- Meta Card Backpack Legend is now available - 5 May 2026
Click to jump:Meta Card Backpack Legend
- The official version of Meta Card 2 is now available - 14 September 2024
https://store.steampowered.com/app/2669440/2__MetaCard2/
- MetaCard 2 will be released on August 9 - 8 August 2024
https://store.steampowered.com/app/2669440/2__MetaCard2/
- The official version 1.0.0 is now officially online - 23 December 2023
MetaCard 2 is now available on Steam and can be added to your wishlist now. MetaCard 2 will participate in the Steam Next Festival on June 10, 2024, and there will be a demo available for trial play. In order to celebrate the launch of MetaCard 2 on Steam, MetaCard 1 is also equipped with the same female warrior model of MetaCard 2. The content of this update is as follows: 【! Heavy! 】Real installation of the same female warrior model from MetaCard 2; Supplement missing translations in English and Traditional Chinese; Fixed the BUG in the producer list; Fixed the bug where the details box of the initial artifact disappeared; Fixed some other bugs;
- v0.10.23-UI optimization - 7 May 2023
UI adjustments for the start interface UI adjustments for the map interface Enemy adds deathrattle status icon Optimize some bugs Removed the system of card pack limit upgrade Remove talent system
- V0.10.15 Added card pack limit and talent function - 9 April 2023
Added card deletion function in the store Continental function, clear the previous continent, unlock the next continent Unlocking the upper limit of the card pack, the current initial limit of the card pack is 3, need to consume gold coins to unlock the upper limit of the card pack The upper limit of the card pack reaches 10, and the initial card group function is unlocked The upper limit of the card pack reaches 20, and the function of unlocking the card fetters The upper limit of the card pack reaches 30, and the automatic shuffling function is enabled According to the upper limit of the card pack, display the phased function unlocking When there is no card in the draw pile, a special card will be generated by default to be drawn. The consumption of this card is 0, and you lose 5% of your maximum life. hand card Artifact upper limit function, initial 10, need to spend gold coins to un…
- Price increase notice: 50% price increase after the end of this discount - 18 March 2023
The mage's second active skill, spiritual erosion, makes the enemy unit's unit strength and counterattack damage both become 3 Each enemy has a turn time of 8 seconds. After the turn time is up, the battle will end automatically, and the turn time is visualized. Added various special effects of BUFF The bottom frame of the activated card fetters changes color Fix the bug that random characters cannot enter Chapter 4 Fix the BUG that the BOSS in Chapter 4 gets stuck Repair the BUG of the card round Fix the bug that the arrow will appear when the spirit in the bottle is dragged to the active skill Double loot, the first card selection card, the second gold coin treasure box will be misplaced Reduce the number of enemy attacks Reduce the meta-strength gains brought by skills and passives The monster skill strategy is adjusted, currently it will not attack in the first round at the same tim…
- V0.9.23-Random Team System - 6 March 2023
Added the function of forming a random character in the team. Currently, after clearing the first chapter, you can choose a random character to directly enter the second chapter. The random character is the initial card group & artifact + 5 random cards + 5 random Artifact Added warrior artifact, Ah Sheng's salted fish: every counterattack, element strength +1, lasts for 1 round Added warrior weapon card, counterattack spear, counterattack +5, when counterattacking, it will cause damage equal to the counterattack damage to random enemy units Added universal artifacts, accelerated synthesis of potions, and the number of cards with the same name required for the synthesis of gold cards changed from 3 to 2 Add settings to modify the resolution Card fetters are made into X and +, click + will expand fetter details, click X will hide fetter details Optimize the feel of active skill buttons H…
- V0.9.10-Equipment Enhancement: Durability is automatically restored every turn - 11 February 2023
Equipment durability is changed to: when attacking and counterattacking, the durability of the worn equipment is -1, and the durability is restored to the maximum value at the beginning of the round Complete English and Traditional Chinese localization Add Bezier curve when dragging cards The two printed cards of Warrior and Mage have been changed to disappear Increase the initial card library of Warrior and Mage to 40 cards The default camp of the altar is changed to the enemy The summoning altar is changed to, if the altar already exists, the elite monster will be summoned All mobs have the ability to remove armor. In the first two chapters, the boss only retains the ability to remove fixed armor. In the last two chapters, only bosses and elite monsters are reserved. Monster numerical adjustment During the battle, when switching characters, you need to refresh the card fetters When th…
