SPSTEAMPULSELIVE ANALYTICS
Last Time I Saw You

Last Time I Saw You Steam metadata

Maboroshi Artworks | Oct 10, 2024 | game

Released

1players observed · 22 September 2026 - 15:18:27 UTC

AdventureCasualIndieSteam Store

  • Latest observed players1 · 22 September 2026 - 15:18:27 UTC
  • SteamPulse tracked peak12
  • Units sold (VGI)3,391
  • Revenue (VGI)$33,725
  • Review score96% positive

Last Time I Saw You metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 15:18:27 UTC
  • SteamPulse tracked peak12
  • Units sold (VGI)3,391
  • Revenue (VGI)$33,725
  • Review score96% positive
  • Total reviews313
  • Release dateOct 10, 2024
  • DeveloperMaboroshi Artworks
  • PublisherChorus Worldwide Games

Genres: Adventure, Casual, Indie

Company pages: Developer: Maboroshi ArtworksPublisher: Chorus Worldwide Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Last Time I Saw You Steam metadata

Last Time I Saw You metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1909750/metadata
Steam Storehttps://store.steampowered.com/app/1909750/
Steam Communityhttps://steamcommunity.com/app/1909750
PCGamingWiki search
IGDB searchSearch IGDB for Last Time I Saw You

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 302 positive, 11 negative

Price and discount

$6.49 (35% off from $9.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Keyboard Only Option, Playable without Timed Input

Achievements

36

Platform releases
  • Steam 10 October 2024
  • Xbox 10 October 2024
  • PlayStation 10 October 2024

Latest Steam announcements

  • Revealing our new game SOMBRAS: negative frames! - 21 May 2026

    Some streets only appear after midnight...After a year and a half of silence, to all of you who have waited so patiently to see what comes next, we are incredibly happy and proud to present our next game SOMBRAS: negative frames. Let us know what you think of the trailer! We also partnered with our good friends at Entalto Studios to bring this game to life, so we really hope that you all like what we’re carefully crafting 🙂 We’re very happy with what we achieved with Last Time I Saw You, but at the same time we wanted to explore new horizons and make the leap to a hand-crafted first-person 3D experience—without, of course, leaving behind the narrative elements that define us! Exclusive demoIn addition, exclusively at BitSummit PUNCH, we’ll have a playable demo for everyone in Kyoto from May 22–24!We know not everyone will be able to attend the event, so we’ll use it to gather feedback…

  • First Anniversary 🎉 Price Drop! 🏷️ - 10 October 2025

    Hi everyone, long time no see. Today, October 10, 2025, marks exactly one year since the release of Last Time I Saw You 🎉🤯🎉 It’s hard to believe how fast time has gone. Reaching this milestone feels truly special, and I want to thank everyone who has supported the game, shared their thoughts, and left such heartfelt reviews. Seeing how Ayumi’s story has resonated with you has meant a lot to me and to the whole team 🥹 I know how tough it can be for indie games to reach a wide audience, but every message, every review, and every player who discovered the game made this journey worth it. Thank you sincerely for being part of it. To celebrate the anniversary, we wanted to make the game easier to discover for new players. Starting today, Last Time I Saw You will be available at a new permanent price of 9.99 USD 🏷️ If you haven’t played it yet, now’s a great time to experience this hand-…

  • Last Time I Saw You is now Steam Deck Verified! ✅ - 27 February 2025

    Hi everyone! Little update here: Before the game's release I already posted that Last Time I Saw You was fully playable on Steam Deck, but now we just received the Steam Deck Verified ✅ tag on the store page! 😊 Just wanted to let you know about it, as the game really looks beautiful on the Deck screen! ✨ The newest patch fixes a resolution issue that used to happen when playing on Deck, so go get your copy of Last Time I Saw You and explore Amatsu's forest from the palm of your hand, from anywhere you want! ❤️And if you've enjoyed the game, please consider writing a Steam review❤️ You can't imagine how important they are to make the game reach more people. Thank you all for your support! 🧡 .Juan Play Last Time I Saw You NOW!💙 https://store.steampowered.com/app/1909750/Last_Time_I_Saw_You/ Not sure? Try the demo out!💚 https://store.steampowered.com/app/1986140/Last_Time_I_Saw_You__De…

