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RUNES Magica

RUNES Magica Steam news

BONE MADE | Jun 28, 2023 | game

Released

0players observed · 22 September 2026 - 18:29:09 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

RUNES Magica news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews34
  • Release dateJun 28, 2023
  • DeveloperBONE MADE
  • PublisherBONE MADE

Genres: Action, Indie

Company pages: Developer: BONE MADEPublisher: BONE MADE

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RUNES Magica Steam news

RUNES Magica news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.01 Update - 12 September 2023

    Bug Fix Fixed a bug which the game sometimes stopped.

  • v1.0 release - 29 June 2023

    Version 1.0 has been released. Thank you to all the sponsors and everyone who cared during early access. Bug Fix Fixed a bug where the skill usage direction of some intermediate bosses was not correct. Fixed a bug where store objects were not spawned on stages 2 and 3. Fixed a bug where some artifacts didn't work properly. Fixed a bug that showed zero damage to Fulmen spell characteristics. Fixed a bug where the text of some artifacts and objects was translated and could not be seen. Fixed a bug where a particular spell was causing an unintended physical collision. Fixed a bug that disappeared when inventory items were dropped off-screen. Fixed a bug where the gravity scale was applied abnormally after using a specific spell. Fixed a bug where the motion of the Motus spell used on the ground could not be seen normally. Fixed a bug where the effects of Incrementum spell often didn't disa…

  • v0.8 Update - 8 June 2023

    Changes - Changed how the stage was created. - The stage is now created linearly. - The number of zones created has increased. - Fixed the timing of the appearance of the intermediate boss and stage boss. - Zone structure changed. - The area can be moved unidirectionally through the portal as it changes to a linear stage. - Enemy generation logic has been changed. - Changed the way objects are created. - The object is now created probabilistic in the store area. - As before, objects are created in the normal zone. - A run combiner is now created in the store area. - Zone map UI has been removed due to changes in stage creation methods. - Changed the gold acquisition method. - You now get a certain amount of gold for each enemy action. - The amount of gold that can be obtained in hidden spaces in the zone has been reduced. Bug fix - Fixed a bug where the stage clear time was not output n…

  • v0.71 Update - 6 April 2023

    Changes Improved Control. We have adjusted the amount of damage for some simple orders. Ignis - Increased Aer - Increased Fulmen - Decreased Aqua - Increased Crepitus - Increased Pulsus - Increased Tempestas - Increased Creatura - Decreased Mineralium - Increased Pressura - Increased Telum - Increased Spiritus - Increased Imperium - Increased Camena - Increased Vacuos - Increased Bug Fix Fixed a bug that newly added artifacts in v0.7 did not appear normally.

  • v0.7 Update - 6 March 2023

    Changes 19 new artifacts have been added. - Chimera’s Claw - 5% increase in critical hit probability; bleeding is subject to critical hit. - Hungry Heart - 5% increase in magic damage, an additional 10% increase when the number of enemy actions reaches 200. - Caduceus - 10% increase in physical strength, up to 100 increase in physical strength if you recover your physical strength. - Berserker’s Pauldron - 0.4% increase in magic damage per 1% of lost physical strength. - Berserker’s Boots - 0.2% reduction in magic reuse latency per 1% of lost physical strength. - Terra Spirit - 5% increase in Terra damage, rocks rotating around and hitting enemies every 15 seconds (up to 3). - Ignis Spirit - Ignis damage increases by 5%, automatically fires small fireballs every 7 seconds. - Fulmen Spirit - 5% increase in Fulmen damage, automatic lightning attack every 5 seconds. - Aqua Spirit - Aqua da…

  • v0.62 Hotfix - 6 February 2023

    Bug fix Fixed the bug that Simple spell and complex spell cannot be canceled by movement spell.

  • v0.62 Update - 3 February 2023

    Changes Rune combination fuction and element rune recipe have been removed from the inventory. Now rune combination is available at an object appears that appears when stage cleared. The method of watching recipe of element runes has been changed. Now only recipe of element runes have been acquired will be shown. Hints are provided only for the production of elemental runes that have never been acquired. The damage chest's HP has been raised. Adjusted the damage of some spells. The Mineralium rune's ability damage has been lowered. Bug fix Fixed a bug that the ability of Terra Rune were not applied properly. Fixed a bug that the Pressura rune's complex spell did not work properly. Fixed a bug that the movement spell was redirected during the casting.

  • v0.61 Update - 10 January 2023

    Changes Adjusted the amount of damage caused by Sub runes. Increased probability of appearance of Sub runes. Improved the usability of your inventory. Improved UI. Improved the texture of artifacts. Adjusted the effect of some artifacts. Adjusted the damage of some spells. Adjusted the cooldown of complex spells. Bug Sound related bugs have been fixed. Fixed a bug related to BGM setting. Fixed a tutorial related bug.

