Voice of Chernobyl news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 22 September 2026 - 06:23:34 UTC
- SteamPulse tracked peak9,833
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score72% positive
- Total reviews261
- Release dateSep 18, 2022
- DeveloperFederico F. Stefan
- PublisherFederico F. Stefan
Genres: Action, Indie, Free To Play, Early Access
Company pages: Developer: Federico F. StefanPublisher: Federico F. Stefan
Voice of Chernobyl Steam news
Voice of Chernobyl news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Enigma Update - Hotfix #1 - 27 August 2026
HELLOQuick hotfix like usual, not lazy though!FIXEDWeird 'Divine Intellect' on Characters when a player would disconnect, which caused gunshots, vocal sounds, misc sounds to be all silent, and the character to feature a weird possessed looking faceRidiculous ragdoll force caused by event received to other players NOT using correct formula for force, now killing people with melees or running them over should be properKillfeed not displayed properly (weapon image clipping with text, or weapon image just being too low)Crashing with vehicles not synchronized to passengers if driver was not the hostVehicle wheel dirt sound not playingBALANCES - RESPAWNING IN SURVIVALBEFORE:60s if more than 6 players45s if more than 3 players30s if neitherNOW:50s if more than 18 players37s if more than 10 players22s if neitherHOW IS IT, LET ME KNOW, INVITE YOUR FOLKS AND PLAYCHANGESHeadlights are different fo…
- The Enigma Update - Out now - 25 August 2026
Hello everyoneOh that's sooo COOL!With a caffeine overdose *JOKE*, I finally squeezed out yet another updateLet's get right into what has been done...EYE COLORSIf you already couldn't tell from the cover, you can now change your eye colors, from the following: Dark Brown | Baby Blue | Light Green | Gray. Go try them!CLOTHESThere has been some changes done to clothes.. like the blue puffer jacket being overhauled.However there is now the.....MILITARY JACKET!which is also referred to as "The Jacket of Loneliness"FACIAL HAIR AND HAIR CHANGESThe 'English Mustache' gets a touch up, the 'Santa Beard' is trimmed down to a 'Soul Patch'Don't be scared to wear them now! Also, there are different shades of Brown and Blonde colors, and there is Ginger too!SICKENING DEATHSBlood, blood EVERYWHERE! Seriously, things get nasty now. Killing has never felt more satisfying until now, view the gnarly and r…
- the bricklayer update - hotfix #7 - 11 August 2026
hey y'allhere's an amusing lazy hotfixwhich contains some cool changes and little additionsLET'S GET RIGHT INTO THE NOTES OF WHAT WAS ADDED AND MODIFIED!automatically subscribe to custom mapsso a problem that's plagued certain servers is the use of custom maps, as if you did not have it then you'd be kicked off or were not able to join the server at allBUT NOWthat has been fixed! Go crazy on custom maps and people (or you) will automatically subscribe to them without fearing of being disconnectedclothes, hair and a new facial styledress your self, smear gel over your hair and trim your mustache with new LOOKSthe 'Estate Complete'; comprising of 'Estate Suit' | 'Estate Pants' - you surely mean and stand on businessthe 'Tough Hair' - a mix of a Slickback and a Pompadour hairstylethe 'Rico Stache' - give yourself an 80s lookapple and penguinMACOS AND LINUX PORTS ARE OFFICIALLY OUTand they'…
- the bricklayer update - hotfix #6 - 1 August 2026
newnew excelsa mestnost terrain texturesnew 'interact' reticles - higher quality and better understandingbodies lock up when brain has 'catastrophic injury' (frontal lobe or back head gib)changesexcelsa mestnost bigger mountains, to prepare for the upcoming extension..rendering distance increased to 5000m (5km)dedicated server SHOULD now be available (but will go under maintenance because it's hosted in my kitchen)hunger and thirst 'danger' in survival will now flash orange and cyan correspondinglyfreezing to death in survival won't do blue flash anymore (because you can tell you're dying from cold by the frost)fixesgarand ping not being able to be moddedcrafting using excessive requirements in certain occasionsgas can in survival having wrong orientationvehicles causing 1000 damage every frame when running someone overclients not liking certain dedicated server stuffHOTFIX 7 LIKELY TO…
- the bricklayer update - hotfix #5 - 29 July 2026