  • Patch Notes v1.1.0 🛠️ - 28 January 2025

    Hey everyone! Hope you all had a nice break and Happy New Year! 🎍🍊🎆 We've been working on fixing several of the issues that have been reported (thankfully they've been only a few!)🚧🛠️ Here are some of the fixes made for Patch v1.1.0: Fixed issue that was causing a dialogue to show in French when playing in other languages. Various gramatical errors fixed for English and Spanish. Fixed issue where it was possible to get out of bounds in the Silvergrass Meadow. Fixed issue where on rare circumstances it was possible to get out of bounds in the girl's toilet at School. Fixed issue where sometimes it wasn't possible to jump down on some platforms after loading a save. Repositioned the dialogue trigger of the Thugs in Town to avoid triggering the dialogue and jumping down the stairs at the same time. Fixed issue where saving on a different save profile and then loading would cause all t…

  • THANK YOU!! | Deal - Save 35% 🏷️ - 18 November 2024

    Hi there! It's been a month already since the release of Last Time I Saw You. How's everyone enjoying the game so far? Even though the game hasn't yet reached a wide audience, the response from players has been wonderful, especially with this being our very first game as Maboroshi Artworks! We are reading your comments and reviews and we're loving every second of it. While creating Amatsu and the forest was enormously exciting, watching you all experience it has been truly beautiful 🥹🥲 And to now give EVEN MORE PLAYERS a chance to experience the game: Last Time I Saw You is at 35% OFF! 🏷️ https://store.steampowered.com/app/1909750/Last_Time_I_Saw_You/ https://store.steampowered.com/app/3240960/Last_Time_I_Saw_You__Soundtrack/ This sale will last from November 18 - 25 and then will continue to the Steam Autumn Sale from November 27 - December 4. I hope this new temporary price will en…

  • Японский школьник и призраки: Обзор Last Time I Saw You - 16 November 2024

    В последние годы японские разработчики самого разного калибра выгодно выделяются на фоне своих западных коллег за счет умения создать интересные игры с глубокими историями. Не посрамила честь Страны восходящего солнца и небольшая инди-студия из Осаки Maboroshi Artworks , созданная арт-директором Yume Nikki: Dream Diary Хуаном Фандиньо .

  • ✨🎉 Last Time I Saw You OUT NOW!! 🎉✨ - 10 October 2024

    Last Time I Saw You is OUT NOW The time has finally come. I really have no words to express what this means, almost not even fully aware of what an accomplishment this actually is. Who would have thought that, in 2018, when I began to draw some sketches on a notebook, that this was going to end up becoming a proper game published on Steam and consoles... From the bottom of my heart, I really hope you like what we have created. Remember that Steam reviews help us a lot to give visibility to the game, so, please, consider writing a review after playing it. I'm really looking forward to read your thoughts and feedback!🧡 https://store.steampowered.com/app/1909750/Last_Time_I_Saw_You/ Launch Trailer Last Time I Saw You Soundtrack Bundle The Last Time I Saw You Soundtrack is also now available to purchase, alone or with the game in the Soundtrack Bundle with a succulent discount!💸✨ Featurin…

  • LTISY DevLog #7 ❤️‍🩹 - 22 September 2024

    Hello everyone! So here we are. Almost there. Last Time I Saw You will be released in a couple of weeks from now and I can't believe it's come this far... I can't thank everyone enough who has been involved in its creation, both as part of the development team and on the publishing side. It's been a huge effort by a lot of people and I couldn't be happier with the result. Thank you 🙂 But the fact that this game is coming out also means something else, at least to me. Some of you may already know that Last Time I Saw You has a very special meaning to me. It's not just a game that I randomly came up with one day. There is a special personal story behind it, and today I would like to share it with you. Illustration by the artist Rokurō Taniuchi (谷内六郎), whose works have been a great inspiration. As I already hinted in one of the first DevLogs, the story of this game comes from an emotional…

