SPSTEAMPULSELIVE ANALYTICS
Supraworld

Supraworld Steam metadata

Supra Games | Aug 15, 2025 | game

Released

70players observed · 4 October 2026 - 03:28:41 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed players70 · 4 October 2026 - 03:28:41 UTC
  • SteamPulse tracked peak1,303
  • Units sold (VGI)40,044
  • Revenue (VGI)$842,000
  • Review score92% positive

Supraworld metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players70 · 4 October 2026 - 03:28:41 UTC
  • SteamPulse tracked peak1,303
  • Units sold (VGI)40,044
  • Revenue (VGI)$842,000
  • Review score92% positive
  • Total reviews1,463
  • Release dateAug 15, 2025
  • DeveloperSupra Games
  • PublisherSupra Games

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Supra GamesPublisher: Supra Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Supraworld Steam metadata

Supraworld metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1869290/metadata
Steam Storehttps://store.steampowered.com/app/1869290/
Steam Communityhttps://steamcommunity.com/app/1869290
PCGamingWiki search
IGDB searchSearch IGDB for Supraworld

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 1,347 positive, 116 negative

Price and discount

$25.49 (15% off from $29.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Adjustable Text Size, Camera Comfort, Color Alternatives

Achievements

96

Platform releases
  • Steam 15 August 2025

Latest Steam announcements

  • Lukewarm-Fix 0.2.2.10930 - 15 May 2026

    We felt we still need to spend more time on the green path and other parts of the gameworld before we continue with the yellow path. We tweaked a lot of stuff! Changes: - Little CPU performance optimisation - Improved puzzle fairness in all of the green region - Fixed bugs with the new green path ability - Added lots of little things people expected to be able to do but couldn't - One time buttons now orange instead of red - Made hint in lab a bit more obscure regarding Jaytee - Enemies now way more likely to drop coins (from their gumball machine) - "High" is now lower - Added something new to Start town for future use - Added a bit more complexity to Chairmany criminal case - Fixed music hitches when looping - Added hell easter egg - Fixed Failini in Start town failing even when you do it correctly - Fixed gumball machine coin stacks when you pickup coins after loading back in - Fixed…

  • Update 5 - Act 2.2 Green Path - 8 April 2026

    Changes: - Added Green Region of Act 2 - CPU and GPU Performance (fps up to +100% better in DX11 on low end hardware, in DX12 10-20% faster) - Optimized Steam Deck support (HUD scaling and 60FPS) - Added Toothpin jump assist (making it easier to land on it) - Ghosts now only slowly appear when hovering to avoid involuntary spoilers - Added Rubber Duck near rune gate - helps solve all puzzles, maybe - Added secret areas and puzzle police - Added new beginner puzzle in start down (under suitcase) - Added new puzzle in optional area below recycling center - Decorated outside world - New music in Worthy areas - Enclosed Worthy Area behind Floor Town - Cut stupid harmonica puzzle and replaced it - Added some oldskool chests - Improved darkness/brightness issues - Added "Continue" button to main menu - XeSS support added - Map looks much prettier now and takes up waaay less space on disk - 13…

  • When next update?? - 20 December 2025

    I know most of you are really just waiting for the full release. I understand.Thanks to all the early access players for all the feedback; it helps sooo much polishing and you keep giving us great new ideas.The next update (green path) will take us a little longer before we can start testing because we started creeping in new features!The first tests will probably happen in January and we'll release it when we've gone through all the necessary steps of QA.Today I have a little development insight for you. A (mostly blurred) overview that shows our dependency map of abilities and knowledge gates throughout Supraworld's main and optional progressions and how they tie together (it's not finished yet but most of the structure is there):The abilities so far have been pretty tame, but we have abilities and pieces of knowledge waiting for you, so outrageous, they will make you go, "I CAN DO TH…

  • Update 4 - Act 2.1 Blue Path - 14 November 2025

    As I promised, early october! Have fun!Update 0.2.9016- Added Act 2.1 (the blue lamp path) with roughly 25 new puzzles (about +3 hours of playtime). Start the new content by going to the entry of Floor town - a little cutscene should play to guide you. - Improved GPU and CPU performance - Combat is harder now; it was waaay too easy. - You can now pick your favourite currency in the options (and no, we're not adding more than those) - Added option to adjust strength of screen-shakes - Added option to adjust speech bubble duration - New runner challenge added near snail area - Added more crowd in Act 1 areas outside of town - they get removed after act1 is over. - Removed and added secrets in act 1 regions - Overhauled Abilities screen - Now officially offering DX11 as a backwards compatibility start option. DX11 mode now also has better (less bright) lighting - 23 new achievements - Dept…

