- Community Dash 18# - 30 September 2026
Dear Earthling, I’m back from my holiday and feeling really refreshed, so it’s time for a new Community Dash! I’ve got some stuff I want to talk to you guys about, so let’s get into it!Steam Autumn Sale 2026Out Of Orbit will be 30% off during the Steam Autumn Sale 2026!The sale runs from October 1st through October 8th, giving you a full week to pick up Out Of Orbit at a special discounted price.If you’ve been waiting for the perfect time to jump into the game, now is your chance! Head over to Steam during the Autumn Sale and grab Out Of Orbit for 30% off.Early Access NoteI’ve sadly noticed some recent negative reviews on Steam. I’m totally aware that people can leave negative reviews, and if you feel like the game deserves one, then you absolutely have the right to do so. I respect that, and I appreciate honest feedback, even when it’s negative.The main thing that stands out from some…
- Community Dash 17# - 12 September 2026
Dear Earthling, It’s time for another Community Dash! Just a small one this time, but important nonetheless.HolidayI’ll start with a more personal note.My wife, our two kids, and I are going on a small holiday to Greece for 7 days, from September 13th until September 20th. We haven’t really had any proper free time since moving into our new house, so we feel that we really need to take a step back, slow down, and spend some quality time together as a family.For me, it’s also about taking a break from the game and reminding myself what life is really about, spending precious time with the people I love, making some memories together, and simply enjoying some time away from the usual daily routine.Because of this, I’ll be responding very minimally to questions during these 7 days, and I won’t be nearly as active on Discord as I normally am. I think taking some time away and putting my foc…
- PvE Survival Crafting Fest Discount! - 31 August 2026
Dear Earthlings!I have excellent news! Out Of Orbit will be 35% off during the PvE Survival Crafting Fest, running from August 31st until September 7th! And while you’re here, why not explore a few other cool space games that Out Of Orbit has been teaming up with? Who knows, you might just discover a new cool space game!So grab your spacesuit, fuel up the engines, and go check them out!SpaceSlog Build your spaceship, manage your crew, and explore the cosmos whilst trying to keep your crew alive and your ship fully functioning. This challenging survival colony sim features deep simulated ship systems and a whole universe to explore. Leaks In Space Build your own spaceship. Protect ship's core, manage Hull & Pressure to survive. Fight pirates. Explore themed sectors of the Syntar System. Uncover the mysterious of the Syntarian Empire!Void Miner Blast. Collect. Upgrade. Repeat. Void Miner…
- Dev Diary 41# - 29 August 2026
Dear Earthlings! It’s time for another dev diary! I’ve got some cool stuff to show you. Enjoy! The Pirate DenI just finished developing the Pirate Den! This spaceship can be found in every habitable sector in the game. Inside the Pirate Den, you can get up to all sorts of shady business. There are four characters you can interact with. The FenceHere, you can buy and sell contraband items. The ContractorHere, you can accept three different types of contracts: Assassination Contract Kill a specific target. Espionage Contract Collect intel from inside a ship without being noticed. Protection Contract Help an informant survive waves of enemies. The DistributorHere, you can accept smuggling contracts. You need to deliver a package to a crate without getting spotted. The ProspectorThis NPC gives you treasure hunt contracts. These contracts let you explore wrecked spaceships and bases on plane…
- Dev Diary 40# - 8 August 2026
Dear Earthlings! It’s been a long time since the latest dev diary, so it’s time for a new one! Number 40 already! I’ve got some cool stuff to show you! RPG III UpdateThe RPG 3 update development has just begun! This will be the final update before the multiplayer update, and in this update, I’ll be finishing up all the RPG-related elements in the game. Expect better planets, deeper health mechanics, more weapons and items, a storyline and side quests, more jobs, and much more overall! Let's get into the stuff i can already show you!More WeaponsIn the video below, I’m showing off some of the new weapons I’ve been working on! They’re still a work in progress, but I’m planning to add many more, each with its own identity and unique uses.If you have any cool weapon ideas that you’d like to see in the game, please let me know! I might just add them! Restricted AreasSpaceships, stations, and…
- Community Dash 16# - 27 July 2026
Dear Earthling, It's time for another Community Dash update!Backend Update Good news! The backend update has just been uploaded to the Steam Beta branch.This update includes several major improvements:A completely new save system.Players can now load previous save states.Quick Save and Quick Load functionality has been added.Issues with windowed mode have been fixed.Display scaling has been properly implemented.The game engine has been updated to the latest version.Updating the engine is an important milestone toward the multiplayer update. The latest engine version provides significantly better Steam multiplayer integration, which will make future multiplayer development much smoother and more efficient.Please note that this beta build has not been thoroughly tested yet, that's where you come in! I'd greatly appreciate it if you could report any bugs or issues you encounter while testi…
