SPSTEAMPULSELIVE ANALYTICS
INTO EVIL

INTO EVIL Steam metadata

Mind's Eye Games | Nov 7, 2025 | game

Released

0players observed · 3 October 2026 - 18:16:32 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak38
  • Units sold (VGI)3,125
  • Revenue (VGI)$29,274
  • Review score93% positive

INTO EVIL metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak38
  • Units sold (VGI)3,125
  • Revenue (VGI)$29,274
  • Review score93% positive
  • Total reviews112
  • Release dateNov 7, 2025
  • DeveloperMind's Eye Games
  • PublisherMind's Eye Games

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Mind's Eye GamesPublisher: Mind's Eye Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

INTO EVIL Steam metadata

INTO EVIL metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1893440/metadata
Steam Storehttps://store.steampowered.com/app/1893440/
Steam Communityhttps://steamcommunity.com/app/1893440
PCGamingWiki search
IGDB searchSearch IGDB for INTO EVIL

Reviews, pricing, and metadata

Review summary

Very Positive

93% positive, 104 positive, 8 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

15

Platform releases
  • Steam 7 November 2025

Latest Steam announcements

  • INTO EVIL Update 1.6ea - The Grand Illuminata Update - 3 July 2026

    Greetings from the depths, o delvers!I return with another update - this time, a lighting overhaul that makes the dark and dreadful dungeons all the more terrifying.Behold!There are two main changes:Many objects in the game now properly have normal maps, allowing directional light sources to function properly (instead of just on the floor, which is how it previously worked)Metallic objects are now consistently shiny throughout the gameI hope you like the changes! Here are the full patch notes:Key changesThe lighting overhaul is now complete! Every object in the game has had its visual appearance reworked to reflect directional lighting, causing everything to look better and more cohesive. I hope you enjoy the new experience!Steam Deck is now locked to “Medium” quality, making it easier to have a smooth play experience across desktop and Steam Deck.The slowdown of vigor recovery while bl…

  • INTO EVIL Update 1.5ea - The Furious Fling Update - 29 May 2026

    Salutations from the dungeons, o delvers!Once again, I bring you a fresh content update for INTO EVIL! This one spices up ranged combat quite a bit!Visual ChangesAll worn equipment sprites now have normal maps, making them appear much more cohesive with their environment. (Stay tuned for further improvements to lighting in a future update!)Ranged Combat ChangesSeveral new weapons have been added that can be thrown at foes: Hatchets, Javelins, Discus Shields, and Tridents!Weapons can now receive the “Hurling” modifier, which allows them to be thrown.Ranged weapons can now drop with a mod that makes their projectiles home towards targets.The Aim spell now makes affected projectiles home in on targets.Ranged or thrown weapons can now drop with a mod that makes launched reusable projectiles automatically return to you. (This can hit enemies from behind if used precisely!)Other ChangesThe Ha…

  • INTO EVIL Update 1.4ea - The Iron Bulwark Update - 1 May 2026

    Greetings once again, dungeon delvers! It is indeed time for another content update to be released! Last time, spells and arcana expanded dramatically. This time, the update focuses on two comparatively mundane (but quite important) areas: shields, and the HUD! These have been the source of most remaining player pain points: shields felt underwhelming, and the HUD still had problems (I'm looking at you, "torch info obscuring the screen in a fight"!) Sound familiar? Well then, feast thine eyes:Combat ChangesShields are now more effective at guarding against many attacks, and are more resilient against strong blows..When you attack after blocking with a shield, you now lunge forward (as if you had dodged or been running) in order to better take advantage of the enemy’s recoiling.Shields now have a brief moment of “strong” guarding when you start to block. Intercepting blows in this moment…

  • INTO EVIL Update 1.3ea - The Rewritten Mind Update - 28 March 2026

    Hello again, dungeon delvers!It's been a while, hasn't it? 😅 This update has taken a lot longer than expected (with good reason - read on!). However - at last - I am happy to report that the next content update is finally out!What could possibly have taken so long? I'm glad you asked! Here are the patch notes:Key ChangesA new device can be discovered in the halls of the Inverted Tower - a Thoughtscribe Engine! This fell contraption can take your magical items, and - at the cost of a soul point - transfer the corresponding spell into your mind, granting you the ability to cast that spell permanently!This process can also be used to further empower your known spells (should you bear a source of sufficient power). Thus if you already know, say, the Firebolt spell, if you hold a scroll of Firebolt II (or III) you can consume them to level up your mastery Firebolt by one tier! Magic Changes…