changesnew checks for host to prevent multiple players in one seat, this is still very experimental and will be polished furtheradded dedicated servers, also very experimental, expect lots of "silent" updates which will mostly focus on fixes for dedicated server interacting with clients - SINCE THIS IS STILL EXPERIMENTAL, THERE WILL ONLY BE ONE SINGLE 'OFFICIAL' SERVER, THAT IF NOT ON NOW.. WILL BE THERE SOONoptimized kills and deaths by shushing and fixing 'error's in decal systemfixedsome things I can't rememberTHESE HOTFIXES ARE 'LAZY UPDATES'meaning I don't put much effort into the patch notes to speed up update progressionmore hotfixes coming soon to focus on a little bit of content changes and additional fixes before I get working on the next content updateok that's cool-😘
- the bricklayer update - hotfix #4 - 27 July 2026
changesimproved throat gibbing and is more unpleasant to look atnerfed katana charge damagechanged temperature loss so now wearing proper clothes does slow down temperature lossstaying in doors will slow down temperature lossragdolls should look and feel better'Balaclava' texture redone, higher quality and better looking fabricbarrett m82 headshots will result in complete catastrophic head fragmentationvoice chat audio should now be properly lower at certain distancesm9 bayonet will now cause throat gib when killing someoneabandoned base has less draw calls so theoretically it should run betterfixesvehicles not having proper lod causing people to seem like they're flyingplayers when seen by others looking like they're moving when notvehicle explosion not using correct 'explosion event' and instead instantly explodingladders in level editor mapshunger, thirst and temperature being fps de…
- the bricklayer update - hotfix #3 - 25 July 2026
changeswolves have been slightly nerfedpallor mortis for 'pale skin' is now less yellow and more palegib effects will stain characters with blood'knife gib' has modelled sliced throatnew gib brain and skull effects (way more disgusting)ragdoll behaviour isn't floppy anymore (more convincing corpses)gibbing, gore and overall death should feel more impactfulproximity chat muffle increased from 50m to 120m (experimental)fixespallor mortis not applying correctly to headm40 suppressor flying in first personmulti-kills (noticable in high ping situations where killing someone would kill more than once)fall damage gib causing weird body impact sounds or jittering ragdollsmessy hair clipping problemsgreen van (bukhanka) weird flicker (noticable at 75hz+ monitor)level editor not publishing if for some reason any custom assets were invalid (just skips them now)further tp camera clippingweapons sho…
- The BRICKLAYER Update - Hotfix #2 - 23 July 2026
HELLO EVERYONEPretty hot out of the ovenPLAY BEFORE IT GETS COLDPALLOR MORTISNow when you die, you turn pale and yellow-ish!Sort of creepy and slightly disgustingGRUESOME HEADSHOTSBrains and bits of skull go everywhere when you blow one's head off!Blood will also stop flowing over time, this combined with the "pallor mortis" and enhanced gibs, results in sickening.. yet beautiful viewsEVERYTHING IS PROPERLY SAVEDNow you can finally go from device to device, and be left off with last time's progress!Turns out for quite a while.. loadout weapons, bought weapons and survival data were never saved, whoops!SOME OTHER BUG FIXESIssues resolved..?! Fixed;Blown up vehicles causing settings to break entirelyThird person camera clipping through objects if spinning fast enoughM1911 first person model having a see-through surfaceShooting in third person letting bullets go behindCorrupted saves break…
- The BRICKLAYER Update - Hotfix #1 - 20 July 2026
Hey everyoneHere is the first hotfixGAMEPLAYPreviously client-sided inventory sounds (inserting bullets, retrieving bullets from magazine, unloading, crafting, pouring gas, using lighter) are now audible to allFIXESFixed an issue where ladder wouldn't reset movement state so it was possible to climb meanwhile crouching, proning, and swimming tooFixed an issue where crafting didn't respect player's view, so the crafted item would go somewhere elseFixed an issue with the settings menu not applying changes properly (happened due to the intro sequence thinking the player never touched the settings, applying both default + your own configurations)Fixed an issue where dismounting or mounting mods wouldn't refresh the menu ambience resulting in silenceHotfix #2 is on the way so that your Weapons and Survival data will be transferred properly through Steam CloudHave fun!
