ASKA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players857 · 21 September 2026 - 22:40:20 UTC
- SteamPulse tracked peak7,038
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews11,566
- Release dateJun 20, 2024
- DeveloperSand Sailor Studio
- PublisherThunderful Publishing
Genres: Adventure, Simulation, Strategy, Early Access
Company pages: Developer: Sand Sailor StudioPublisher: Thunderful Publishing
ASKA Steam news
ASKA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- September 21 Hotfix - 21 September 2026
Hey Vikings,we're back with a Monday fix, here's what's up:• Fixed golems not reacting to collapsing mines• Fixed farming and forestry not saving equipment colors• Fixed Game Window Mode setting not saving and loading correctly• Fixed an issue where settlement issue for structures outside walls was wrong about the number of unprotected structures• Made villagers that are in sleep schedule or freezing in leisure schedule look for the closest fire to their home and disregard the fuelled fire priority if the home is closer than 100 meters from their current position • Fixed carpenter interactions & Slambakur harvest interaction not working in worlds with 0 crafting cost• Camera no longer collies with some gate geometry which previously caused annoying camera jumps Many thanks for the bug reports and thanks for playing!
- September 15 Hotfix - 15 September 2026
Hey Vikings,we have a fresh set of fixes and improvements ready, so here they are:• Added Gamepad combat mode rebind option.• Added harbor to whitelisting.• Added male/female Kyckling boxes to world custom config.• Fixed starting blueprints custom setting not fully unlocking blueprints requiring proficiency skill level.• Fixed a bug causing fewer seeds to be harvested at the farm as the Farming Proficiency Level increases.• Fixed cooking house worker dropping all meat hunks from storage.• Fixed cooks picking up items from the ground that were much farther away than other storage items.• Fixed gatherers getting stuck fulfilling their low‑priority tasks when medium & high‑priority tasks are fulfilled.• Fixed grains decaying in warehouse.• Fixed incorrect keyboard button glyphs for non-US keyboard layouts.• Fixed miner getting stuck after detonating a bomb.• Fixed Select and Start button g…
- Save 20% on ASKA Starting Today! - 11 September 2026
Hey everyone,If you haven’t built your ultimate Viking settlement yet, now is the perfect time to answer the call. ASKA is available at a 20% discount starting today, until September 25!Claim your land, recruit villagers, and defend your thriving tribe against ancient threats in a dynamic, survival-crafting world. Grab your axe and forge your legacy today! Grab ASKA at 20% off:Great Hall & Feasts UpdateWe also recently released another major update, the Great Hall & Feasts update. This update gives you total control over your survival experience with expanded Custom Game Settings while expanding Agriculture with wheat farming, windmill processing, and bread baking. You can now hold epic feasts in the new endgame Great Hall to boost your tribe, build defenses faster with intuitive road-style wall construction, and exercise precise control over your village via an overhauled whitelisting…
- September 8 Hotfix - 8 September 2026
Hey Vikings, we're back with a new patch, here's the nitty-gritty:Fixes· Den failsafe in case the boss was killed but the den is still active· Fixed bugged ogre for client· Fixed chieftain’s hut/house sleeping buffs· Fixed Nidhogg disconnect· Fixed server not being able to create custom worlds with a starting chest· Fixed Stone Jotun Minion not animating for clients· Fixed Structure’s Defence Points summary being incorrect or incomplete in some cases· Fixed Workshop hut and Builders hut not receiving defence points from being inside walls· Golems no longer complain when low health· Tinkerer would not take artifacts from anywhere (fixed)· Fixed an issue where villagers would not eat bread· Fixed Brewer worker getting stuck holding the empty barrel· Fixed items decaying in the input & output storages of the windmill· Fixed index out of range exception when trying to commit a wall gizmo wi…
- September 1st Hotfix - 1 September 2026
