SPSTEAMPULSELIVE ANALYTICS
Covid Carl

Covid Carl Steam news

Dumpster Fire Studio LLC | Oct 25, 2022 | game

Released

0players observed · 6 October 2026 - 10:09:29 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Covid Carl news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews17
  • Release dateOct 25, 2022
  • DeveloperDumpster Fire Studio LLC
  • PublisherDumpster Fire Studio LLC

Genres: Action, Indie

Company pages: Developer: Dumpster Fire Studio LLCPublisher: Dumpster Fire Studio LLC

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Covid Carl Steam news

Covid Carl news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug fixes - 16 January 2025

    Fixed parallax background scrolling for several levels. Fixed console object light flash not occurring at the correct spot when lighting is enabled.

  • 🎉 Covid Carl's 2-Year Anniversary Sale! 🎉 - 3 October 2024

    Attention, all retro gaming heroes! We’re celebrating 2 amazing years of Covid Carl, the fast-paced Metroidvania-style 2D side-scrolling shooter that you’ve made such a blast! 🚀 🌟 75% OFF! 🌟 Starting 22 October 2024, enjoy a huge discount on Covid Carl! This milestone wouldn’t be possible without YOU—our incredible players and community. Whether you've been battling your way through the virus-infested levels from the start or just joined the fight, we THANK YOU for your support, feedback, and love over the past 2 years. ❤️ Sale runs from 22 to 29 October 2024, so grab it while it’s hot! 🔥 🎮 See you on the battlefield! And once again, THANK YOU for being part of the Covid Carl journey and get ready for announcements about the sequel that none of you asked for!

  • Miscellaneous updates - 6 July 2024

    Fixed issues with weather system. Fixed spatial sound issues with certain objects.

  • Weather and Particle System Updates - 29 February 2024

    1. Updated runtimes to allow for new features and fixes. 2. Updated particle systems for efficiencies and to clean up memory leaks. 3. Updated weather system to use the new particle systems. 4. Unused asset removal. Removed unused assets from the particle system changes.

  • Bug Fix 18 Dec - 18 December 2023

    1. Fixed a bug where bloom lighting would draw the reflective water in the wrong spot. 2. Added reflective water to room that was missing it. 3. Removed unused layers and assets from build. 4. Fixed water not creating particles when mutated scientist fell into it.

  • Update 1.2.4 - 10 December 2023

    Bug Fixes: Fixed bug where player was still running after opening certain doors. Fixed bug where player would sometimes be a burning zombie after opening the first boss door. Updates: Changed water in all levels that had water to reflective water.

  • Small Content Update 9 Aug 2023 - 9 August 2023

    Content added: Zoombies logo added to Zoombies minigame. Lab side room added to level 8.

  • Update Version 1.2.1 - 25 July 2023

    Added control instructions to the first level. Added background to pause screen. Added content and side room to first level. Fixed double powerup spawn on first level. Updated the demo to the latest runtime and content.

  • Bug fix July 14 - 15 July 2023

    Fixed bug where pausing at death creates loop. Fixed bug where entering and leaving side room plays multiple background music Fixed bug where restarting level during the level beginning keeps displaying song title.

  • Update 14 Jul - 15 July 2023

    Bug fixes with skins not saving properly.

  • Update 12 July Part 2 - 12 July 2023

    Fixed the glitch. Skins are now active.

  • Patch revert - 12 July 2023

    An issue generated in the last patch that caused issues getting past the level map. Investigating and will update when fixed.

  • Update 12 July - 12 July 2023

    Skins were added to the game. There are now 10 player colors/skins that you can collect as well as an achievement for getting them all.

  • Update 22 June - 22 June 2023

    Fixes: 1. Fixed error where rm_ten variable wasn't defined. 2. Fixed green robot collision mask 3. Fixed pause menu not showing on screen in smaller rooms. Updates: 1. Some level tiles were recolored/made transparent for background visibility. 2. Backgrounds in Level 5/6 boss were adjusted. 3. Added side rooms to level 5 and 6 4. Added Armor to the game. When armor is picked up, it will show an armored healthbar.

  • Update 2 19 Jun - 20 June 2023

    Fixed and reenabled explosion screenshake.

  • Updates 19 Jun - 19 June 2023

    Fixes: Disabled Screenshake on explosion until the effect can be fixed. Fixed infinite loop in rat object Fixed missing variables in certain enemies crashing game Fixed dust effect triggering repeatedly if jumping into the bottom of a platform.

  • Update 16 Jun - 17 June 2023

    Fixes 1. Flamethrower visibility. 2. Green robot no longer runs in place. 3. Player now lands on ground on death. 4. Fixed Marquee messages sometimes transposing on some levels. Content added: 1. Rat added to some levels.

  • Update 13 June - 14 June 2023

    Added content: Harbor level has side room added to it. Changed boat float moving speed based on weather. Changed dust effect on landing from a sprite to a particle effect. Fixes: Re-entering main levels from side room should restart background music.

  • Update 11 Jun - 11 June 2023

    MacOS updated to current build. Fixed issue with initial window being created off-screen. Fixed issue with alt-enter not being detected by the game. Created floating effect for the big boat in level 1.

  • GUI Updates - 5 June 2023

    Menus and HUD were updated with a less boring Aesthetic. Ticker marquee thingy added to empty space on HUD in non-boss levels for tips and entertainment. The new HUD no longer hides the flying enemies at the top of the screen.

Patch notes and updates

S.noRelease datePatch nameGID number
116 January 2025Bug fixes1789039014324714
26 July 2024Miscellaneous updates5842939267343797516
318 December 2023Bug Fix 18 Dec5409450219988191440
410 December 2023Update 1.2.45395938616804125704
59 August 2023Small Content Update 9 Aug 20235124585954864171324
625 July 2023Update Version 1.2.15124584051989181073
715 July 2023Bug fix July 146079346804877532750
815 July 2023Update 14 Jul6079346804877124371
912 July 2023Update 12 July Part 25124582150179418098
1012 July 2023Patch revert5124582150179367746
1112 July 2023Update 12 July5124582150179337449
1222 June 2023Update 22 June5124581515255713302
1320 June 2023Update 2 19 Jun5896948309856324713
1419 June 2023Updates 19 Jun5896948309854983154
1517 June 2023Update 16 Jun5896948309845285567
1614 June 2023Update 13 June5126832680915622561
1711 June 2023Update 11 Jun5129083846348815944
185 June 2023GUI Updates5151601211241726134
1927 May 2023MacOS update for earlier published changes5151600576593832308
2026 May 2023Mechanics/feature change.5151600576592605137

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