SPSTEAMPULSELIVE ANALYTICS
Dawn Apart

Dawn Apart Steam news

Industrial Technology and Witchcraft | Jul 14, 2025 | game

Released

1players observed · 25 September 2026 - 16:49:13 UTC

SimulationStrategyEarly AccessSteam Store

  • Latest observed players1 · 25 September 2026 - 16:49:13 UTC
  • SteamPulse tracked peak169
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Dawn Apart news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 25 September 2026 - 16:49:13 UTC
  • SteamPulse tracked peak169
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews238
  • Release dateJul 14, 2025
  • DeveloperIndustrial Technology and Witchcraft
  • PublisherAstra Logical

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Industrial Technology and WitchcraftPublisher: Astra Logical

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dawn Apart Steam news

Dawn Apart news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dawn Apart 0.87.6.5 Hotfix Patch Notes - 15 July 2026

    Hello Everyone!We're back today with a small hotfix for machines getting continuously fed ingredients even though their output is blocked.Thank you to everyone who is submitting reports, they are extremely helpful to us to find and fix those issues. We appreciate the support from you all and have fun!Till next time!The best place to get in touch with us and see what we are working on is by joining our Discord server. So if you haven't yet, stop by and let us know your thoughts!

  • Dawn Apart 0.87.6.4 Hotfix Patch Notes - 10 July 2026

    Hello Everyone!We're back today with another update with some fixes and QoL features.ChangesUpdated camera controls to use a free orbit camThe player can now control the vertical tilt of the camera when rotating using the mouseScrolling moves the camera directly forwards or backwards along the camera view directionThe old zoom tilt logic has been completely removedFurniture now snaps to grid edge instead of free placement, with the exception of tables and campfire which snap to grid center. This should help make placement easier but also help with pathfinding and interaction issues as this guarantees the interaction position they come out of is the center of the grid tileAdded the ability to reorder items which are queued for crafted by draggingAdded logic to automatically send a crash report through our bug reporting tool when re-opening the game after a crashFixesFixed units sometimes…

  • Dawn Apart 0.87.6.2 Hotfix Patch Notes - 23 June 2026

    Hello Everyone!Last week we shipped our Violent Frontier Update and since then have been working on fixing the issues that are coming in. ChangesUpdated enemy waves to have a 50/50% chance of spawningCapped max enemies in a wave to 10With the current combat iteration we saw that in late stage games the player simply couldn't keep up with the raw power of the It`ak.Halved the number of enemies added per nightEnemy units now look for targets along chase path (ie. find new target in sight while chasing another target behind obstacles)Increase Palisades health 200 -> 600Disable drafted units context menu on floors/roofsFixesFixed hauling to SpacePortThe SpacePort specifically had issues where it could become unreachable by agents even if it should have valid pathsFixed SpacePort missing SmartObject setupFixed trader landing on old spaceport position after spaceport is movedFixed issue with…

  • The Violent Frontier Update - 17 June 2026

    Hey Prospectors, Today, we're proud to share our second and biggest update yet for Dawn Apart. Over the past five months, we've worked incredibly hard to add new features and systems that bring the game closer to our original vision: a challenging yet rewarding blend of colony and automation sim, built around deep, interconnected systems and set in a dynamic, increasingly hostile world. Buckle up, Prospectors, because we stand today on the edge of a new violent frontier.Let's dive right into the four cornerstones of this massive update: Combat, Loyalty, Weather, and Structural Integrity.🔼Survive RaidsStarting with the second night, the It'ak - the native species of Sirius B 3 - will begin raiding your compound daily, attempting to steal your hard-earned Lucrum. To survive these escalating attacks, you'll need to fortify your colony with sandbags, palisades, and barbed-wire fences, and…

  • Loyalty Over Everything - 8 April 2026

    Hey Prospectors, Since our last content drop, The Trade Boom, we’ve kept busy and directly tackled the next update. While we’re still in the process of adding tons of new gameplay features, we wanted to let you know about one specific upcoming system that will add a new layer of depth to Dawn Apart: Loyalty.Loyalty is a key metric because it decides the fate of your mining operation. Whenever a worker on Sirius B 3 loses their faith in the working conditions or the community they will switch into quiet quitting mode and ultimately abandon the colony - either by running into the wilderness or hopping on the next trade ship leaving the planet. Human resources are a sparse commodity so make sure to keep your working personnel happy at all times.Colonist Koki became very disloyal because he had to eat and clean himself outside with neither shelter nor table.So what’s the best loyalty progra…

