SPSTEAMPULSELIVE ANALYTICS
Moonrakers: Luminor

Moonrakers: Luminor Steam news

IV Studio | Jul 23, 2022 | game

Released

0players observed · 25 September 2026 - 08:28:37 UTC

ActionAdventureCasualFree To PlayStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Moonrakers: Luminor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews61
  • Release dateJul 23, 2022
  • DeveloperIV Studio
  • PublisherIV Studio

Genres: Action, Adventure, Casual, Free To Play, Strategy

Company pages: Developer: IV StudioPublisher: IV Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Moonrakers: Luminor Steam news

Moonrakers: Luminor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Marauders, Dark Matter, and Intrepid - 27 November 2024

    We’re thrilled to announce the launch of Marauders, a brand-new expansion for Moonrakers, now available exclusively on our webstore! Alongside this release, we’ve updated Luminor to include full support for Marauders, Dark Matter, and Intrepid, so you can dive into all the latest content seamlessly. And don’t forget—it’s Black Friday season! Our sale is live at shop.iv.studio, so don’t miss your chance to stock up on your favorite games and expansions while the deals last!

  • Updates Notes - Jan 3rd - 3 January 2024

    Happy New Years everyone! Changes in this version: - Updated many contracts with bug fixes, gameplay balances, and grammar corrections. - Major updates to the boss Purja. - Fixed bug that wouldn't allow Endless cards to appear. - Added support for the Starfall expansion. Quick update on the state of the project: - To bring us out of Early Access, we are planning on adding one more boss to Henko, a few more contracts. - We're also looking at what it would take to bring Luminor to Android, as well as adding controller support. - We'll also add support for the Dark Matter and Intrepid expansions once those have begun shipping.

  • Balancing and Bug fixes - 14 September 2022

    Nothing much to see here. We did some more balancing across a few contracts and fixed a few bugs that were tripping people up.

  • New Boss: General Garnette - 12 August 2022

    We've just added a new boss to the game: General Garnette. You'll be able to select which boss you'd like to face during the opening mission. Give it a try and let us know what you think! Can you take her down?

  • New Graphics Settings, Other Minor Fixes - 2 August 2022

    In the settings menu, you now have direct control over the resolution and framerate you'd like to run the game at. We also added a toggle to turn off some of the more intense effects. Hopefully, this should help those on laptops or older systems run the game a bit better! As always, there are a few minor fixes (scroll bars scroll faster... yay!), and some small balancing updates in a few contracts. We also limited a "???" contract that requires players to swap all damage cards for shield cards (and vice versa) to only appear at 3+ players. It was a bit game-breaking in lower player counts.

  • Balance, UI Tweaks, and Mac specific fixes - 28 July 2022

    Lots of small updates in this one! Typo fixes, a few UI/visual tweaks, and a new "Help" menu in game that should provide some clarity on a few rules for new players. We're also working to get Luminor running on lower end Macs, specifically ones with Intel graphics cards. This update should allow those users to open the game without crashing, but it will likely still be quite slow. For now, we recommend running the game in windowed mode. The next step for these users is for us to implement some graphics settings including frame rate limits, specifying resolution, and turning off a few of the heavier effects.

  • Steam Launch, Game Updates, and Titan Kickstarter! - 24 July 2022

    We’re here and we’re live on Steam!! If you’ve already been playing the game over on Itch... thanks for being here! This will be our primary platform for updates, but we'll do our best to keep Itch up to date as well. We’ve done a bit of work on the game over the last couple weeks. The biggest thing we’ve done is a ton of balancing across nearly all of the game’s contracts. If you haven’t updated in the last week or so, be sure to dive back in! The game should be handing out quite a few more coins, ship parts, and crew on every contract. The goal here is to make sure if you make it to the end of the game, you and your whole squad should have a fully decked out ship. Our internal target is 4 ship parts and 3 crew (give or take). Then, to counteract that added deck building power, we’ve upped the difficulty of the contracts considerably throughout. Let us know how the balancing feels to y…

Patch notes and updates

S.noRelease datePatch nameGID number
13 January 2024Updates Notes - Jan 3rd5410576585177731830
214 September 2022Balancing and Bug fixes4705721386245243541
312 August 2022New Boss: General Garnette4607764924155021939
42 August 2022New Graphics Settings, Other Minor Fixes4587497456697045479
528 July 2022Balance, UI Tweaks, and Mac specific fixes4587497456682300339

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