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Mayhem Intergalactic

Mayhem Intergalactic Steam news

Inventive Dingo | Jan 22, 2009 | game

Released

0players observed · 7 October 2026 - 16:58:58 UTC

IndieStrategyPvPTurn-Based Strategy4XSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Mayhem Intergalactic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews28
  • Release dateJan 22, 2009
  • DeveloperInventive Dingo
  • PublisherInventive Dingo

Genres: Indie, Strategy

Company pages: Developer: Inventive DingoPublisher: Inventive Dingo

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Mayhem Intergalactic Steam news

Mayhem Intergalactic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 50% of proceeds from sales of Mayhem Intergalactic to be donated to Australian bushfire victims - 11 February 2009

    Many of you - especially those of you who, like myself, are from Australia - will have heard by now of the devastating bushfires which have been raging in the Australian states of Victoria (especially) and New South Wales since late last week. As of this writing, the fires in Victoria alone are known to have killed more than 180 people, with the death toll expected to rise and possibly top 300. Last I heard about 500 people had been treated for burns, and 100 of them had been hospitalised. Over 330,000 hectares have been burnt out and nearly 1000 homes destroyed. In some cases entire towns have been levelled. These are officially the worst bushfires in Australia's history, which is no mean feat considering that Australia is claimed to be the most fire-prone country in the world. At times like these, it is up to the rest of us Aussies to help, knowing that the people affected would do th…

  • 50% of proceeds from sales of Mayhem Intergalactic to be donated to Australian bushfire victims - 11 February 2009

    Many of you - especially those of you who, like myself, are from Australia - will have heard by now of the devastating bushfires which have been raging in the Australian states of Victoria (especially) and New South Wales since late last week. As of this writing, the fires in Victoria alone are known to have killed more than 180 people, with the death toll expected to rise and possibly top 300. Last I heard about 500 people had been treated for burns, and 100 of them had been hospitalised. Over 330,000 hectares have been burnt out and nearly 1000 homes destroyed. In some cases entire towns have been levelled. These are officially the worst bushfires in Australia's history, which is no mean feat considering that Australia is claimed to be the most fire-prone country in the world. At times like these, it is up to the rest of us Aussies to help, knowing that the people affected would do th…

  • Mayhem Intergalactic version 1.2.3 now available - 10 February 2009

    Version 1.2.3 introduces a new feature and fixes a number of bugs and annoyances: New/changed features * Private chat. To send a private chat message to a player called Bob, type /msg bob Hi Bob! . Names can be abbreviated. /whisper or /tell can be used instead of /msg. * The message log on the information bar (click the button at the top-left or press Tab) now features improved formatting and scroll buttons. * Chat box will now stay open permanently during the multiplayer pre-game settings screen. If it's empty when the game starts, then it closes itself automatically. * Chat messages now have a partially-transparent black background to aid readability. * You can now see your own ping. * If only AIs are left in a multiplayer game (including if all human players are in disconnected state), end the game. Bugs fixed * Fixed: Rifts sometimes weren't visible to remote clients. * Fixed: Obse…

  • Mayhem Intergalactic version 1.2.3 now available - 10 February 2009

    Version 1.2.3 introduces a new feature and fixes a number of bugs and annoyances: New/changed featuresPrivate chat. To send a private chat message to a player called Bob, type /msg bob Hi Bob! . Names can be abbreviated. /whisper or /tell can be used instead of /msg.The message log on the information bar (click the button at the top-left or press Tab) now features improved formatting and scroll buttons.Chat box will now stay open permanently during the multiplayer pre-game settings screen. If it's empty when the game starts, then it closes itself automatically.Chat messages now have a partially-transparent black background to aid readability.You can now see your own ping.If only AIs are left in a multiplayer game (including if all human players are in disconnected state), end the game.Bugs fixedFixed: Rifts sometimes weren't visible to remote clients.Fixed: Observers were being assigned…

  • Mayhem Intergalactic version 1.2.2 now available - 30 January 2009

    Version 1.2.2 is a minor bug-fix release. It is compatible with savefiles from version 1.2.1 (but not from version 1.2.0 or earlier). Similarly, version 1.2.2 clients can play on version 1.2.1 servers and vice versa. New/changed features * Increased maximum length of player name from 15 to 50. (Name will be truncated back to 15 on v1.2.1 servers.); * Font size of chat text and battle messages reduced by 20%. Bugs fixed * Significantly reduced achievement progress spam; * Fixed: Numlock capability was permanently disabled regardless of actual numlock state after a window focus change (alt-tab out and then in). * Fixed: When someone in a multiplayer server obtained one of the "kill X enemy ships" achievements, everyone else in the server would too, even observers. * Fixed: Typing a ^ character as the first character in a textbox would crash the game. * Attempted to handle some networking…

  • Mayhem Intergalactic version 1.2.2 now available - 30 January 2009

    Version 1.2.2 is a minor bug-fix release. It is compatible with savefiles from version 1.2.1 (but not from version 1.2.0 or earlier). Similarly, version 1.2.2 clients can play on version 1.2.1 servers and vice versa. New/changed featuresIncreased maximum length of player name from 15 to 50. (Name will be truncated back to 15 on v1.2.1 servers.)Font size of chat text and battle messages reduced by 20%.Bugs fixedSignificantly reduced achievement progress spamFixed: Numlock capability was permanently disabled regardless of actual numlock state after a window focus change (alt-tab out and then in).Fixed: When someone in a multiplayer server obtained one of the "kill X enemy ships" achievements, everyone else in the server would too, even observers.Fixed: Typing a ^ character as the first character in a textbox would crash the game.Attempted to handle some networking errors more gracefullyAc…

  • Mayhem Intergalactic now available on Steam (50% off) - 23 January 2009

    Mayhem Intergalactic is now available on Steam! To celebrate, this fast-paced, turn-based strategy game is available for half-price for the first week! Conquer the universe playing against the computer or play against your friends online. As if that weren't enough incentive, buy the full version and get a free 5 day guest pass to give to a friend.

  • Mayhem Intergalactic now available on Steam (50% off) - 23 January 2009

    Mayhem Intergalactic is now available on Steam! To celebrate, this fast-paced, turn-based strategy game is available for half-price for the first week! Conquer the universe playing against the computer or play against your friends online. As if that weren't enough incentive, buy the full version and get a free 5 day guest pass to give to a friend.

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