- V0.8.46-Added card tag system - 23 January 2023
Added a card fetter system. There are corresponding number of cards in the card bag, which can activate special effects The store can consume 100 gold coins to refresh Add a new adventure, choose 1 of 5 cards, and get 300 gold coins A new attack card for warriors, causing enemy units to bleed equal to the number of layers of poison Mage's new skill card, fire poison, makes the target unit get poisoned layers equal to its burning layers Mage's new skill card, Poison Fire Curse, causes the target unit to obtain burning layers equal to the number of poison layers Mage's new skill card, Poison Transfer, transfers the poisoning layers of all enemy units to the target unit Mage's new skill card, magic siphon, gain magic value equal to the number of bleeding layers of the enemy target, disappear, consume 1 New artifact for warriors, gain 2 points of energy in the first round Warrior's new arti…
- V0.8.35 version update - 17 December 2022
Warrior New Artifact: At the end of the round, thorns +1 New Warrior Artifact: When the thorns are triggered, the self gains 3 points of armor New Artifact for Warrior: Deal 3 points of damage to all enemy units when counterattacking Newly added artifacts for warriors, Indian oil, plus 50 HP limit, and restore all HP New universal artifact, get 50 gold coins when the battle is won New universal artifact, the number of cards drawn in the first round +2 Warrior's new skill card, remove all worn equipment, and put a move into the hand Change bloodthirsty energy container to rebellious energy container: cost cap +1, at the beginning of the battle, add 10 points of armor to all enemy units Xia Sangju becomes a universal artifact, restores full blood, and adds 10 HP limit Add a second confirmation box to delete data with one key Repair the special effect BUG of meteorite technique After the F…
- V0.8.21 The team mode is advanced to the second chapter - 4 December 2022
Advance team formation from Chapter 3 to Chapter 2 Mage's new artifact, at the beginning of the round, gain one-tenth of the element strength of the current armor, last for 1 round Warrior's new equipment card: Icebreaker, when attacking an enemy in a frozen state, gain 1 point of energy Warrior Attack Card: Blood Flame Art, damage 10, every time the target has a layer of burning, the self recovers 1 point of HP Warrior skill card, raise shield to taunt, own armor +10, enter taunt state for 2 rounds, 1 fee Taunt: The single-target attack of the enemy unit will first attack the unit with the taunt Added the function of unlocking the full picture book with one click The number of monsters in the second chapter has been adjusted The alchemy of mages has been increased from 0 to 1. Mage's Gale Ring changed from 1 fee to 3 fee The wizard's Apparatus cost has been increased from 0 to 1 cost.…
- V0.8.1-Add special effects - 23 November 2022
Special effects are added to attack and skill cards of all occupations (most of them are general special effects) There is a display bug in the dungeon that displays the cards in the card storage Fix the bug that the number of thorn triggers does not match the number of enemy attacks The time to cancel the void walker to drag the card is slowed down Voidwalker has changed from melee to ranged Active skill description initialization The artifact description of the Mobius ring is changed to: All cards in the hand that have the same name as the card used in the previous round with a cost greater than 0 cost -1 cost The intimidation cost of Voidwalker is reduced from 23 to 20
- V0.7.13-Added the function of gradually unlocking cards - 13 November 2022
Special Note 1: If there is an abnormal situation in the game save, you can restart the save to play the game. Special Note 2: If reopening the archive still cannot solve the problem, you can click "Delete Records with One Click" in the upper left corner of the main interface to initialize, but this will clear all the archives, please operate with caution. Added the function of gradually unlocking card illustrations. Warriors and mages initially have 30 card illustrations, and Voidwalker has 25 card illustrations. Only the cards that have unlocked the card illustrations can be obtained in the game. . If you fail or clear the level, you can unlock a certain amount of card illustrations. Optimized the operation feel of the hand card with a new solution, now more than one card will not be selected, and the card will not fly around If the initial artifact chooses a gold potion, the Möbius r…
- V0.7.7 Value adjustment - 6 November 2022
