- Reboot Heroes has become FLASK - 9 September 2025
A lot has happened since the last time we gave an update back in December. And today we are announcing a big new direction for Reboot Heroes. Here is a short breakdown on what have happened.At some point we got acquainted with John Kenn Mortensen, and he made a pitch for how Reboot Heroes could look with his dark fantasy gritty style, and we were blown away. We then later got Ghost Ship Games onboard as our publisher, which made it possible for us to upscale the team and actually take the leap with this new art direction.But do not worry, the core of what you loved from Reboot Heroes has stayed: The deep strategy and the thousands of build options. The team here at Chop Chop Games, has been eagerly wanting to share from all that has happened, and we are now finally able to reveal FLASK. From here on out be sure to follow us on discord, various social media, and the new FLASK steam page.…
- Patch 0.23 - Chinese Localization - 5 December 2024
Even if the updates have slowed down, we are still working on the game. Some very big things are happening behind the scenes, promise. In the mean time we went to a Chinese game show called weplay, great to meet a lot of autobattle gamers there! So this update is just bringing localization to the game for our Chinese audience.
- Patch 0.22 - Combo cards arrive - 6 September 2024
Patch 0.22 - Combo cards arriveWe are hard at work doing game testing and trying out some bigger changes to the gameplay system. We are excited to show it off once it's ready. In the mean time we wanted to give you guys some new content to play with. We are always looking for more testers! Join our Discord server here: https://discord.gg/8XtqKkvRsAPatch Notes 0.22:--- NEW COMBO MECHANICS --- We wanted to have more interplay between the heroes so we are testing a new mechanic called combo. Let us know how it feels to play with. Combo: Activates if an ally card in the same position shares a keyword with this card. (icons and highlighted words) --- NEW CARDS --- Thank you to our discord where some member ideas has helped us in our creative endeavors. Druid: Tiger's Training - Turtle's Teachings Rogue: Rogue is getting some more stuff to try and catch up, and widen her available playstyles…
- Patch 0.21 - Bugs, Balance, Settings & Content! - 2 August 2024
Since the last major graphics update, we have had quite the influx of players, both in our discord but also on our steam community page. With that, lots of new bugs have been reported, and we have a lot of Data from encounters to play with! In this update, we have focused on the following: (Hopefully) Squashed all the reported bugs from the discord Caught the Gobbo's that have been reported Implemented balance changes to the biggest outliers for enemies & cards Game balance adjusted, Hard and Insane mode buffed. Added a few new cards to the mix. Added Settings for Camera Movement, Jitters and Colors! (and reduced base values) Added Pause/Unpause combat to Space hotkey, added menu to Escape buttonIf you want to help build an awesome game, please join our small community on discord! We are always looking for more testers! Join our Discord server here: https://discord.gg/8XtqKkvRsAPatch No…
- Patch 0.20 - Visual Overhaul! - 22 July 2024
An update that has been a long way coming. Not a lot of content this time around, but a huge list of visual updates, everything from UI to character selections to some combat effects have been updated. In addition, a few more cards have been added to Rogue and Druid. That's all for this time around, check it out in the demo!
- Patch 0.19 - Combat Log, Fight Preview, Difficulty & More! - 23 May 2024
Patch 0.19 - Combat log, Fight Preview, Difficulty & more! It's been almost two months since the last update and for good reason. The update is beefy and packed with a ton of systems that touch almost every part of the game. Since there's a lot of things that go together, we wanted to ship it all in one update, rather than split it up. Sorry for the wait, but we hope you think it's worth it! In this update, we have focused on the following: Added a Combat Log to fights. You can view it inside or outside of combat. Fight Previews are live. You will now get a short preview of some important things to consider for each fight. Path changes are live. Enemies are now at the end of each map, and another mini-boss has been added halfway through. Base difficulty greatly adjusted. Game is much harder and now has three modes (Normal, Hard, Insane). Items have been overhauled. Items now have tiers,…
- Patch 0.18 - New Hero, New Enemies, New Shop! - 26 March 2024
Patch 0.18 - New Character, New Enemies, New ShopEman the Rogue joins the battle! A brand new character, with new cards, some new elements and some old ones! This patch is focused around building up the 3-character dynamic, now allowing for different teams to be built each run. It also revampes the main way you gain cards, including a rework to the copper-economy and enabling more player agency. In this update, we have focused on the following: 3rd Character Eman, is now available for play once you have beaten her. New enemies have been added to the map & some old ones slightly reworked All bosses have been reworked and rebalanced. Now have realistic builds and are much more challenging. Adjusted base difficulty slightly up, while offering more player choice and power to compensate. Shop has been reworked to show more cards, and now every map has a shop at the end. Card upgrade system r…
- Patch 0.17 - UI, Map, Character, Stats, Items & Ranked - 15 March 2024
Patch 0.17 - UI, Map, Character, Stats, Items & Ranked This patch has focused a lot around the User Experience of the game. Again a lot of playtesting and valuable feedback on our discord has helped us take quite a big leap into the unknown. This patch focuses a lot on laying the groundwork for updates to come, to get big new stuff out early and have it tested by you awesome folks. + Some new huge features added, for early testing! In this update, we have focused on the following: UI has been reworked to have a left/right split, to better view and interact with your build and team The Map has been slightly reworked, new events have been added and the frequency of events adjusted Lots of new stuff for Nara, and made both characters interactable and relevant throughout Demo. Adjusted diffculty and Ranked mode added with humble beginnings. Finally added Character stats (Attack, Defense, He…
- The first big DEMO update! - 2 February 2024
Patch 0.16 - Big DEMO update!Greetings everyone! Reboot Heroes demo is finally live and functional. Thank you to all the early testers who helped us track down some issues & bugs, as well as give good gameplay feedback. In this update, we have focused on addressing these key issues: Fixing Gameplay related bugs and crashes at some random events Improving game-flow and UX of moving cards & items around Fixed bugs related to re-playing, saving and continuing runs Increased the difficulty, and added some much needed support to a few needing specs.We are going to push regular updates (every 2-3 weeks) with major stuff each time. If you want to help build an awesome game, please join our small community on discord! We are currently looking for more early testers for new features before they go live. Join our Discord server here: https://discord.gg/8XtqKkvRsA Patch Notes 0.16: --- Elements: -…