Coin Operated Carnage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews5
- Release dateJul 20, 2022
- DeveloperDaniel Heilmeier
- PublisherDaniel Heilmeier
Genres: Adventure, Indie, RPG, Strategy, Early Access
Company pages: Developer: Daniel HeilmeierPublisher: Daniel Heilmeier
Coin Operated Carnage Steam news
Coin Operated Carnage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UI Rework | Tutorial Rework | 15 New Special Stages - 27 November 2024
UI The Clash Powerbar now displays the expected Hit damage levels. Tokens now move slightly faster. Many visual elements, such as the Map, now fade in and out instead of moving in and out of the screen. There are now separate Copper, Silver and Gold Dispensers on the left of the screen which are only visible when needed. The Action Buttons have been moved and are now only visible when needed. They now display their hotkeys in their corners. The Penalty Indicators have been redesigned slightly. The health bars now fade in and out more quickly and are only visible when needed. Their colors have been changed to improve visibility. Their segments are now individually framed. There are now separate Item Slots to the left of the Champion Vessel which are only visible when needed. There is now an options menu button in the top left corner of the screen. The Timer is now only visible when neede…
- New Heroes: Pirate, Hunter, Blood Priest, Jester - 14 March 2024
Heroes Added the Pirate, Hunter, Blood Priest and Jester as playable Heroes. UI Tokens now always display Damage and Armor in addition to Maximum Health in their corners.
- Tile Refinement | Automatic Map Reveal | Substitution Heal - 21 December 2023
Tiles Refined every single Tile in the game. Most got more complex behavior, some additional sound effects, updated info texts ... Map When most of the Tiles in a Stage have been discovered, the rest is now immediately discovered, so that the Exit Tile is easier to locate. The Pain Machine and Medico Tiles now indicate their variable Silver Coin Cost with an 'x'. Fight The Substitution Action now heals the Champion when there is no Companion available. A popup text now celebrates the Action Coin Stack that is randomly chosen to be consumed first when being on par with another Coin Stack. Refined the appearance of the Penalty Indicators. Heroes The Assassin's Fight Ability now only restores 75% instead of 100% of the damage dealt if the victim survives. Enemies Doomster will no longer attempt to use his Fight Ability if the opponent is already inflicted with the Doom Status Effect. Items…
- New Heroes: Druid, Assassin | Clash Action Zones | High Contrast UI Overhaul - 9 September 2023
Heroes Added the Druid and the Assassin as playable Heroes. Added Hero Vessel background effects for the Map Ability of all Heroes. Enemies Enemies now use Dash, although they're not the biggest fans of this newfashioned mode of transportation. Enemies now have an individual Wait chance. Snoodle, e.g., likes to take things slow. Treebor has been renamed to Treamy. Map Added the Action Zone mechanic. Sometimes, colored zones appear in the Clash Power Bar. Activating them grants additional effects like, e.g., skipping the enemy's revenge Hit. Added a text popup when an Enemy Token sees no way out when fleeing from something. Fight Hero enemies now greet you with a macabre phrase when entering a Fight. The utility indicator now moves from side to side to indicate whose turn it is. Tiles Tiles which cost Silver Coins to activate now display that cost in their bottom right corner. Replaced t…
- Map Abilities | New Icons | Improvements | Rebalancing - 29 June 2023
Features Added a unique Map Ability for every Hero. It can be executed by pressing the Shift key. This consumes a Copper Coin and triggers Fatigue. Enemies' Map Perks were repurposed to be their Map Abilities. Enemies can now have mutations that come with minor Attribute anomalies. There is now an additional section in the options menu explaining the hotkeys depending on which game mode is active. UI Improvements Replaced the icons of a great number of game elements with better fitting ones. Added new icons for all Enemies' Map Abilities and Perks. Enemy Tokens now dissolve when they die. Added a fade effect to the Player Token for when it moves onto a disguised Tile. Heroes now play the special part of their idle animation in intervals of random instead of fixed length. Added a breathing animation for the Hero portraits in Tokens. Refined the Tokens' Clash shake animations and added a…
- Quests - 14 March 2023
Complete Quests with increasing complexity and difficulty to earn Gold Coins! A bug was fixed that lead to ridiculous Clash Power Bar speeds on some systems. Coin Operated Carnage's contact email address is now [email protected]. Please send me feedback. Please?
- Indie Cup Celebration | New Content - 14 February 2023
Happy Indie Cup Celebration! A big thank you to the Indie Cup team! 23 new Tiles Blade Trap Armistice Equalizer Blood Door Dangerous Trail Sprint Toadstool Firewater Anomaly Mirage Winter Onset Leviathan Tantrum Stonemason Archmage Pain Machine White Flag Disenchantment Cutelizer Hole Deli Soul Harvester Reaper's Scythe 2 new Consumables Eel Filet Weapon Oil Improvements New Clash animations Silly new Clash and Dash sound effects More reasonable Maze Stage counts New Maze Stage layouts Minor balancing changes Bug fixes I hope you like these improvements. Please consider writing a review. Thank you so much!
- UI Rework, Interactive Tutorial, Mouseover Info Mode, Dash, Timer gone, ... - 8 January 2023
UI Rework As requested, the hideous mosaic background is gone. As requested, the Coin Dispensers and the Action Buttons are now seperated from each other. The Map now spans the whole right half of the screen. The Power Bar is moved to the right of the Map. There are now small bridges displayed around the Player Token indicating valid step directions. Hero health is now permanently displayed in numbers. The Action Buttons now have a shiny effect when pressable. The Attribute info buttons are now gone. An Attribute's info can be accessed from the Hero Attribute info. Copper is now always stored in the left Coin Dispenser. Silver and Gold are now always stored in the right Coin Dispenser. In Fight mode, when moving the cursor over a pressable Action Button, the possible Intensities are displayed on the Coins in the Coin Dispenser. Interactive Tutorial As requested, the Tutorial is now full…
- V0.9.9 - 18 September 2022
Added 13 new Enemies. Added Tile accessibility feedback. Bug fixes.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 18 September 2022 | V0.9.9 | 6258337460555023447 |
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