  • The Trade Boom Update - 17 December 2025

    Welcome to a new dawn of space commerce!Dawn Apart's first major update during Early Access is here: Build your own interstellar trade hub, score the best deals by completing missions for competing factions, and use C4-powered terraforming to blast more holes into the planet’s surface than a block of Swiss cheese. Enter the Trade BoomThere are two new factions in town - the Saturn Fields Company and the Exotic Goods Trader - and they come with some very lucrative deals in tow. Randomly generated based on what’s stored in your stockpiles, these dynamic trade missions are tailored to your playstyle and progress, rewarding you with resources your corporate overlord, the Kobayashi Schwarz Corporation, might not have sitting in their docks.Just keep in mind that you still need to please them by fulfilling quotas of Lucrum 115, the galaxy’s most precious resource. Fail to do so, and they’ll t…

  • Dawn Apart 0.81.0.6 Hotfix Patch Notes - 20 November 2025

    Hello Everyone!We saw a number of issues with the voxel colliders bringing the game to a halt. This was caused by items or debris getting stuck in some other geometry, like wood spawning inside the terrain. This would generate way more contacts than necessary every physics frame which also would never resolve itself.We added new logic that can find these rare situations and fix them before they cause issues.FixesAdded logic to determine fully overlapping voxels during contact point generationAdded System which watches for fully overlapping voxel collisions and separates them outThank you for the reports, and we appreciate you all for helping us improving the game!We'll see you soon with our next major update.Till next time!The best place to get in touch with us and see what we are working on is by joining our Discord server. So if you haven't yet, stop by and let us know your thoughts!

  • Dawn Apart @ Games Ground Berlin 25 - 14 November 2025

    Hey everyone,We're proud that Dawn Apart joins an incredible roster of indie games at Games Ground 25 - both on the showfloor in Berlin and as part of the adjacent Steam event! If you happen to be in the Berlin-Brandenburg please stop by, say hi, play our latest experimental build or try out tons of great games. If not check them out on the festival page featuring a bunch of demos and discounts. Speaking of discounts - for the duration of Games Ground (November 13-16) you can buy Dawn Apart for 20% off! See you in Berlin or on Discord! - The IT&W Team

  • Dawn Apart 0.81.0.5 Patch Notes - 11 November 2025

    Hey Everyone!Today we've got a small update with some new stuff and a good number of fixes. This is the precursor to our first major update that is coming in a few weeks and we hope it addresses some of the worst breaking issues that players have been having.ChangesFixed issue where agents would get stuck in a stock loop if the amount of a single craft was more than the required amount (partially filled)Fixed agents getting stuck attempting to pickup items from feedersFixed changing crafting queue causing more item pickups than neededAdded feeder verification system which has fallback logic in the case that any feeder needs to update it's want items or make a new requestFixed stockpile detail view not properly notifying connected buildings of valid item changesFixed log blocking the start of the river in the jungleFixed pioneer plan list UI updating when disabledDisabled matching bluepr…

  • The Road Ahead - 3 November 2025

    Hey Prospectors,Today we want to share a broad update on what to expect in the months leading up to Dawn Apart’s 1.0 release.Since launching into Early Access three months ago, we’ve been focused on delivering a stability update, a major Quality of Life patch, and showcasing Dawn Apart at Gamescom and Tokyo Game Show. That left little time for content updates - until now. The first of a total of four planned major updates will arrive before the end of the year and will focus on a complete overhaul of the trade system. We noticed that trade missions could feel a bit too linear, with players repeating the same resource deals. To shake things up, we’re introducing randomized trades that adapt to your stockpile inventory. These will offer lucrative deals for excess materials or items you don’t currently need.Here’s a simple example: too many conveyor belts in storage? Trade them for three i…

  • Ada Lovelace Day is here! - 14 October 2025

    Hey Prospectors,We're thrilled that Dawn Apart has joined the Ada Lovelace Day Sale on Steam!Hosted by our friends from Luden.io and named in honor of Ada Lovelace (1815–1852), an English mathematician and writer widely regarded as the world’s first computer programmer, the sales page features games that are all about deep systems, coding, and automation. Make sure to check out a ton of awesome discounts and demos of titles that are in the same genre bucket as Dawn Apart. And if you haven't tried the Early Access version of Dawn Apart now's a great time because we just added big Performance and Quality of Life Updates to the game which make managing and optimizing your interstellar mining operation much smoother! Happy Ada L Day everyone!

