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Myth Landers

Myth Landers Steam news

Combat Dices Team | Coming soon | game

Coming Soon

GameSteam Store content

AdventureRPGStrategy

  • Steam app typegame
  • Steam App ID1910770
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperCombat Dices Team

Myth Landers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1910770
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperCombat Dices Team
  • PublisherCombat Dices Team
  • Parent gameNot available

Genres: Adventure, RPG, Strategy

Company pages: Developer: Combat Dices TeamPublisher: Combat Dices Team

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Myth Landers Steam news

Myth Landers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlogs #7 - 17 March 2024

    Hello, gaming and adventure fans! We continue to work on one of the heroes - the futuristic ancient Egyptian warrior from the Medjai tribe, Kenchris. Medjay acts as a DD in battles. Possessing supernatural agility, Kenchris is able to inflict critical damage on one monster if the enemy does not have time to reach the hero. In addition, Kenhris hates technology and cyborgs. Therefore, he can reduce the combat effectiveness of synthetic opponents, competing with them in agility and speed. Detailed portrait of the hero And the portrait in pixel style In fact, this is far from the first version of this character. We've already done a lot of concept arts. Now we are as close as possible to the option that we would like to see in our game. And finally, several color variations of the portrait of Kenchrys, so that all the Egyptian characters would be in the same palette. For comparison, the co…

  • Devlogs #6 - 5 March 2024

    We have reworked the location in the style of Ancient China so that the atmosphere of the location is closer to the dark color palette of the game. This is what we came up with in the draft. Brave defenders of the Celestial Empire are fighting with a demon for the Shaolin Monastery, engulfed in demonic fire. And this is what it looks like in the game. How do you imagine Ancient China? Feel free to leave a comment and we will definitely respond and will be glad to your contribution to our dream game! Don't forget to subscribe to the game so you don't miss the latest news from the development workshop and the demo version of the game.

  • Devlogs #5 - 25 February 2024

    We are currently actively working on the level dedicated to Ancient Egypt in our game! Here you will meet ancient gods and demons, dark secrets and mysteries of this amazing civilization. If you are interested in the history and culture of Ancient Egypt, then this is definitely for you! Leave a comment and share your thoughts on what you would like to see in this level. We are looking forward to your ideas! Don't forget to subscribe to the game so you don't miss the latest news from the development workshop and the demo version of the game.

  • Devlog #4 - 18 February 2024

    We haven't written a development log since last year. But now it's time to break the silence! Myth Landers! We have changed the name of the game to Myth Landers. The new name significantly better reflects the game's setting and atmosphere. Furthermore, "testament" matches other brands, from other games to a legendary thrash metal band. This is associated with some difficulties and risks, which we neither have the opportunity nor the desire to resolve. We have also prepared a capsule in two color schemes. We would be very interested to know what you think of these title images. Which one do you prefer? Gameplay Video The release of the demo version of our turn-based strategy RPG is just around the corner. Therefore, we decided to create a short gameplay video to demonstrate the tactical capabilities of Myth Landers. In order to make the content of the video more comprehensible and inform…

  • Devlog - November, Part 2 - 6 December 2023

    Hello again everyone. November is over. But before the end of the month we managed to implement a couple more cool visual moments, which we are in a hurry to share with you. Animations of robber skills We worked on the animations of the Slavic robber - one of the unique heroes of the game. The first skill, “Morena's Arrows”, hits the mutiple enemies team. The second skill, “Baltic Storm”, attacks only one enemy, but inflicts very impressive damage. With the hero's buffs, "Baltic Storm" can destroy an enemy monster with one shot, as demonstrated in the video. Please note that the animations are still a work in progress. Improving the Dark Thicket location Now this location is closer to the style of the heathen Slavs and contains some futuristic environmental objects. What do you think? In the comments we will be happy to hear your feedback and sugesstions. Add the game to your wishlist s…

  • Devlog - November - 23 November 2023

    Hello everyone! We are currently working on visual for our game. Our team has made new concepts and is improving existing art. Our fresh devlog is dedicated to this topic. Concept of a new hero Amazon Historically, amazons consider themselves daughters of Ares, the God of war. Our Amazon is a very strong DD that is effective against biological monsters. Changing the portrait of a Shaolin monk We have received a lot of feedback on hero's portraits. There is improved version of Shaolin monk: Do you think we have chosen the right path? Monsters We also saw problems with the design of some of the monsters. For example, the wolf and the aspid do not fit well into the world of the future. In the game these monsters look like this: We decided to add some future elements to these monsters. At the moment we have made simple concepts for the appearance of the digital wolf and the aspid: This conc…

  • Devlog - October - 3 November 2023

    A little preface Hi folk! We, as a small indie-team of enthusiasts, have come a long way in developing the TESTAMENT game. There is still an gigantic amount of work ahead. But we will see it through to the end. We decided to publish short devlogs so that the community has a better idea of both the progress and development vector, as well as how the game looks now and will look in the end. A brief introduction for the uninitiated TESTAMENT is an exciting turn-based tactical game with RPG elements in a fantasy world where the mythology of the distant past and the sci-fin of a dark future merge. In our original game setting, there are as many as four ancient cultures - the Proto-Slavs, the ancient Chinese, the Greeks and the Egyptians. The main idea is the battles of heroes against disgusting monsters from myths and fairy tales. The game is painted in an old-school pixel style with dark sy…

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