  • INTO EVIL Update 1.2ea - The Shattering Blow Update - 16 January 2026

    Once more take heed, dungeon delvers! I am happy to report that the second content update for INTO EVIL is now out! It's main addition (as previously mentioned) is: Mighty Weapons!These giant implements of death are difficult to use, but can crush through deadly foes with overwhelming force. But that is not all - read on for the patch notes!Key Changes:“Mighty” weapons have been added to the game! These exceptionally large armaments require a free hand to wield properly (or supernaturally great strength to wield one-handed) but are tremendously powerful.Another new character- the Barbarian - is now unlocked when you defeat a run. She is a powerful warrior who begins with a greataxe, and can wield mighty weapons with one hand. Unfortunately, she cannot read! Combat ChangesSome enemies now wield mighty weapons against you (or have their existing weapons adjusted to have updated movesets).…

  • INTO EVIL Update 1.1ea - The Deadly Dance Update - 5 December 2025

    Hello again, dungeon delvers! I am happy to report that the first content update for INTO EVIL is now out! It's main addition (as previously mentioned) is: Dual Wielding!But that is far from all - I have tried to scour all of your immediate feedback and address as much of it as I possibly could (making these patch notes huge). There are UX improvements, changes to lock-on, to multiplayer, tons of bugfixes and tweaks, rebalancing, and more! Key ChangesDual wielding has been added to the game! If you hold compatible items of the same “class” in both hands, attacking with the left hand item will incorporate the right hand weapon in its attack combo. This can slay foes swiftly, but is risky - such attacks tend to consume vigor, be slower, or otherwise open you up for counterattack if used recklessly.A new character - the Rogue - is now unlocked when you defeat a run. She is nimble, quick, a…

  • A week out! And what's next... - 15 November 2025

    Hello brave souls! The game has been out for a week, and it seems most people are having a good (albeit difficult) time!Amongst the reactions, I have definitely been hearing a number of common pain points and bugs (and requests for more content from those who have been able to beat the current final boss). Fret not, I'm already hard at work... which brings me to the point: INTO EVIL is going to have monthly content updates!The first one, coming early December will be The Deadly Dance Update. It will add:Fixes for the most common and critical issues plaguing players! (Better lock-on! Toggle detailed item overviews, preventing them from obscuring combat! Resurrect allies in multiplayer with a Vitae Ampoule! Color-blind and other accessibility options! And more!)Unleash your warrior skill with Dual Wielding! (When you have similar weapons in each hand, the left hand's attack combo will bec…

  • Quick Hotfix - 1.01ea - 8 November 2025

    Addressing some small issues players have reported! Fixed not claiming Soul Essence by long-pressing E (on mouse and keyboard). Enabled advancing boss dialog by pressing the Spacebar (on mouse and keyboard). The spear-wielding knight in the Prologue has been replaced by a crossbowman. The Vitae Ampoule he carried has been moved to a new, nearby chest. Additionally, I want to reiterate that the game has accidentally fully launched when it is supposed to still be in Early Access! 🤦‍♂️ If you are reading this and want to hold off/have accidentally bought the game expecting it to be the final 1.0, feel free to refund it and wait until later! I'm trying to sort this out with Steam via a support ticket but IDK if that will work :/

  • INTO EVIL Update 1.0ea - Beyond Torment - 7 November 2025

    INTO EVIL is now available in Early Access! I sincerely hope the game lives up to your expectations.This has been a long time coming - I've been working on INTO EVIL for nearly 4 years now (and some of you have been playing a pre-release version for years at this point). To everyone who has been following the game, giving feedback and reporting bugs on the Discord or in the Steam forums - THANK YOU!Anyway, enough of that - let's talk about the changes actually in this big Early Access update!Key changes:The entire "Prison" region of the game is now accessible. Perhaps you might be able to defeat its terrible chief warden...The demo now only contains the Prologue and the first level of the Prison.The demo now shares a save file with the full game, so if you decide to purchase the game after playing the demo you will retain all your progress! (Unfortunately, this means old demo saves will…

