Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1855710 |
| Live current players | 0 |
| SteamPulse tracked peak | 5 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Jan 11, 2022 |
| Developer | Isaev Workshop |
| Publisher | Isaev Workshop |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Mixed |
| Positive review percent | 66% |
| Positive reviews | 42 |
| Negative reviews | 22 |
| Total reviews | 64 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1855710/ |
Short description
The main character pursues the Antagonist, but he manages to open a portal and enter the world. The world can be different: whether it be a fantasy city with magic or a post-apocalypse
About this game
Mot De Pass is a collective project of the course students. Each level of the game was created by Man during learning. After, we connected all the levels together. Before training, no developer was involved in creating games. The game was created and developed in 4 months. The main character chasing the Antagonist, but he manages to open a portal and enter the new world. Each world can be any: maybe fantasy city with magic or a post-apocalypse? The main character is hindered by the Antagonist's henchmen along the way. Also, sometimes the character needs to solve puzzles The player uses weapons to neutralize enemies. He can find it at the level, or secretly neutralize the enemy in order to get the first weapon. Often the locals of the levels call the character and tell where they saw the Antagonist and his minions. The main task of the main character is to catch up with the antagonist before he opens the next portal. Obstacles appear on the way of the main character, where it is necessary to use the parkour technique. Will the main character catch up the Antagonist?
Supported languages
Russian * * languages with full audio support
