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Dummynation

Dummynation Steam news

Alejandro Hernández Ferrero | Apr 15, 2022 | game

Released

68players observed · 25 September 2026 - 10:59:43 UTC

IndieSimulationStrategyGrand StrategyMilitarySteam Store

  • Latest observed players68 · 25 September 2026 - 10:59:43 UTC
  • SteamPulse tracked peak183
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Dummynation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players68 · 25 September 2026 - 10:59:43 UTC
  • SteamPulse tracked peak183
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews2,170
  • Release dateApr 15, 2022
  • DeveloperAlejandro Hernández Ferrero
  • PublisherAlejandro Hernández Ferrero

Genres: Indie, Simulation, Strategy

Company pages: Developer: Alejandro Hernández FerreroPublisher: Alejandro Hernández Ferrero

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Dummynation Steam news

Dummynation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 4.2 - 22 September 2026

    MultiplayerNew bulk bid slider: set the same bid for all selected countries at once. Countries with the same bid are prioritized dynamically based on the mode, so the player always gets the strongest ones.Battle Royale: the leading country builds up a defensive bonus, discouraging players from holding back until the last moment to push for victory.NWO: control more oil fields and chokepoints than the other coalition to gain an economic advantage.WW2: maintain key supply lines to gain military momentum. Controlling resources alone is not enough: you need the whole corridor.WW3: the coalition that controls the entire technological supply chain gains a substantial long-term advantage. Both coalitions start with their own supplies of rare earths and advanced electronics, but compete for Taiwan's semiconductor hub to secure a monopoly.OtherAdded charts showing live country data during a game…

  • Update 4.1 - 8 August 2026

    Domination mode can now be played on Casual and Hardcore difficulties. CasualPause and save freely, and continue from any point: you can recover from any mistake.Other countries will try to prevent one another from winning, but they will let you win.More forgiving settings, such as increased liquidity production for smaller countries. HardcoreNo pausing or saving: any mistake is fatal.You need absolute superiority for victory, not just GDP.Extra points and multiplatform replays for records.Recent battles now give higher priority to involved countries when annexing nearby land. Expanded soundtrack with new background music. Game music can now be customized. Bug fixes and balance tweaks.

  • Update 4.0 - 15 July 2026

    GameplayIdeologies now have multiple leader types, each providing different buffs and debuffs.Research scaling has been buffed for countries with either high or low GDP per capita.Morale gained or lost in conquests now scales less in empty land.Troop maintenance costs increased.Troop cost scaling has been nerfed for countries with low GDP per capita and buffed for countries with high GDP per capita.Higher social spending in rich countries now attracts immigration, while low spending leads to mass emigration.Recessions are now more likely to occur in countries with high inflation caused by excessive saved liquidity.Paramilitary now also increases maximum training capacity when producing troops in parallel.Art of War research now affects stat impact and power differential in battles.AI-controlled countries have been improved and trained for different modes.Economic data is now better dist…

  • Update 3.4 - 11 September 2025

    New profile customization options.Extra military spending can now boost military power.Bordering annexations custom setting allows annexing countries if an ally borders them.World War: countries can now annex a country without direct borders if it borders with a coalition member, and annexed territory is automatically liberated if it's core territory for a coalition member.Bugfixes and balance tweaks.

  • Update 3.3 - 11 June 2025

    Groups can now be manually created and listed in a group finder, and any player that meets the specified criteria can join it to play together in World War mode.Full groups that join this way can face each other directly without any balance penalty and receive potentially higher rewards.Players can now request to join a clan from its profile.Clan leaders can now delegate invite and kick out permissions to other members.Multiplayer results screen now includes performance stats at the end of the game.Paramilitary now also reduces army manpower requirements.Cultural Assimilation now also affects militia on claimed land.Bugfixes and several balance tweaks.

  • Update 3.2 - 13 February 2025

    Troops, researchs, ideologies and many game parameters can now be edited in custom games. Custom games can now be saved and shared as challenges, in which players have to win without access to the editing features. Research points production now scales with GDP per capita. Conquest speed is now considerably reduced when started in the interior of the country rather than near the border. Urban planning and Economic stimulus now also boost country morale. Military service now also increases the piercing power of reservists. Paramilitary now also reduces troop cost scaling when above world average GDP per capita, making troops, especially infantry, cheaper for richer countries. Data updated to 2025 and several balance tweaks. Blitz mode Everything goes faster but there is a time limit. No defensive alliances. Game cannot be paused nor manually saved. Countries are randomly assigned. Every…

  • Minor update - 11 September 2024

    Passive troop production now only uses the liquidity production flow and doesn't drain any saved money. Saved money can be used to manually buy troops again, but pauses passive troop production. Bonuses have been tweaked to have less impact. Prestige research now passively increases International Standing. Domination deterrence is now enabled again, and rebellions disabled. Added a button to save and load presets in multiple screens. Players that have been offline for a considerable amount of time will now receive reduced rewards in World War mode. Multiple bugs fixed and gameplay balance adjustments.

