Eresys news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 24 September 2026 - 18:26:10 UTC
- SteamPulse tracked peak337
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score64% positive
- Total reviews467
- Release dateDec 18, 2023
- DeveloperAres Dragonis
- PublisherDragonis Games
Company pages: Developer: Ares DragonisPublisher: Dragonis Games
Eresys Steam news
Eresys news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Necrophosis Demo Available - 13 May 2024
Discover the macabre world of Lovecraftian horror in our latest project, Necrophosis. The demo is now available for free download. While we paused development on Eresys to focus on Necrophosis, rest assured we're back on track. future patches for Eresys are in the plans! Experience the world of Necrophosis firsthand. Download the demo today and prepare to confront the unknown, make sure to add it on your wishlist! Necrophosis Demo CLICK HERE
- 0.8.2 TEXTURE WORK OPTIMIZATION - 4 April 2024
0.8.2 TEXTURE WORK OPTIMIZATION AND GAME SIZE REDUCTION In this small update, we've implemented a variety of texture adjustments and optimizations. Hopefully to enhance the gameplay experience, particularly for users with lower-end PCs. These changes wont be noticeable visually as we did not want to downgrade the game's visuals, the changes just aim to improve texture loading times and overall game stability. Notably, we also managed to significantly reduce the game's size! OPTIMISATION AND TEXTURE WORK -Changed, tweaked and properly scaled textures to appropriate sizes to improve optimization -The game should be faster and be more stable, with even a slight performance increase for some users with lower-end PCs -Reduced game size by approximately 13 GB, bringing it down to 27GB! OTHER -Minor collision fixes on a few paths of the island -Fixed some small texture issues/errors -Slightly…
- 0.8.1 FSR AND FIXES - 28 January 2024
0.8.1 AMD FSR AND FIXES In this small patch, we added AMD FidelityFX Super Resolution (FSR) to potentially enhance performance on lower-end systems, along with a few minor fixes and tweaks ADDED FSR 2.0 This is a new option in the video settings menu Adjusting FSR to Quality / Performance settings can result in a notable increase in FPS. During our testing, substantial FPS improvements were observed on the Lobby, Temple, and Innsmouth maps However, no significant performance changes were identified on Sentinel Island Nevertheless, if you encounter performance issues, it's recommended to try out this option Innsmouth -Fixed a possible bug where the bell SFX would only play for the host -Tweaked some of the book pages locations -Fixes and tweaks to some collision components Sentinel Island -Fixed a few pages stuck in terrain -Slight change to an event regarding a portal near a sacrifical…
- 0.8 ERESYS FULL RELEASE - 18 December 2023
0.8 ERESYS FULL RELEASE In this new patch we have added a new playable map, the cursed fishing village Innsmouth! With this third map we would like to mark the full release of the game, as it is the last large piece of content we had originally planned for eresys, however this doesn't mean the end! (More info below) NEW MAP -Added new map "Innsmouth" the cursed fishing village The players are tasked with lifting a strange curse that plagues village, a curse so strong, it breaks any light the cultists would use to defend themselves! Initially devoid of otherworldly beings, the village remains unsafe as a horde of sea creatures will emerge from the depths to stop you from completing your task. Since direct confrontation with the creatures is not an option, you must proceed cautiously, moving diligently and seeking hiding spots when necessary. We intend for innsmouth to be a more slow pace…
- 0.7.1 ABYSSAL TEMPLE FIXES AND TWEAKS - 12 November 2023
0.7.1 ABYSSAL TEMPLE FIXES AND TWEAKS During the past days we released various quick patches with minor fixes and tweaks, we also added the Hungarian localization and a new setting in the video config menu. Here is a complete list of the changes and fixes: -Added Hungarian Localization -Added ¨resolution scaling¨ option in the video settings menu, where you can scale from full resolution down to 75% It's a really good way to get some extra FPS if needed! (at the cost of a slight blur) Sentinel Island Fixed a collision issue in the last room of the primordial cave Fixed some tight wall collision in some parts of the primordial pit tunnels Improved the location of the walkways near one of the cultist safe points Abyssal Temple Fixed a possible respawn bug where you would teleport in the ground Fixed a bug where you would respawn when you got the bad ending of the abyssal temple Improved c…
