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Crupt

Crupt Steam news

Aldinyx | Apr 28, 2022 | game

Released

0players observed · 5 October 2026 - 20:48:37 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Crupt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateApr 28, 2022
  • DeveloperAldinyx
  • PublisherAldinyx

Genres: Action, Adventure, Indie

Company pages: Developer: AldinyxPublisher: Aldinyx

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Crupt Steam news

Crupt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 101 - 27 May 2026

    I had planned to wait to include a lot of this stuff along with a slightly bigger Colosseum update, but there are some critical bugs that need fixing so I'm pushing some of the planned Colosseum stuff along with bug fixes now. Expect another update adding, buffing, and fixing the rest of the planned Colosseum stuff soon!ChangelogMiscellaneousFixed Player being ungrounded in the tutorialFixed Leaches leaching points when damaging MinionsMinor optimizations for screen warp bordersFixed sound for using Teleporter Entrances playing twiceMinor optimizations for ExplosivesTeleporters now check to make sure that the selected Exit is not outside of the Screen Warp BordersFixed Player becoming briefly grounded when brushing against walls in air (caused by previous fix to prevent player from "floating" on ledges which has been partially reverted)Minor optimizations to a boss's bulletsColosseumMod…

  • Update 100 - 4 May 2026

    Woah Update 100, crazy stuff. Unfortunately there's nothing too special here, but there are still more updates to come.ChangelogPlayerAdjusted when player is considered grounded (mostly fixes an issue where near collisions with platforms can cause the Player to become briefly grounded)Fixed hypothetical circumstance where the player could be considered ungrounded despite still being on a ledgeItemsFixed errors caused by items not being replaced properly in some circumstancesFixed errors caused by buying Sickles with the Upgrade Sickles game option enabledFixed Accessories not being removed properly in some circumstancesStatus EffectsFixed Heavy playing its give/remove sounds when loading/unloadingFixed Effect Indicators becoming inverted in some instancesBundlesAdjusted when Bundles are considered grounded to better reflect previous hitbox changesChupsAdjusted Chups' hitboxesAdjusted wh…

  • Update 99 - 2 May 2026

    This is another minor update with mainly bugfixes. Most of the critical lingering bugs from the anniversary update should be patched now, so next update will likely focus more on the Colosseum.ChangelogControlsThe game now prevents certain actions from being bound to mouse buttons (specifically Pause, Submit, and Cancel)Minor optimizations for the Restore to Default button on the Controls menuFixed rebinding controls not working the first time a rebind is attempted in a game sessionMiscellaneousTweaked Glab's "Next Wave" help dialogue to reflect the fact that the Wave Compass is not visible while speaking to themPost-game content changes and fixes

  • Update 98 - 1 May 2026

    There are just some bugfixes and a couple of refinements in this one. Stay tuned for more updates to come. :)ChangelogItemsReduced price of Destroy All Teleporters to 2 points (down from 4)CreaturesSimplified the function used to deal damage to CreaturesRemoved the "lifesteal" property from Creatures/BulletsAdded an OnDamageDealt function to Creatures which simplifies the implementation of some effectsBundles, Flumps, and LubsRefined hitboxesFixed getting stuck on platformsMinor optimizationsMiscellaneousSimplified how Leaches affect pointsMinor tweak to a Glab dialogue lineRemoved some leftover debug statementsColosseumFixed errors caused by trying to affect Ini's Interaction Indicator despite not using oneFixed Modifier display attempting to flash upon death despite being disabledFixed Status Effects not being removed before a cutsceneMinibossesTweaked Consternation's hitboxes to make…

  • Update 97 - 30 April 2026

    This is just a quick update to fix some of the most notable lingering bugs from the big update. There will be some more smallish updates coming soon, so stay tuned or something.Also last update was technically Update 96 so this is 97 for those counting.ChangelogItemsCan now use items while hovering over UI elements like slots if the action to use the item is not bound to a mouse button or the gamepad is currently being usedSlots in the Item Selection menu now mirror in-game slots betterCan now add/remove quick switch items using the Item Selection menuUsing Select Mode now shows the durabilities of all slots in the Item Selection menu (akin to in-game item slots)Fixed logic for Should Hide Unimportant Empty Items setting causing slots to be set to invalid indexes upon breaking/running out of an itemFixed the Should Hide Unimportant Empty Items setting causing slots to cycle regardless o…

