SPSTEAMPULSELIVE ANALYTICS
Slider

Slider Steam news

boomo | Jul 24, 2024 | game

Released

3players observed · 24 September 2026 - 20:39:05 UTC

AdventureCasualIndieFree To PlaySteam Store

  • Latest observed players3 · 24 September 2026 - 20:39:05 UTC
  • SteamPulse tracked peak41
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

Slider news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 24 September 2026 - 20:39:05 UTC
  • SteamPulse tracked peak41
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews528
  • Release dateJul 24, 2024
  • Developerboomo
  • Publisherboomo

Genres: Adventure, Casual, Indie, Free To Play

Company pages: Developer: boomoPublisher: boomo

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Slider Steam news

Slider news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Slider v1.0.21 - 21 September 2026

    - Language should be more straightforward to update on launch - Improved controller support for Artifact in Ocean, Jungle, Desert - Fixed bug in Jungle/Desert transition

  • Slider v1.0.20c - 17 May 2026

    - Added more SFX to Ocean bottle puzzle - Fixed missing Shop Blob dialogue in English! - Fixed some missing decorations in the Casino - Updated in Mountain the pilon by the elevator to be a frayed wire - Guide now correctly links to the corresponding localized version - Fixed some UI display bugs with controller/keyboard-only mode - Dialogue updates in Jungle, Mountain

  • Slider v1.0.20b - 26 April 2026

    - Fixed a bug where text was 10x larger on certain European machines - Fixed inputs so pressing 'e' works on menus - Fixed missing languages on Linux/Steam Deck - Updated some keyboard controls text to be shorter - Fixed lasers flickering on linux a bit - Made some breadge a bit easier/clearer

  • Slider 1.0.20 is live! - 19 April 2026

    The mostly final version of Slider is here! This comes with our Chinese localization, a fix for high refresh-rate monitors, and a ton of bug fixes. Here is the full change log:- Chinese localization!- Localization should now default to your system's language if available- Fixed missing animation frames on Chad, Archeologist, and Fezziwig (lmk if there's any others please!!)- Added an experimental option to make the player smoother on high refresh-rate monitors- Added an option to tone down screen effects (like flashing or shaders)- Updated how files are saved and added some more permanent saves, so the whole process should be safer and more recoverable. We will now also occasionally create backups every hour of your progress.- Added speedrun timer option- Updated some main menu UI a little to make it more readable- Updated some dialogue in MagiTech- Added more support for text backgroun…

  • Slider is Thinky Awards' Best Free Game! - 6 March 2025

    Guys... we did it! Despite the stacked line up of amazing free games, Slider managed to be the 2024 Thinky Awards' Best Free Puzzle Game! 5 Big Booms for Slider please! This is probably the last award we will be getting given Slider's expiring shelf life (though we are still constantly getting new players which is awesome!), but it's been an amazing time releasing a game that has captured so many. Every time I see someone asking "Why is this game free?", I can't help but smile. Things have stalled out a bit, but there are still a few more projects that I'm hoping to get to before closing the book on Slider. Thank you again for all of your dedicated support, it truly means the world to me!

  • Slider v1.0.19 - 3 February 2025

    We have our normal updates, but also... Slider was nominated for 3 awards in the Thinky Awards! I don't think we stand a chance but if you want to vote for us (before Feb 9th) to win community choice here: https://thinkygames.com/awards/vote/ And for the usual bug fixes: - Main menu buttons properly highlight when you hover over them - Fix bug with Chad Race sometimes floating around - Fix bug in Mountain where crystals don't save properly during the turn in - Fix bug in Factory and MRI where the lever in the bottom right of the map wouldn't properly force doors open - Tried fixing a bug related to hint text not properly disappearing

  • Slider v1.0.18 - 6 January 2025

    - An experimental Korean localization has been released! Huge thank you to Tororo for helping us translate the game ❤️. Please give us any feedback you have. We are currently working on a Chinese localization! But there's so much to translate... - Updated some NPCs who were using the default talking sounds ========== Slider v1.0.18b - Added some missing translations in the Korean localization

  • Slider v1.0.17 - 22 December 2024

    - Fixed a bug in the Factory where the time glitch was not properly happening unless you quit + reloaded - Fixed a game breaking bug in Factory where if you quit while the conveyors were in a loop, the game would get softlocked until you fully reset. - Fixed a bug in the Military where equipping the anchor right after you flag move a unit would put the anchor in a bad state - Fixed a bug in MRI where the final hint for missing gems wasn't properly given - Fixed a bug where you couldn't click on artifact tabs if keyboard only mode was on - More Localization changes!