  • Hotfix RELEASED - V0.1.7925 - 8 September 2025

    This update fixes up some minor issues in act 1. New Features: Toothpick now changes colors based on its upgrades. Added nearly 20 hats to the hero customization Added experimental support for the Vulkan render API. Use this by adding `-vulkan` to the launch parameters. Performance might be better than DX12 on certain hardware. Quality of Life: Made low health heartbeat way more subtleFixes: Fixed some soft-locks when you're missing certain abilities. Fixed some missing percentages. You can now 100% on fresh saves again. Fixed missing solver's page after loading. Ensured RGB mural is never blurry. Bunch of small fixes.

  • Update 3 - V0.1.7876 - 5 September 2025

    New Features: Added new area where you can enter the wall in Snail area (previously EA volume) includes 3 secret areas and one achievement New puzzle in Start town (the Great Failini) Some new secrets New "hat" New building in start town Added Reverb to certain places Quality of Life: Made getting crouch-egg more fair/clean Added 3 new puzzle police cases Present-box lids now disappear after opening Added timed Tutorial character in Starttown helping with trash bag gate if people take too long with it Added new mood NPCs on green carpet after destroying the gumball machines there (only works on new saves) Added heartbeat and red screen when low health Fixes: Optimized CPU performance Fixed springs kicking you way too high sometimes Fixed rare soft lock while trying to get pin for free Improved toothpick explosion effect Fixed gasmask guy not entering house when puzzle solved MANY other…

  • Update 2 - V0.1.7708 - 29 August 2025

    New Features: Added new mysteries and a puzzle sequence in previously underwhelming sections including 8 knowledge gates (if you have an old save: start in the house of the nerd with the spikey front yard) - this adds another mandatory step in the middle of the "imperial helmet" quest. Added two new puzzles behind Floortown. Added a 2nd legal way to get the sponge suit. Added secret trick to get toothpin for free Reworked and added some secrets. 3 New achievements for you to get! Quality of life: Carriables now leave a hologram behind at their spawn location. Made Ghost more transparent and quiet. Rebalanced presents and coins (less presents in too easy to reach sections). Snail area and castle vicinity now have separate secret counters. A few Secret area changes and additions. Less enemy spawns. Toothpick has more stabbing range. Floppy disk puzzle also works in a non- meta way now. Ad…

  • Update V0.1.7462 - 18 August 2025

    Update V0.1.7462Made it easier to get onto fashion store under the bed - cut out sponge puzzle no-one understoodReduced gear-fan rotation speed; you know why!Increased distance to enemy spawners required for them to spawn more enemiesFixed rare issue where first item from shop disappeared if game was closed during its constructionFixed autosaves not showing progression and health properlyVarious smaller fixes to improve some puzzles clarityUpdate V0.1.71448Less enemy spawns,Dark places are brighter, blinding things are darker,Made many puzzles more fair based on what players reported and what we saw in streams,FSR and XeSS performance fixes.,Added new puzzle behind fashion store in town (helps tutorialize fashion store better),Jump now jumps less if you only tap jump button slightly (hold for max height),Fixed wrong playtime in save slots (does not fully fix old save game times),More pu…

  • Update V0.1.7448 - 17 August 2025

    Update V0.1.7448 -Less enemy spawns -Dark places are brighter, blinding things are darker -Made many puzzles more fair based on what players reported and what we saw in streams -FSR frame generation now actually works (was broken before) -XeSS fixed -Added new puzzle behind fashion store in town (helps tutorialize fashion store better) -Jump now jumps less if you only tap jump button slightly (hold for max height) -Fixed wrong playtime in save slots (does not fully fix old save game times) -More puzzle police added (you players are outrageous!) -Added new NPC reactions based on watching people play -Fixed "High"-achievement fake solution with gears and propeller -Fixed critical bug with "gasmask guy puzzle" under bed -Many other fixes and improvements everywhere to make things fairer and more enjoyable Thanks for the big support! The countless feedback helps a lot!

