VRM Posing Desktop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players45 · 25 September 2026 - 00:37:39 UTC
- SteamPulse tracked peak89
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews195
- Release dateFeb 27, 2022
- DeveloperELVNEKO
- PublisherELVNEKO
Genres: Indie, Design & Illustration, Photo Editing, Utilities
Company pages: Developer: ELVNEKOPublisher: ELVNEKO
VRM Posing Desktop Steam news
VRM Posing Desktop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Thanks for 20000+ lifetime users!! - 6 July 2025
I really appreciate you all for using my app.For the past three years since launch, I've been running this app quietly, without any budget for ads. When I first released this app, I never imagined that so many people would pick it up on Steam. I'm truly surprised.I will continue working on new software to help with your creative works, and of course, I'm going to keep improving this app as well. Specifically, I wanna actively keep up with the latest versions of UniVRM.New Logo and IconI recently redesigned my app's logo and icon,focusing more on improving its visibility.You can download logo data from this link.https://drive.google.com/drive/folders/1ziKBh__VUmBWz_efdymrT8Xl7mR3um7q?usp=sharingAlso, for a long time I didn't know that Steam had a feature called Developer Home Page.Recently I made my own page.If you are interested in following my page I would appreciate it.https://store.s…
- My wife was diagnosed with breast cancer, so I had to take a break for a while. - 19 April 2025
Thanks for using my app. Last year, my wife was diagnosed with breast cancer, so, I had to take a break from my indie development. Thankfully, her surgery and follow-up treatment went well, so now I can spend my full time for my indiedev. What’s coming next for VRM Posing Desktop I'll keep actively following any updates to the VRM format going forward. If you’re interested in the release history or upcoming updates, feel free to check out the link below. https://elvneko.notion.site/11337098773e464d95d6d0fd06bea85e?v=751cd57509704b3d834d02774f878701&pvs=4 Next update plan remaking HUD(user interface) to easy to understand making official document change pose json type from Unity HumanPose Class for flexible pose saving Quick notice I changed my business name to ElvNeko, because I wanted to switch my mindset. "Neko" means "cat" in Japanese. My previous brand names often made people think…
- [Version 4.0.8] vrm 1.0 support - 31 August 2023
vrm 1.0 support I updated VRoid SDK to v0.3.0 and UniVRM to 0.113.0. And so, now VRM Posing Desktop can import vrm1.0. Changes due to the UniVRM10 impact Due to MToon10 specifications, shadow color and appearance may differ from MToon when importing Series 0 models. Related UniVRM issues. * ShadeColor is not multiplying in MToon10 https://github.com/vrm-c/UniVRM/issues/2037 * In VRM 1.0, I would like the influence from light sources to be the same level as the old Shader (VRM/MToon). https://github.com/vrm-c/UniVRM/issues/2147 Other changes compared to version 4.0.7 include * Deleted the ability to limit the wind function's area of influence to hair only. * When using the Save Camera Transform or Save Scene functions in previous versions, characters and Props will be flipped 180 degrees. I apologize for the inconvenience, but please re-save the scene or camera with the new version. Upda…
- [Version4.0.5] HDRI(360° Background) / Root Transform option for VMC protocol - 26 June 2023
Version 4.0.5 HDRI(360° Background) A sphere has been installed that can display 360° images in the scene. hdr files can be imported. Please use the background image panel to switch between fixed and 360° images. The anime style HDRI backgrounds in the presets were purchased from the Unity Asset Store. Root Transform option for VMC protocol Added a check box to the VMC protocol menu asking if Root Transform information should be sent. Future updates V4.0.6: vrm1.0 v4.0.7: Look At IK / Search filter for favorite data v4.0.8: Receive VMC protocol You can check more details from my updates list. https://evelyngamedev.notion.site/11337098773e464d95d6d0fd06bea85e?v=0730ec2c3c4e432fb9647e8495470641&pvs=4 I hope that my app helps your creative works.
- v4.0.2 | IK bugfix | Mirror IK | Parallel movement of IK - 31 May 2023
Version4.0.2 IK bugfix Fixed body twisting when a character's hip bone is rotated. Mirror IK Parallel movement of IK Next Updates Supporting vrm1.0 and Update VRoid SDK. Future Updates * Look At IK * 360° Background(HDRI) * Adding Building-related Props * Recieve VMC protocol etc. My Update Schedule Link is here. https://www.notion.so/evelyngamedev/11337098773e464d95d6d0fd06bea85e?v=0730ec2c3c4e432fb9647e8495470641&pvs=4 I hope that my app helps your creative works.