  • Nominate Slider for Most Innovative Gameplay! - 29 November 2024

    I have a dream... that one day I'll see those words next to our game "Overwhelmingly Positive" Only 300 more reviews to go! Slider has been such a journey and I've been wayyy too addicted to constantly reading the reviews. I'm doing my best to keep up with the bugs (which have been for the most part kept up with?!) and in the coming months we should be able to start rolling out localization! Anyway, thanks again to everyone who's been reporting bugs and everyone who's been writing reviews. It's made the whole team super happy to read all the positive feedback and I've been glad that I've been able to find the time to keep supporting the game.

  • Slider v1.0.16b - 26 November 2024

    Oopsie I broke the game with the last patch! This fixes the crash in the MRI (and a few other areas as well).

  • Slider v1.0.16 - 25 November 2024

    - Fixed some boxes that you could get stuck in at the Military area - Fixed a bug where Military unit trackers would break if you left the area before opening the map - Fixed some menu bugs - Fixed a bug where you could get stuck in the Desert Oasis (again) - Added a tracker to the extraction tank until you turn it in (this might have broken some other parts that interact with the tank but hopefully not) - Fixed a bug where if you don't load into the game for a few days and start in the Mountain, you can't unequip the anchor - Updated more localization stuff

  • Slider v1.0.15 - 4 November 2024

    - Disable NPC '...' during "cutscenes" - Fixed a small softlock in the Village cat house - In the Ocean, you can no longer spam 'e' to steal Romeo's bottle while it's flying in the air - In the Dessert, fixed a bug that prevented you from moving tiles if you quit after picking up the Scroll Scrap but before opening the artifact - In the Dessert, gray out the middle tile during the scroll fragment if the middle tile is anchored - Fixed some of the many potential softlocks in Military - Probably fixed some missing text bugs in MRI from Alchemist Muta - In the MRI, you can no longer give the stools to the wizards after they move to the present

  • Slider v1.0.14 - 21 October 2024

    - Added option for larger controller deadzone - Added option for windowed display mode - Changing display mode now asks for a confirmation - Fixed a bug in Factory where one of the lever's was not properly saving, leading to possible softlocks - Fixed a bug in Mountain where the gem extractor would disappear if you left the area

  • Slider v1.0.13 - 6 October 2024

    - Fixed a missing bird squak sound in the Desert - Fixed a bug where area names were being displayed incorrectly in the map (and some other places) - A ton of behind the scenes localization changes

  • Slider v1.0.12 - 23 September 2024

    What?? No more crashing? Is it finally fixed?! (Let us know if you're still experiencing random crashes. Hopefully last patch fixed it though!) - Added a controller controls screen - Behind the scenes localization set up (let us know if this broke any text) - Fixed a bug where Bob was talking about the Flats instead of the Impact Zone - Fixed a softlock in the Factory on the 3D printer tile - Fixed a bug where Military would reset if you tied the final fight (it should be fixed if you leave and return to the area) - Fixed an issue where MRI items could be saved in walls during scene transitions

  • Slider v1.0.11 - 2 September 2024

    - Upgraded the Unity engine version! I'm trying my best to figure out what's causing the crashing for some people, but it's been really tough since it seems graphics card related and I can't reproduce it myself :(, fingers crossed that this fixes it. - Updated (again) some colliders in Factory in the past section of the map - Updated some colliders in the Mountain - Fixed a bug that caused issues with colliders if you had tiles moving during the Village grid shuffle that could cause you to get stuck into walls - Fixed a bug where Chad could walk on water in the Desert - Fixed a bug in MRI (but also will affect other areas in the game too) where multiple screen effects going on at once could prevent you from opening the Artifact or going through the portal