- THE ABYSSAL TEMPLE - 25 October 2023
0.7 THE ABYSSAL TEMPLE In this patch we finally release the second cultist mission, The abyssal temple! ABYSSAL TEMPLE -NEW MAP- The Abyssal Temple, the second map, offers a more linear and shorter gaming experience. A complete playthrough on Sentinel Island typically lasts around an hour, or longer for those new to the game. In contrast, a session in the Abyssal Temple should take about 15 to 25 minutes. -NEW CREATURE- The Abyssal one, is the main antagonist of the temple, it will constantly try to stop you from achieving your goal, becoming stronger and faster as you progress -NEW NPC- -Added a new guide NPC in the coucil temple, interacting with this new NPC will start an Abyssal temple mission -Main Objective tracker- -Added a new UI element that helps players understand the main objective aswell as track their progress (side missions are not displayed on the objective tracker) The…
- SNEEK PEAKS from the Second map - 9 August 2023
https://steamuserimages-a.akamaihd.net/ugc/2011472712438985900/52801069F9410FFA8DD11D4895FA5D95272961EE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false https://steamuserimages-a.akamaihd.net/ugc/2011472712438988329/A79B4B624636872D855602EEC4F946C9F0549EDA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false https://steamuserimages-a.akamaihd.net/ugc/2011472712438990169/0B4E05FB6CB3D7C095E8E5E632E141306381B787/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
- 0.6.9 QUICK PATCH - 21 July 2023
0.6.9 QUICK PATCH This update is a quick patch that includes a few photomode tweaks and fixes. Additionally, we've incorporated new lightning VFX and SFX to enhance the overall mood of the temple PHOTO MODE TWEAKS -During photo mode, player name tags are now hidden -Added a button in the Main menu to open the ¨photo viewer¨ menu, so you can view pictures directly from the main menu, without having to start a game -Added SFXs for the pictures buttons of the photo viewer -Fixed some localization issues where the "photo viewer" button was called the "photo mode" OTHER -Added distant lightning VFX and SFX, both on the island and the council temple maps -Added some missing fire SFX to the small fires of the temple -Reduced number of ¨wax head¨ (singleplayer respawn item) available on the Mad man difficulty REMINDER This update is now live, if for whatever reason the update doesn't show up, r…
- 0.6.8 PHOTO MODE - 15 July 2023
0.6.8 PHOTO MODE In this patch we've added the photo mode, this new menu allows players to capture memorable moments in the game PHOTO MODE -You can open the photo mode in game by pressing the "P" key (key can be rebound in the input menu!) -The photo mode has sliders that allows you to modify the image and various controls for the camera that are listed in the menu itself -Photos taken with the photo mode menu are saved at "C:\EresysPictures", and if players prefer to use steam to take screenshots, the photo modes interface can be also hidden! Additionally, we've added another menu that allows players to see their pictures in game (screenshots taken with steam do not appear in this menu) The photo viewer menu can be accessed from the in-game menu. Lastly, in single player matches or when playing solo in multiplayer, opening the photo mode will automatically pause the game, allowing pla…
- 0.6.7 MAD MAN DIFFICULTY - 7 July 2023
0.6.7 MAD MAN DIFFICULTY In this patch, we introduce a new difficulty made for experienced players, along with a brand-new character that can be unlocked by those who successfully beat the game on the new difficulty level. NEW DIFFICULTY The difficulty "Mad man" is now unlocked, selecting it will apply the following changes: -Creatures have slightly more health and speed -Tweaked creature timers to be slightly more aggressive -Increased attraction timers and % chance to trigger in some cases -Pages are more difficult to come across -Victims drop less blood -Cursed ground victims still have infinite blood, however they have a higher % chance to curse you Completing the game on this difficulty will reward you with: -New steam achievements. One for each of the 2 endings -Unlock the ¨Grand cultist¨ character (just getting 1 of the endings is enough) NEW PLAYABLE CHARACTER -The grand cultist…
- 0.6.6 TUTORIAL AREA AND SUMMER SALE - 29 June 2023
