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Kazak

Kazak Steam news

Yu_Starwing | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID1858200
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYu_Starwing

Kazak news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1858200
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYu_Starwing
  • PublisherYu_Starwing
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Yu_StarwingPublisher: Yu_Starwing

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Kazak Steam news

Kazak news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 3.5.1 - 23 May 2026

    Various tweaks to animations and motionsNew animations added for some skillsNormal attack is now split into two possibilities: strikes (vulnerable to spiky enemies, steals more mana) and projectiles (able to hit flying enemies, bounces off shields, less mana gain than strike). The input pressed determines the outcome.Shield mechanics added. Shields nullify all damage once and then are destroyed.Added new enemy to Airship: V-Drone.Added outside battles to AirshipAdded a new mechanic to Brawn boss fightNew mechanic: StarTokens. Super Skills must expend a StarToken to be used. The more Tokens expended for the super, the stronger it is and the more effects available. Tokens can be accrued by parrying, using items or landing criticals. Only 3 can be held at once and they persist across battles.Focus command now uses old normal attack die/coin mechanics.Wait command removed. Defend/Guard serv…

  • Patch 3.3 You can (not) redo - 6 April 2026

    I guess this is kinda a big patch…it wasn’t supposed to be this big, but I was able to quickly fix a lot of things that bothered me and also add new content because I can’t help myself.Adjusted sprites in the key cutscene because I hated how May’s tummy looked.Finally fixed the stupid Grab bug, though I’m still not 100% certain why it happens. Rest in piss, Corpsbot bug. Finally.Adjusted special stage anti-softlock region slightlySwordArm’s arrow attack easier and uses Raz’s proper spritesComedian now can debuff enemiesRudeBoy state renamed to Locked-On and given new animationCrash now uses proper sideview motionsFree Mode tutorial added to AirshipSolomon bribe scene now has the correct backgroundMaylee’s low health attack buff both nerfed and buffed. It kicks in at 50% HP instead of at ANY HP loss but the returns are low and snowball quickly until she does double damage at 1 HP. No lon…

  • Patch 3.2.0 - 31 March 2026

    Patch 3.2.0Big graphical update. I didn’t expect to spend so much time on this one.★ ★ ★ Airship ★ ★ ★Added more tutorial-y encounters.Added some pitfall warnings on Alto where the floor and ceiling tiles seemed similarRazizal’s skills streamlined and animations updatedSwordArm was locked to using a single skill instead of the like 5 other ones it has★ ★ ★ Digital Playground★ ★ ★Relics now only have stat alterations if it is part of their effect. I was smoking crack before.Skills no longer affect stats besides enhancer skills. Again, I was smoking crack.Added disclaimer that demo has no story since everyone keeps bugging me about there being no dang story IM SORRY ITS IN THE FULL GAME DAWG WHO OUT HERE PLAYIN DEMOS FOR THE STORYRemoved one of May’s fly skills because it was pretty pointless, but gave her the ability to use the normal attack while flying and she can also hit flying foes…

  • Patch 3.0.2 - 11 March 2026

    Substantial update this time, probably the largest in terms of content since the Airship update. I don’t think I’m adding any further content than this for the demo, so we’re going up to 3.0 even though I made title assets for 2.9.8 and 2.9.9 but FUCK em.Everything else will just be bug fixes going forward. If you play, please fill out the goddamned feedback form k thanks bb see u l8r3.0.2Fixed wrestling ring to fit Ruby's new position onscreenFixed Maylee not being able to equip the MoonShardAdded new accomplishmentsAdded new relicFixed some performance issues with the credits minigameFixed exploit where you could enter the Level 1 gate and then level up as you pleaseFixed 2nd Hall's music changing to old theme after beating Solomon===========================================================================================3.0.1Updated mana gauges to be less ugly/mixel-y. Updated mana ga…

  • 2.9.2 Update - 14 February 2026

    Second half of patches and fixes and balancing.★★★Airship★★★Fixed issue with SwordArm not having sfx for one of it's attacksFixed Brain using the wrong action prompt on her one single attackFixed erroneous transfer to Stratus from Nimbus if player ran out of time in the exploding lower deck★★★Digital Playground★★★Added two shortcuts, one in 2nd hall and one in 4th hall.Fixed being able to move at the start of the special stage.Fixed special stage softlocks caused by hugging walls. You might still be able to get yourself stuck if you try hard enough though...Fixed Solomon accomplishments unlocking incorrectlyPractice dummies revamped and now can do practice jump and deflect attacks or be set to not move at all.Fixed Yuuzal being able to appear despite ejection from the field via Edge's superBuffed Solomon's health slightlyAdded instakill for Regulators and TalpyAdded hint items to key it…