  • Slider v1.0.10 - 26 August 2024

    - Added a trigger to the Desert VIP area that will TP you out if you somehow softlock yourself in there early - Updated some colliders in Factory in the past section of the map - Fix an issue in MRI where the Mountain/Factory gem wasn't showing up if you didn't initially picked it up - Maybe some other small bug fixes and tweaks but I low key forgot to write them down - There's still a bug if you are using keyboard-only mode where sometimes you can't use the Scroll of Realigning. Try either disabling keyboard-only mode or pressing 'E' to apply the action

  • Slider v1.0.09 - 12 August 2024

    Wow! We're Steam Deck verified!! It's surprising cause we don't even officially support controller yet. - Fixed a bug in the Jungle where the fat tile would spawn separated - Reworked how the doors in the Factory are coded so hopefully they should be more consistent - Added some more checks in the Mountain. If you load the area with 7 sliders, the heater should be on now. Also, if the heater thinks it's full but for some reason isn't, extra lava carts will make it check again now. - Updated the dialogue in MRI at the laser cutscene - Updated some hints in the walkthrough We're working on setting up localization!

  • Slider v1.0.08 - 5 August 2024

    - Updated Linux Steam cloud saving path. If you created a Windows profile, it might overwrite the Linux one you currently have! You should be able to use the new "restore backup" function to get your old linux save back though. - If you messed up your saves, you can try checking your saves folder and using one of the other backups we create. For example, you might want to (while the game isn't running) copy "backup-LINUX-slider0.cat" to "backup-slider0.cat". If you start your game, you should be able to then restore the backup. The linux save path should be the games install directory -- during testing mine was at "~/snap/steam/common/.config/unity3d/slider*.cat" before the update, and at "~/snap/steam/common/.config/unity3d/boomo/Slider/slider*.cat" after the update. - Updated select profile screen. Now there's a button to restore backups in case your save gets deleted by Steam cloud o…

  • Slider v1.0.07 - 1 August 2024

    - Updated how achievements are given. Now, teleporting to a different area will *only* disable speedrun achievements. In other works, teleporting, anchor, scroll + boots buttons are okay if you want area-specific achievements! - Anchor cheats button now turns into a recall anchor button if you had already used it. You can normally already do this with the scroll of realigning's save/load though! - Fixed a bug where the speedrun achievements weren't properly given. You should be able to load back into any speedrun saves you have and get them again though - Actually updated profiles so that they show a dark gray border on the bottom if you used the cheats panel -- this is intended for speedrun verification if that ever picks up in the future - Added another hint to the NPC in the caves by the big fungus - Fixed a bug in MagiTech where quitting during the portal effect would break the port…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Slider v1.0.211844115010502715
217 May 2026Slider v1.0.20c1832700592795327
326 April 2026Slider v1.0.20b1830797770239576
43 February 2025Slider v1.0.191790214123197053
56 January 2025Slider v1.0.181787858252832370
622 December 2024Slider v1.0.171786573930732105
726 November 2024Slider v1.0.16b1783872412130533
825 November 2024Slider v1.0.161783872412096127
94 November 2024Slider v1.0.156146943657174014233
1021 October 2024Slider v1.0.146212244583188560231
116 October 2024Slider v1.0.136350729003505949534
1223 September 2024Slider v1.0.126341720536515852087
132 September 2024Slider v1.0.116240387642467883994
1426 August 2024Slider v1.0.105875595438701474867
1512 August 2024Slider v1.0.095963414363403700263
165 August 2024Slider v1.0.085963413728348330566
171 August 2024Slider v1.0.075963413728333804981
1830 July 2024Slider v1.0.065963413094365148369
1929 July 2024Slider v1.0.055963413094361457734
2028 July 2024Slider v1.0.045963413094358016100

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