0.6.6 TUTORIAL AREA AND SUMMER SALE This patch we added a tutorial area to quickly learn the ropes of the game without having to spend too much time reading the cult guide. We would also like to announce that Eresys is part of the steam summer sale! TUTORIAL AREA -Added a new tutorial area in the temple (lobby map) where you can easily learn the basic mechanics of the game -Added grand cultist in that area This tutorial area is entirely optional, we've implemented it, so new players can learn the most important mechanics as fast as possible. However, the cult guide has more descriptions and overall much more detailed explanations, so if players are curious about all of the game mechanics they should still check it out! FIXES -Fixed some minor visual issues with the book glow, that would potentially happen when multiple pages were overlapped the book's collision -Fixed a minor visual iss…
- 0.6.5 QUICK CREATURE UPDATE - 24 June 2023
0.6.5 QUICK CREATURE UPDATE This is a small patch where we added a few new otherworldly creatures and a few fixes NEW CREATURES -Added a new minor creature around the lighthouse -Added a new minor creature in one of the cave systems -Added a new minor creature in the devoured house These ¨minor otherworldly¨ creatures, are IDLE creatures that stalk a specific area, they deal quite abit of damage and have quite abit of health, but they can be permanently destroyed! To destroy this type of creature you must either burn in with light, or perform a more specific task like banishing a nearby powerful creature. So you must observe how they react once burned -Tweaked the optimized pathing and timings of the ¨thing¨ in the basement of the mansion, to save performance -The ¨thing¨ in the basement is now destroyed once the mansion side mission is complete -Tweaked some safezone collision to suppo…
- 0.6.4 QUICK PATCH - 17 June 2023
0.6.4 QUICK PATCH In this patch we added a compass to further improve navigation, made a few changes to the mansion, and lastly a few minor tweaks and fixes. MAP UPDATE -Added a compass to help with navigation, it's a simple tool that should aid players in finding their bearings We don't want to make it be another thing to worry about so the compass helps the players in a very seamless way: It's not a separate item, it is tied to the map item, which means its picked up/dropped along the map Holding the compass won't limit your carrying capacity, once an important item or a players head is picked up, the compass will hover over the map, so it frees your hand while still providing info -Added map icons to represent the cultists spawn area, so you can better orientate yourself at the start of a mission -Added map icons for the primordial temple and the primordial pit MANSION TWEAKS -Added…
- PATCH 0.6.3 PRIMORDIAL PIT & Steam Deck Compatibility - 10 June 2023
PATCH 0.6.3 PRIMORDIAL PIT The primordial pit is now unlocked, additionally we added a new cutscene and made some minor tweaks and adjustments PRIMORDIAL PIT The new primordial area and side mission are now available! -New area to explore -New creature added, a variant of the primordial fiend -New minor creature added -New side mission tied to the giant primordial inside the pit -Completing the mission will reward you with a blood sphere Additionally, completing the mission for the first time will reward you with: -New steam achievement -New cultist aspect (mask) with different color variants, just like the others CUTSCENES -Added a higher cultist in the temple map, if you interact with him, a new cutscene will play with lore about the world of Eresys -When creating/stealing blood spheres, changed from camera cuts to videos with proper SFX (and just like before, these can be skipped) -A…
- PATCH 0.6.2 The Woodwalker - 3 June 2023
PATCH 0.6.2 The Woodwalker In this new patch we added a new creature, safezone optimizations and improvements, changes to AI spawns and pathing, added encounter music and other minor tweaks and fixes NEW CREATURE -Added new creature type, the ¨Woodwalker¨ -These creatures spawn as you create bloodspheres (spawn changes detailed below) -The creatures roam near and between blood altars, trying to stop the players from creating blood spheres To not overwhelm the players they do not react to attraction as they are fixed on guarding the altars Blood altars are sometimes hard to come by, so following one of these creature is a valid strategy as they will eventually lead you towards one AI SPAWNS AND PATHING CHANGES Changed what creatures spawn based on blood spheres and added creature spawns based on book pages found -The new creature ¨Woodwalker¨ will spawn when bloodspheres are created, 1 f…
- PATCH 0.6.1 - 26 May 2023
