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Unaware

Unaware Steam news

Aces Games | To be announced | game

Coming Soon

GameSteam Store content

AdventureIndie

  • Steam app typegame
  • Steam App ID1913140
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperAces Games

Unaware news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1913140
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperAces Games
  • PublisherAces Games
  • Parent gameNot available

Genres: Adventure, Indie

Company pages: Developer: Aces GamesPublisher: Aces Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Unaware Steam news

Unaware news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Postponing the release of Unaware - 6 October 2024

    Hello everyone, I have some news to share regarding Unaware. Unfortunately, it won't be released this year. The game is still far from being complete, and I don’t want to rush an unfinished product. I believe it's important to deliver the best experience possible, and releasing an incomplete game wouldn’t do it justice. While much of the foundation is in place, there are still several key elements that need significant work: Lighting Save System Storyline & Lore Game Events Characters Artwork & Music New Trailer Lighting: Lighting has always been one of my toughest challenges in development. No matter how much I tweak the settings, I haven't yet found a look that feels right. It's a crucial part of the game’s atmosphere, so I want to get this right before release. Save System: The plan is to allow both quick save/load functionality during gameplay, as well as a more traditional save sys…

  • New Update (0.4.0) - 3 September 2023

    Hello all, I know, I’ve been very quiet for a while, but now I want to share what I've been working on lately. It may not be visible when playing the new update at first glance, but a lot has been changed underneath the hood. The entire codebase has been completely reworked. That was really necessary for the future progress. After doing this overhaul some bugs have been flushed out as well. All patch notes are listed below. All UI elements and scripts have been cleaned up. The game used to handle all UI logic within a single script, but now that script has been divided and spread out into multiple scripts instead, so that each script only handles its own logic. This is a way more efficient solution and it also saves a little performance here and there. Same goes for the object interaction functionality such as Puzzles, Items and NPCs. All interactions used to use a single script for eve…

  • New Update (0.3.2) - 16 October 2022

    Happy Halloween everyone! A new update for Unaware is now ready, which also includes the Halloween event. A little description of the event: Down in the basement, rumors say that an evil witch is lurking around and also that she eats people. In addition, she also collects pumpkins. Do you dare to dare to enter the basement? There have also been a lot of bug fixes which are listed below. Patch notes: Replaced the old input system with Unity’s newest input system. This opens up a lot of options which make it possible to support different devices such as game controllers and joysticks etc in the future. Replaced the old first person controller with a newer and more improved version Reinstalled a better working crouch function. Added an option to rebind keys within the game menu. Added an option within the game menu to invert both the mouse X and Y axis. Added an option within the game menu…

  • New Update (0.3.1) - 12 July 2022

    Hello all, A new update is now out for the Unaware demo only. The upgrade process to Universal Render Pipeline (URP) didn’t quite go as expected. It ruined the previous shaders such as the water, fire and smoke effects, so I have to replace those before I can release the next version of the Alpha version. Patch notes for the Unaware demo version only: Fixed a bug which messed up some text fields within the journal. Fixed a bug which made it possible to solve the cube puzzle without doing it correctly. Fixed a bug within the journal, where the enlarge button in the documents section didn’t show the correct documents. Fixed a bug where Elizabeth got stuck in corners. Fixed a bug where Elizabeth was able to detect the player through walls and closed doors. Fixed a bug where the player’s candle was enabled and decreasing while being in a puzzle. Improved and increased the sensitivity of the…

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