  • LTISY DevLog #6 🕹️ Steam Deck Support - 30 August 2024

    Hello everyone! In the previous devlogs, I shared insights into the game - the main protagonist, the art and animation, and the beautiful music by Laryssa Okada. In this instalment, it's a good time to share how we worked on the dialogues and the references we used when writing them. For this task, I had the incredible help of Raquel de Miranda (previously DontNod and Ubisoft), who joined the team as a narrative consultant and also helped me flesh out most of the dialogues in the game. While I wrote the story and dialogues myself, Raquel helped by checking everything I'd written, proposing new scenarios, improving and adding new lines to improve the flow and pacing of the game. One of the things I’ve learned working on Last Time I Saw You is that if you want to talk about something very personal (and I'll explain what I mean in the next DevLog), it can be difficult to convey as everyone…

  • 🎉 Release Date + New Demo! 🎉 - 15 August 2024

    Hey hey! You read that right! Finally, after several years of hard work and some sleepless nights, Last Time I Saw You will finally arrive to your homes on October 10th 2024! 🎉 10/10! Make sure to mark the date in your calendars and add the game to your wishlist so Steam notifies you! 📅 🎉 October 10th 🎉 Check out the new release date trailer we made :) ✨ NEW DEMO ✨ And that's not all! We have also updated the demo that got us to where we are today. The content in terms of story is the same, but includes the following upgrades: 🎵 New music 📓 New in-game notebook menu 🎒 Inventory ✨ Collectibles 🗒️ Mission log 🙌 Profiles of the characters you meet ✏️ Diary illustrations 🎨 Some environmental art updates 🗺️ New quest UI 💬 Dialogues fixed and updated 🌍 AND WE'VE ALSO ADDED NEW TRANSLATIONS! 🌏 German French Simplified Chinese Traditional Chinese Due to programming reasons we have…

  • LTISY DevLog #5 - 27 June 2024

    Hello everyone! In today's post I’m going to talk about the music of Last Time I Saw You, which has been composed by Laryssa Okada, who, among other games, made the soundtrack for Manifold Garden. I first met Laryssa back in 2018 as she was a fan of Yume Nikki: Dream Diary, the game I previously worked as art director. Some time later, when Last Time I Saw You was starting to take shape, I went through my list of contacts looking for a possible composer and, after listening to what she made for Manifold Garden I thought she could be a very good fit. What I had in mind was actually very different from Manifold Garden, but still I got the feeling that we could work out something together. Likewise, although she is the composer, in a way I’m also involved in the making of the music, giving certain guidelines and direction of how I would like each track to sound as well as providing many, M…

  • LTISY DevLog #4 - 19 May 2024

    Hello everyone! In today's post I'm going to talk about the animations of Last Time I Saw You, which have been animated frame by frame following the standards of traditional animation. There are many ways to do 2D animation. In fact, during my previous work, I did some skeletal animation using a software called Spine, which allows you to animate 2D images as if they were 3D to give them a very special look (I'm sure you've seen this type of animation in many mobile games). But for Last Time I Saw You, because of the 90's anime references I was following, I decided to go with a traditional frame by frame approach like the movies I was getting inspiration from. Animating frame by frame is a long - and sometimes tedious - process, but it gives some very unique and charming results. If animated well, all sorts of emotions can be conveyed with traditional animation. Just look at Ghibli and D…

  • Exclusive Ludonarracon 2024 Developer Preview - 1 May 2024

    Hi there! In this broadcast I will take you through a previously-unseen section of Last Time I Saw You and answer any questions you may have. Post your questions via the Maboroshi Discord server, in the comments of this post or send them via Twitter or by the email form of the studio website. The video will be recorded before posting it, so be sure to send them before the May 3! See you soon! 💙 .Juan Make sure to wishlist and follow Last Time I Saw You!💙 https://store.steampowered.com/app/1909750/Last_Time_I_Saw_You/

  • Last Time I Saw You - LudoNarracon 2024 - 24 April 2024

    Hey hey! I am very excited to announce that Last Time I Saw You will participate in LudoNarraCon 2024! LudoNarraCon is an annual digital event, made by the indie publisher Fellow Traveler, for people who are into narrative games. Apart from us, they'll be showcasing many other wonderful games with a strong narrative component. Take a look at the their official selection panel to see some of the big names we'll be sharing the spotlight with! The event will take place on Steam from May 9 - 13 2024 and will feature many livestreams and talks by various developers. In my case, I'll be uploading a commented gameplay to Steam, where I'll be talking about the game while showing you some parts a bit further into the story with new characters that you may have briefly seen in the last trailer 👀 Q&A Time! I'd also love to do a Q&A during the gameplay, so I'd like to ask you to send me all the qu…