Hey Vikings,we're back with a hotfix for some of the issues discovered in the latest update, here's what's new:· Adjusted villager spawn time customization text to better reflect what the actual setting does · Small adjustments and improvements to Main Menu Custom game page · Woodcutter seeds tasks and fibers defaulted to low· Adjusted all wall and fence navigation colliders to prevent enemies/smolkrs from walking through· Adjusted some great hall meshes that were clipping through each other· Adjusted great hall cellar door collider so it no longer blocks navigation· Made the Great Hall workers prepare feasts only during work hours· Fixed an issue where clients could sometimes see "ghost" versions of items once present on the Great Hall tablesKeep the bug reports coming, thanks for playing and we'll see you with the next patch! Have fun, Vikings! Special Note: Update as of September 2 W…
- The Great Hall & Feasts Update is out now! - 31 August 2026
Hey Vikings!We are thrilled to announce that the ASKA Great Hall & Feasts Update is officially here! This update is packed with features you have been asking for, including deep Custom Game settings, reworked wall construction and whitelisting tools, new food production buildings, and our grandest landmark yet: The Great Hall. Major new feature: Vastly Expanded Custom Game ModeWe wanted this update to give you even more freedom to make ASKA a truly unique experience tailored to how you and your friends love to play. Jump straight into the action with a settlement full of battle-hardened warriors facing relentless winter invasions, or sit back and enjoy a cozy, peaceful farming campaign completely free from outside threats. Customize season lengths, start your journey with a fully leveled tribe, grant yourself top-tier gear, tune enemy invasion frequency, and so much more! Wheat, Bread a…
- April 23rd Hotfix - 23 April 2026
Hey Vikings!We're back with a quick update, so let's get right into it:Quality of Life & Balance· Carpentery: Hardwood Long Sticks now yield 3 Wood Shafts instead of 2· Sailing balance: Karvi is now faster and easier to sail· When harvesting inside inventory menu with no more storage space, surplus items are dropped and a message is displayed· Harvest Markers are now colored with outpost colorsFixes· Fixed a case where the player would remain in the water if the boat was teleported to another island due to the world generator update done in the previous patch· Fixed game not being able to save if loaded on a part of the map that was reset by world generator update· Fixed Watchtower/Guardtower horn putting villagers in retreat state instead of offensive· Fixed tool durability not working correctly· Fixed villagers not sitting at Woodon Altars· Fixed picking (object highlight) on the Meta…
- ASKA - The Hearth & Honey Update is out now! - 20 April 2026
Spring has arrived in your Viking settlement - and it smells like honey and mead. This month's update is one we've been quietly buzzing about for a while. The Hearth & Honey Update brings a whole new production chain to the game, centred around beekeeping and brewing mead. It starts with a voyage out to the marsh islands to track down wild beehives and ends with your villagers raising a horn at the newly added taverns, which can now also be upgraded to tier 3. Alongside the mead system, we've added settlement storage statistics to help you keep better track of your settlement, and hunters can now venture into the mines to take on crawlers. To celebrate this release, we are also a part of the Steam Medieval Fest with a newly slashed price for ASKA. Raise your mead horn and get ready to forge your own thriving Viking colony! Buy ASKA Now for 20% off (The sale runs from April 20 until May…
- March 24 Hotfix - 24 March 2026
Hey Vikings, we're back with another set of fixes based on recent bug reports. An important warehouse bug has been fixed, work has been done on lighting, and various other improvements can be found in this update. Enjoy! · Adjusted Thick Linen Shirt geometry issues;· Fir tree optimizations and adjustments;· Fixed a bug where rare fish tasks would not properly serialize on fisherman buildings;· Fixed boat builder, harbour & farm not serializing workstation colours;· Fixed caves with corridors that intersect each other so players no longer get stuck;· Fixed saving error caused by destroying a "Ruined Marsh Wall";· Fixed warehouse workers not working if assigned to tasks with priority "none";· Lighting adjustments;· Miners and Farmers no longer clear their inventories immediately when obtaining slime or compost;· Vegetation adjustments.