- The BRICKLAYER Update - Out now! - 19 July 2026
WHAAAAAAAT IS UP?!We aren't "so back" anymore but....some pretty cool things have been done! Let's get riiight into the patch notesBUILDING RENOVATIONSHey so! In Excelsa Mestnost, most buildings and what-not have been given some great improvements! Way better quality! Also, this is very new and I'd like to know how you guys like the new buildings.. there will be more changes and buildings will get complete reworks that haven't gotten one properlySLIGHT OPTIMIZATION CHANGESTURNS OUT! There was some performance problems because I accidentally kept an option on which was very bad.. and anyways certain buildings and code weren't optimized enough..SO! I've done some major changes and now there should be higher performance and stabilityAgain, would like to know feedback on this! More tweaks will be done to ensure optimization at it's strongestPLEASE NOTE THAT, THIS IS MORE OPTIMIZATION FOR CP…
- The Mighty Refinement - HOTFIX #2 - 9 June 2026
Gooood evening (4pm here)I decided to quickly redo some of the NPCs handling (infected and animals) so that it plays betterNPCSNo more unfair damaging, completely redid damage system of NPCs so now they actually cast a box and other cool thingsInfected are kinda spooky now, don't shit yo selfWill be fleshed out in further updatesGRENADESShould now display properly in SurvivalShould correctly disappear when emptySURVIVALFixed reloads for guns that use magazinesWEAPONSSlightly changed scope quality so that it doesn't destroy FPSOTHERFixed clipping in 'Overgrown Ruins'I did things that I haven't logged because I forgot to and this was a really quick hotfix93mb updateGO PLAY! GRAB YO HOMIES, AND LET ME KNOW IF YOU RUN INTO FURTHER PERFORMANCE PROBLEMS OR ISSUES... YOU CAN REPORT THEM ALL IN THE DISCORD SERVER
- The Mighty Refinement - HOTFIX #1 - 9 June 2026
Goood Morning (10am here)As usual, each good update comes with good hotfixesGRENADESIn Survival, it is now possible to stack grenades up to 3Grenades are the only sort of weapon to be usable when climbing ladders (done because earlier, throwing nades over campers was a kamikaze strat)M18 and M84 now available in Survival tooFIXESHelicopters shouldn't break view anymore"God-Spots" in Bunker and other maps have been fixedMovement going stupid when hitting a wall or a really tight slope has been entirely fixedHaving a Panzerfaust or grenades in Survival should now drop loot properlyVehicles shouldn't deal x player count damage (turns out if someone wasn't driving, each player in the server would deal damage to that player, NOW FIXED)Walls in Excelsa Mestnost's Bunker should now be properly solid as one room didn't and many people were exploiting that (screw you to whomever was constantly b…
- THE MIGHTY REFINEMENT - OUT NOW! - 7 June 2026
HELLO EVERYONE!It's been a good while, I welcome you back with an update!This is the... MIGHTY REFINEMENT! To completely refine lots of things and make the game wayyyy more polished, if you're really interested into knowing what has changed or is new, read below!USER INTERFACEYou've read that right, every menu in the game has been redone to accommodate a smoother and more fluid experience. Most of it is still very experimental and in development, but we want to hear what you think about it so far! Expect more changes in the next couple of updatesWEAPONSI decided to reanimate several weapons, with new models, textures and audio. This should make guns feel way more powerful and melees more stabby-stab.GRENADESAll the throwables have been redone from the ground up, now you can not only throw near or far.. but also cook them! However, when you cook them you cannot put the spoon back.. it's…
- "Mighty Refinement" - Teaser - 2 June 2026
HEY!CHECK OUTTHIS TEASERReleasing hopefully before the middle of June
- V0.2.1P6 Hotfix #7 - 7 February 2026
Hello everyone again!This is a quick hotfix I made to fix some last minute things, I apologize for it taking a week and this was caused due to shader problems, I hope you forgive meLet's get into what has been fixed or changedMapsSurvival "white trees" now fixed as billboard handling has been changedSurvival occlusion culling problems in the military base have been fixed nowBunker "climbable" trees are fixed, you cannot climb the leaves anymoreSlight adjustments done to Desert Village (includes new lighting that a few maps have, this will be added in all maps eventually)WeaponsDerringer's viewmodel fixed, your right thumb is no longer twistedFixed lag spike when replacing a weapon (was most noticable in arms-race)Further fixes and polishes for reloading guns in SurvivalFixed an issue where playing on game modes like arms-race would show to other clients your loadout weaponrySurvivalFixe…