  • LTISY DevLog #3 - 29 March 2024

    Hello everyone! Busy days! We are getting very close to finishing the development of Last Time I Saw You, so while you are still waiting I decided to bring you a new DevLog that I hope you’ll like. In today's post I’m going to talk about the Art of Last Time I Saw You and the references I’ve been working with while creating Ayumi’s world. When I had the idea to start developing a game on my own, I was working as an art director at a company in Japan that focused on the localization and development of video games. Thanks to Yume Nikki: Dream Diary, the project that the team I was working with and I had just finished, I had the opportunity to learn how Unity works and the processes to follow when creating a game and bringing its development to completion. I had the experience of having worked on a 3D game, although somewhat limited at that time, so I decided to play it safe and rely on wh…

  • LTISY DevLog #2 - 24 February 2024

    Hello everyone! In today's post I’m going to talk about the creation process behind our protagonist Ayumi. Just like in the game, the idea of making Last Time I Saw You started with a typhoon. An emotional and physical typhoon that hit Osaka (where I live) in 2018. And about the emotional part… we'll talk about that in another post 😉 This typhoon, named Jebi, created a great deal of destruction around me, even destroying the bridge leading to the Kansai airport, cutting the city off from the rest of the world for several days. Seeing my surroundings altered overnight made me reflect on the ephemerality of things. I knew that rain and wind were going to play a very important role in Last Time I Saw You, and so our protagonist had to be properly dressed for the occasion. The chaos left by the typhoon in the park next to where I used to work at the time. For this reason, and because the g…

  • LTISY DevLog #1 - 30 January 2024

    Hello everyone! It's been more than a year since we first presented the demo of Last Time I Saw You at Steam Next Fest last June 2022. It was an amazing experience that made Last Time I Saw You reach a lot of people, even winning two awards at Bitsummit and signing a publishing deal with Chorus Worldwide. This literally turned my life upside down. Finally, after many years of hard work and random jobs to pay rent, I was able to start focusing on my own game full-time, doing my best to create something emotional and memorable for everyone to enjoy. Because of this, I've spent the last year totally immersed in development, causing me to leave social media a bit aside… and that’s not good! So it's about time I thank you all for your incredible support with a series of DevLogs that will give you exclusive information and background about Last Time I Saw You, where it comes from, how it's be…

  • We have a new trailer! - 11 January 2024

    Hi everyone, I'm so excited to share with you our brand new trailer for the game! This new trailer shows a lot of the things we've been working hard on this past year: new areas, new characters, new mechanics... It also gives a bit more context about the story and lets you know what to expect narratively speaking. I hope you like it! Let me know your thoughts in the comments. I personally love what the composer has achieved with the music 😊 Pre-release promotion is a very important thing for this game (for any game really) to succeed, so we are looking for ways to increase awareness. If you like what you see it would help us enormously if you share the trailer and wishlist the game! 🙏 I am also very excited to tell you that the Alpha of the game is done! This basically means that Last Time I Saw You is, as of today, playable from start to finish in a rough form, which is a big step fo…

  • New Key Art and Day of the Devs! - 4 December 2023

    Hi everyone! This time I’m not here to share another milestone report, but some wonderful news instead! KEY ART AND STEAM PAGE UPDATED We’ve created new key art with a much more attractive image in which you can see many of the characters that you will meet during this adventure 😏 The demo only shows very little of what awaits you in Last Time I Saw You… What do you think of the new poster? Tell me in the comments below! We’ve also taken this opportunity to update the Steam page with improved descriptions, new gifs and screenshots. Take a look. I hope you like it! DAY OF THE DEVS Apart from this, I'm so grateful and excited for the opportunity to have Last Time I Saw You be part of Day of the Devs! It's like a dream come true and I can't express how special this is for such a small team like us✨ Last Time I Saw You will be part of the online showcase, which will be LIVE on December 6th…