  • Crupt's Four-Year Anniversary - 28 April 2026

    It's been a long time, a little over 3 years in fact. I have been working on this update off-and-on in the meantime and now its finally done! Although there will likely be another update in the coming weeks to add and fix some stuff I wasn't able to finish in time.So what's in this update? The big takeaways are controller support, revamped UI, a new Item Selection menu, quality of life, and visual polish. I also gave the game's store page a facelift in case you didn't notice.That list isn't specific enough for you? Enjoy this wall of text then! Changelog Totally reworked how menus function:Can navigate through menus using a keyboard/controllerButtons stay highlighted during screen transitionsButtons unhighlight when backing out of screensSound for hovering over UI elements with the mouse is now used for all UI selectionAdded some pitch variance to UI selection soundCan now (finally) pro…

  • Crupt Turns Three! - 28 April 2025

    That's right, three, which is like one more than two! And it's on sale! Wow! It's certainly been a while since the last update (nearly 2 years somehow), and I've teased some stuff about a new update for a while now, and... it's still not out. I was really hoping to get it done in time for this anniversary, but it's not quite there yet. On the bright side though, I can fairly confidently say it should be out soon (depending on your definition of soon). There probably won't be too much in there for what I'll call "experienced" players, but it should help to smooth over various aspects of the game and, most importantly, add controller support! So stay tuned!

  • Update 95 - 18 June 2023

    Now that there are 100 Modifiers in the Colosseum DLC I will probably start focusing on other things that need work in the main game more. I will still add Modifiers when I get good ideas for them, but I've sorta hit my goal number for them at this point so there's less pressure :) -Changed some Frit lines -Changed/expanded multiple Dimp lines Colosseum: -Added 1 new Modifier -Fixed popping when the Colosseum song that plays in between Rounds looped -Fixed sounds for Nostalgic being part of the main game's files rather than downloaded separately with the DLC

  • Update 94 - 13 June 2023

    -Further adjusted the hitbox of the 1st boss to make it more consistent when avoiding attacks -Increased the point value of Squmps to 2 (up from 1) -Decreased the amount of points that Leaches leech to 4 (down from 5) -Blurt bullets are now destroyed upon hitting the Ground (prevents their bullets from still being dangerous despite being 90% submerged in the Ground) Colosseum: -Added 1 new Modifier -Rebalanced Reduction slightly -Adjusted sorting layer of Instinctual's visual effect

  • Update 93 - 12 June 2023

    -Adjusted the hitbox on the 1st boss to make it a bit easier to avoid getting hit when attacking -Fixed aggro distance multiplier changes only applying when enemies initially spawned -Enemies and Minions now track the Creature script of their targets rather than just the game object (used to fix the bug above and likely future ones) Colosseum: -Added a new mechanic (oo mysterious) -Added 1 new Modifier -Added 1 new Achievement that unlocks the new Modifier -Minor optimizations -Slightly reworked how enemies are initialized when spawned -Fixed enemies spawned as minions from other enemies not being properly removed from the list of currently spawned enemies on death -Fixed a Miniboss occasionally spawning partially in the ground

  • Update 92 - 6 June 2023

    -Fixed aggro distance multiplier changes only applying when enemies initially spawned -Enemies and Minions now track the Creature script of their targets rather than just the game object (used to fix the bug above and likely future ones) Colosseum: -Added the 2 missing achievements on Steam from last update -Added 1 new Modifier -Added 1 new Achievement that unlocks the new Modifier -Fixed Investment and Sacrifice having the wrong achievement requirement (caused by last update I think)

  • Update 91 - 18 May 2023

    -Removed some leftover scripts/tags -Minor optimizations Colosseum: -Added 2 new Modifiers -Added 2 new Achievements -Changed the unlock requirement for Incendiary -Removed a leftover Sprite -Fixed new Miniboss being able to go out of bounds occasionally -Fixed Sprite for Hesitant not being properly centered -Added Insular to list of Modifiers required to restrict Reclaimed -Made Vague exclusive from Rigidity (but not vice versa) -Made Seething exclusive from Verticality (but not vice versa)

