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Prayer of the Faithless

Prayer of the Faithless Steam news

Red_Nova | May 27, 2022 | game

Released

0players observed · 6 October 2026 - 08:03:16 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Prayer of the Faithless news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews16
  • Release dateMay 27, 2022
  • DeveloperRed_Nova
  • PublisherRed_Nova

Genres: Adventure, Indie, RPG

Company pages: Developer: Red_NovaPublisher: Red_Nova

Top Steam chartsTop 100 gamesGame directorySteam Store page

Prayer of the Faithless Steam news

Prayer of the Faithless news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0.7 update - 19 January 2024

    - Fixed a bug where the game would crash after Amalie joins your party and you tried to switch skills at an incorrect skill type index. - Fixed a few typos fixed in the prologue.

  • Version 1.0.5 release - 23 May 2023

    - When Aeyr levels up high enough to learn a Revenant skill before he actually becomes a Revenant, the learned skill list on the level up menu will no longer include that Revenant skill. Aeyr will still learn the skill and it will be available when he becomes a Revenant; it just won't be displayed on the "New Skills" list when he levels up before the transformation. - Going back to Forsaken Fortress right before fighting the boss in the Caustic Grave can cause you to soft lock the game by trapping you in a story room you've already been inside. This has been fixed. - Various grammar and typo fixes.

  • Version 1.0.4 - 6 August 2022

    In addition to a couple of bug fixes, the overall intention of this update was to make subsequent playthroughs more enjoyable for those that are looking to get the other endings or seeking an extra challenge. To that end, the primary new addition in this version is the inclusion of Chaos Quest settings, which you can use to tweak the difficulty of the game to make it easier, harder, or more interesting depending on your preferences. To access Chaos Quest settings, you must clear the game at least once. Before being returned to the title screen, a message will display that new settings have been added in the Options menu. Once unlocked, these settings will stay available for you to use across all save files. If you have already cleared the game before this update, you will have to go back and defeat the final boss again to get access to these new features. Your cleared save file from bef…

  • Version 1.0.3 - 20 June 2022

    The purpose of this patch, aside from the bug fixes, is to normalize some of the functional differences between physical and magical Drives. In general, physical Drives are supposed to be able to inflict critical hits on a target, where magical ones could not. Looking through the skill list, I saw a few physical Drives that should have followed this behavior, but didn't. After this change, unless specified by the description, physical Drives can inflict critical hits on an opponent, and magical cannot. -Note: Drives like Mourning Star that inflict guaranteed critical hits under certain conditions will never inflict a critical hit if those conditions are not met, despite being physical skills. For example, Mourning Star will never crit against an opponent that is not suffering from an emotional ailment. Bug Fixes: -Fixed a bug that awards the "inattentive" achievement when targeting an a…

  • Version 1.0.2 - 11 June 2022

    While most of the changes in this patch are minor bug and typo fixes, there was a concern I've seen across a few video playthroughs about collectable items that were hidden from plain sight being a bug. The truth is that hidden items was a feature so many years back in the game's early stages of development. You were meant to find additional items by looking at the map to spot anything that seemed out of place in the map, like a random hole in the ground or a discolored tile. However, this feature didn't make it past first few areas you explore, so it was better to make the items in those areas visible instead of teaching players a mechanic that won't be used. I'm sorry for this oversight. System changes: - The Guide entry "Finding Items" has been updated to no longer mention invisible items. All collectible items will be visible as a bag. Twisted Palace: - All invisible pickups have be…

  • Version 1.0.1 - 1 June 2022

    System Changes: - Guide entry for Burst Drives: Oracle has been updated to remove the statement that Serra's Burst Drives cost 2 actions. Actual Burst Drive functionality remains unchanged, as these skills do not cost 2 actions to perform. Forsaken Fortress: - Jump Region, Tile passibility, and Name plate errors have been fixed Temple of the Stars: - Text box fixes in final cutscene Encampment: - Parker no longer turns into a monster when talking to him after becoming the leader of the refugees Caustic Grave: - Jump tile error

Patch notes and updates

S.noRelease datePatch nameGID number
119 January 2024Version 1.0.7 update5510784213102118716
223 May 2023Version 1.0.5 release5140340943324761425
36 August 2022Version 1.0.44598757090458289650
420 June 2022Version 1.0.36214419350720155750
511 June 2022Version 1.0.24480532686355006278
61 June 2022Version 1.0.14469272893490282061

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