  • Update 3.0 - 22 August 2024

    Editor Now it is possible to annex a part of the ocean and create new land, or annex land selecting "none" and making it part of the ocean. When annexing to "none" there is an option to select "uninhabitable", making it empty land instead of ocean. Map data such as relief, land cover, economy and population can now be edited directly. Ocean border access is now editable, making it possible to customize the regions that can be invaded by sea. If set to "innavigable" connected land cannot be invaded by sea. Added sea ice in the artic region as a new ocean border access. Lakes and rivers can be created and deleted. Borders can be saved and shared as templates, and used as annex regions in other maps. Included templates for provinces and historical borders to help as a guide when creating custom maps. Country AI personality is now customizable. Feuds: establish a custom sentiment towards a…

  • Coalitions and claims - 31 January 2024

    Multiplayer revamp: countries are now grouped into predefined coalitions and work together for victory. Their diplomatic relationship is locked at maximum value and actions such as attacking each other are disabled. In addition, the progress of each individual country is aggregated and if it reaches the winning condition, the whole coalition will win the game. Coalitions can also be optionally created in custom mode. Territorial claims are now visible and can be edited in custom mode. Claimed territory can be handed over to a former sovereign country. If already defeated, the country will be restored as a puppet state. Political freedom now has an effect on the exchange rate. Country data updated to 2024. Multiple gameplay balance tweaks and bug fixes.

  • Minor update - 26 November 2023

    Creation/removal of countries in custom games. Multiplatform recent results for multiplayer games, with replays and rankings by player and nationality. New interfaces displaying recent battles, budget and bonuses for each country. Contested zones are now colored according to the contending country. Added settings to improve graphic performance and change border generation style.

  • Minor update - 31 August 2023

    Capitals can now be moved and territories annexed without military intervention in custom games, either by drawing any arbitrary border or uniting a whole country. It is now possible during a custom multiplayer game to change the selected country, custom settings and data, including flags and names. Added a button to translate chat messages. New interface for reading the list of past news. Improved performance when annexing large countries. Multiple bugs fixed.

  • Workshop - 8 June 2023

    Workshop integration: share and obtain custom scenarios and settings Diplomacy editor: model diplomatic relations between different country groups at once Terrain map: visualize the impact of terrain at each location Treaties between players are now free but require mutual acceptance Rebellions are now disabled by default

  • Update 2.0 - 24 April 2023

    Ideologies: Countries can now adjust their government type. Each ideology consists of two perks whose magnitude you can adjust, and a final effect that varies depending on the magnitude specified in the former. The ideology and the magnitude of the perks you chose will determine the political freedom in your country. Democracies can win the sympathy of other free countries and improve their diplomatic relationship when opposing authoritarian regimes with little political freedom, even as an aggressor. Optionally customise an emblem to use on your flag when you change your country's ideology. These emblems are unlocked as you earn score points or influence coins. Rebellions: After taking control of a country, there is a possibility that local rebels will rise up to restore their former country. The risk depends on many factors, such as the GDP per capita of the region and the type of gov…

  • Minor update - 25 December 2022

    Games can now be continued after victory or defeat, and from any point during replays Multiple research final projects of the same type can now be used in batch Capital cities are now visible on the map Added descriptions to custom settings

  • Minor update - 17 October 2022

    -Country data and player's country can now be changed during a custom game. -Chat is now available for private multiplayer games. -Multiplayer: the starting army size has been reduced for the strongest countries and the starting money has been doubled for all players. -Added settings to customize the colors of all countries on the base map at once.

  • Custom multiplayer - 31 August 2022

    Custom and private multiplayer games are now available. Use an invite code to share and join specific games, or even watch games in progress as a spectator. Battle speed and unit stats are now affected by the relief and terrain where combat takes place. The cost of diplomatic actions is now more accurately adapted to the situation of each country. New diplomatic action that uses research points instead of money. After using the attack command, draw a region on the map to ensure that only that part is annexed by your troops.

  • New base map and customizations - 20 June 2022

    New map that shows each country in a different color. Map style is now fully customizable. Many gameplay settings can now be adjusted for custom games through the options menu. The country window can now be minimized in order to hide it while keeping the selection. There is now a short delay at the beginning before the AIs start attacking, and the initial money has been increased. This should level the field a bit for the weaker countries and give them a better chance of surviving. Defenders in a battle now have a combat bonus. Maintenance cost of troops is now increased the further they are from base and depeding on the country, terrain and relief they are located at the time. This will also give automatic paths a much stronger preference for travel by sea than by other non-allied countries. AIs will now honor a truce for a few years after signing a peace or alliance treaty.

  • Custom games and gameplay improvements - 28 April 2022

    New game mode in which the victory condition and the initial resources of the countries can be customized. It's also possible to play as none and watch simulations with custom data. There is no time restriction in this mode so saving is manual and loading is instant without replay. AIs are now less reckless and are more likely to annex nearby territories. Nuclear weapon and geographic random events effects have been increased and now AIs may retaliate with nukes if they are bombed or invaded. Urban planning and economic stimulus now also grant a portion of economy and population respectively, and their effect drains resources from the rest of the world. Combat with militias now damages the surrounding territory. Demographic and economic growth will now slow down progressively to prevent resources from ramping up too high in very long games. Minimum number of players for multiplayer is n…

  • Update - 17 April 2022

    I have uploaded a new update that should fix most of the reported crashes. In addition I made some tweaks to the gameplay: The cost of the diplomatic actions is now cheaper and much less exponential for weaker countries. Some balancing to the research bonuses. AIs won't attack blindly trying to recover lost territories and will be better at recruiting new units. However this changes will break previous saved games, so if you want to finish a game you can go back to the previous build through the Steam betas menu.

Patch notes and updates

S.noRelease datePatch nameGID number
111 September 2025Update 3.41810503566411044
211 June 2025Update 3.31802261838697153
311 September 2024Minor update6250522009508405402
426 November 2023Minor update5382426458986828670
531 August 2023Minor update5141476355655920604
625 December 2022Minor update5000716037453046348
717 October 2022Minor update6402455182518271424
817 April 2022Update5493837466489366457

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