  • INTO EVIL - Multiplayer Playtest - 30 April 2025

    Greetings, Unfortunate Souls! We hope you are ready, as the doors of the Inverted Tower are opening on May 2nd for the MULTIPLAYER Playtest of INTO EVIL! Just visit the gamepage as subscribe. The playtest will last for TWO WHOLE WEEKENDS until May 12th, allowing plenty of time to sink your teeth into the flesh and share your opinion on the matter. Grab your not-so-unfortunate allies and brave down the bottomless abyss. The horrors, pain, and treachery are waiting for you in the depths. Can you hear them calling? Don’t have any friends to betray? Find your fellow adventures on the CR Discord or Community Center. Have an opinion to share? Use our handy Google Form or Discord and get mentioned inside the game itself. Only souls who submit the feedback will be eternalized. Good luck everyone! We hope you’ll survive.

  • INTO EVIL - Inspiration Behind the Game - 12 February 2025

    Greetings, Unfortunate Souls! You have been summoned for the first full-fledged devlog, dedicated to everything going on behind the scenes. Today I wanted to share information about the process, experience, and inspirations that led to the creation of INTO EVIL just the way it is. In the beginning, there was a game. I have always been a huge Souls series nerd and have been playing all of them: from Demon’s Souls to Elden Ring. It was a big inspiration for the control scheme and general level of difficulty (by which I mean ‘punishing, but fair’). Demon’s Souls has always been just one brick of inspiration. I was always keen on creating the game which had everything that I loved about ARPGs, while getting rid of everything else that I did not. Teleglitch — a roguelike top-down shooter with retro pixel graphics, — can be considered to be the main source of inspiration for INTO EVIL. This g…

  • INTO EVIL - Versus Mode, OTK Festival - 4 December 2024

    Beware and Behold, Unfortunate Souls! We summon you once more because INTO EVIL just took part in the OTK Winter Expo 2024! To celebrate the showcase, we are inviting you to watch the brand-new trailer: If you thought we would stop here, you are wrong. We have prepared the second major Demo update. The main feature that we are adding is a chance for you to backstab your best friend in the PvP arena. The Versus Mode was forged in the abyssal depth of T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷͝ and will unlock after defeating the Prologue. Read further to study all the changes in more detail, OR, just dive right into the game and experience them firsthand! Key changes: Steam Remote Play-based co-op is now more seamless and part of the in-game experience. Added The Arena, accessible after defeating the Prologue. You can now enable Full Split-Screen if you do not…

  • INTO EVIL - Updated Demo and partnership with CRITICAL REFLEX - 27 August 2024

    Beware and Behold, Unfortunate Souls! It’s been a long time since the last update, but news has finally emerged from the abyssal depths of the dungeon. It's high time to announce that INTO EVIL, the megadungeon you are still not ready for, is joining the CRITICAL REFLEX family! Together we’ll deliver the most intense and brutal experience to anyone daring to face the dangers of the underworld. In INTO EVIL, it’s T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝, not the Tower of Babel you need to worry about, as such we have localized the demo into the following languages: English French German Italian Japanese Korean Polish Portuguese Russian Simplified Chinese Spanish Traditional Chinese Ukrainian We recognise it’s been a long time since the last update, so we’ve made sure to make it worth your while by making this one the biggest yet. Beyond adding localisation…

  • Update 0.8c - The Halls of Hatred Update (Part 2) - is Now Live! - 6 April 2024

    Welcome back - have a fresh update! This one has taken a bit, but I promise the wait has been worth it! Key changes: The Inverted Tower's depths are now much more interesting! (No spoilers!) The guaranteed "first dungeon" is now different. Dungeon changes: Many more dungeon pieces fit together, resulting in less predictable and denser-feeling layouts. Chests no longer trap characters/effects that are not supposed to be in them In the second level of the Prison, the exit should much more reliably be far away from the start. Stabbing attacks, projectiles, and similarly less-physical objects can pass through iron bars/grates and other "porous" obstacles. Enemies take advantage of this. Bonfires in the dungeon now emit more light. Enemies now path around tables. Doors no longer open to a full 90 degrees, making things become trapped by them less frequently. Knight-Wardens now hold Pikes les…