- March 20 Hotfix - 20 March 2026
Hey Vikings, we're back with another patch which should address a few of the recently reported bugs.· Added a new complaint at warehouse and gathering stations when villagers are not assigned to any valid tasks;· Added taverns to settlement menu;· Adjusted terrain materials;· Aska one handed sword air attack animation improvements;· Fixed an issue with bloomery metal scraps count not being correctly networked;· Fixed building destruction effects not working on hostile settlements;· Fixed Camp Gatherer not saving the assigned vikings;· Fixed eating at tavern sometimes not working and causing villagers to remain stuck there;· Fixed golems not having an add/remove button on some whitelists;· Quality settings adjustments and lighting adjustments: should fix some of the recently reported improper lighting issues;· Removed food preference between food items of the same tier, so villagers won'…
- March 18 Hotfix - 18 March 2026
Hi there, we're back with a quick fix for some of the issues added in the previous update, as well as some older issues we managed to fix. Thanks for the bug reports! · Fixed a "disconnect" error caused by creating or loading villager schedule presets;· Fixed the crafting proficiency level not working correctly, causing players to be unable to craft recipes for which they technicalyl had the required skill level;· Added all food types to the Tavern Hut (Tier II Tavern), allowing Rank 4 Villagers to correctly eat at the tavern;· Vikings on other islands should no longer go back home to do various jobs;· Fixed Eye Of Odin upgrades not being shown in settlement manager;· Fixed an issue where warriors wouldn't engage enemies properly after using the horn.Thanks for playing!
- Tavern Update - 17 March 2026
Hey there, Vikings!In this update we're rolling out the first iteration of the new Tavern building and a rework in how villagers eat, as well as a host of fixes and improvements, like being able to sort your inventory!Overall villagers shouldn't eat as often and the tavern should prevent villagers from eating at the warehouse, providing you with a new centerpiece for your settlements.Among the hotter bug fixes is the dreaded Steam Cloud bug, which should now be history.Check out the full changelog below!New Buildings: Tavern Pit and Tavern Hut· Villagers will now prefer to eat at a Tavern if available, instead of eating from the warehouse.· Villagers will visit the tavern during the "prepare for work" phase, which is the first hour of leisure between sleep and work.· Villagers will also visit the tavern when hungry.· Villagers will attempt to completely fill their hunger bar at the tave…
- February Patch - 18 February 2026
Hey Vikings!The much‑awaited patch is here, fixing the dreaded metal parts issue, alongside an engine upgrade, and a hoard of other fixes and even new features — including villagers now harvesting enemy corpses! A big thank you for the patience, and another round of thanks for all the reports and community assistanceGameplay & Features· Enemies can be harvested by Villagers (Stonecutters, Hunters, and occasionally Kennel Workers) for bones and metal scraps;· Golems now live 80 days;· Made placing the harbor easier;· Skeletons are now harvested with a pickaxe;· Stonecutters now collect metal scraps;· Vikings deployed in expeditions now search the entire island except the main island;· Added actions to inventory menus;· Added new keybinds for the crockpot;· Cooked Food Storage now returns the correct parts when dismantled;· Dogs and Tame Smolkr now eat bone fragments as well;· Combat: rem…
- A new year of ASKA! - 9 January 2026
Hey everybody!First off, Happy New Year! We're slowly thawing and stepping into 2026 with a renewed appetite for making ASKA bigger and better. After the December Update we took a bit of time off, as 2025 has been a very long and intense year, but not without bearing fruit! We managed to add in a LOT of the stuff we planned, to the point where 2024's ASKA is a completely different game to what you can experience now. What a year!Lakes, ships, islands, farm animals, regrowing trees, outposts, enemy Vikings, and so many more things which would be impossible to picture ASKA without were added in 2025. And the bugs were never far behind either, but while there's always more work to be done, bug fixing has always been a priority for us, because, hey, we also play ASKA and hate it when stuff doesn't work as intended.No rest for the VikingsAnd speaking of playing, you Vikings haven't been sitt…
- December Major Update OUT NOW! - 18 December 2025