Mage's new artifact: At the end of the round, if it is in the casting state, turn a random card in the hand into a gold card Warrior New Artifact: For every 3 equipment cards used, put a random equipment gold card into the hand. During the battle, it will not be saved, it will only be saved after clearing the level Remove the two initial artifacts from the drop pool, they will not drop, they can only be obtained at the beginning Deleted Warrior's Equipment Card - Blade of Greed Deleted the mage's equipment card - magic wand Delete the Voidwalker equipment card - Warp Blade The bug that Voidwalker's Void Claw will drop Only one of the save files will be deleted after customs clearance (BOSS exclusive passive) New BOSS passive: every time you take 3 damage, purify all your units Added enemy's active skill: delete a random card from the draw pile of random enemy units Added enemy's active…
- V0.7.1 Added difficulty mode - 30 October 2022
Call different scenes according to the number of chapters, each chapter has an independent scene 【NEW FEATURE】Add difficulty mode Simple Mode: Choose one of the three initial extra artifacts, initial gold coins: 500 Normal mode: initial gold coins 300 Hard Mode: Can't see the enemy's specific intention description box, the initial gold coins are 100 Added novice guide for card information explanation Mage's magic value cannot exceed the upper limit Add a mask layer to the completed map grid, cancel the original check Increase the movement of monsters The Warrior's Artifact Simple Equipment Pack has been changed from wearing 3 pieces of equipment to get armor, and getting 1 cost when wearing equipment Mage's replacement cost changed from 2 to 0 The mage's mass purification has been changed from 1 cost to 0 cost The cost of the Warrior's Grind card has been reduced from 2 to 1
- V0.6.26 Added volume adjustment function for music and sound effects - 23 October 2022
Added volume adjustment function for music and sound effects Added volume adjustment function and window adjustment function to the settings button in the battle interface The enemy's discard skills in Chapter 2 can only discard at most 1 card Added the sound effect of getting shield Stop BGM when you die The purchase button of the card in the store is clicked to fix the area Fixed the gold coin click area in the settlement interface Fixed the bug that the enemy's armor reduction skills were invalid Fixed a bug that gold coins on the map interface can only display 3 digits Changed the icons of Warrior Soul Eater and Battle Axe Adventure background replacement UI adjustment of spellcasting
- V0.6.24 added cloud archive function - 22 October 2022
Realize cloud archive function Voidwalker will enter and stop when using the Guardian of Time and Space (time lapse slows down by half) Visualization of lost artifacts and cards in adventures and traps Voidwalker's new artifact: When damaged in an indestructible state, deal 10 damage to all enemy units Mage's new artifact: At the end of the round, if you are in the casting state, deal 5 points of damage to random enemy units, every time you wear 1 piece of equipment, repeatedly release +2 Mage's new card: deal 10 points of damage to random enemy units, every time there is an enemy unit, repeatedly release +1, cost 3 Mage's new card: deal 5 damage to random enemy units, repeat +5, cost 2 Mage's new equipment: At the end of the round, get a magic shield equal to the number of equipped equipment Optimized the art of the start interface, character selection interface, as well as the map and…
- V0.6.19 Fixed some bugs and adjusted values - 16 October 2022
Warrior adds a card, Scythe of Vengeance: Counterattack damage 10 points The damage caused by the equipment buff has no hit animation The damage caused by the artifact does not enjoy the vulnerable buff effect The cheating effect is gone Card round bug All the killed artifacts do not take effect Artifacts deal damage, if the trigger is vulnerable, the damage of jumping characters is not doubled Fixed the incorrect description of the cards in the BOSS spellcasting Adjustment of the position of the adventure selection card. Currently, the leftmost keyword cannot be seen, and it is beyond the screen. When synthesizing two cards in a row, the second synthesized card is not displayed 3 times The warrior's trapped beast is changed from 20% lower than maximum health to 30% lower than maximum health Mage's ice armor, loses 20 HP from this battle, and reduces the cost to lose 10 HP in this battl…
- The automatic synthesis of cards becomes an artifact function - 14 October 2022
Choose one of the two initial artifacts, you can choose to automatically synthesize or not automatically synthesize cards BOSS has an independent artifact drop pool A new artifact for the initial artifact selection: all cards in the hand with the same name as the card used in the previous round, cost -1 Universal new artifact: The synthesized gold card will not return to a normal card after being used Universal New Artifact: When synthesizing a gold card, draw 2 cards Warrior New Artifact: When using a gold card, put two combos into the hand Warrior's BOSS artifact drop pool: Protection Stone, Bloodthirsty Energy, Curse Energy, Exploration Scroll Mage's BOSS artifact drop pool: Small Blue Bottle, Gorefiend Ring, Rage Staff, Singing Codex Voidwalker's BOSS artifact drop pool: Hourglass Sword, Time Staff, Heaven and Earth Longevity, Expired Golden Warehouse Medicine The default artifact o…