- Update 0.5 - The End of the Journey! - 20 March 2025
Added: Chapter 10! Find out the final story of The Forked Road! The answers to many questions, including the cause of the cataclysm, are already waiting for you! Fixed or changed: Many visual fixes in Chapters 7, 8, and 9 Added Spanish, German, and French translations More loot in Chapters 5, 6, and 9 Fixed tree collision in Chapter 9 Fixed a bug with taking damage from ghost arrows. Fixed a bug that allowed you to move very fast in stealth mode The Time Bomb can now be disassembled. The karma system now takes into account which trap killed enemies. Your trap, or the one that was already on damage. Changes to Crafting Recipes But that's not all! Even though the journey is over, updates will still be coming. I will now focus on improving the visuals of the game, maybe even a voiceover will appear. Also, the world of TFR will expand a bit more. At least chapters 5, 7, and 8 will have addi…
- 0.4 Fix - 3 September 2024
Fixed or changed: Fixed bug with map display Fixed bug with saving crates Fixed collision bugs Fixed visual bugs on various levels Added the ability to see the description of skills in the character menu
- Update 0.4 - 26 June 2024
Added: Chapter 9 - Welcome to the city of engineers! The destination of your journey is closer than ever before. Learn the secrets of this city! Now you can meet ghosts who will show you the way to your hidden loot. New UI elements and sounds Deep water now slows a character down New environment and item models Changed or fixed : Fixed text and translation of some dialogs Reduced the movement speed of the character with a lantern in his hand Updated the appearance of most existing locations Fixed a bug that prevented chapter 8 from loading from the main menu Many different minor fixes
- Chapter 9 and plans for the future! - 29 May 2024
Hey, everybody! It's been a while since I've been in touch. But don't worry, the development of the game continues! Update 0.4 will be released soon, which includes a new chapter that will bring you one step closer to the final story. In addition to the new chapter, there will be a lot of visual improvements, bug fixes and much more! I'll post a more specific update plan later, but for now check out the first screenshot of chapter 9!
- Update 0.35 - 14 October 2023
Added: Photo mode! Photo mode has been added to the game. Press "P" during the game to activate it. Glossary. A database of the world and characters you meet along the way has been added to the game. There is not too much data there now, but the glossary will be updated in the future. Character Menu. The journal window has been completely redesigned. Now it consists of 3 items: Journal, Glossary and Character. In the character menu you can see the list of learned skills, see the character's characteristics and change the cloak. In the future this menu will have other functions. Changed or fixed: Almost all of the vegetation in the game has been changed to a more appropriate style. Removed the cloak menu, now the button to change cloak is in the "character" menu Fixed various bugs, including UI bugs
- Update 0.32 - 25 August 2023
Added: The stun bomb has a new property. Now the blast wave from the bomb affects characters and some objects in the world. These objects can stun or even kill enemies on contact. Slightly updated chapter 8 Fixed or changed: Hostile NPCs no longer react to projectile fragments. (And they don't fly off into the sky :) ) Сharacter no longer dies when moving from chapter 7 to chapter 8 Fixed a bug that made it impossible to craft a stun bomb Fixed a bug that caused some interface elements to not disappear if they were on the screen when the tooltip appeared The patrolling speed of enemies on many levels has been rebalanced Fixed a bug that would not allow you to save if you re-run a chapter.
- Update 0.31 - 13 August 2023
Added: Added achievement for completing chapter 8 Fixed or changed: More text translated into German and French Fixed a bug with the lever and wheel in chapter 4. Now you can't put only lever or only wheel in the mechanism. In addition, the area of interaction with the gate mechanism has been expanded The level structure in chapters 4 and 6 has been changed. To get to the main part of the location in chapter 6, you need to destroy the barrier with a bomb. Lots of different minor bug fixes.
- Update 0.3! - 29 June 2023
Added: Chapter 8! - Welcome to the foothills! A new region that was once inhabited by mountain dwellers. You are one step closer to discovering the cause of the cataclysm! Alternate lantern mode - now you can burn your enemies and burn some obstacles. This mode consumes much more energy. Interactive objects - now you can interact with some objects. Move and climb crates, push wagons and hit enemies with them! New skill - Burning light New skill - Silent step New item - Stun bomb New Item - Clock Bomb New equipment - portable workbench Fixed or changed Improved crossbowmen AI The lock pick blueprint must now be found The karma system has been redone. Now each individual character has a different opinion of you
- Update 0.26.5! - 30 May 2023
Fixed or changed: Many visual changes in chapters 1-5 Fixed UI bugs Changed fonts of some interface elements More text translated into Spanish, German, and French Corrected text in some dialogs Changed the appearance of some items Fixed a bug that prevents you from changing mouse sensitivity in the pause menu The appearance of the character has changed slightly. He is now more...mysterious
- Update 0.26 - 25 April 2023
Fixed or changed: The new Quick Menu! The Quick Menu is now more compact and easy to use. Gamepad support has been improved. It's still hard to call it finished, but you can already pass the game using only the gamepad. But it will not always be convenient. Still working on it. Fixed a bug that did not allow to travel between two locations in Chapter 5 Visual improvements in chapters 1, 5, 7 Improved optimization The second quick slot for used items has been removed Fixed bug with incorrect transition from chapter 5 to chapter 6 New models of some objects More text translated into different languages In addition, Chapter 8 is in active development! The first details and screenshots are coming soon!