  • Update 0.8b - The Halls of Hatred Update (Part 1.5) - is Now Live! - 19 February 2024

    Tiny update here! I was just traveling for a couple weeks, and noticed some bugs while away that I wanted to fix! (And some tweaks to the lighting stuff were suggested, which I have now incorporated! Key changes: Some lighting bugs have been fixed, and overall lighting quality has been further enhanced. The buttons for Invocations and Carried Items have been swapped on gamepad (making the layout closer to Dark Souls, and more aligned with the HUD). Demon packs in the second level are slightly less numerous. The Priest of Bones now has less health. Fixed a teleportation bug with certain boss arenas. It is now harder to get stuck behind objects in the dungeon. Animation rate changes (such as from becoming chilled) now better react to mid-animation adjustments Please let me know if you run into any problems at all!

  • Update 0.8a - The Halls of Hatred Update (Part 1) - is Now Live! - 29 January 2024

    Greetings, dungeon delvers! With Steam Next Fest on the horizon, here's a massive polish update to make your Descents even more sinister! Key changes: Many things look significantly better. Many dungeon rooms have been revised. The boss fights on the first floor of the Prison have been revamped and made harder. Non-Spoiler Changes: Lighting quality now gracefully degrades as game quality is lowered. (Medium is now more performant on Steam Deck.) Added bloom to the game. The game now applies a dithered noise effect to the rendered game view. (This can be disabled in the graphics options if desired.) There are now several options to adjust how responsive the game camera is, reducing motion sickness in sensitive players. Bosses should now be prevented from being flung out of their arenas due to physics bugs. Initial audio volume is a bit less loud. Torches are a tiny bit brighter and less…

  • Update 0.7c - The Glow-Up Update - is Now Live! - 4 January 2024

    Tiny update here! In preparation for the much bigger update that's coming, I added some fancy new lighting techniques in INTO EVIL! Feast thine eyes: I wanted to get this update out to make sure players could report any issues before the next update lands. Specifically, there's a slight chance this might cause performance issues on low-end devices - as such, the Quality setting in the options menu will actually impact certain things about lighting quality now. Please let me know if you run into any problems at all!

  • Update 0.7b - The (Even More) Hordes of Hell Update - is Now Live! - 31 December 2023

    Key changes: Prepare thyself for even more demonic foes Ranged combat has been revised (see below) Enemy changes Three more terrifying fiends have been added to the depths: the Skinless Walker, Doomringer, and Ignifex Cruciform Thralls now sometimes scream when charging you The Priest of Blood's boss arena now contains foul, mysterious eggs... Gums can now shove their bulk backwards, knocking away players at their rear Greaselings now spread fire to nearby creatures and objects while burning Various other minor tweaks to enemy difficulty Ranged combat changes You can now find more ranged weapons: shortbows, longbows, and greatbows Bolts are now Arrows, and are used by both crossbows and regular bows Arrows have a high chance to persist after being fired, allowing you to pick them up again Projectiles now fire with different speed/duration multipliers from different weapons Crossbows now…

  • Update 0.7a - The Hordes of Hell Update - is Now Live! - 24 November 2023

    Enemy changes Beware: 9 new devilish enemies have been added to the game. Tower Shield Guards now have an additional weapon, better AI, and are more "active" The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force) Flesh cultists should no longer stand around idle when no more frontline allies remain to engage with the player All demons now have darkvision. Other changes The "close" prompt for popup tutorials now moves a bit to help players see it Status icons are always shown if the user has a temporary/expiring one, making it easier to track their status All items with imbued spells now show a more fleshed-out description of the spell they cast Fixed a bug where dying in the character select hub soft-locked the player Recharge and charge times of various spells have been tweaked for better balance. You now move more slowly while "hol…

  • Update 0.6a - The Arcanum Obscura Update - is Now Live! - 23 October 2023

    Key changes: Magic and spells have been revised and expanded (see below) The HUD has been revised and expanded (see below) All playable characters and NPCs have updated portraits (and their in-game appearance has been updated to match) The Barbarian and the Rogue have been removed from the game - they will return as part of the Mighty Weapons and Dual Wielding content updates after the Early Access launch (respectively) Magic changes Pyromancy has been revised and contains 6 spells: Firebolt, Fireball, Ignition, Bonfire, Fireforge, and Mantle of Fire Cryomancy has been revised and contains 6 spells: Snap Freeze, Winterchill, Iceshatter Mine, Blizzard, Frozen Needles, and Mantle of Frost Tempestry has been revised and contains 6 spells: Step of the Wind, Static Spark, Lightning Bolt, Wind Blast, Sparkdash, and Thunderstorm Divination has been revised and contains 6 spells: Starlight, Sta…

