- Update 15 QuickFix 02 - 15 September 2026
Main Menu -Changed the version to 15.2.0 Character Select -Controllers will now default upon entering Controller select screen In-Game -The fire plume in the bottom center of the UI will indicate how close the ball is to Leveling up -Time no longer passes while the ball is in the goal The Ball -Hitting the leveled-up ball will not increase your combo -Hitting the leveled-up ball will make a unique sound -Velocity is no longer applied to the ball during hitstop if the ball is leveled up The Pit -Character's attacks are no longer interrupted near the goal -The vacuum effect for the goals has been made more consistent
- Update 15 QuickFix 01 - 2 September 2026
Main Menu -You can no longer navigate menu while loading Character Select -Fixed many more controller assignment glitches -Keyboard controls are displayed side by side on the mouse nav buttons in Character Select -Should no longer be able to see anything behind a menu In-Game -Enter on the winscreen now selects highlighted button Cassandra -Readjusted angles on Air Straight(QF01)
- Update 15 - 1 September 2026
General -Added Rumble -New Level system for the ball -Changed the goal geometry for the stages Main Menu -Changed the version to 15.0.0 -The minimum ball speed in settings is reset to 100 Character Select -Improved the readability of the menus In-Game -P2 score background has been flipped back to normal -Added rumble when you hit the ball -Made slight adjustments to the sound design -A glitch in controller assignment has been fixed Wrek -More animations complete Charlie -Charlie Super causes the ball to go to max Level -Charlie Super no longer gives a bonus for scoring -Jumps higher on ground jump -Jumps lower on midair jump -Faster horizontal movement in the air -Lowered power of Aerial spike Cassandra -Jumps higher on ground jump -Jumps lower on midair jump -Faster horizontal movement in the air The Ball -When the ball has traveled uncontested in the air for long enough, it will "leve…
- Update 14 QuickFix 01 - 8 August 2026
General -The game size has been decreased to ~3gb Character Select -The menu order is now: Control Select > Character Select > Mode Select > Stage Select -Mouse buttons added to Character Select -Improved the readability of some menus -Fixed a glitch on the mode select screen involving the text bubbles In-Game -Increased the size of Ball hitboxes Charlie -Adjusted hitboxes on Air UpHit
- Update 14 - 22 June 2026
General Complete Menu overhaul, added a timer to the endgame Main Menu -Volume button indicates volume level now -You can now set the game timer at the settings screen(1-3 minutes) Character Select -The menu order is now: Character Select > Mode Select > Stage Select > Control Select -Menus can be navigated with both controller and keyboard -P1 and P2 pick at the same time -Stage is chosen on its own screen -Moved controller and CPU option to their own screen In-Game -The Pause Menu and End screen menu can now be navigated with the controller -The Pause Menu looks a little different -Can no longer Change controller in pause menu -A timer (in seconds) has been added to the top center of the battle UI. When the timer reaches zero, the highest score wins, or there is a tiebreaker.
- Update 13 QuickFix 03 - 5 June 2026
General -Lowered Default value for all music -BGM volume button now steps down to 0 -Menus can be navigated entirely with controller Main Menu -Overhauled Visuals -Separated Settings and Controls Screens -Menus can now be explored with both controller and keyboard -Meter system in controls menu works properly again In-game -Fixed some animation glitches associated with rematching -Added Music Credits -The ball now goes into hitstop when hitting walls Charlie -Charlie parry now resets angle for the opposite goal
- Update 13 QuickFix 02 - 8 March 2026
Main Menu -Changed Version Number to 13.2.0 -Adjusted visuals on Settings screen Character Select -You can use controller to choose mode In-game -Changed Camera behavior during scoring -Can no longer make small goals to end a game -Changed endgame sequence and vfx -Changed Bonus game sequence -Scoring sequence VFX should be more consistant -Winner's score will now be highlighted on win screen -Removed the Reset Ball Button
- Update 13 Quickfix 01 Addendum 01 - 28 February 2026
Main Menu -Changed Version Number to 13.1.1 Character Select -Changed the position of the CPU buttons
- Update 13 QuickFix 01 - 21 February 2026
Main Menu -Changed Version Number to 13.1.0 -Changed visuals in controls screen -Changed Menu Buttons consideration again Character Select -Mode select menu still REQUIRES mouse/keyboard In-game -(Gamepad) You can use Left Stick Up to jump -(Gamepad) Dpad can be used to move