PATCH 0.6.1 Quick patch Updated and improved performance for some foliage, made the book pages location be randomized and other tweaks and fixes ISLAND FOLIAGE -Now the Whole environment is more rich with foliage -Modified all the foliage to increase performance by a few fps -Fixed an issue where certain foliage will not fade away at all after a long distance IN GAME CUSTOMIZATION -Added a new menu that allows you to change your cultist aspect in game (menu only appears in the temple map) -The aspect menu change is at the right of the in-game menu, above the friends list (friend list relocated to the lower right) -Aspect changes made in this menu also save when closing the game PAGE LOCATIONS RANDOMIZATION -Added randomized location element to pages and added 2 new possible locations for every page When the game begins the page's spawn location is randomized between the 3 possible locat…
- PATCH 0.6 PRIMORDIAL CHAMBER - 20 May 2023
PATCH 0.6 PRIMORDIAL CHAMBER The gates of the Primordial chamber finally open! In addition to that, this patch also includes a respawn mechanic for solo players, proper death animations, a new mask and more bug fixes. PRIMORDIAL CHAMBER The primordial chamber is located near the church with a light beam illuminating the gate, inside you will find: -Claustrophobic corridors to explore -A dangerous creature that roams the area -Minor creatures stuck to the walls -New Side Mission -Completing the side mission will always create 1 blood sphere (so you can always choose to do this mission and use 3 blood altars instead of 4!) -Additionally, completing the side mission for the first time will award you with an achievement and unlock a new cultist aspect (mask) for all players CUSTOMIZATION -Added a new mask ¨Aspect of the primordial one¨ it can be obtained by completing the new side mission -…
- PATCH 0.5.9 Quick Patch - 12 May 2023
PATCH 0.5.9 Quick Patch This week's patch is a quick one, where we added player Name tags (the option to disable them), Localization for 4 languages, tweaks to AI pathing/gameplay/death and some more bug fixes. LOCALIZATION Added localization support for 4 new languages: -Greek -Italian -Korean -Portuguese PLAYER NAME TAGS -Added name tags to players The map is pretty large and It's easy to get lost, so we added name tags to help players find each other -Added option to ¨disable player tag¨ in the "camera settings" menu For people that don't want the extra UI element to mess up immersion AI -Adjustments to all navigation pathing settings, for faster and better performance -Adjustments to height settings of the navigation pathing, AI should navigate steep terrain better and also navigate around small stuff like rocks or tree trunks much better now -More Nav Links around tricky positions…
- DAY 16 PATCH 0.5.8 - 6 May 2023
PATCH 0.5.8 VISUAL UPDATE, NEW ITEM, NEW SIDE MISSION, BALANCING AND FIXES In this patch we did a major visual overhaul to the fog on the island, we added a new item to help on your mission, added a new side mission inside the devoured house, added support for 2 new languages, some more balancing tweaks, a few minor tweaks to gameplay and some more bug fixes! UPDATED VISUALS AND PERFORMANCE BOOST ON SENTINEL ISLAND - Polished the fog of the island and tweaked the colors to better match with the sky, now the overall island feels more creepy - The density of the fog has been increased to create more dread of what's ahead - Deleted an extra fog parameter which caused the sea material to look unrealistic from the distance - Some fog planes have been replaced with a more optimized version - Dynamic lighting, such as players lanterns, will look more immersive with the fog - Some water materia…
- ERESYS PATCH 0.5.7 - 29 April 2023
ERESYS PATCH 0.5.7 MAP SYSTEM, LOCALIZATION UPDATE AND BUG FIXES & FUTURE CONTENT In this patch we added a much requested feature, a map system! Additionally, we have reimplemented certain localized languages and introduced a matchmaking feature, while also fixing some more bugs that were reported by the community. MAP SYSTEM The map is no UI element, it is a physical piece of paper that needs to be picked up and equipped to use -The map item can be found at the spawn areas -Once picked up you can equip/unequip it by pressing "M" / Right D-pad -The map is initially blank, it only contains the outline of the island -As you explore and come across points of interest, like caves, important structures or certain safezones they will appear on your map as icons -Once you are close to a point of interest and its icon has been unlocked, that icon will glow on the map We wanted to help the playe…
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