crystals can now be mined 5 times instead of 2- All metals can be mined for a bit more- All creature sources can be mined less times- Fixed issues with adding exp on productions- All production and exploration now gives a little bit of exp as intended- Resources list (top left button) has received some love and you can use it now- Ending turn closes extra windows- Rotated that sword in the main menu...- New resources notification now doesn't stretch offscreen- New resources notification now hides resources you've already seen- New workers notification now doesn't stretch offscreen- New production-related spells: Whip, Sloth, Endure, Supervise- Commander training now gi…

  • Version 250727 - Fixes - 27 July 2025

    New update is live! It mostly addresses bugs, but there are some UX improvements:- Fixed issues with settings/unlockables don't save if the game crashed- Fixed issue where tutorials were displayed again or when tutorials were disabled- Fixed issue where borders weren't updated if a production change affects them (e.g. with repositioned creatures)- Fixed issue with wrong engineering production counts being limited- If you can't place movement order due to no orders, creatures will still be repositioned next to right click- Fixed disappearing tooltips in ability list- Reward hint is more visible- More fixes with tutorials blocking gameplay- Esc hides shown tutorial now- Buildings (excluding fortifications) production count is now limited- Fixed the issue when consumables were applying effects permanently- UX improvements in settings and tooltips- Can select language in main menu- Version…

  • A Guide on Advanced Concepts #1 - 24 July 2025

    Recently I released a new guide on advanced concepts that you might have skipped or that are not explained in in-game tutorials yet00:24 Enchanting Characteristics and Spells03:20 Passives and Upgrading03:56 Deck of Understandings05:05 Redraw05:28 Upkeep06:47 Autocast08:45 Damage Estimations09:36 Skill Costs09:57 Movement Predictions and Strategic Mode

  • Colossal Citadels: Quickstart Guide / Tutorial - 24 July 2025

    This tutorial might help you with learning basic concepts of the game. It covers:00:00 Intro00:18 What is it?01:17 Faction Selection02:00 Objectives02:50 UI Rundown05:00 Movement07:52 Productions12:35 Understandings (tech)14:30 Tooltips15:09 Building Houses19:58 Creature Stats22:00 Battles24:00 Weapons25:40 Elemental Gems & Abilities28:15 Fortification Building

  • July Content Update & Public Demo! - 24 July 2025

    This is the most important update on Colossal Citadels so far! The demo is out, and you are able to try the game yourself! It is still might be in a rough state, but I think it’s good enough for now. Don’t hesitate to leave any (constructive and non-constructive) feedback in our Discord. Check out the full post for lots of more notes.Let's get to gameplay updates!Archive: Discoverable ResourcesThis is a golden gem of a feature that I came up with a couple of months ago. It both simplifies the game for new players and adds an unique exploration elements.There are many subtypes of the same resource type: e.g. Limestone, Granite, Marble are all Stones - they will give slightly different stats to items and buildings you produce from it. This is what resource effects look like:But to a new player, these differences are almost neglegible! Having this choice gives them too many information plu…

Patch notes and updates

S.noRelease datePatch nameGID number
18 December 2025Dec 6 Update1818118366182931
210 August 2025Aug 10 update1807332909674400
32 August 2025Update - Aug 21806698490744680
430 July 2025Demo Update (July 30)1806698490632567
527 July 2025Version 250727 - Fixes1806064758717157

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.