- Update 0.25 - 16 March 2023
It so happened that the version 0.24 bypassed the main branch of the game and appeared only in the demo. Demo at the moment stays on version 0.24, and the main version goes straight to 0.25 So what's new? Added: New level - Riverport prison! Chapter 5 is now available in two options. Instead of the sawmill and the town of Riverport, you can now go through Riverport Prison and its surroundings. To get to Riverport Prison, you must exit the town in Chapter 4 through an underground tunnel, or go out through a gate and in Chapter 5 find a cave that will lead you to the prison gate. New UI! - Many interface elements have been updated. The main HUD, the crafting window, the main menu, etc. In addition, updated the display of the projectile trajectory Updated intro level. The intro now looks much better, and also includes a larger stealth section 3D goal widgets - Now after receiving a new tas…
- Update 0.23 - 30 January 2023
Hello, everyone! This update doesn't add much new, but it fixes a lot of bugs. Hopefully now your walkthrough will be much more comfortable! Added: Added option to limit FPS in settings Maps. You can now find location maps. At the moment there are maps only in chapter 3 and 6. They are static and quite "raw". But I think even in this form they will make your life easier :) You can now interrupt a rune by pressing RMB while it is being used. Additional save point in chapter 5 Fixed or changed: Improved enemy AI! Now when you sneak and get in range of the enemy, he will notice you not immediately. Once you are in range, the enemy will walk in your direction. If you are in his line of sight when he reaches the target - then he will see you. Fixed the "Cat's Eyes" skill Fixed lighting in chapter 2 Crossbow bolts now do not pass through walls and are slowed down while using the time rune. Au…
- Update 0.22 - 6 January 2023
Added: New secret location in chapter 6 Quick slots If you upgrade your backpack, you get extra slots in the quick menu. You can use any items thanks to these slots. Right now it's mostly food, but I'm going to add more usable items in the future. Useful Ghosts Most of the ghosts in the game are aggressive. However, there will now be more peaceful ones. Some of them go about their business and don't notice you, but some will tell you the location of secret locations and hidden passages. But such ghosts are only visible when using the ghost rune. Added animation when picking up items and when crafting equipment New animations at the residents in chapter 7. Now they're not just standing still, they're doing things! Also added an animation while talking to them. Now you can dismantle traps Changed or fixed: Now you can't control your character while falling Changed "drop item" window Enemi…
- Demo is available again! - 4 January 2023
The Forked Road demo is back! Updated levels, new skills and more!
- Future plans - 30 December 2022
Hello, everyone! I hope you're having a good time in the world of The Forked Road! It's time to tell you what's in store for next year! Chapter 8 First, of course, is Chapter 8. I can't guarantee you that all of the remaining chapters will be out next year, but there definitely will be an eighth! The mountain is getting closer, and so is solving the mystery of the cataclysm. I hope you enjoy it! But before we visit chapter 8... Riverport Prison Riverport Prison will be an alternate version of the passage of chapter 5. You can go through the level in an ABSOLUTELY different way, without even going in and seeing the town of Riverport itself. But you always have a choice... My plan is for the prison to be the first major update next year. New skills I think you've already noticed that there are a couple of blocked skills in the skill tree. I'll be adding new skills soon, and there will pro…
- Update 0.21 - 25 December 2022
Added: New skill - Disintegrator. You will be able to turn your enemies to dust after killing them. New skill - Stun. If you've played the demo, you probably remember the stun. This skill has now been refined and improved. Stun your enemies by throwing pots at them! Fixed or changed: Lots of different visual (and not only) changes in chapters 1,3, 5, and 7. Minor bug fixes
- Hotfix 0.205 - 10 December 2022
Changed of fixed Music stops playing when you die or go to the menu Carrots and salad now satisfy hunger The boat in chapter 5 is now manually activated Fixed the side quest from the old man in chapter 6 Fixed bug with multiplying items on multiple saves
- The Forked Road 0.2 - Survival Instinct - 8 December 2022
Added: Chapter 7 - Welcome to the coast! New discoveries and consequences from past decisions await you here. Hunger - You now need to keep track of your character's hunger. If you do not quench your hunger, your maximum stamina value will decrease. Campfires - Resting by the fire you can do one of several actions: restore health, cook food or temporarily increase your stamina. New Items: Carrot, Herbs, Mushroom Soup, Salad, Tea New Equipment - Lockpick Set. Allows you to open any lock with a 100% chance. The blueprint can be found in Chapter 7. New Cloak - Can be found in chapter 7 Added music in chapters 1, 3, 4 and 5 Ability to save on the same checkpoint multiple times Changed or fixed: New leg bandage model You now need 2 iron bars instead of 4 to create a picklock Changed description of the ghost rune Various changes in chapters 1, 3 and 5
- Update 0.17 - 19 November 2022
Added: Now you can equip runes before using them. To do this, just point at the rune in the quick menu. And then press LMB with the light on to use it. Added Steam Cloud support Now you can jump over obstacles during the sprint. Also now you can jump into windows. (Such windows are still only present in the intro level, but will soon appear on the other levels) The intro level and chapter 1 have been expanded. Fixed or changed: Small changes in chapter 3 The camera now does not go through the character. One of the roads to the main warehouse was removed (Chapter 5) The weight of runes has been increased, and the weight of dust has been reduced.
- Update 0.16 - 7 November 2022
Added: "Knowledge" system - Look for the notes and gain knowledge from them! The knowledge will open up new answers in the dialogues and help you learn more about the world you destroyed. Answers added by knowledge will be colored purple New UI - Completely changed the main HUD. Also the crafting interface and inventory have been slightly changed. Added French language (15%) More text translated into German and Spanish Fixed or changed: Corrections to the English text Fixed camera shake when jumping over fences Fixed bug with inability to climb the ladder immediately after building Other minor fixes Other: You may also notice that the "gamepad" item appeared in the settings. It is currently inactive because the game does not fully support the gamepad. However, you can try playing using gamepad! The gamepad works in: Main menu + settings Pause menu + settings Inventory Craft menu Basic a…