- Version3.5.5: High-quality post-effects - 20 March 2023
Version3.5.5 I have received many questions about the temporary removal of the "Depth Of Field" when implementing the Save Scene feature. Therefore, I improved the quality of the post-effects prior to the implementation of the save scene function. High-quality post-effects Below is an example of a modified post effect. Bloom Lens Dirt Pixelate Other change Also, the FOV value is now saved in the Favorite Save function of the Camera Transform. Future change I continue to work on the implementation of saving scenes. I hope this helps you in your creative activities in some small way.
- [Version3.5.3] Aspect Ratio Check for screenshots - 2 March 2023
Version3.5.3 Added the ability to check the aspect ratio of a screenshot instead of a deleted preview function. (Resolution is not reproduced) I'm tired today. Have a good day.
- Transparent Ground for Shadow etc. - 23 February 2023
Shadow Function Added transparent ground that can project a shadow with respect to Y-coordinate 0. Changing the color tint or transparency to the shadow changes the parameters of the transparent ground material. They do not interfere with the shadows reflected in the Props. Also, it cannot be used in conjunction with Point Light in Props. If you know of a transparency shader that can also render shadows from Point Light, I would appreciate it if you could let me know. Shadow from Point Light Create shadows with Point Light. The shadows of Point Light are now projected on objects placed with Props. As mentioned above, this is not compatible with the transparent ground shader for shadows, so please turn off the shadow function when using Point Light. Other Changes Pose registration to shortcut keys to Shift+1~9,A~Z Switching background operation etc. The update schedule can be found here.…
- [Version3.4.8] Various changes to the Props System - 13 February 2023
Version 3.4.8 Thanks for using my app!! To implement the save scene feature, I first restructured the code about Props. In addition to just refactoring the code, I have also implemented the following additional features Separation of Props selection and property operations Undo and Redo of Transform Gizmo Transform editing when UI is hidden Replace Props function Ability to hide Props blendshape slider for props(fbx/glb) etc. Upcoming updates Upcoming updates Next I plan to implement scene saving (restoration of characters and props). Due to the Notion account transfer, the URL for the update schedule has changed. https://evelyngamedev.notion.site/11337098773e464d95d6d0fd06bea85e?v=0730ec2c3c4e432fb9647e8495470641 I wish you nothing but the best🙇
- [Version 3.3.4] Resolved an issue causing some users to crash - 3 September 2022
I removed the cause of the crash by having the user who was experiencing the crash check it out. I had a very hard time because the crash did not occur in my environment, but I suspected that the performance improvement efforts made in version 3.3.2 had some negative impact. So I reverted the source code to version 3.3.1 and implemented the "Unity animation clip export function" and "preset character changes" again. I have already confirmed that it works correctly with the help of users who actually experience crashes. It was a very hard work weekend. Hope you have a good weekend.
- [Version3.3.2] Export Animation Clip of Unity etc. - 2 September 2022
Version3.3.2 Adding the QuQu_Peke model to character presets I added a high-quality preset character. Thanks to the author QuQu. They are available in the UnityAssetStore and can be purchased from the link below if you want to use them in your project. https://assetstore.unity.com/packages/3d/characters/humanoids/humans/ququ-peke-216646?aid=1011liAjm Exporting pose data as Animation Clip of Unity Saving Unity animation clips is very easy on UnityEditor, but getting them to work on the built application was very hard work. Performance Improvements - Step 1 I would like to continue our efforts to improve performance. Turn off Unity's automatic physics simulation A single script is now responsible for managing the processing performed at each frame. ↓The next Update schedule is here. https://evelyngamedev.notion.site/5bb7e50c57564d66ba72eca8aa9dc6f9?v=3e6aac0ab4ce4394bea23f903a937fe0
- [Version3.3.1] Saving Blendshapes / Saving Camera position / IK elbows & knees - 28 August 2022
Version 3.3.1 Saving BlendShapes Added the ability to save shape key settings set on the 3D model. Since shape keys vary from 3D modeler to 3D modeler and are not common to all 3D models, the button is disabled if the key does not exist. Saving Camera Position Position and rotation can now be saved and applied from the Transform information of the main camera. IK for elbows and knees other small updates When post-effects are enabled, a button to restore default values is now displayed. Ability to change to any window size Disabling the shortcut key for moving the camera position when the Ctrl key is pressed Thank you for using our app and spreading the word. I do not use any advertising or any other marketing measures for this application. I'm very grateful for the word-of-mouth spread of my app.