- Community Dash 15# - 11 July 2026
Dear Earthling, It's time for another Community Dash update! Steam Summer Sale The Steam Summer Sale has come to an end, during which Out Of Orbit was available at 50% off its regular price.I’m very happy with the results! During the two week sale, the game sold 797 copies and generated $5,836 in gross revenue.Another great sign is that the refund rate continues to decline. I believe the game is finally reaching the right audience, and it has become much more stable compared to earlier versions.If you're curious about how much money I actually make from selling my game on Steam after fees, taxes and other deductions, I made a short YouTube video explaining it. Feel free to check it out here! Massive Backend Update To address the scaling, windowed mode, fullscreen, and mouse offset issues, I am currently upgrading the game to the latest version of the engine. These problems are engine re…
- Version 0.7.11 Patch Bug Fix Log - 10 July 2026
Please send any bugs you find to [email protected] Fixed a crash when using a cargo container. Fixed an issue where pressing Escape while replacing an object would exit the build menu. Fixed issues with level-up rewards. Fixed an issue where friendly turrets would not fire. Fixed damage issues near self-destructing ships. Fixed an issue where communication dishes did not take damage from the laser pistol. Fixed a sound issue with the bolt-action rifle. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Version 0.7.10 Patch Bug Fix Log - 8 July 2026
Please send any bugs you find to [email protected] Fixed a crash when self-destructing a ship. Fixed an issue where a territory war would start immediately after self-destructing a ship. Fixed a game crash when transferring jailed NPCs into the crew. Fixed an issue where you couldn't recall crew members who had wandered too far away. Fixed an issue where spaceship files wouldn't be deleted from dataindex1. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Version 0.7.9 Patch Bug Fix Log - 3 July 2026
Please send any bugs you find to [email protected] Fixed issue where in-game clock still counts even though the game was paused. Fixed issue where scientists don’t work. Redone the mood signaller. Fixed issue where you could use Pal8000 while flying. Fixed issue where the player can’t talk to the pilot once his shift is over. Fixed issue where the pilot stays in work mode when the engines are blown off. Added Chef Cook icon. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Version 0.7.8 Patch Bug Fix Log - 2 July 2026
Please send any bugs you find to [email protected] Fixed boss ship game crashes Fixed game crash when a wall is assigned to a different ship Fixed game crash when warping to a different sector Fixed crash when teleporting to a planet Fixed build mode zoom issues Fixed issue where players could not undock when a docking port is destroyed Fixed node placement when docking port is destroyed Fixed rocket sprite angle direction when firing Removed external weapon node placement Fixed force field collision mask * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Version 0.7.7 Patch Bug Fix Log - 26 June 2026
Please send any bugs you find to [email protected] Fixed planet layering issues. Redesigned the Schedule tab. Fixed drill rig sprite issues. Fixed a game crash when moving the Pal8000. Fixed an issue related to moving the Colonization Kit. Fixed an issue when deleting spaceships in the fleet menu. Fixed an issue where deleting your own ships could start a war. Fixed an issue where you could spawn outside your base on a planet after loading a save. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Community Dash 14# - 23 June 2026
Dear Earthling, It's time for another Community Dash, because I have some important information to share with you. Scaling and Windowed Mode Issues I have been receiving a lot of feedback and bug reports regarding scaling issues and windowed mode. The issues related to scaling and UI text readability will be fixed as soon as possible.As for the windowed mode issues, these are not game related problems, but engine related ones. To fix them, I need to perform a significant backend update by upgrading the engine to its latest version, where these issues have already been addressed.This update will take up a significant amount of development time, as many functions have changed and will need to be rewritten or adjusted. Updating the engine will be my main priority before I begin working on the next major content update: RPG III.Please note that there is a high chance that save files may bec…
- Version 0.7.6 Patch Bug Fix Log - 20 June 2026
Please send any bugs you find to [email protected] Fixed an issue where firing external weapons could cause a crash. Fixed an issue related to forcefield damage. Fixed a game crash that occurred when viewing tips while sector jumping. Fixed issues related to overlapping actions. Fixed an issue where doors would not open while dragging a body. Added a rigid day/night cycle. Added an in-game clock. Re-enabled fire. Re-enabled fire spread. Fixed issues related to snapshots. Fixed an issue where windowed mode was always centered on the display. Fixed a tutorial quest issue where "3x Chips" was displayed multiple times. Re-done crew tab. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Hotfix 12062026 - 12 June 2026
Fixed issues related to weapon firing.
