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Rokatusch

Rokatusch Steam news

NoserverStudios | To be announced | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID1860650
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNoserverStudios

Rokatusch news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1860650
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNoserverStudios
  • PublisherNoserverStudios
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: NoserverStudiosPublisher: NoserverStudios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rokatusch Steam news

Rokatusch news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dev Blog - 2023/2024 - 22 December 2023

    Hi Everyone ! Here again a small progress-update about Rokatusch. What's going on? First of all, I wish you a Merry Christmas and a Happy New Year! 2023 was again a very interesting year. I couldn't work so much on Rokatusch this year, but there was already progress. In the past few months there have been the first network tests of the Game Lobby and I am currently working on the lobby team settings. Below are the current version of the lobby (WIP): I will work on loading screen and player logic at the beginning of next year. What's next? See the Roadmap draft: noserverstudios.org Otherwise nice day and greetings NoserverStudios

  • Dev Blog - Roadmap - 14 July 2023

    Hi Everyone ! Here again a small progress-update about Rokatusch. What's going on? I'm working on the UI (custom game scene) at the moment. Also, I created a roadmap draft which is located here: noserverstudios.org (at the bottom). What's next? Finishing custom game scene and work on loading screen and player character. Otherwise nice day and greetings NoserverStudios

  • RELEASE of "Not Rokatusch" - 1 July 2023

    Hi all ! See our brand new free title "Not Rokatusch": GET IT FROM: NoserverStudios Download and play it now. Thank you! Greetings NoserverStudios

  • Dev Blog - UI Draft - 5 April 2023

    Hi Everyone ! Here again a small progress-update about Rokatusch. What's going on? I'm working on the UI (Title menu, settings, input, lobby-system) at the moment. What's next? Finishing the UI stuff and going on to the save/load logic or maybe proceed with the wall buildings. Otherwise nice day and greetings NoserverStudios

  • Dev Blog - Progress - 23 December 2022

    Hi Everyone ! Here again a small progress-update about Rokatusch (Final post in 2022 ːsteamhappyː). What's going on? There is nothing to show right now. But I will post some screenshots or a short video in the near future about upcomming stuff. Here are some things in progress: Load/Save files to local device or cloud Input (Keyboard, mouse, gamepad) Menu system (Start, settings, game menu's) What's next? Finish above points Some network stuff Custom game menu (Select players, ...) Otherwise nice day, Merry Christmas, Good new Year and greetings NoserverStudios

  • Dev Blog - Tents and Walls - 15 October 2022

    Hi Everyone ! Here again a small progress-update about Rokatusch. Notice: Since the workers are controlled by AI (Artificial intelligence / Computer player), there are some delays between the actions (Running, cutting trees and building buildings), What's going on? I added a new resource into the game (Iron). Tent and wooden wall were added too. What's next? Optimizations for wooden walls and other stuff. Otherwise nice day and greetings NoserverStudios

  • Dev Blog - Mining - 24 August 2022

    Hi Everyone ! Here again a small progress-update about Rokatusch. Notice: Since the workers are controlled by AI (Artificial intelligence / Computer player), there are some delays between the actions (Running, cutting trees and building buildings), What's going on? I added new resources into the game (Stone and Gold). Stone mine and gold mine building was added too. Short making-of gold rock: What's next? Fine tuning and other stuff. Otherwise nice day and greetings NoserverStudios

  • Dev Blog - Building System - 29 May 2022

    Hi Everyone ! Here again a small progress-update about Rokatusch. Notice: Since the workers are controlled by AI (Artificial intelligence / Computer player), there are some delays between the actions (Running, cutting trees and building buildings), What's going on? I updated the building process. Grass and other environment details (Stones, flowers, ...) at building will be removed from now on. Food production building was added too. What's next? I will work on the resources logic next. How does grass removing work in Unity // Removes details of terrain at for size (Half extended quad in world size) private static void RemoveMapDetails(Terrain terrain, Vector3 position, float halfExtendWorld, int layer = 0) { var detailWidth = terrain.terrainData.detailWidth; var halfDetailWidth = detailWidth / 2f; var factor = detailWidth / terrain.terrainData.size.x; // Calc factor for detail map reso…

  • Dev Blog - Weather system - 30 April 2022

    Hi Everyone ! Here again a small progress-update about Rokatusch. Notice: Since the workers are controlled by AI (Artificial intelligence), there are some delays between the actions (Running, cutting trees and building buildings), What's going on? I added a weather-system to Rokatusch (Simple system: Day and night cycle + Clouds and rain). What's next? I will work on the food-logic next. Otherwise nice day and greetings NoserverStudios

  • Dev Blog - Building system - 23 February 2022

    Hi Everyone ! Here again a small progress-update about Rokatusch. Notice: Since the workers are controlled by AI (Artificial intelligence), there are some delays between the actions (Running, cutting trees and building buildings), so that the whole thing also works performers. What's going on? The building system is as good as you can see in the video on the edge. System: You place a game-pre-defined blueprint somewhere and order that building. You are able to build up this building after that or send workers. What's next? I will continue with AI logic (Spawn more workers, build village, ...). Otherwise nice day and greetings NoserverStudios

  • Dev Blog - Still there - 3 February 2022

    Hey there :-) Development is on the run. Here some funny stuff for you... I'm working on the building system (Build buildings) and improve some performance parts. Greetings NoserverStudios

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