  • v0.6 Update - 2 January 2023

    Changes Added control settings. Improved settings window. Improved character control. The number of spells available at once has been adjusted to 3. The type rune no longer appears during the game. The game starts with the type rune fixed in the spell slot. The spell cool time has been adjusted. Improved the visuals of the debuffs that are given to enemies. The effect of some debuffs has been changed by balancing the debuffs. Changed the order of the story progression and modified some lines. Improved damage indicator Adjusted the balance associated with the enemy's physical strength. Item price and gold supply and demand balance have been adjusted. Bug Fixed an issue where the sound effect was too loud according to the spell. The spell with missing sound effects has been corrected. Fixed the problem where artifacts that could not be effective continued to appear. Fixed the problem wher…

  • v0.5 Update - 23 December 2022

    Update contents Some spells have been remade. Adjusted the working mechanism of spells. reworked most of the spellss according to the adjustment of mechanism. Some artifacts have been adjusted according to the adjustment of mechanism. The figure has increased evenly for ease of identifying changes in in-game figures. Fixed a bug. Update Roadmap v0.5 : Spell Rework v0.6 : Improve Usability v0.7 : Improvement of Artifacts v0.8 : Improve map structure

  • 2022.06.15 Patch - 15 June 2022

    Added rune ability. Rune ability is Rune's unique ability to effect magic, which reinforces each magic personality. The ability of each run can be found in the tooltip that appears when you mouse over the run. Some bugs have been fixed.

  • 2022.06.01 Bug Fix - 1 June 2022

    Fixed a bug related to the map. Fixed a bug related to duplicate artifacts. Some balances have been adjusted.

  • 2022.05.30 패치 - 30 May 2022

    If you use more than 2 movement magic, the difficulty level becomes too low. So changed to apply 50% cooltime to other movement magic when using movement magic. Some story productions have been added.

  • 2022.05.26 Patch - 26 May 2022

    Fixed a bug related to the tutorial. Other bugs have also been fixed.

  • 2022.05.23 Patch - 23 May 2022

    Hangul has been added after passing domestic deliberation. Some bugs have been fixed.

  • 2022.05.18 Patch - 18 May 2022

    Five types of map objects have been added. In addition, the appearance of map objects has changed so that objects are not duplicated on all stages (except hidden objects) Improved to avoid duplicate artifacts. Moved the map HUD, which showed information about the surrounding rooms, to the lower right. The description of the objects on the map has been improved. Adjusted the balance of the general enemy. Fixed a bug.

  • 2022.05.12 Patch - 12 May 2022

    Rune Shard System has been added. Rune shard can be obtained by killing bounty hunters or by using the Rune Crusher that appears on the map It can be used in rune engraver and rune synthesizers. Balanced the overall artifact. We lowered the HP of the general enemy in the 2nd and third stages. Some bugs have been fixed.

  • 2022.05.10 Patch - 10 May 2022

    We will proceed with the patch that lowers the value of the run because we judged that the value of the run is too high in the previous version. The magic can now contain up to seven runs. Each rune has less effect than before. The reinforcement run has been deleted. The role of the reinforced rune is replaced by the element rune. Element amplification, elemental instability effects have been added. The element amplification effect increases the amount of magic damage according to the number of the same elements used in the magic. The elemental instability effect increases the critical hit probability and critical hit damage depending on the number of different elements used in the magic. We have adjusted the balance of physical strength as the rune value has been lowered.

  • 2022.05.05 Patch - 5 May 2022

    Patch content I corrected the crash that occurred when the stage was cleared. Some difficulty levels have been adjusted. Some bugs have been fixed. The remaining problem Character growth curve excessively steep. Excessive high hurdles on the first stage. The growth value provided by one run is over-set. No rune usage in the late. Too much value on HP Need to adjust the probability and cost of objects that provide random rewards. The risk of using complex magic is too high. Things to be added Complete the story Challenge assignment Hard Mode Additional Objects

  • about korean language support - 2 May 2022

    Hello. Currently, the deliberation in Korea is underway, and Korean will be added as soon as the deliberation is completed in about three weeks. Thank you.

Patch notes and updates

S.noRelease datePatch nameGID number
112 September 2023v1.01 Update5159491482927127928
28 June 2023v0.8 Update5129083846338852096
36 April 2023v0.71 Update5121196841288649859
46 March 2023v0.7 Update5070528176576719106
56 February 2023v0.62 Hotfix5035622743894505293
63 February 2023v0.62 Update5035622743884234980
710 January 2023v0.61 Update5035620387705667548
82 January 2023v0.6 Update5000716037482338622
923 December 2022v0.5 Update5000716037444448415
1015 June 20222022.06.15 Patch4480533160881599283
111 June 20222022.06.01 Bug Fix4469272893488643630
1230 May 20222022.05.30 패치4437747060840857544
1326 May 20222022.05.26 Patch4437747060825640572
1423 May 20222022.05.23 Patch4292505348838771081
1518 May 20222022.05.18 Patch4292505348821616801
1612 May 20222022.05.12 Patch5849624375817489440
1710 May 20222022.05.10 Patch4348799082208173093
185 May 20222022.05.05 Patch4348799082189198281

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