- Hands of Necromancy is on a Winter Sale! - 27 December 2025
It’s Steam Winter Sale time! Perfect time for some Necromancy!That’s why Hands of Necromancy is at an 80% discount until the 5th of January!And if you want to get full necro experience, get our franchise bundle, which adds our newest entry into the series with a nice 60% price reduction! This bundle will make great a present for your friends. Or, well, yourself. Who said you can’t be Santa for yourself?Happy holidays, and see you next year!
- BOOMSTOCK 2025 is officially live! - 24 September 2025
It’s time to lock, load, and dive headfirst into the loudest, fastest, and most explosive corner of gaming – the realm of boomer shooters! Until September 27, we’re celebrating the genre that never dies: blistering speed, oversized arsenals, brutal enemies, and that glorious retro feel. BOOMSTOCK brings together the best of old-school action with today’s wild new twists. To mark the occasion, Hands of Necromancy is being discounted by 80% for the entire duration of the event. Besides that, we’ve got a special milestone that we’d like to talk about: HYPERVIOLENT has officially left Early Access and is now fully released! There’s no better time to jump in and experience the complete, blood-soaked chaos. Here’s what’s waiting for you this week:Play brand-new demos of upcoming boomer shooters and action-packed indie FPS.Watch fresh trailers & announcements straight from the developers keepi…
- GIVEAWAY: Raise the Dead, Not Your Expenses - 24 July 2025
Dear Necromancers, Today is a special day, as the dark first-person adventure GRAVEN is featured in a Steam Daily Deal with an unparalleled 80% off (the biggest discount so far)! Its action-packed boomer shooter sibling, Wrath: Aeon of Ruin, isn’t falling behind either, and is currently available at the same discount. If you’ve been enthralled by the medieval fantasy setting in Hands of Necromancy, we can only recommend diving into these two games as well. Both titles are discounted only until July 31, so don’t miss it! GIVEAWAYTo celebrate the occasion, we’re following up on our previous Hands of Necromancy II giveaway – but this time with an even better offer! We have three bundles of both games from this oldschool FPS series, Hands of Necromancy and Hands of Necromancy II, ready for three lucky winners. So, if you’d like to become a practitioner of the dark arts, or if you have a fri…
- New Patch is Live Now! - 19 February 2025
Hello everyone! It's patch time today! We have a few important fixes that needed to be done, thank you all for keeping your eyes open and for reporting the issues! Please, keep doing so on our Discord server, we're keen to hear your feedback. Change Log: Audio Improvements A volume slider for pickups has been added to the audio settings. Bug Fixes Other minor bug fixes and improvements have been made to the game.
- Hands of Necromancy Forms a Bundle with Freshly Launched Hands of Necromancy II - 16 September 2024
Hello everyone! The day has finally come, as a part of the BOOMSTOCK event, Hands of Necromancy II is launching today! Watch the launch trailer now: It has been an awesome journey, and we can't describe how happy we are to finally share what we've been working with during the past time. We will, of course, keep supporting the game after release, so if you run into any bugs or if you simply want to share your feedback, feel free to do so here on Steam or join our Discord server where we can chat! Both Hands of Necromancy and Hands of Necromancy II are included in a brand-new bundle. Whether you already own the first installment or not, you will get the bundle discount! https://store.steampowered.com/bundle/45247/Hands_of_Necromancy_Franchise_bundle/ And if you don't have enough, check out the rest of the BOOMSTOCK event participants, as there are many great games showing new trailers, ad…
- Hands of Necromancy Gets an Update, Hands of Necromancy II Gets a Release Date! - 29 July 2024
Greetings Everyone, Today we have two major announcements for you: 1) Hands of Necromancy has received an update! V3.0 of the game brings many quality of life improvements, various bug fixes, and most importantly, support for new languages: French, German, Spanish, Portuguese and Russian - the full changelog is available at the end of this article. Due to the extent of the changes, old save files are not compatible with the new version. We recommend everyone to start a new playthrough, but if you wish to continue your pre-update saved games, you can. In the list of games on the left-hand side of your Steam client library, right-click on Hands of Necromancy, select "Properties" and "Betas" - from the drop-down menu next to "Beta Participation", pick the option "legacy_saves", wait for an update to finish, and you will be back in the previous version of the game, with your old saves fully…
- fixed Mac startup script - 4 May 2023
This should make the game more likely to startup properly on Mac OS.
- Expansion now live - 29 April 2023
- A few minor fixes - Expansion is now available for all players
- 2.1.0 "Easy Hubs" update - 16 February 2023
"The "Easy Hubs" mode of Hands of Necromancy is now live! If you want focus less on an exploration hexen-like but something closer to heretic/doom, this mode is for you, in each of the 4 maps of the hubs, you have 1 key to find, once you get all the 4 keys, you go back to the hub to open the exit to the next map! Progression is more linear in that way except you choose the first map you want to play in the hubs!"