Patch notes and updates

S.noRelease datePatch nameGID number
18 November 2025Quick Hotfix - 1.01ea1815580768312597
219 February 2024Update 0.8b - The Halls of Hatred Update (Part 1.5) - is Now Live!8033928544507687394
34 January 2024Update 0.7c - The Glow-Up Update - is Now Live!5410576585179199464
416 September 2023Update 0.4.5a - The Cog and The Wheel Update - is Now Live!5480373588791281662

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1893440
Live current players0
SteamPulse tracked peak38
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 7, 2025
DeveloperMind's Eye Games
PublisherMind's Eye Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent93%
Positive reviews104
Negative reviews8
Total reviews112
Steam recommendations106
Achievements15
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1893440/

Short description

Hotline Miami x Dark Souls. Greatswords, demons, miniguns; up to 4 players. You are not prepared.

About this game

STEEL THYSELF, AND DESCEND! The servants of T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ venture forth each night, dragging the meek and fearful from their homes down into the Tower's abyssal depths, never to return. It is up to you to brave the dangers beneath the earth. Up to you to slay those behind the horror. To descend ever deeper... INTO EVIL. More than just bundles of stats, every item in INTO EVIL is unique and actually changes the way you play. Unique movesets: Swords parry, axes cleave, lanterns still shine when stowed - every item has two moves (and often hidden secrets!) Enchantments and Curses: Find items imbued with dark magic that radically changes their properties! Infused spells, elemental affinities, mutations, and more - expect the unexpected. Abilities, not stats: No "+2% fire resist" here - rather than small stat increments, weapons and armor unlock new abilities and powers to face your enemies with. The adventure that awaits you is deadly and unpredictable - no matter how many times you face it. Unexpected dangers: The dungeons of the T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ are labyrinthine and cursed, changing their layout each time you attempt to brave them. Meaningful choices: Not only are items powerful, they are scarce and you can only take what you can carry. Foes, traps, and hazards shift each time you die - but your choices will shape each Descent as well. Die, die again: INTO EVIL is difficult - every enemy is a significant threat and cannot be taken lightly. You will need to learn to adapt to the dangers that confront you, or you will perish brutally. Descend into a world gone mad - devils and death, torture and madness await. Face the Hordes of Hell: Demons infest the dungeons of INTO EVIL, wielding terrible supernatural powers. You will need every ounce of skill and courage you can muster in order to survive. Heroes turned betrayers: The T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ has been taken over by former heroes who now side with evil. What caused this turn? What dark purpose possesses them? Dark secrets await: Learn th…

Supported languages

English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Ukrainian, Japanese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
67Camera Comfort
68Custom Volume Controls
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Medo Nudez
steam germany18Drastische Gewalt
igrs18Kekerasan Horor Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

INTO EVIL's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

INTO EVIL's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records INTO EVIL at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$14.99$14.99No discountSteam Store

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2958,4203 October 2026 - 21:30:01 UTC1,818,3689,826,471Valve
Dota 2655,1083 October 2026 - 21:30:01 UTC1,291,3282,758,031Valve
WARDOGS256,4763 October 2026 - 21:06:42 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS175,7163 October 2026 - 21:30:01 UTC3,236,0272,744,193PUBG Corporation
Rust157,8503 October 2026 - 19:37:18 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Delta Force123,0773 October 2026 - 13:27:22 UTC246,418192,933Team Jade
Apex Legends™112,6873 October 2026 - 18:31:47 UTC624,4731,047,228Respawn
Team Fortress 2100,3383 October 2026 - 20:40:46 UTC253,2251,230,475Valve
Aniimo95,2893 October 2026 - 13:12:21 UTC140,219Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege87,2063 October 2026 - 21:24:10 UTC200,4761,547,383Ubisoft Montreal
Marvel Rivals77,1953 October 2026 - 21:03:33 UTC642,333409,518NetEase Games