  • Supraworld Act 1 is out! - 15 August 2025

    Have fun! Let us know on Discord how you feel and help us improve it!https://discord.gg/DhWbSbfMqx

  • Supraworld Release Date, Size, Translations later - 7 August 2025

    Supraworld will release next week Friday, 15. August 25.We will however release without any translations for the moment. The engine is not being nice to us on this subject. The localisations will follow whenever it's technically possible.As you know this will be an Early Access release and for now it's the first of 4 acts.I did some counting and here are some comparison numbers of how much to expect:Act 2 consists of 6 parts and will be rolled out step by step in the following months. Here you can see the rough progress:How much it costs you ask? Steam lowers the price for countries with weaker currencies, but this is the Euro price:Join our beautiful Discord Supra Community: https://discord.gg/DhWbSbfMqx-David

  • Supraworld Interview and Release date - 20 July 2025

    John Walker played some Supraworld and interviewed me about it. Read that here: Why first-person Metroidvania Supraworld’s developer is hoping players will try to break his game - Epic Games StoreThe testing of the Early Access is going really well. We have barely any bugs to speak of and everyone is having a great time.So far it's just Act1 (out of 4) but it seems to be much bigger than we thought. Some people get through it in 10 hours, some need up to 30 hours and there is a lot of optional stuff on top. Just so you have a rough idea.We're planning to release the Supraworld Early Access on 15. August 2025. I have not put that date onto the store page yet, as we are not 100% sure if we can do it, because the localisation work is not done yet. If something goes really wrong we might need to delay it for a bit. But that's the plan anyway!-David

  • Supraworld Trailer - 27 May 2025

    Have fun with the new trailer! https://www.youtube.com/watch?v=IyMAgncu1EM Wishlist Supraworld: https://store.steampowered.com/app/1869290/Supraworld/ If you want to have daily status updates join our Discord: https://discord.gg/DhWbSbfMqx -David

  • Supraworld News January 2025 - 5 January 2025

    We're 3 years into development and we're finally close to getting the entire first act of Supraworld playable. When that is done, we'll properly test it and go live with it in Early Access. In this progress visualization you can roughly see where it's at: For the act 1 release we also need the "Finishing" bar about 1/3 filled (that is the testing, making a trailer - which is required - and maybe localisation). To not miss the release of Supraworld, wishlist now: https://store.steampowered.com/app/1869290/Supraworld/ The other 3 acts will progress much quicker than the first, because the code fundamentals of the game are basically there now. The detailed plans for the acts are done for a long time; the level design execution of these plans is not such a big deal now that our tools are finally in place. You can tell we've upgraded to be a AAAA studio because you can pick an edition: If yo…

  • Sorry, we're slow. - 7 October 2024

    I know many of you are waiting for Early Access and I predicted october at some point. We're like "we only need to do those 4 things, then act 1 is ready", but then you find problems in code you did 1-2 years ago and happen to rework it completely for performance reasons and another month went by with no real progress. Things just take more time for it to be good. I was also personally busy moving to a new home from june to october, which didn't help. We're currently doing a lot of optimisation. I already have the FPS quadrupled on my machine, which is pretty cool, because I was really worried about performance for a long time, but it's getting very good now. Btw, it's not so much GPU stuff. The bottleneck is still in inefficient code running on the CPU. Besides that, most core features are almost done. So at least development speed will dramatically increase once we've finished those f…

  • Supraworld editions and price revealed - 16 July 2024

    Which edition is it gonna be for you? Btw, you already shortened development time by 2500 minutes with your likes the other day. If you keep going, the game was released last year. And don't forget to wishlist: https://store.steampowered.com/app/1869290/Supraworld/

  • Supraworld Early Access date - 14 July 2024

    Due to the recent daily deal and summer sale on Steam, Supraland got a lot of new friends. It had the highest player peak since 2020 even. If you haven't yet, please wishlist our upcoming game Supraworld which is in the works since 2021. https://store.steampowered.com/app/1869290/Supraworld/ Then next step for Supraworld is to finish act 1 (out of 4) by the end of august. At first we will test this version privately with a few people and then expand the testing group a bit. When we think act 1 is solid, we want to release it to Early Access. That might be in october. We'll see. We go Early Access because - the experience from Supraland was that making the game while people are playing it to be a great advantage for feedback and motivation reasons. Seeing people play what you're making, you are being reminded why you're actually doing this and try to give people a better time instead of…

  • Supraworld progress estimate April 2024 - 7 April 2024

    When Supraworld is done? I dunno! But I made this graphic with a vague estimate so you get an idea where we're at. When the Fundamentals and Act 1 are done we can basically start playtesting up to that point, which would happen in the form of Early Access here on Steam. Liking this post decreases development time by 1 minute. -David

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2025Hotfix RELEASED - V0.1.79251809869180171701
229 August 2025Update 2 - V0.1.77081809235871633059
318 August 2025Update V0.1.74621808061939473064
417 August 2025Update V0.1.74481808061939447798

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1869290
Live current players70
SteamPulse tracked peak1,303
Live count (today's peak floor)70
Price$25.49 (15% off from $29.99)
Free to playNo
Discount15%
Original price USD$29.99
Current price USD$25.49
Release dateAug 15, 2025
DeveloperSupra Games
PublisherSupra Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent92%
Positive reviews1,347
Negative reviews116
Total reviews1,463
Steam recommendations1,478
Achievements96
Average playtime forever2,160 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1869290/

Short description

Zero hand-holding. Dismantle this dense open-world of unconventional puzzles by thinking outside the box and exploiting every ability you discover. Solve mysteries hidden in plain sight where every piece of supposed decoration has a purpose.