  • Dawn Apart @ Tokyo Game Show - 25 September 2025

    こんにちは Prospectors, Fresh off our massive Quality of Life Update, half of our team traveled to Japan to showcase Dawn Apart at Tokyo Game Show! If you happen to attend the expo, you can find our booth in the Indie Game Area in Sector E in Hall 11 (Booth 11-E85). Feel free to stop by, say hi and play the latest build!And to celebrate our trip to the home of ramen, dango, and okonomiyaki we slapped a 15% discount on Dawn Apart for the duration of the show (ends September 28). We're also part of the adjacent digital Steam sale, so please make sure to check out other great titles, discounts and demos featured in TGS! See you soon! The IT&W Team

  • Quality of Life Update! - 18 September 2025

    Hey Prospectors, We're back with a big Quality of Life Update! That's right, between Gamescom and Tokyo Game Show (if you happen to be around, please stop by booth 11-E85 in the Indie Area and say hi!) we managed to squeeze in a nice UI overhaul to make the harsh colony life on Sirius B 3 a little more comfortable. The biggest addition in this update is the new Prospector modal. It now displays the upper bodies of all your colonists at the top of the screen at all times. This not only gets you up close and personal with your workers but also gives you a better overview of who is doing what and where they are located on the map. At least until they have a workplace incident or fall victim to an It'ak raid—then they'll be marked as deceased and eventually removed. We also added a ton of small but significant improvements to other parts of the UI. Just to name a few: Detail views now open…

  • Performance Upgrade! - 28 August 2025

    Hey Prospectors,While one half of our team was in Cologne for Gamescom showcasing Dawn Apart to potentially over 300,000 gamers from 128 countries (huge thanks to everyone who visited our booth!), our core devs were back at work focusing on performance and stability.We’ve heard your feedback on Discord and the Steam forum: expanding your factory, especially in the late game or on older machines, could get pretty laggy. So we made performance our top priority, working hard to boost frame rates and squash as many crash issues as possible.Our original plan was to focus on quality-of-life improvements (like refining the UX) and adding new content, especially around combat and factory defense. But your input convinced us that Dawn Apart first needed a serious performance upgrade.We’ll continue working on optimizations over the course of development, but for now here’s how we achieved noticea…

  • Dawn Apart @ gamescom - 20 August 2025

    Hey there, This is just a quick announcement that Dawn Apart is featured in this year's gamescom - both physically on the showfloor in Cologne, Germany and digitally as part of gamescom's Steam event! So if you're planning on attending the expo you can find us in the Home of Indies section in Hall 10.2 (Booths E010g–D011g) to play the latest build, or chat with us devs! If not make sure to check out the Steam event which features lots of great demos and discounts. See you in Cologne or on Sirius B 3 soon!

  • Dawn Apart 0.79.1.3 Patch Notes - 7 August 2025

    Hey Everyone!We have another update today with lots of changes and fixes. We are still hard at work improving the game and addressing feedback. I think we'll most likely have another round of small updates next week and hopefully soon after that we are going to start working on new systems to put into the game!ChangesAdded logic for agents to consider loose items for stock up actions (crafting/building/feeding) and allow them to collect from multiple sourcesThis was a huge missing piece. Previously you could soft lock the game if you ran out of storage space or deconstructed every stockpile. Now agents will use items directly from the ground if they are not available in stockpiles, and if no loose items are available they will check the conveyor belts.Fixed stockpiles not properly updating feeder valid/want itemsFixed trees and plants growing back on the second save/load cycle of a game…

  • Dawn Apart 0.78.3.9 Hotfix Patch Notes - 25 July 2025

    Hello Again Again Everyone!We got a report that a save was crashing on load every time. This isn't great for a player but is the best case for us to fix things pretty quickly.This is a good time to again say thank you everyone for making reports. It is absolutely massive in helping us to improve the game as fast as possible! It sends us your save so we can load it up in editor and find exactly where things are going wrong.We appreciate you all for helping us out making this game the best it can be!FixesFixed feeder making outgoing item request to null entity connection (Thanks Soulfear)We'll see you next week with more updates. Enjoy your weekend and have fun!Till next time!The best place to get in touch with us and see what we are working on is by joining our Discord server. So if you haven't yet, stop by and let us know your thoughts!