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS175,7163 October 2026 - 21:30:01 UTC3,236,0272,744,193PUBG Corporation
Rust157,8503 October 2026 - 19:37:18 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Delta Force123,0773 October 2026 - 13:27:22 UTC246,418192,933Team Jade
Apex Legends™112,6873 October 2026 - 18:31:47 UTC624,4731,047,228Respawn
Aniimo95,2893 October 2026 - 13:12:21 UTC140,219Not availablePawprint Studio
Grand Theft Auto V Enhanced70,1743 October 2026 - 16:04:29 UTC161,805217,159Rockstar North
Baldur's Gate 361,0383 October 2026 - 21:15:07 UTC875,343836,282Larian Studios
Grand Theft Auto V Legacy59,2683 October 2026 - 11:14:27 UTC360,7612,058,145Rockstar North
Palworld52,1873 October 2026 - 21:28:24 UTC2,101,535451,088Pocketpair
VRChat51,0723 October 2026 - 21:19:58 UTC74,217261,953VRChat Inc.
DayZ45,7033 October 2026 - 21:29:06 UTC78,739460,377Bohemia Interactive

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS256,4763 October 2026 - 21:06:42 UTC399,748Not availableBULKHEAD
Bongo Cat160,9313 October 2026 - 21:29:01 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust157,8503 October 2026 - 19:37:18 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Project Zomboid73,0413 October 2026 - 19:59:57 UTC122,811467,999The Indie Stone
Geometry Dash59,4223 October 2026 - 16:03:49 UTC108,707590,977RobTop Games
TBH: Task Bar Hero58,8043 October 2026 - 21:03:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine53,4323 October 2026 - 21:27:54 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,1873 October 2026 - 21:28:24 UTC2,101,535451,088Pocketpair
Euro Truck Simulator 251,3563 October 2026 - 15:58:21 UTC73,289940,058SCS Software
Stardew Valley50,5353 October 2026 - 20:43:09 UTC236,6141,016,067ConcernedApe
Slay the Spire 249,6593 October 2026 - 21:24:36 UTC574,638199,438Mega Crit

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Rust157,8503 October 2026 - 19:37:18 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
The Witcher 3: Wild Hunt97,1203 October 2026 - 21:08:23 UTC123,359877,306CD PROJEKT RED
Aniimo95,2893 October 2026 - 13:12:21 UTC140,219Not availablePawprint Studio
Project Zomboid73,0413 October 2026 - 19:59:57 UTC122,811467,999The Indie Stone
Warframe67,0513 October 2026 - 19:56:36 UTC181,509676,031Digital Extremes
Baldur's Gate 361,0383 October 2026 - 21:15:07 UTC875,343836,282Larian Studios
TBH: Task Bar Hero58,8043 October 2026 - 21:03:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld52,1873 October 2026 - 21:28:24 UTC2,101,535451,088Pocketpair
Stardew Valley50,5353 October 2026 - 20:43:09 UTC236,6141,016,067ConcernedApe
Arena Breakout: Infinite43,4883 October 2026 - 18:55:43 UTC65,94478,112Morefun Studios
Cyberpunk 207740,0973 October 2026 - 21:27:58 UTC830,387932,948CD PROJEKT RED

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS256,4763 October 2026 - 21:06:42 UTC399,748Not availableBULKHEAD
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Project Zomboid73,0413 October 2026 - 19:59:57 UTC122,811467,999The Indie Stone
Palworld52,1873 October 2026 - 21:28:24 UTC2,101,535451,088Pocketpair
VRChat51,0723 October 2026 - 21:19:58 UTC74,217261,953VRChat Inc.
Slay the Spire 249,6593 October 2026 - 21:24:36 UTC574,638199,438Mega Crit
Path of Exile 234,4053 October 2026 - 20:40:51 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds29,1973 October 2026 - 20:21:03 UTC39,10324,686Jagex Ltd
BeamNG.drive28,0103 October 2026 - 16:01:03 UTC44,232392,944BeamNG
R.E.P.O.27,6463 October 2026 - 21:03:47 UTC266,908420,693semiwork
The Isle25,2503 October 2026 - 15:58:50 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended23,3593 October 2026 - 19:37:49 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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