- Update 13 - 12 January 2026
Main Menu-Changed Version Number to 13.0.0-Changed Menu Buttons Consideration Character Select-Adjusted the UI to be more clearIn-game-Whiffle ball's behavior has changed to be more fun-The Theatre Stage visual glitch has been removed-Balls are no longer pushed down-Added/Changed soundsCass-Adjusted Air and Standing Straight hitboxesCharlie-Adjusted Air and Standing Straight hitboxes-Adjusted Air Uphit hitboxes
- Update 12 Quickfix 04 - 26 October 2025
Main Menu-Changed Controls Menu to improve clarity-Changed Version Number to 12.4.0-Changed Menu Buttons to be clearerCharacter Select-Finished Mode Select Graphics Update-Made loading bar more visible on all loading screensIn-game-Volume button visuals updated in the Pause Menu -CPU will now only work in Play Ball mode -Removed VFX effect from Whiffle ball -Changed the behavior of Whiffle Ball Wrek-Wrek can now be chosen as CPU in Play Ball Mode without breaking the game. Though he doesn't attack yet
- [IMPORTANT UPDATE] Update 12 QuickFix 03 - 4 October 2025
Updated Unity to account for security issue Main Menu -Adjusted Menu Buttons on Main menu -Changed Version Number to 12.3.0 Character Select -Wrek's slide in animation has been fully added -WIP of new Menu Graphics has been added
- Update 12 QuickFix 02 - 9 September 2025
Main Menu-Changed Version Number to 12.2.0Character Select-Added Back ButtonIn-game-(New Feature) When either player score a goal, visual novel style character art appears on the screen-Adjusted VFX size to accommodate for the new feature
- Update 12 QuickFix 01 - 9 July 2025
Main Menu -New Title Screen -Self Scoring toggle works properly Character Select -Finished Splash art for Wrek In-game -Self Scoring works properly -Supers work again -New VFX to show the goals more clearly -New VFX to show the ball's motion more clearly -Camera is more pulled back and is less sensitive to the up and down motion of the ball Wrek -Fireball no longer hits players, Fireball spawn hitbox has not changed -Fireball now only sets ball velocity to 0
- The Momocon 2025 Build - 27 May 2025
This was the patch that was shown at Momocon 2025. It includes the WIP implementation of the new character as well as some other changes. Bug fixes are underway as I have a lot of playtesting to consider. Check out the stream on YT or twitch for work on the new character :D
- Update 11 - 7 September 2024
General - Overhauled the AI, added new feature: self Goal guard, fixed a longstanding animation bug Main Menu - New Setting: Added a toggle for self goal guard - Changed version number to 11.0.0 Ingame - Animations will now sync with attacks properly now - If you have self goal guard on, you will not score on yourself if you 'own' the ball. You can 'own' the ball by hitting it. - Fixed a glitch that caused Player 2 to face the wrong direction during round start countdown - AI has been overhauled and should have less glitches. Or at least only the same glitches as regular players - Adjusted the look of the hitboxes - Charlie's super no longer gets stuck when he is on Player 2 side
- Update 10 QuickFix 01 - 23 May 2024
-Fixed a bug with sonic ball -Fixed bugs that caused attacks to not have any effect on the ball -Changed some art in the stage background
- Update 10 (New Stage in Beta) - 16 January 2024
General New Stage(beta) available to play Main Menu Version Changed to 10.0.0 Character Select Added New Stage, click name of stage to cycle between stages Ingame Changed the VFX of the bonus round award Changed the text of the bonus round
- Update 09 Quickfix 04 - 20 June 2023
Main Menu Version Indicator(bottom right) set to ver. 9.4.0 Ingame Characters no longer bounce off the stage boundries Fixed? a glitch that allows players to cross sides in regular ball modes Fixed a glitch that prevented balls from entering the goals when the game starts Parry hitboxes will show up when hitboxes are turned on The Negative meter has been adjusted to account for the new movement system CrossCourt Brawl If Groundblock is hit, the attacker can neither airdash cancel nor jump cancel
- Update 09 QuickFix 03 - 15 June 2023
Main Menu Version Indicator(bottom right) set to ver. 9.3.0 Ingame Fixed a bug that would cause the player(mostly CPU) to be stuck inside the goal area Changed the character physics: The characters are faster and have more precise controls CrossCourt Brawl Blocking on the ground has increased invincibility Groundblock will cause a hitconfirm effect Groundblock can be held to be increase the total duration of the block