- V0.2.1P6 Hotfix #6 - 30 January 2026
Hey everyone!This is the sixth hotfix for V0.2.1P6 which includes as usual more bug fixes and slight gameplay adjustments, and we will get to talking what has been fixed, added or modified!WeaponsDesert eagle nerf, more recoil and less fire rateGrenades now handled by server entirely, reducing weird "freezes"Grenades shouldnt clip through walls anymoreGrenades now will be replaced by fists properly when emptyWeapons switching on other clients should not have a weird delay anymoreFixed a glitch where in mid-air and running, the aiming sound would spam if you were holding the aim input keyMovementNew ground detection system, way better than previous system and you won't get stuck in surfacesBetter slope movement so that your momentum doesn't die randomly and is consistentBetter stair / step detection which improves the movement even moreSliding sound should play on other clients tooSlidin…
- V0.2.1P6 Hotfix #5 - 12 January 2026
Welcome everyone again!Today I release hotfix 5 for V0.2.1P6 and we will see what has changed, fixed, removed, and moreSurvivalThe time of day system gets an overhaul, in-game days (00:00 to 23:59) now last 28 minutes, they look way better and blend nicelyRedid the "Blizzard" and "Fog" weatherTemporarily removed the "Rain" and "Thunderstorm" weather and will be added back, and will look betterChanged the death view to make it slightly more dramatic, polished and smoother"Steamed Hams" and "Sharing is caring" achievements are now earnt if you're alive and are near the item, if you're 10m+ you won't get the achievementChanged up some item textures and models to be more up to dateSpectating someone in the Bunker will now show up proper effectSome commie block's doors being able to clip through as they did not have collisionsSlight changes to inventory (next update will redo the stats icons…
- V0.2.1P6 Hotfix #3 - 2 January 2026
HAPPY NEW YEARS!Here's a hotfix to fix even further things up!GLITCHES FIXEDAchievements not able to be earned or other players earn them insteadInfection not workingVoting and loading a custom map not loading the map correctly for clientsFunny steering animation when getting out of a vehicleBunker corridors not having collisionsSurvival's reactor town's concrete tower being too big compared to playerLadder hitboxes in survival being out of place or not covering the whole spaceLevel editor cancel button not workingLevel editor fog not working Level editor custom model loader not workingOther things I fixed some more things but forgot since New Years was too crazy, I hope you guys had fun partying on New Years too!Have fun! And I hope 2026 will be an awesome and amazing year for all of us!
- V0.2.1P6 Hotfix #2 - 30 December 2025
Hello everyone, this is the second hotfix for V0.2.1P6 to resolve further problems!Glitches that have been fixed Deaths by own self counting as kills in Custom Maps Level editor transparency not working Survival inventory items turning into 'null' (reduced, hopefully it won't happen as much) Vehicles exploding, not really destroying the vehicle Magazine unloading not working right if inventory is full Magazine of guns not being taken off if the inventory is full Survival's bunker having walls you can clip through Player.log size still being high 40mb+ (will be even more optimized) Log on fire not cooking or heating Some mod names being blank Level editor saving and publishing (hopefully) Custom maps (if not installed) not displayed correctly on winner screen Other things (that I forgot accidentally)There is more to be done, the level editor will be fixed even more with upcoming hotfixes…
- V0.2.1P6 Hotfix #1 - 28 December 2025
Hello everyone! I'm dropping this patch to fix a couple of glitches that have been discoveredThe glitches that have been fixed Training not giving you the achievement if you've already done training in the past Updating a workshop item erasing the description and short description no matter what Heading over to updating a workshop item not retrieving tags correctly Player.log spamming and weighing 100mb+ (will be further optimized) Whole game falling apart after a while Clients joining in infection have team deathmatch for a few seconds Certain scopes being opaque in Vertex Server list not refreshing automatically when going on main menu Player breaking when using an item and attempting to gon a ladder Not being able to vote custom maps Playing on custom maps cannot finish a gamemode Attacking with a melee then proning leads to a weird pose Some level editor maps being blank although th…
Patch notes and updates
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