About this game

You play an apprentice of the solver's guild. Solvers are the most important people in this world because puzzle storms are rising all over the place, making people's lives harder. You're challenged with graduating your solver's exam by saving the princess from the nearby castle. Supraworld is a First-Person-Puzzle-Metroidvania. The interconnected world will expand the more upgrades and abilities you find. The world is filled to the brim with secret areas for you to find. Instead of invisible walls blocking you everywhere, the geometry you see is exactly what you get and what you can use for your traversal. There is pretty much no useless decoration in the game. Everything you see is there for a specific reason; and it's not to clutter up your monitor with useless details. A new addition to the franchise are detective cases. In those you're freely deducing who commited one of five murders and you're free to lock up whoever you think is the culprit. Most of the time is spent exploring, solving puzzles and doing detective work. Combat is a relatively small part of the game and is sometimes also puzzle heavy. Supraworld trusts you to be clever and is not holding your hand. Therefore the target audience are experienced players who are tired of the same old generic adventure games and are longing for something that challenges and surprises them in new ways How far are we? How does Supraworld compare to the other Supra games?

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
66Color Alternatives
82#category_contrast_controls
68Custom Volume Controls
74Playable without Timed Input
79Save Anytime
69Stereo Sound
65Subtitle Options
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
esrbe10Fantasy Violence, Mild Language
pegi7Mild Violence
usk6Abstract Violence
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $25.49
  • Highest observed: $25.49

Supraworld's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $25.49, the highest is $25.49, and the first visible tracked price is $25.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -15%
  • Latest sale window: Oct 4, 2026 to Oct 4, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -15%, with a lowest recorded final price of $25.49 during rows named Steam sale. The latest recorded window starts Oct 4, 2026 and ends Oct 4, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $25.49, from Oct 4, 2026 through Oct 4, 2026. The latest run records $25.49 for 1 day of uninterrupted daily tracking with a listed discount from $29.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $25.49
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Supraworld at $25.49 in USD, with a listed base price of $29.99 and a -15% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$25.49$29.9915%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $25.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$25.49$25.49No change15% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $25.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$25.49$29.9915% (Steam sale)Steam Store - Steam sale

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Adventure

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Indie

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Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Wallpaper Engine87,1644 October 2026 - 07:34:37 UTC150,2711,008,495Wallpaper Engine Team
Rust78,8844 October 2026 - 05:29:55 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero67,6034 October 2026 - 07:42:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley65,4394 October 2026 - 07:40:36 UTC236,6141,016,067ConcernedApe
Slay the Spire 262,3774 October 2026 - 07:28:28 UTC574,638199,438Mega Crit
Palworld56,6024 October 2026 - 07:42:15 UTC2,101,535451,088Pocketpair
Project Zomboid49,8404 October 2026 - 07:11:08 UTC122,811467,999The Indie Stone
How to Fish46,5884 October 2026 - 07:32:10 UTC373,97130,342Dazed Games
The Outlast Trials45,1104 October 2026 - 06:55:32 UTC71,315101,323Red Barrels

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS133,2874 October 2026 - 07:38:48 UTC399,748Not availableBULKHEAD
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Slay the Spire 262,3774 October 2026 - 07:28:28 UTC574,638199,438Mega Crit
Palworld56,6024 October 2026 - 07:42:15 UTC2,101,535451,088Pocketpair
VRChat55,0454 October 2026 - 07:25:13 UTC74,217261,953VRChat Inc.
Project Zomboid49,8404 October 2026 - 07:11:08 UTC122,811467,999The Indie Stone
RuneScape: Dragonwilds27,4493 October 2026 - 22:56:24 UTC39,10324,686Jagex Ltd
Path of Exile 222,0254 October 2026 - 06:11:43 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended20,8424 October 2026 - 05:30:38 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle17,2634 October 2026 - 01:43:47 UTC27,916121,501Afterthought LLC
R.E.P.O.13,9904 October 2026 - 06:55:13 UTC266,908420,693semiwork
BeamNG.drive13,8154 October 2026 - 06:38:53 UTC44,232392,944BeamNG

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