SPSTEAMPULSELIVE ANALYTICS
Ark Defender

Ark Defender Steam news

Mischief & Mayhem Studios | Jul 11, 2022 | game

Released

0players observed · 6 October 2026 - 00:03:33 UTC

ActionIndieSimulationStrategySteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Ark Defender news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJul 11, 2022
  • DeveloperMischief & Mayhem Studios
  • PublisherMischief & Mayhem Studios

Genres: Action, Indie, Simulation, Strategy

Company pages: Developer: Mischief & Mayhem StudiosPublisher: Mischief & Mayhem Studios

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Ark Defender Steam news

Ark Defender news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Engine patch - 14 October 2025

    Unity Bug Patch

  • Here Be Void Dragons Update - 13 February 2023

    With this one we now have most of what had to cut from the initial release included! Sadly that means that, outside of bug fixes, this will probably be the last update to Ark Defender for a bit. We have a few things we might still add but no timeline for when. So until then, vent your problems away! -Mischief & Mayhem Studios NEW -Added new upgrade tab (Ark) -Added The Hunger Faction -Added Void Wolves Boss -Added Void Drake Boss -Added Rouge Star Boss -Made it so Magno-Lock mines will detonate for projectiles and not just ships -Stored Goods can now be substituted for RM in a lot of infrastructure based encounters (e.g. transit systems, hospitals, schools, etc.) -Government Overhaul -Plasma Storms GOVERNMENT CHANGES -New Policies for Laouylik Theocracy; At The Alter Of Ith (Pop->Ith) & Sacrifice Of Flesh (Pop->????) -New Policy for Laouylik Theocracy and Chosen Theocracy Prayer For Fer…

  • Project Icarus Update - 29 November 2022

    The Project Icarus update is a small update focused on bug fixes and some UI revisions. And rounding out the collection of flotilla upgrades. -Fixed UI Typos -Revised the start menu layout -Nerfed Carrier capacity (9 Gunships is too many, sorry) -Ark of the Faithful revisions -Fixed various trigger and conditional checks in encounters -Added new upgrades for Hydroponics, Nursery, and Carrier -Adjusted the order of effects for Crease Drive (works the same but ensures that sectors do not end while it is active) -Fixed bug in save code for various Hellspawn ships

  • Hippocratic Oath Breakers - 8 November 2022

    Hippocratic Oath Breakers is live! And sadly, our final (planned) big update. It focuses on adding early and later game variety as well as new flotilla upgrades and an overhaul to the encounter trigger system to help keep runs feeling fresh. So, what now? We still have a few things we want in the game which got cut for one reason or another (a faction, some upgrades, and a boss or three). So, these will probably make their way into the game at some point; but we do not have a set schedule for their release. Beyond that we plan to continue to address any bugs that are discovered. So… go forth and vent people in space. Or whatever you kinder Ark captains do. NEW -90 New Encounters (Gormuu, Superheros, AI, Clones, & more) -4 New Tuluu'Daleth sub-factions (Bastion, Golden Pilots, Wisps, & Exiles) -New Hellspawn enemies (Rammer, Interceptor, & Rift Ripper) -New music track (with 3 variations…

  • Praise Laouylik Update - 4 October 2022

    The Praise Laouylik Update is live! While new bosses for the factions from the Vent Them Update was a big piece of this update, the biggest change is an overhaul to the encounter system. Mostly, this just improves the distribution of the encounters. We also slipped in a few other things. Our next update is still unnamed but will focus on early and late game content to improve variety across replays. We plan to add 4 sub-factions to the Tuluu’Daleth for the early game and several new Hellspawn enemy types that are introduced in later sectors. In addition, we plan to fill out the Flotilla Upgrade list with some more options and continue expanding the number of encounters in game. We currently expect to release it sometime around the beginning of November. NEW -12 New Bosses -100 New Encounters -New Track (+multiple variants) -New Nashtu enemy REBALANCES -Nightmare is much harder -Buffed s…

  • Vent Them Update - 2 September 2022

    Welcome to the Vent Them update. It includes: - 70 new encounters - 9 new unlockable enemy factions - New UI elements, both functional and cosmetic - Assorted bug fixes - Revisions to the trigger chances for some of the original encounters The Vent Them update is the first of three planned updates. The next one, Praise Laouylik, is currently planned for the end of September/beginning of October. Praise Laouylik will focus on additional encounters (another 50-80) and new bosses. The third planned update is currently slated for the end of October and is unnamed (Name Pending perhaps 😊). It will focus on adding variety to the early and late game content as well as additional upgrade options for flotilla ships. Thanks for playing Ark Defender! And remember, venting your problems may not always be the best solution, but it should ALWAYS be an option!

  • Fixes, Buffs, and spell checks. Oh My! - 31 July 2022

    Based on feedback and internal testing this is a quick update to fix some issues and balance some arks. Buffed Destroyer Ark Buffed Megabomb Fixed bug in Point Defense Targeting systems Fixed bug in Repair of Defense Craft Fixed bug in Defense Craft upgrade Proof reading pass on Upgrade text Note that when loading a save game from the previous version you may get the following error: "Could not find faction 11 to load spawn times for!" This is a product of background implementations for a future update and can be ignored.

  • Minor Fixes - 21 July 2022

    Just pushed a quick update to fix a typo, an annoying audio glitch tied to the Point Defense systems (they kept triggering the firing sound with stuff at the edge of their range), and some clearer directions on how to deal with mine layers (for now just a quick notification pop up at the top).

Patch notes and updates

S.noRelease datePatch nameGID number
114 October 2025Small Engine patch1813041031357119
229 November 2022Project Icarus Update4836332027674396289
331 July 2022Fixes, Buffs, and spell checks. Oh My!4587497456690342594
421 July 2022Minor Fixes4598755821863441106

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