- [Version3.2.9] Shortcut key to change pose / Easy Access to Downloaded Workshop - 18 August 2022
Version3.2.9 Since it has been some time since the last update, we have added various functions this time. Listing of downloaded workshop pose data in the Pose Selection Panel Downloaded pose data can now be applied without using the Workshop Browser. The liability has also been improved considerably. Shortcut key to change posture Only Windows can switch postures even when the application is inactive. On Mac, you can use shortcuts to switch poses only when the app is in the active state. Other minor corrections Fixed a crash problem when switching to another application and returning to it while displaying the file load/save dialog. Improved the logic of moving the position of the lower left panel. Chinese and Spanish language support. Post-effects reorganization.
- [Version3.2.8] RGBA sliders for Effect Props / Post-Effects of Unity Default - 2 August 2022
Version3.2.8 Color Change function of Effect Props Effect Props color change enabled. Adding more Post Processing Bloom Produces fringes of light extending from the borders of bright areas of the image, creating the effect of an overflow of very bright light when the camera, or the eye, captures the scene. Grain Small particles of film coarsen the image and make it appear unprocessed. Vignette Darkens the edges of the image and lightens the center of the image. AmbientOcclusion Darkens creases, holes, intersections, and surfaces that are close to each other. ChromaticAberration Real world phenomena produced by the camera lens not converging all colors to a single point. ColorGrading Changes and modifications to color and brightness.
- [Version3.2.6] Updating various presets / Look At Camera / Upgrade Vroid SDK - 25 July 2022
Version3.2.6 I updated many things in this update. Adding 150+ pose presets I'm going to add pose presets regularly. Picture background presets for Vtubers I replaced the previous background preset because it was not good. Thanks to the site for providing great free materials. https://sozaino.site/ Effect Style Props that can be rendered in Transparent PNG Added support for background transparency. Upgrade VroidSDK to v0.1.1 The initialization process seems to have been updated. Perhaps this will solve the problem for some of you. Look At Camera Added the ability for the eye to follow the camera at all times.
- [Version3.2.5] BlendShapeProxy with VMC Protocol - 19 July 2022
Added the ability to select whether or not to synchronize BlendShapeProxy values when linking external apps. The VMC protocol modal now looks like this.
- [Version3.2.4] Building Props / Random image background from Unsplash - 18 July 2022
Building Props I added Props about the building. Since presets for props can cause app size bloat, I only added low-poly ones this time. In the future, I plan to add DLC to expand presets by theme, such as schools and offices. Random image background from Unsplash I implemented a function to get a random image from Unsplash and set it as the background image.
- [Version3.2.3] UI redesign / Bug fixes in applying favorite poses - 15 July 2022
UI redesign Hey there! I made some changes to the UI in my own way based on your feedback. I made a clear division of areas, such as functions that affect individual characters and functions that affect the world as a whole. Bug fixes in applying favorite poses The behavior of applying favorite poses was not correct due to smooth pose switching.
- [Version3.2.2] Adding more parameters for Wind function - 12 July 2022
Version3.2.2 Adding more parameters for Wind function ↓You can see the detailed behavior from my tweet. https://twitter.com/EvelynSoloDev/status/1546859165850935297?s=20&t=V8WIYnm0QWOmb-pNbJs5IA I'm very happy that the rating of this app was previously Positive but is now Very Positive✨
- [Version3.2.1] Picture Ground Props / FBX importing for Props - 11 July 2022
Version3.2.1 Picture Ground Props FBX importing for Props Recently, I have been studying English by watching English videos on Netflix.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 March 2023 | [Version3.5.3] Aspect Ratio Check for screenshots | 5070528176560255846 |
| 2 | 3 September 2022 | [Version 3.3.4] Resolved an issue causing some users to crash | 4621277624699031463 |
| 3 | 20 March 2022 | [Version2.0.5] Mirror Edit of Pose / Save Pose Favorite etc. | 4259848535836800724 |
| 4 | 17 March 2022 | Fixed VRM files not loading for some people🙇♀️ | 4259848535828226064 |
| 5 | 10 March 2022 | Version1.0.4 - Editing facial expressions / Changing joint size by slider | 5631194088558590044 |
| 6 | 4 March 2022 | Fixed slider values being changed by keyboard operation (Version1.0.3) | 4247462367434680761 |
| 7 | 3 March 2022 | AntiAliasing (version1.0.2) | 4247462367431267642 |
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