  • Development Update: Milestone Report Autumn 2023 - 20 October 2023

    Hi everyone, Here I come with our new milestone report! As we explained in the previous one, these reports are common practice when working with a publisher to let them know how development is going internally. Hopefully, this is also of interest for those of you who want to get a better understanding of what goes into developing a game and working with a publisher. If you have any questions, don’t hesitate to add them below! Here is the most recent report for the game! “I can say that, for the first time in the whole development, we’ve had a smooth, agile and trouble-free milestone delivery. Earlier in the year we had some challenges with the development which could have jeopardised our overall schedule, so we made several changes to the design of the days to come in the game. This didn’t necessarily consist of content reduction, but rather a series of efficient changes to avoid (or go…

Patch notes and updates

S.noRelease datePatch nameGID number
128 January 2025Patch Notes v1.1.0 🛠️1789580505476713

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1909750
Live current players1
SteamPulse tracked peak12
Live count (today's peak floor)1
Price$6.49 (35% off from $9.99)
Free to playNo
Discount35%
Original price USD$9.99
Current price USD$6.49
Release dateOct 10, 2024
DeveloperMaboroshi Artworks
PublisherChorus Worldwide Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent96%
Positive reviews302
Negative reviews11
Total reviews313
Steam recommendations269
Achievements36
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1909750/

Short description

First loves. Family issues. Yokai. 'Last Time I Saw You' is a coming-of-age adventure set in 1980s Japan. Explore a haunted forest hiding a terrible secret, and interact with a vast cast of friendly and deceitful characters in this beautifully hand-drawn story with some light action elements.

About this game

FAMILY BONDS & ANCIENT CURSES Last Time I Saw You is a coming-of-age narrative adventure about love and acceptance. An uplifting story, rich with complex characters, set in a vibrantly imagined vision of late 80s Japan. Join Ayumi on an exciting tale of self-discovery in which he'll face his first tentative steps into adulthood and confront the terrible curse that has fallen upon his hometown. MAGIC REALISM IN 80s JAPAN Meet an eclectic cast of characters inspired by Japanese mythology, and lose yourself in a beautifully hand-drawn and traditionally animated adventure. FRIENDSHIP & FIRST LOVES In an adventure filled with love, friendship, and all the trials of burgeoning adolescence, you'll meet a beguiling cast of fascinating characters along the way; from school friends and gossiping townsfolk, to samurai crows and kleptomaniac kappas - as well as the literal girl of your dreams. AN INTRIGUING ADVENTURE Last Time I Saw You is a cozy and relaxing 2D exploration game. Light action, environmental puzzles, side quests and collectibles support its heartwarming narrative core, all dripping in nostalgia and affection for a time long gone.

Supported languages

English, Spanish - Spain, Japanese, French, German, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
75Keyboard Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
59Steam Input API Support
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
pegi12Not available
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.49
  • Highest observed: $6.49

Last Time I Saw You's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.49, the highest is $6.49, and the first visible tracked price is $6.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -35%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -35%, with a lowest recorded final price of $6.49 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.49, from Sep 22, 2026 through Sep 22, 2026. The latest run records $6.49 for 1 day of uninterrupted daily tracking with a listed discount from $9.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.49
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Last Time I Saw You at $6.49 in USD, with a listed base price of $9.99 and a -35% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.49$9.9935%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.49$6.49No change35% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.49$9.9935% (Steam sale)Steam Store - Steam sale

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
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Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS94,15622 September 2026 - 23:28:51 UTC3,236,0272,744,193PUBG Corporation
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
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Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
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Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero58,40122 September 2026 - 23:18:24 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 423,31722 September 2026 - 20:42:38 UTC96,185193,399Maxis
Garry's Mod22,12422 September 2026 - 21:00:11 UTC73,7501,258,308Facepunch Studios
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Russian Fishing 414,99522 September 2026 - 19:02:39 UTC27,90689,773FishSoft LLC
IdleOn14,16522 September 2026 - 18:42:07 UTC21,01828,570Lavaflame2
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero58,40122 September 2026 - 23:18:24 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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