  • Dawn Apart x Games Forged in Germany - 25 July 2025

    Hey everyone! We're excited that Dawn Apart is featured in the Games Forged in Germany event on Steam, hosted by Games+ Germany.Germany may be famous for cars, mechanical engineering and its world class sense of humor:) - but this week, it's all about games.Check out an amazing lineup of titles, demos, and discounts - including your last chance to grab Dawn Apart at 10% off before the launch discount ends on July 28!

  • Dawn Apart 0.78.3.8 Hotfix Patch Notes - 24 July 2025

    Hello Again Everyone!Tony (Poots N Doots) Here,During our Witchcraft Wednesday stream I implemented a cool feature where voxel objects would restore their voxels when an agent repairs them. The most basic version of this is where they hit 100% health and they are fully restored. In my hubris I claimed that this was less than a minute feature. It was one line to implement and after some testing it looked all good. Now, you are reading these patch notes so you already know where this is going. This turned out to be my Icarus moment. If a prospector repairs certain buildings, like a furnace that is currently working, the cleanup entity which we spawn to clean the old voxel data was never destroyed. This isn't a big deal until the game is saved and loaded at which point that cleanup entity gets treated as a regular entity, which it very much is not.Long story short: The Sun is hot and crash…

  • Dawn Apart 0.78.3.6 Patch Notes - 24 July 2025

    Hey Everyone!We have another update today which contains more fixes and improvements straight from your reports and feedback. This includes more crash fixes, stuck prospectors, non-working feeders.ChangesIngots take more time to produce, making one miner serve 2 furnacesLucrum progression trades in late game give more time and are less demandingDefault Mining Destroy Chance was HalvedIncreased energy usage of combustion furnacesSlightly increased Coke Energy ValueFixed issue where agents would get stuck performing a store item action (Thanks DD)Fixed carried items not properly being re-assigned to agents on load (Thanks DD)Fixed potential crash from invalid feeder registered connectionFixed issue with placed blueprints not properly being cleaned up if they have invalid registered connections (Thanks Yeyo4 & Dirt)Fixed issue with built blueprints not building if they have invalid listene…

Patch notes and updates

S.noRelease datePatch nameGID number
115 July 2026Dawn Apart 0.87.6.5 Hotfix Patch Notes1838407329253820
210 July 2026Dawn Apart 0.87.6.4 Hotfix Patch Notes1837955055356611
323 June 2026Dawn Apart 0.87.6.2 Hotfix Patch Notes1835871199315586
420 November 2025Dawn Apart 0.81.0.6 Hotfix Patch Notes1816849002010220
511 November 2025Dawn Apart 0.81.0.5 Patch Notes1815580768422773
67 August 2025Dawn Apart 0.79.1.3 Patch Notes1807332909572303
725 July 2025Dawn Apart 0.78.3.9 Hotfix Patch Notes1806064758639786
824 July 2025Dawn Apart 0.78.3.8 Hotfix Patch Notes1806064758621802
924 July 2025Dawn Apart 0.78.3.6 Patch Notes1806064758608953
1018 July 2025Dawn Apart 0.78.2.6 Hotfix Patch Notes1805431065382224
1118 July 2025Dawn Apart 0.78.2.5 Patch Notes1805431065370049
1215 July 2025Dawn Apart 0.78.2.4 Hotfix Patch Notes1805065414363337
1314 July 2025Dawn Apart 0.78.2.3 Early Access Update Patch Notes1805065414336646
143 July 2025Dawn Apart 0.77.2.4 Hotfix Patch Notes1803527891741988
153 July 2025Dawn Apart 0.77.2.3 Hotfix Patch Notes1803527891735844
163 July 2025Dawn Apart 0.77.2.2 Update1803527891734883
171 July 2025Dawn Apart 0.77.1.2 Hotfix Patch Notes1803527891685943
181 July 2025Dawn Apart 0.77.1.1 Update & Patch Notes1803527891669092
1931 May 2025Dawn Apart 0.73.3.0 Hotfix Patch Notes1800991756377101
2022 May 2025Dawn Apart 0.73.1.2 Patch Notes1800357164411325

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.