- Version 0.7.5 Patch Bug Fix Log - 11 June 2026
Please send any bugs you find to [email protected] Fixed an issue where NPCs could get stuck in cash registers. Gave NPCs 30 more IQ points (made them less stupid). Fixed node points. Fixed an issue where spaceships could overlap after the tutorial. Fixed an issue where destroying scaffolding would spawn ammo (requires a new save file). Fixed an issue where NPCs couldn't pass through Titanbar doors. Fixed an issue where crew members could be left behind when flying a starship. Improved door functionality. Fixed an issue where AI wouldn't jump to the next ship after being rescued from jail. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Community Dash 13# - 2 June 2026
Dear Earthling, It's time for a new Community Dash because there are a few things I'd like to discuss and share with you.SALES LAST MONTHFirst, here are the sales figures from last month. The game achieved its highest monthly revenue since launch. Thanks in large part to a video by Splattercat, as well as the RPG II update sale, the game generated a gross revenue of $26,787 during the month. (This figure excludes Steam's 30% revenue share and applicable taxes.)I want to sincerely thank everyone for the support. It's incredibly rewarding to see the community continue to grow, and I'm grateful that such a fun and positive player base is forming around the game. DESIGN PHILOSOPHY AND REVIEWSThat said, I have also noticed a small trend of negative Steam reviews starting to appear which i want to adress. Most of these reviews are related to bugs and technical issues rather than the core game…
- Version 0.7.4 Patch Bug Fix Log - 29 May 2026
Please send any bugs you find to [email protected] Re-enabled tutorial Players can now choose between Guided or Nonlinear tutorial modes. Fixed an issue where players could randomly die when Sputniks exploded. * This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan
- Version 0.7.3 Patch Bug Fix Log - 24 May 2026
Please send any bugs you find to [email protected] Added inventory amounts when trading. Fixed grayout issue when there isn’t enough cash. Fixed issue where XP info text would stack up. Fixed issue where picking up any forcefield would always switch back to the small forcefield. Fixed issue where rotation text appeared for objects that cannot be rotated. Added rotation support for nose objects. Fixed issue where markers would remain set when traveling to another sector. Fixed bug where players could travel while docked, resulting in a softlock. Fixed issue where a station would remain highlighted while in flight. Fixed issue where bounty bodies would despawn after saving and quitting the game. Vendors now also sell anti-radiation items. Added more spaceships and stations. Fixed issue where the camera would zoom while scrolling during trading. NPCs will no longer shoot arr…
- Version 0.7.2 Patch Bug Fix Log - 17 May 2026
Please send any bugs you find to [email protected] Fixed an issue where players could not pick up handcuffed NPCs.Fixed an issue where players would take damage inside ship when ramming Sputniks.Fixed an issue where players could access the Codex in the editor.Fixed an issue where saves could become corrupted when saving while an NPC was not bound to a ship.Fixed an issue where players could not bulldoze cargo contracts.Fixed an issue where stations were not assigned to a room, even though they were.Fixed an issue where players could see debug text on cargo.* This update might corrupt your inventory. * Might corrupt save files * might require reinstallation Cheers, Bryan