  • Update 90 - 13 May 2023

    -Fixed a bug related to the durability fix from last update and items with fractional durability remaining Colosseum: -Made Abrasive and Fractured mutually exclusive

  • Update 89 - 12 May 2023

    -Fixed an exploit involving switching off items while they were being used to avoid losing durability on them (most notable/usable with melee weapons and saws) -Fixed there being an additional unnecessary call to change songs when entering Glab's cave -Fixed song fade outs being tied to framerate (this should fix instances of the Setup/Tutorial song not playing when exiting/entering Glab's cave) Colosseum: -Added 1 new Miniboss -Made tier 0 Minibosses drop 5 points and tier 1 Minibosses drop 10 points (this also fixes inconsistencies where some Minibosses dropped 5 and some dropped 10)

  • Update 88 - 7 May 2023

    -Fixed the rotation speed of various things being tied to framerate (mostly particles and a few bullets) Colosseum: -Fixed a case of the game hanging on load while trying to update the stored list of encountered minibosses -Fixed speed multipliers from Modifiers not being applied properly on load (Impetuous, Iron Heart) -Fixed Rash applying all of its effects on load (including giving points) -Fixed Rash giving points before max points -Fixed the stacking reduction from Tranquility not saving on exit/load

  • Update 87 - 7 May 2023

    Spuks: -Adjusted hitbox for ground collisions slightly to be better mirrored when turning around -Fixed trying to wander normally when still locked into moving in one direction (could cause clipping and other weirdness) Colosseum: -Added 1 new Modifier -Reduced duration of Small Potions to 70 seconds (down from 75) -Changed Potency to 1.5x duration increase (down from 2x) -Made Starved exclusive from Rigidity (but not vice versa) -Reworked Dread -Made Incendiary also restrict Crisp Potions -Added a synergy for Substitution and Prepared -Fixed removing Prepared not removing relevant items from inventory -Fixed/Changed how Recycled calculates its chances (pretty sure it was bugged before) -Reduced chance of Recycled's effect to +20% (down from +25%)

  • Update 86 - 5 May 2023

    -Fixed a critical bug involving collision in the main game

  • Update 85 - 5 May 2023

    -Fixed Blurts' random scale increase occasionally being large enough that their bullets would not need to be crouched under -Adjusted the hitboxes of Squzzes -Minor Lub optimizations Colosseum: -Added 2 new Modifiers -Added additional functionality to the Bestiary for Giantized enemies -Edited Inconsistent's description to be more accurate -Slightly editied Neither's description to be more consistent -Fixed enemies ocassionaly being left over after Round 15

  • Update 84 - 27 April 2023

    Colosseum: -Reworked how Adherence functions (particularly with rescaled Creatures) -Fixed Vague's downside not working properly

  • Update 83 - 25 April 2023

    -Tweaked sprites of Lottery Coins (made them symmetrical, adjusted shading/letter shape a bit) Colosseum: -Added 2 new Modifiers -Fixed Gluttony not working properly with some interactions -Reordered how Gluttony and Drained affect healing (now Gluttony does its check before Drained) -Reworked Vegetarian to make it more distinct from Gluttony -Tweaked how Fractured works -Tweaked the sprite for Timeless -Fixed a Modifier from one of the last updates having an incorrect description and Achievement unlock requirement

Patch notes and updates

S.noRelease datePatch nameGID number
127 May 2026Update 1011833968530884346
24 May 2026Update 1001831432155576681
32 May 2026Update 991831432155572978
41 May 2026Update 981831432155570187
530 April 2026Update 971831432155566709
618 June 2023Update 955896948309850999567
713 June 2023Update 945129083846358101449
812 June 2023Update 935129083846352365077
96 June 2023Update 925151601211245214253
1018 May 2023Update 915140340943304087319
1113 May 2023Update 906557848386947653956
1212 May 2023Update 896557848386943047908
137 May 2023Update 885138087875092026716
147 May 2023Update 875138087875088888190
155 May 2023Update 865138087875083961296
165 May 2023Update 855138087875081177306
1727 April 2023Update 845133583642651663188
1825 April 2023Update 835133583642645394948
1925 April 2023Update 825133583099812027929
2023 April 2023Update 815133583099804620628

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