- 1.2 Update - Survivor Camp, New Area, New Items - 26 August 2024
1. Added new area and added boss A new stage has been added. A group of survivors who are not related to the players have built a camp and are being attacked by zombies. The players set out on a journey with the hope that they will be safe if they enter the camp. There is a huge zombie guarding the entrance, so the players must break through it and enter the survivor camp. However, the journey to the survivor camp will not be smooth for the players. The path to the survivor camp is blocked by an unidentified giant zombie, and no one has seen its true form yet. 2. Survivor Camp Another group of survivors have built a camp based on the military base. They are fending off zombie attacks from inside. However, due to recent fierce battles, the number of defending troops has been greatly reduced. The defending troops will protect the players and fight together. The goal for the players is to…
- Update 1.1 released - new map selection, new boss, new trait - 11 February 2024
Changes to the way terrain is selected The way terrain is selected is changing. The old way of doing things tended to lead to players playing the same terrain over and over again, so we're making changes to ensure that there's as much variety as possible. Players will now have a different path to clear in each area before moving on to the next. This makes player choice even more important, especially since some areas have two field bosses. New Bosses - We've added Zombie Ball and Walker Brute zombies. Players have been asking for more variety in combat, so we're adding these bosses. A zombie ball is a giant ball of zombies. The more it is attacked, the more it splits apart. And when it hits a wall, it has a pattern of scattering debris to threaten the player. Roll, bump, scatter. It's a simple combination of patterns, but it makes for a formidable foe. The Walker Brute zombie is a case…
- Version 1.0. Officially Released! - 21 November 2023
-Officially Released A spin-off project from the creation of ND's multiplayer features. Nearly Dead - Live and Let Die is now officially available. This patch aims to change the way you play the game by fixing a number of issues that have been bugging us. - Changing the game's direction and adding more public traits First of all, we tried to reduce the repetitiveness of the game. Previously, we categorized the traits into three categories (melee / ranged / utility) to make it easier to choose the right trait for the player's situation. However, this ended up making the player choose similar traits for each playthrough, which made it easy to feel repetitive after only three or four playthroughs. And as we designed the game around that, we also realized that it was difficult to increase the difficulty. So we added a lot of common traits, and the 40+ new character traits are very powerful,…
- 23.09.02. Content Addition Patch - 2 September 2023
New Content New character, Natalia Natalia is a character specialized in energy weapons, including ice. Natalia, who was studying thermodynamics in the lab, was turned into a cat furry by a supernatural phenomenon. But using her expertise, good at using energy weapons, and you're particularly good at ice. So if freeze and kill a zombie, it causes a series of explosions. In addition, the cat's flexibility is used to evade enemy attacks. New Elemental Weapons Five elemental weapons have been added. Heavy flamethrower -Enhanced from flamethrower, more powerful flame attacks can burn zombies to death. Ice drill - A drill for spraying ice, a weapon specialized for freezing and breaking zombies. Due to the popularity of the chainsaw-type weapon, a similar ice weapon was created. Ice beam - A weapon that can pierce through multiple enemies while freezing them to death in rapid fire. Electric Z…
- 23.07.20. some bug fixes - 20 July 2023
1. When multi-playing, we fixed the phenomenon that the entrance closes even if only one person enters the area of the main bros. 2. Fixed an issue where the HP of the client's monsters was not properly displayed when multiplayer. 3. Fixed an issue where the wave wouldn't go over properly when playing multiplayer.