- Easy Exploration mode available! - 5 February 2023
The Easy Exploration mode is available on the Beta Branch of the game, you have to choose "Beta" and redownload the game. Beta Branch option: https://i.imgur.com/WFnH57A.jpg What is the Easy Hubs mode? The "Easy Hubs" mode is made for people who want to spend more their time at shooting, you have to play a map 1 time (or more if you want explore it again to get items), there is 4 keys per hub (not 6) and each map of the hubs has 1 key to find, once you get the 4 keys, you can come back to the hub last portal and leave the hub. No more lot of come back to do to finish the hubs. Transformations items are in the maps where you need them to finish the map. It's like a linear progression but with a hub where you can choose the order of the maps. In the "Classic Hubs" mode, its the original game mode, you will have to do some come back in the maps to open the doors who are locked with a key w…
- Hands of Necromancy v2.0 released! - 27 October 2022
Hands of Necromancy version 2.0 is released! • Adds a new third attack for the monster morphs! (default key: F) • Adds an alt-fire for all the other weapons • New weapon animations by BeardedDoomGuy • Fixes and improvements • Some balance changes • Weapon Hint System - when first selecting a new weapon, or when using a new morph, the game now tells you what keys to press to engage each available weapon function. (This also serves as a hint to bind your third attack key, as it will let you know if it's unbound!) • "give morphs" is now a valid cheat command • Ambient Sounds added • "Classic" mode has been removed - if you wish to play HoN classic it has been moved to a beta branch
- Version 2.0 is in the works, our plans going forward - 6 October 2022
Hello! The game is receiving a major balance rework that adds a lot of new functions and attacks for the players, which will be labeled Version 2.0. Since this update will fundamentally change many aspects of the game, we will be splitting the current version off into a branch called "Hands of Necromancy Classic" which will be based upon the current version (1.5.3). Version 2.0 will not have the "Classic Mode" that the current version has - since it is staying true to its own ways we felt that a branching would be better to handle going forward than maintaining a feature that no longer makes sense. HoN Classic will still receive engine updates and bug fixes but will no longer get any new improvements or features or content. Our focus will primarily be on the new HoN 2.0 going forward.
- Hands of Necromancy v1.5.3 mini-patch released! - 18 August 2022
• GZDoom engine updates, mostly fixing the shell folder open. Now works the same on all platforms and should be more secure. • Sword is now flagged as a melee weapon for mods/bots that need access to this info
- Patch v1.5.2 Released - 12 August 2022
Patch v1.5.2 released • Some improvements to controller support • Ability to browse local config, screenshots, and save files • A few recent GZDoom engine fixes • Improvements to the new movement code
- Patch v1.5 released! - 6 August 2022
• Introducing Map Markers for Key Doors and Portals • Fix for the switch of one of the map13 lifts • Pull fixes from GZDoom, post-4.8.2 • New movement code - the player starts and stops moving a lot quicker, less "sliding" - this change will be optional • New Special item: Hand of Necromancy (It raises the dead) • "Classic" mode - which removes the new Hand of Necromancy and makes the gameplay more similar to what it was before this update_Fixed skybox for some maps • Hand of Necromancy item revive the monster who is the closest to the player • Added more Hand of Necromancy items, max amount is now 10 • Added markers for map transition portals • Added a cap to max speed with the new movement mode • map05: Switched Fire Key with Yellow potion spot, Fire Key is now close to the Golem item If your saves dont work, you need to download the previous version via the beta branch, here is how t…
- Update v1.4 - 9 July 2022
Announcement: New update of the game, it fixes the last important stuff and some details. _Map02 The Farmhouse: Fixed deactivated enemies. _Lord Gargoyle and Undead Dragon are now immune to rip damage from Ring of Ice. _Raised some platforms to not allow skip passage in some maps by jumping (or it should be much harder) _Map08 The Forest: Added a platform in one of the secret. _Added more enemies/items in some areas of some maps. _Added description of the attacks of the transformations when taking a morph pickup item (primary and alt fire). _and others If you want to keep the previous version to use your saves, use the beta branch option on steam: https://steamcommunity.com/app/1898610/discussions/0/3421062490360410047/
- New Update! - 28 June 2022
Hands of Necromancy is updated with v1.3 Here are the changes: • Name of the maps will appear at the screen the first time you visit a map • Map13: The Earthen Depths, monks don't spawn infinitely anymore • map19: Skybox fixed at The Abandoned Castle • Map02: Switch fixed at the farmhouse • Tormented Undead (burning zombies) are fullbright now • Missing textures fixes • Statusbar fixed • Undead King Boss not stun anymore by the Wyvern flamethrower (or just a little bit) • map10: More enemies at the beginning of the City of Despair, added a switch at the dragon key room lift and platform fixed at the bell tower • map07: Zombies doors will be open directly now • Updated engine to GZDoom 4.8.1 • and other fixes
- GZDoom powered dark-fantasy FPS 'Hands of Necromancy' is out now - 22 June 2022
Powered by the awesome GZDoom game engine, Hands of Necromancy looks like another solid choice for those of you (like me!) who absolutely love retro shooters. Read the full article here: https://www.gamingonlinux.com/2022/06/gzdoom-powered-dark-fantasy-fps-hands-of-necromancy-is-out-now
- Hands of Necromancy is now LIVE! - 20 June 2022
Hands of Necromancy is released! This dark fantasy metroidvania FPS will bring you into different worlds where you will have to find your path with the different transformations! Defeat the Undead Kings and prove your strength and magic power! https://store.steampowered.com/app/1898610/Hands_of_Necromancy/
- Update - 19 June 2022
List of the changes: When hitting an enemy, The Ring of ice projectiles can now harm farther ennemis Added hints on switchs at map05 Textures fixes Sounds rebalanced for Swamp Serpent transformation Swamp Serpent projectile and hit animation are now bigger Undead bone sound fixed and others