- Addressing CVE vulnerability - 14 October 2025
+ Addressed the CVE vulnerability in older Unity applications by patching the engine .dll file For more info, view Unity's official update on this: https://unity.com/security/sept-2025-01/remediation
- For Every Negative, There's A Positive! - 14 September 2024
I wish it wasn't so, but I had to shut down the live servers for Synthwave Racers due to a lack of funds. Not enough people played the game to warrant the expensive price tag for full blown game servers. I really thank everyone who purchased the game and enjoyed the realtime online functionality! But the good news is that I have migrated the server as a downloadable file from the company website, for free! So you can still play with your friends. The process is akin to setting up a Minecraft server. As a thank you for dealing with the unfortunate circumstances, I have also released the brand-new Battle Mode, available to play by setting up the server! You can access the server by joining the Discord at https://discord.gg/DmHHXNTAnn - and head over to the ~game-servers channel! Sorry for the inconvenience. Thank you all! - Corrtex
- Grand Prix + Splitscreen Mode Live! - 9 December 2023
Hello Racers, https://i.imgur.com/edjtoPd.png The Grand Prix / Splitscreen Update is finally here! Along with 2 new achievements! ^(._.)^ For every piece of good news, there is also some not-as-great news, though: Unfortunately, live servers will also be getting shut down relatively soon due to lack of playerbase, as they are very expensive - I will hopefully be rolling out the server to be downloadable and configurable yourself, so you can still have your friends play online with you - just not against strangers around the world. Cheers, and enjoy the local multiplayer!
- V 1.1.0 - Minor Patch A - 16 August 2023
Greetings, Racers! The first minor patch for Synthwave Racers is here! Bug Fixes Fixed an issue where dying on the curvy part of Freezy Peak would result in a respawn with incorrect initial player gravity Fixed an issue where using the jump powerup and gliding into your next surface, as opposed to landing from above it, would prevent the powerup from activating again Fixed up the middle tunnel in Ragdoll City so that when you manage to enter it, you can't get stuck to the side of one of the boosts without activating it Stuttering that was occurring for some players upon finishing Campaign courses should be alleviated now Quality of Life Improvements When finding and collecting a Secret Hidden Item, a UI element will now appear showing you what the item is, and whether you have unlocked it already or not Xbox controller rumble is now toggle-able (Playstation rumble still isn't supported…
- V 1.0.1 - Micro Patch A - 11 August 2023
Greetings, Racers! A few small release-day changes, coming in HOT! Bug Fixes Fixed an issue where rotating obstacle speeds were affected by player framerate Quality of Life Improvements Xbox and Playstation controllers can now use the D-Pad/Arrow Pad to navigate the menus Client configuration(.cfg) files are now stored in the persistent data path instead of the game installation file, so future updates will no longer overwrite your settings preferences ːsteamhappyː Don't forget to Join the Discord so you can report bugs, request features, and even get access to the global high scores for certain game modes! https://i.imgur.com/TXDdWZj.png Happy racing! - Corrtex
- ENTER THE SYNTHESPHERE! - 19 June 2023
LET'S GET GROOVY! Join me as I show off some of the crazy levels, courses, karts, vehicles, soundtracks, development tools, and more! Questions and engagement are encouraged - want to know how a certain thing is programmed or created? I will show off tools and implementation details for mechanics, systems, and more! Please feel free to ask anything your heart desires, and I will happily provide answers.
- The Next Fest Demo Update - 11 June 2023
Greetings Riders! In preparation for Steam Next Fest, the demo build has been updated with a plethora of fixes, graphics updates, and even new gameplay features! Notable Gameplay Features: Gear shifts now occur when increasing or decreasing speed. There is min gear, middle gear, and max gear Once you reach mid gear, you will now explode if you run straight on into a wall! A new announcer voice that sounds more cyberpunky is now in the game, and has voice lines for multiple different events (such as dying, flips, countdown, goal, finish, gear shifting, and more!) A ragdoll of your character will now spawn on death Ragdolls fly around for a bit and interact with the level. You can even finish campaign levels with your dead body! Ragdoll City Minigame - replacing the Sandbox is Ragdoll City, the adrenaline-crazed town where you compete to see how far you can send your body flying! Shoot th…
- Development Update! - 30 March 2023
Development Update Time! Hey small but amazing following of Synthwave Racers fans! So sorry I haven't been posting on Steam recently. I've been busy at my full time job as a game programmer (Corrtex Games is a side project, as much as I wish I could do it full time 😦). I have been working with the official Unity Multiplayer team to get my game servers integrated into Clanforge, which will allow dynamic server allocations when doing multiplayer - this has taken way longer than I initially expected, but we are extremely close to being done! Annnnd the more exciting update - and another reason its been delayed more - I am working on a BATTLE MODE! The first battle mode map is practically finished, which you can see right below: Battle mode will be the same as race mode - support 8 players online, have bots to fill empty server slots, etc. - but it will be deathmatch rules, where first to…
- We're Partnering with Unity Multiplay! - 12 November 2022
Wondering why the game still isn't out? That's because we have some exciting news: We are partnering with Unity Multiplay for our multiplayer servers! Once the integration is complete, the game will be released! We really appreciate everyone's patience who are eagerly awaiting to play the game. We believe this is the best route to take for the health and future of the game, and will make the multiplayer portion of Synthwave Racers the best possible experience for all of you! We will make sure to keep everyone updated on here when its complete - expect another announcement in a few weeks - but if you don't want to miss a beat, join our Discord server here! - William
- RELEASE UPDATE - PLEASE READ! - 24 October 2022
THE BAD NEWS Unfortunately, we had to delay the release of Synthwave Racers yet again. "Although the game is essentially complete, I work at a large game company for my 9-5 job (Corrtex Games is my personal company that does indie games on the side, after normal work hours). I am currently waiting for approval from my 9-5 employer's legal team, which will remain private information for legal purposes. Hopefully, they will reach an approval decision soon, and we can get this racing party started ASAP! Cheers, - William, CEO, Corrtex Games" There is a bright side to all of this though... THE GOOD NEWS The official Steam Launch Trailer for Synthwave Racers has been released! https://www.youtube.com/watch?v=o_xhli35Fag&t=2s&ab_channel=CorrtexGames We will make sure to keep the community posted. We know we have a very solid amount of people waiting on our Wishlist, and the last thing we want…
- Release Set For October 2022! - 9 August 2022
As development is beginning to wrap up on Synthwave Racers, the release date has been set! In just a few months, on October 27, the indie, Sci-Fi, hypersonic racing game will hit the Steam Store. https://corrtexgames.com/gifs/synthwave_racers_trim_test_01.gif We apologize for the slight delay, but we want to make sure the game launches in an extremely good state, ready to race to your hearts content, as opposed to needing multiple updates in a row to fix issues and problems. Wishlist now to stay up to date for future announcements, as well as get an opportunity to beta test the game and receive a unique, limited edition beta skin only available to beta testers!