- 23.07.15. New boss update! - 15 July 2023
Bone Bros A new boss has arrived. The Bone Bros is a variant of zombies that are more dangerous and possess strange powers than traditional zombies. They will fight the survivors using supernatural powers. There are three Bone Bros, and you'll have to fight them all at the same time. Bone Guard A warrior-type monster, designed to hold off ranged characters. It uses blunt slashing and charging attacks, but it can also deform its arms to shoot arrows, which inflict deadly debuffs on ranged characters. If killed, it destroys the Watcher's shield, and the Watcher will revive you. The Bone Stinger A monster that uses its tongue as a whip to attack, designed to keep melee characters at bay. It moves by jumping, and will be a very annoying foe as it constantly attacks through its tongue. When killed, it destroys the Watcher's shield, and the Watcher will revive it. Bone Watcher This boss is ef…
- 23.05.13. Upgrades/research, added weapons/characters/traits, applied gore - 12 May 2023
1. Upgrade We've added the ability to upgrade your weapons so you can now take on tougher enemies and have a new experience every time you play. Each weapon can be unlocked by spending Gold Teeth, which you earn each time you play the game, and upgrades can add more power. For example, adding "+1 extra projectile" to your sniper rifle will double its damage, or "AoE" to your longsword will allow you to attack over a wider area. And unlocked weapons will be available from day one, regardless of blueprint acquisition, because they'll be craftable. 2. Research and Development You can now do research that applies to all of your characters, such as making your armor more effective, or taking less damage, or having more HP, or mobile storage. And then there's special research. These can have powerful effects, such as doubling the maximum value of your armor or making you temporarily immune to…
- 23.04.03. Added storage, increased Knox, adjusted difficulty, extracted langu - 2 April 2023
1. A storage have been added. Now you don't have to leave items on the ground. The storage will also be placed in boss raids, so you won't run out of ammo in boss fights. 2. Knox has become more powerful: not only does his Concentration effect now provide 100% Critical, but it also gives him an additional +1 Penetration. And his hunting dog, Max, can now join him. Max is a longtime hunting companion of Knox's, and he'll assist him when he attacks, causing zombies around him to take 20% more damage. 3. We've gotten some feedback that the 'Very difficulty' was too easy, so we've made some significant changes to the difficulty. The 'Very difficulty' should now be a satisfying difficulty for those looking for a challenge. 4. the language file has been extracted to output.json, so users can correct any incorrect translations. Thank you. 5. Added a armor slot. Previously, armor had to compete…
- 23.03.20. Bug fixes and laser rifle - 19 March 2023
the following bugs have been fixed: 1. The effect position of the laser pistol and laser rifle has been corrected. 2. The laser rifle now works properly and is suitable for killing large numbers of zombies. 3. A bug where flashbang sometimes did not work but still consumed energy has been fixed.
- 23. 03. 17. Add characters, add/change items, change UI, etc. - 17 March 2023
1. Added a character - Added a new character, Margot, who has gained the ability to control zombie-like mutants in the lab, so the mutants she controls are not recognized as direct targets by the zombies. She was also able to spray sticky fluids on the ground to help her escape pursuit. Margot was designed to be a character that fights from a distance, using her minions to disrupt enemy attacks, and when chased by enemies, spraying sticky fluid to close the distance again. Margot also absorbs energy whenever she kills an enemy, so she's designed to be more active with more skills. - - We've added a new character, Fael. After being turned into a werewolf, Fel is no longer afraid of zombies - to him, they're just delicious meat, and that delicious meat makes him stronger. Fael's growth is very different from previous characters. While all traditional characters gain HP by eating food, Fae…
- Two new survivors will join us! - 3 March 2023
Two new survivors will be added. An subject that summons zombie-like minions. A survivor who has been turned into a werewolf. The two will join the group of survivors. The next patch is scheduled for next weekend.
- 230301 - UI improvements, bug fixes - 1 March 2023
UI improvements - Added armor gauge bar - Text is displayed when trait points are acquired or armor is destroyed. bug fix The following bugs have been fixed. - A phenomenon in which the boss of the plains, the cyborg brute zombie, goes out of the map - Hangul is displayed in multiplayer - The problem of the shield disappearing when replacing the shield while the inventory is full
- 230225 - bug fix - map voting, etc - 25 February 2023
The following bugs have been fixed. 1. The problem of the game crashing when selecting a boss during map voting 2. The game crashes when random is selected during map voting on the first day 3. The problem of resetting the armor after throwing it away and picking it up again
- Let's start the developer play broadcast! - 23 February 2023
Watch the play video of LLD played by developers. I'll show you the game without a hitch.
- 230204 Patch Notes - Relocating Items, Adding Characters - 3 February 2023
1. Items have been completely relocated throughout. - You can now acquire more various items, and obtaining blueprints has become more difficult. 2. Special weapon slots have been increased to 2. - As you acquire various weapons, the number of special weapon slots has been increased to two. And the keybindings have also been modified. Previously: Keys 1 to 4 used to use skills, but now they have been changed to select weapons. And the mouse wheel that used to zoom in/out has been modified to change weapons. Zoom in/out has been changed to page up/down keys. 3. New character Eric has been added. - Eric is the 6th character who summons drones by consuming basic ranged weapons such as revolvers and pistols. The drone has a performance that gradually becomes stronger according to the production level, so another play style character has been added.