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Seraph's Last Stand

Seraph's Last Stand Steam news

Sad Socket | Mar 23, 2022 | game

Released

3players observed · 6 October 2026 - 10:25:02 UTC

ActionCasualAction RoguelikeBullet HellRoguelike DeckbuilderSteam Store

  • Latest observed players3 · 6 October 2026 - 10:25:02 UTC
  • SteamPulse tracked peak180
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Seraph's Last Stand news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 6 October 2026 - 10:25:02 UTC
  • SteamPulse tracked peak180
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews4,308
  • Release dateMar 23, 2022
  • DeveloperSad Socket
  • PublisherSad Socket

Genres: Action, Casual

Company pages: Developer: Sad SocketPublisher: Sad Socket

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Seraph's Last Stand Steam news

Seraph's Last Stand news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Nintendo Switch release! - 4 February 2023

    Hey there, everyone! I guess the title is pretty straightforward: Seraph's Last Stand has been released today for the Nintendo Switch. The price is a little bit higher (Nintendo stuff...) and unfortunatelly there's no way for us to have the leaderboards on their system, since it was completely made over the Steam API, but the whole game is still there, all hats, staves, cards, ascencions, everything. We'll hold it with a -30% discount for these first 2 weeks of the release, so grab your copy right now to carry the game everywhere with you. And again, thank you guys for playing and ejoying Seraph's... as I've always said, the game was a way bigger hit than I expected, and I'm grateful everyday for the community that has been formed around it. Cheers! - André

  • Minor Fixes / Balancing - 1 August 2022

    Fixes: - Explosive projectiles (Boomstaff and Friction) are dealing area damage once again. - Will-o-Wisp ascencion no longer shoots in the opposite direction when using a controler. Changes: - Cloak nerfed to 10% iframe time increase.

  • Minor fixes - 28 July 2022

    - Fixed bug where you could only enable auto-shoot every other play. - Fixed bug where Will-O-Wisps would shoot to the opposite side of the controller.

  • Controller Support! (+ minor changes and bug fixes) - 25 July 2022

    New patch is here! But don't get too excited... it's just mainly small and specific bug fixes that you probably won't notice, and a new slightly cool feature: controller support! The controller port is not half bad, specially on higher levels where you don't rely that much on your aim. Also, it makes movement speed builds a lot easier to control. This controller support feature was implemented mainly because I've received a proposal to port the game into the Nintendo Switch, so expect to see it on the Nintendo Shop anytime soon (but not that soon). About changes in balancing, there were not many: - Fragmentation projectiles were nerfed by 30% damage. - Enemies are now 30% stronger, but 30% fewer enemies spawn (better for less powerful machines). - Enemies get stronger on later levels on a steeper progression. - Bosses are stronger overall. - Alopepetciamus now divides only 3 times (max…

  • OST? More like DONATE! - 5 May 2022

    Ok, time to be a mercenary! Some reviews from people that played the game for 20, 30 hours+ say they wish they could pay more for the game (check it for yourself, this really exists), so I decided to release the game's OST as an easy way to let people pay more if they wish to do so. You can find the OST on the game's page, right here: https://i.imgur.com/sYMgRdD.png Now being serious, making the game $0.99 was a more like a marketing strategy, as people who had a few bucks on their steam wallets could purchase the game without spending any credit card money. I think that this helped the game to achieve more sales overall, and get to steam's first pages, which helped with visibility, that became sales, so on and so forth. I still have that voice on the back of my head saying: "What if the game was $3, would I have made 3 times more?", but I don't think that's true. I think the game got e…

  • This is almost my final form! - 22 April 2022

    The game is getting really close to being complete. Well, this is actually subjective, as "complete" means when I'm happy with it, and we're getting there! This version includes a new item, and Ascencions for ALL items that did not have any (14 new ascencions in total). I've left a message inside the game, where I think more people will be able to read, commenting a little more deeply on this issue, about finishing the game, and about needing help to translate it, so if you're curious, boot the game once again and read the wall text at the beginning :) Now, here are all the patch notes for this version: Buffs/Nerfs: - The "Dealer" ascencion now needs 4 stacks of appraisal to be triggered. - Resonance now gives +12% atk speed for each stack (from 15%). - Invulnerability time from getting hit nerfed from 0.5 seconds to 0.3 seconds. - Cloak now raises invulnerability time by only 20% inste…

  • New staffs, new hats and new ascencions! - 28 March 2022

    Hey! It's been only a few days since the game has been released here on Steam, and I must admit that it went beyond my expectations! My true expectation was that the game would be a hit like Vampire Survivors lol but I know how lucky I'd have to be, and that Seraph's does not appeal to such a broad audience, but I'm really happy with how things got to be :) Today I'm releasing a new patch, which icludes: - New Staff: Frozen Tip - It's projectiles go through all enemies. Great to be used with bleeding. - New Staff: Rainbow Staff - Shoots a random projectile every 1 second. It can shoot a weak projectile, like the homing, or a strong one, like the explosive, but that means you start with a faster attack speed than the staffs with strong projectiles. - New Hat: Challenger's Hat - Doubles the amount of enemies that spawn, but you have 20% chance of getting double cards. I tried to make 100%…

Patch notes and updates

S.noRelease datePatch nameGID number
11 August 2022Minor Fixes / Balancing4587497456696381495
228 July 2022Minor fixes4587497456681362960

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