  • Patch 2.9.0 Bug Apocalypse - 11 February 2026

    First half of all the bug fixes I'm currently working on. There was so much, I'm splitting it into two separate patches, but the most critical bugs have been fixed.★★★Airship★★★S-key should now function for RazSwordOfElysium description now correctly states it hits all enemies instead of just one.Fixed erroneous warning error for one of V-Cannon’s skillsAdjusted position of crate on first screen that could make collecting an item difficult.Fixed V-Troopers sometimes being able to kill themselves by shooting you.Fixed broken throw mechanics on AltoFixed button priority issue on Alto robot puzzleAdded additional puzzle solutions to Alto robot puzzleAdded cutscene demonstrating danger of bombsRemoved exploding barrelsFixed issue with being able to jump over transfer tilesV-Shield abnormal pose fixedMore lenient window to jump on V-Shield’s…v-shield and disarm themFixed erroneous pathing in…

  • Patch 2.7 You Can (Not) Update - 9 January 2026

    NEW LEVEL: Airship. Not exactly new, but it's back in the game again, though it's significantly changed. Level has two end bosses, though one is more of a mini-game than anything. There are three possible endings depending on player's actions.NEW CHARACTER: Starknight Razizal, a fully maxed out character playable in the Airship level. Again...not REALLY new, but yeah. She's really strong compared to the three idiots, so I would recommend the Airship level for people that are unfamiliar with Mario & Luigi/Expedition 33 type of games.Added a fifth button to Arrow Timed Attack skills and updated graphic. Fixed bug with Animated SV Enemies displaying the entire new spritesheet whenever a swap occurred.Adjustments made to remaining projectiles that were not carried over to the new method.No one would even notice, but changed level select flashing animation to be an actual in-game animation i…

  • Patch 2.6 Electric Boogaloo - 5 December 2025

    (From 2.5 patch)New Boss - SolomonNew effects on some skillsNew events and dialog addedGeneral bug fixesAdjusted update time on battle hud in order to increase performance and stabilize frame rate. .....um, I can't remember what all is actually different besides the obvious boss addition.(From 2.6 patch)Added a fifth button to Arrow Timed AttacksAdjusted Maylee's timed attack commands to utilize new buttonNEW: All actors now use their specified button for timed hits and in their skills instead of all using the same button (except for normal attacks, because that seems like it would be annoying).Improved sprites for Arrow Timed AttacksCompletely reworked Final Hall area. Digital Playground should more or less be complete unless I decide to add more cutscenes or interactables or something.Added ability to jump 1 tile farther while dashing. Don't need to be moving to activate the long jump…

  • Patch 2.4 Advent Children - 17 November 2025

    Mana gauge is now retained between battlesLose mana if party flees from battleAdded friendslop dialog for healing skillsAdjusted Title layoutAdded Tutorial option to title menuAdded ability to skip pretitle movie by pressing any buttonEnemies now receive slight buff proportionate to amount of mana they have (experimental)Maylee now gets a slight buff proportionate to the amount of mana the party has (experimental)Adjusted deflection skills, smoother animationsAdjusted mana gain rates.Fixed unintended behavior when grabbing certain enemies on the mapAdded control explanation at start of gameNew enemy type "Mimic" added to mobs

  • Patch 2.3 Update - 6 November 2025

    Patch Notes:Added Accomplishments, with various rewards for completionPolished Ruby's PayDay skillPolished Ruby's Cheer skillFixed bug that prevented menus from being properly disabledAdded new puzzle in 2nd HallAdded projectile sfx that was missing on some enemies.Added hint for puzzle in 3rd Hall.Tweaked pre-title animationReduced number of enemies on map in all areasFixed unavoidable damage on a Zora skillFixed possible softlock areasVarious tweaks and improvements

Patch notes and updates

S.noRelease datePatch nameGID number
123 May 2026Patch 3.5.11833334318574207
26 April 2026Patch 3.3 You can (not) redo1828894815565896
331 March 2026Patch 3.2.01828441623110957
411 March 2026Patch 3.0.21826992588590797
514 February 20262.9.2 Update1824644522840800
611 February 2026Patch 2.9.0 Bug Apocalypse1824459501602845
79 January 2026Patch 2.7 You Can (Not) Update1821288646580463
85 December 2025Patch 2.6 Electric Boogaloo1818118366175333
917 November 2025Patch 2.4 Advent Children1816307528969689
106 November 2025Patch 2.3 Update1815580768275897

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