December Major UpdateWe’re back with a brand-new update, just in time for the holiday season. This major update brings some of your requested suggestions, including new ways to gather eggs, a major expansion to the Marsh Islands featuring a new enemy tribe and a powerful boss, the introduction of a brand-new golem, a reworked marker system for smoother resource management, and festive decorations to help you celebrate the season in true Viking style.If you created a new save for the Seaborne Raiders update you will be able to experience this update using that same save file.Watch the ASKA December Update Trailer:New Content & FeaturesNew Farm Animal: Kyckling (Chicken)Why would you venture out and tread on the Marsh Tribe's territory? Why, because the Marsh Islands are now home to our very first feathery friend: the Kyckling. The Kyckling is a large flightless bird that nests in the mar…
- Grab your own Smolkr Plushie Now! 🐇✨ - 17 December 2025
The Smolkr Plushie is ready to come home with you! Fluffy, adorable, and just a little menacing, the Smolkr plushie perfectly captures the charm of everyone’s favorite troublemaker from ASKA. Whether it’s watching over your desk, guarding your shelves, or plotting mild mischief, this Smolkr is ready to steal your heart (and maybe your stuff 😧).Can’t get enough of Smolkrs in ASKA? Now you can bring one home and keep the adventure going beyond the game.⏳ We’re almost there! Fewer than 50 plushies remain to reach our goal and make this plushie a reality. Every order brings us one step closer!👉 Get yours here: https://www.makeship.com/products/smolkr-plushieThank you all for the incredible support! 💙
- Nominate ASKA in Steam Awards 2025 - Labor of Love Category! - 24 November 2025
Hey everyone!2025 has been an incredible year for ASKA, and we couldn’t have done it without our amazing community. Your support, enthusiasm, and shared adventures have made this year truly unforgettable. With the release of our biggest update yet, Seaborne Raiders, it’s been especially exciting to watch you strike out from the homeland in search of new horizons.The Steam Awards go live today, and we’d be over the moon if you considered voting for ASKA for the Labor of Love award. It is a category that we feel fits the effort we have put into constantly improving and adding new fun things to ASKA, and that has been directly influenced by your feedback. From all of us on the team, thank you for your continued support, your feedback, and for being such an important part of our journey. We can’t wait to share even more of what’s coming next for ASKA in the future.Let’s make ASKA shine at t…
- November 20 Hotfix - 20 November 2025
ChangelogHey there, we're up with a new update, we managed to fix some more bugs, so here it is!Improvements and QoL· Food tier prioritization changed so that villagers that could not find matching tier food will try to find higher tier food progressively, instead of going the highest tier available;· Modified Exploration Tower biome: added more ruin assets, reduced biome size to guarantee spawn on Small Islands;· Modified Desert Island icon;· Reduced Desert Shield durability from 650 to 250;· Improved readability of Kanji and Cyrillic fonts;· Reduced stats penalty when getting reborn;· Reduced memory footprint in multiplayer;· Buffed cheese food values;· Cheese matures twice as fast;· Expected food and water expedition supplies now take the player into account;· Slambakur is now slippery when transported to not get the boat stuck;· Fishermen will now abandon their Skipas if their boat…
- November 17 Hotfix - 17 November 2025
Hello Vikings,we've been receiving some bug reports regarding Chinese and Japanese localization causing issues. We managed to identify the issue and it has now been fixed. We've also snuck in some other fixes which you can check out in the changelog below. Have a great week! Changelog · Fixed a font issue that would cause severe performance stuttering and missing character glyphs when the game was set to Chinese or Japanese languages;· Tweaked island icons to be more readable;· Fixed crew not embarking when deployed;· Fixed crew not helping with rebuilding the boat if it was destroyed during embarking;· Fixed a bug were cooking house workers could not cook meat, fish or mushroom stew under certain circumstances· Fixed a bug were the player would get vegetable soup instead of mushroom soup when cooking;· Fixed saves failing to load due to an error when deserializing invasions;· Adjusted…
- Smolkr Plushie Coming Soon! - 17 November 2025
Hey Vikings!We’re thrilled to finally share some exciting news: we’ve partnered with Makeship to bring the very first official Smolkr Plushie to life!This adorable little creature has been carefully designed to capture all the charm (and mischief) you know and love. Soft, snuggly, and full of personality, the Smolkr Plushie is ready to sit on your desk, keep you company! Just remember to hide all your belongings! The campaign goes live on 28 November, and we can’t wait for you to bring one home and welcome Smolkr into your collection.Learn more and get notified here 👇https://www.makeship.com/products/smolkr-plushie
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