- Animating the Art of War - 29 November 2023
The battle We're thrilled to announce our decision to go with variant C, a choice that truly encapsulates the essence and style of our game. It's not just a choice, but a statement - one that resonated profoundly with players in our latest playtest, sparking excitement and anticipation. Variant C doesn't just inform; it captivates and intrigues, setting the stage for an unforgettable gaming experience. The Transition Taking immersion to the next level, we've introduced an innovative image transition feature. It's a visual treat that transforms the ordinary into the extraordinary, moving away from the mundane black screen transitions to a rich, narrative-driven spectacle. But that's not all. We've seamlessly integrated an endless transition effect, infusing life and motion into the game's universe. Imagine lightning tearing through the skies, smoke curling into oblivion, and an ethereal…
- Unveiling Spectacular Visions - 8 October 2023
Straight into the Eyes With the three playable raider classes (warrior, ranger, priest) in the foreground and the menacing boss looming in the back, our first steam capsule invites players directly into the heart of chaos. A beautifully composed snapshot, set against a tumultuous, stormy backdrop, carries a nuanced dichotomy within its frame. Intriguingly, the boss, while an apparent antagonist, seems to stand united with the raiders as they gaze in a shared direction, offering a subtle nod towards unseen perils and alliances in the world of Raid Off. Cheering Army Our trio of raiders once again grace the scene in our second capsule, "Cheering Army," embodying both defiance and unity as they muster every ounce of their strength, staring down impending doom. This time, while the main boss is absent from the visual field, his spectral presence lingers, not as an immediate threat but as a…
- Extreme customization: display your colors - 10 September 2023
Unleash Your Banner! Forge your in-game identity by creating a custom banner that truly represents you. With countless combinations, no two guilds will ever look the same. Stand out and make your mark! Raid in Style Let your emblem shine! Regardless of class, each raider will proudly display your chosen symbol. While certain colors remain consistent for elements like leather, skin, and armor, the rest draw inspiration directly from your personalized banner. Here's a sneak peek: Something Exciting on the Horizon... We've caught a glimpse of the drafts for our new Steam capsule. They're looking spectacular! But we thought it'd be more thrilling to give them a pixelated shroud for now. Keep an eye out; the big reveal isn't too far away!
- From concept to (virtual) reality - 21 August 2023
Ranger Ranger was not our first raider in term of concept art. In fact we started with Warrior. But it was technically the best option for us. So we start modeling Ranger. The first of its kind ! Raw model Introducing the RANGER in its raw version. It is highly optimized for our strategic video game needs, boasting a limited number of vertices. Yet, we are extremely pleased with the outcome and the high-quality appearance of the model! Textured model This model interacts seamlessly with animations, and I can't wait to show you a version with an animated GIF. It's also textured precisely how we envisioned. And, in case you weren't aware, all our units will adopt the color of your banner... More on this topic soon...
- Official Logo - 10 June 2023
Endgame We made some modification from the last proposal. We asked to have the same effect on both words. So here it is : *lot and lot of drums*
- New logo ! - 25 May 2023
Our demands : - Inspired by medieval art, fantasy and strategy elements - Balancing an epic and accessible style - A style that reflects the complexity and depth of 4X play, as well as the raid and boss battle - A font that evokes strategy and sophistication - Legible and adapted to the graphic style of the logo - Ensure that the logo is legible and recognizable in different sizes *lot of drums* Almost done We really like this proposal. There was a lot of back and forth with our artist, but the process went well. At first we wanted something much clearer, but along the way we decided to get closer to more colorful themes like Warcraft III or Age Of Empires. Just a few more details to work out with our artist and we'll be able to use it everywhere!
- First logo draft ! (3/3) - 3 May 2023
Here the first draft for "Raid Off" logo's typo : They all have their identity, but the "Raid Off B" is better for some reasons. First "Raid" is very readable and at the same time quite stylish. It also looks massive. We feel that the importance of words is emphasized and that's a good thing. Second, "Off" is simpler, but it is also a good thing because it will host an illistration on the "O", so the rest of the word must be simple and readable. Stay tuned for the next step !
- New logo and steam page update (2/3) - 21 April 2023
We sent files for our new logo ! Working on it this week and finally hit button send. Logo specs Well, we want to be classic but not boring. Light color and impactful font. One thing we insisted : Adding a symbol that have a link with the raid leading skill. Because players will have to master and build their raid. High customization will be up next update, and we want the logo to show that you write your story. New ideas Maybe a small shield that carries the armor of the guild ? But we are not closed to other ideas, this guys are talented and we can't wait to show you the first draft !
- New logo and steam page update (1/3) - 11 April 2023
New logo I have the chance to work with amazing artists that are specialized in logo. I can't wait to show early draft or completed result that will seal the identity of Raid Off ! Steampage update 1/3 Some text were updated last week and the most important I added some title to show more about game hook and pitch. More changes are incoming (new screenshots and in game gif) but this is a taste.
- More concept art + playtest - 27 March 2023
Internal playtest This week we did some playtest with our demo and made great progress. Of course there is still a lot of works but the update is closer than never. Priest (raider) BEHOLD : our priest. It’s a support class but can also inflict damage. Priest can summon an “Healing Orb” to heal other raiders that touch it. There is also a buff that synergises with the other skills of raiders. Are you in love yet ?
- Concept art + new demo incoming - 7 March 2023
Feedback Since our last steam fest, we had a lot of feedback and we are working hard to deliver the best possible experience. After hard work we are glad to finally announce a brand new demo that will be delivered soon. New demo incoming We almost remade our game, boss fight and city management will merge to have a true 4X gameplay (Exploration, Exterminate, Expand, Exploit). Warrior (raider) Here are concept art for our new raider class “Warrior”. A melee class that will do damage whirling and can execute boss when they are low on health point. In the first one you can see your guild banner literrally paint over his body. Who is your favorite ?
- MMO-Simulator : Be a guild leader in this RTS game - 20 June 2022
Level up your guild in this MMO simulator. Then boss rush with your raiders in this real time strategy with pauses. As a guild leader, did you manage not to get overwhelmed in this fast-paced RTS ?
- MMO-Simulator : