Exodus Vigil news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJul 14, 2022
- DeveloperBibleByte Games
- PublisherKidware Software
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: BibleByte GamesPublisher: Kidware Software
Exodus Vigil Steam news
Exodus Vigil news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v2.8.6 Patch - 24 September 2023
A lot of new features, bug fixes, and polish to prepare for release.
- v2.6.0 Release Notes - 16 May 2023
v2.6.0 Release Notes: - Added new puzzles to find the ancient relics - Enhanced mission maps to better show the level as well as player position - Improved mission map GUI with an animated map - Improved presentation of all levels, making each room and hallway look unique - Reduced stealth speed a little - Balanced points required for 1, 2, and 3 star runs at the end of the level - Fixed a bug where spam-clicking an ancient relic would pick up multiple from a single one - Added a gamma slider to the options menu - Added sound effect when lifting doors - Mission 2: fixed issue where players could vault through walls - Mission 3: Adjusted the 2nd cut scene so it doesn't look like Tau is burning Badru
- v.2.5.0 Release Notes - 24 April 2023
v.2.5.0 Release Notes - Improved animal sounds for wolves, hippos, crocodiles, and bugs - Added links to "Exodus God of the Slaves" and "Exodus Adventure Tutorial" to the title screen - Fixed issue where loading last checkpoint when stealth will reverse when enemies think the player is in stealth - Intro cinematic is played before mission 1 - Adjusted ledge shimmying to look like the characters are grabbing the ledge - Fixed some of the cloth false walls that didn't lift up correctly - Liftable doors are more realistic and higher quality - Update water quality when the quality is changed from the options menu - Add bonus reward for culling rats, wolves, and other pests - Adjusted balance veering to the left - Doubled sneak move speed - Changed stealth indicator from audio to an eye - Renamed sneak to stealth - Tightened up movement in the character controller - Increased player torch li…
- v2.4.11 Release Notes - 15 April 2023
v2.4.11 Release Notes - Base Camp: Background for the mission selection now shows a 3D map of the city with close-ups of where each mission takes place - Base Camp: Add Bible Verses to each Mission - Base Camp: Add a Relic Museum to view progress for each level - Mission 1: Added eye gizmo explanation to the sneak tutorial - Mission 4: Players can now climb the sphinx for a reward - Mission 4: Players can now climb one of the pyramids for a reward - Mission 4: Added doors to some of the buildings - Mission 5: Fixed issue where climbing on tables caused the ceiling to disappear - Mission 10: Fixed player having troubling running where fallen pillars were - Credits Scene: Automatically load the base camp after credits are done rolling - Removed vaulting due to possibility of vaulting into walls - Fixed issue where attacking while swimming will cause character controller problems - Pressin…
- v2.3.1 Release Notes (3/20/2023) - 20 March 2023
v2.3.1 Release Notes: - Improve performance by not showing NPC characters too far from the player - Improve performance by not showing lit torches that are too far from the player - Improve performance by not showing shimmers around levers and ancient relics too far from the player - Put an eye gizmo above NPCs the player needs to use sneak to avoid - Changed false walls to look different from normal walls (using cloth physics) - Improved wolf behavior and attacking - Improved character responsiveness by increasing jump recovery animation speed - Fixed issues getting stuck in the lift animation for barrels and doors - Base Camp: If the player pushes the button for the current level don't reload it - Mission 1: Prompt the player to light torches if they have not lit the first few - Mission 2: Removed physics-based jugs that caused lag if the player ran through them - Mission 5: Redesign…
- v2.2.0 Build - 11 March 2023
Focus is improving the cinematics between missions - Reframe camera in cinematics to focus on characters better - Changed cinematic camera work to not move so much - Removed showing swishing feet in cinematics - Added transition text to mission 3 outro - Changed some strange camera angles - Mission 2: Fixed issue where patrolling guards were sliding along the ground - Mission 2: Allow the player to control the camera when climbing - Mission 2: Increased sneak speed - Fixed issue of inventory persisting across missions - Show hint to climb when near a ledge - Added footstep sounds for sprinting and walking with a torch - Fixed an issue where sprinting would sometimes do the sprint animation at a walking pace
- v2.1.1 Build - 27 February 2023
- Hotfix for mission 2 starting location
- v2.1.0 Build - 27 February 2023
- Removed the stamina bar - Updated mission descriptions - Switched the Moses' Entrance Cinematic from a video to in-game rendered - Potentially fixed an issue where loading a mission will sometimes result in a black screen with UI shown - Fixed Nebit's hair becoming invisible - Fixed Camera glitch to see through walls - Disabled checking for joystick being plugged in - Fixed sprinting while moving slowly - Fixed the statue puzzles creating duplicate statues if restarted - Properly count the relics for each level - Changed all torches to have more realistic rising sparks - In the options menu, reworded "Show Followers" to "Show NPCs in Team" - Base Camp: Escape will go back to the title screen - Mission 1: Fixed getting stuck on the statue puzzle room fallen pillar - Mission 1: Intro added moving a rock to show the tunnel - Mission 1: Outro fixed showing shield not attaching to Yalu's a…
- v2.0.0 Build - 14 February 2023
- Updated all Mission dialogue to cut scenes - Redesigned all missions from swapping between characters to controller a single character per mission - Improved Mission layout - Numerous bug fixes and UI improvements
- v1.0.12 build - 21 January 2023
- Updated cut scenes for scenes and single player up through missions 7 - Removed start and stop animations from the player controller which should make the player more maneuverable for parkour - Improved level designs for missions 1-7 - Many other minor bug fixes
- v1.0.3 Build - Changing to Single Player Story - 12 December 2022
Skipping release of the v1.0.2 build and going straight to 1.0.3. The new direction for the game will be a single player story-driven puzzle adventure. As a result, the first 4 missions are changed to only play a single character. Additionally, levels have been enhanced with more parkour-style gameplay and dialogue between characters have been changed to cut-scenes. The options menu is reachable from in the missions now and graphics settings for Ambient Occlusion and showing the other 3 characters outside of cut-scenes are adjustable for performance tuning. Note: Please do not play beyond mission 4 in this build.
- Build v1.0.1 - 16 September 2022
Disabling the minigames. Fixing issue where completing a mission would not cause the next mission to appear in base camp.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 September 2023 | v2.8.6 Patch | 5219165352634916694 |
| 2 | 16 May 2023 | v2.6.0 Release Notes | 5140340943299453048 |
| 3 | 24 April 2023 | v.2.5.0 Release Notes | 5133583099811505453 |
| 4 | 15 April 2023 | v2.4.11 Release Notes | 6539831519493971341 |
| 5 | 20 March 2023 | v2.3.1 Release Notes (3/20/2023) | 5125698536869847474 |
| 6 | 11 March 2023 | v2.2.0 Build | 5070528810299787865 |
| 7 | 27 February 2023 | v2.1.1 Build | 5059268543372556625 |
| 8 | 27 February 2023 | v2.1.0 Build | 5059268543370339670 |
| 9 | 14 February 2023 | v2.0.0 Build | 5036749277246569641 |
| 10 | 21 January 2023 | v1.0.12 build | 5035621474418565743 |
| 11 | 12 December 2022 | v1.0.3 Build - Changing to Single Player Story | 4980448574121708467 |
| 12 | 16 September 2022 | Build v1.0.1 | 6258337460545419329 |
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