Path To Gaea news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews8
- Release dateApr 13, 2023
- DeveloperAstrild Games
- PublisherAstrild Games
Company pages: Developer: Astrild GamesPublisher: Astrild Games
Path To Gaea Steam news
Path To Gaea news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update notes for 1.0.9a - 28 August 2026
Fixed sfx related to the player; Fixed gamepad issue;
- Update notes for 1.0.9 - 25 June 2026
Fixed game state/animation bug; Fixed issue with faded trees; Updated game engine;
- Update Notes for 1.0.6 - 20 March 2024
Fixed minor issues; Upgraded game engine;
- Update Notes for 1.0.5b - 11 October 2023
Fixed minor issues with the "Undo System"; Fixed translation bug;
- Update Notes for 1.0.5a - 31 August 2023
Fixed issue with the "I'm faster than you" Achievement on 24; Fixed issue with the "I'm faster" Achievement on 12;
- Steam Strategy Fest - 28 August 2023
Enjoy the whole week of celebrating #strategy #videogames and support #pathtogaea Strategy Fest starts today! 🗓️ August 28th to September 4th at 10 AM PACIFIC. https://store.steampowered.com/app/1872710/Path_To_Gaea/ #indiedev #steam #strategyfest #IndieGameDev #indiegame #steam #strategygames #pcgames
- Update Notes for 1.0.5 - 28 June 2023
Undo System implementation. It's now possible go back several moves by pressing the letter 'q' or 'rmb' (Once to activate and again to step back). It's also automatically triggered when the player dies. Default animation speed is now set to "fast"; Fixed issue with the hidden blue crystal’s particles;
- Update Notes for 1.0.4b - 10 June 2023
Fixed issue with the Crystal Collector Achievement;
- Update Notes for 1.0.4b - 10 June 2023
Fixed issue with the Crystal Collector Achievement;
- Update Notes for 1.0.4a - 2 June 2023
Fixed achievement on level 11; Fixed issue with obstacles on level 14; Optimizations on all levels with obstacles;
- Update Notes for 1.0.4 - 25 May 2023
It's now possible play the entire game with just the keyboard: WASD - Move obstacles and/or kill enemies by firing the wisp energy; Cursor Keys - Move player; E - Activate lever; R - Restart from checkpoint; Fixed issue that occurred after loading a checkpoint (player position not set correctly); Fixed the position of the obstacles when near a jump platform; Fixed issue caused by the new fast movement option (timing between obstacles and enemies were wrong); The spider and the bee can now kill each other;
- Update Notes for 1.0.3 - 18 May 2023
Changed the difficulty of the boss fights. Added volume sliders for Master, Music and SoundFx;
- Update Notes for 1.0.2b - 17-05-2023 - 16 May 2023
Added the option to select the last level on the Level Selection Menu; Changed the difficulty on the boss fights. Levels were too punishing to the player.
- Update Notes for 1.0.2b - 16-05-2023 - 16 May 2023
Added the option to select the last level on the Level Selection Menu; Changed the difficulty on the boss fights. Levels were too punishing to the player.
- Update Notes for 1.0.2a - 16-05-2023 - 16 May 2023
Fix Kitsune animation speed to match enemy fast movement;
- Update Notes for 1.0.2 - 16-05-2023 - 16 May 2023
Added level number and crystal info to the pause menu; Blue Crystals: changed UI image; Blue Crystals: player dying no longer resets the crystals. Information is now saved as soon as they are found. Level 4: Fixed the crystal position; Level 7: Fixed/changed the position of the tree (previously was hiding enemies); Changed main menu UI (level selection and bonus content); Added option to the settings menu for faster enemy animation between turns; Level 11: removed cutscene if already played the level; Added feature: if the player is near a lever, pressing the enter key will activate it;
- Update Notes for 1.0.2 - 16-05-2023 - 16 May 2023
Added level number and crystal info to the pause menu; Blue Crystals: changed UI image; Blue Crystals: player dying no longer resets the crystals. Information is now saved as soon as they are found. Level 4: Fixed the crystal position; Level 7: Fixed/changed the position of the tree (previously was hiding enemies); Changed main menu UI (level selection and bonus content); Added option to the settings menu for faster enemy animation between turns; Level 11: removed cutscene if already played the level; Added feature: if the player is near a lever, pressing it with the enter key will activate it;
- Update Notes for 1.0.1d - 10-05-2023 - 10 May 2023
Fixed a bug where SSAA 2.0 could potentially crash the game; Changed as few options in the settings menu; Added windowed mode toggle; Other minor fixes;
- Update Notes for 1.0.1d - 10-05-2023 - 10 May 2023
Fixed a bug where SSAA 2.0 could potentially crash the game; Changed as few options in the settings menu; Added windowed mode toggle; Other minor fixes;
- Update Notes for 1.0.1c - 01-05-2023 - 1 May 2023
Fixed a bug on level 8 where the player could jump across to kill the enemy; Added a new checkpoint at the end of level 4; Instant enemy movement is now faster. If the player knows where to go next, pressing the movement keys increases the speed of the enemies and all platforms.
Patch notes and updates
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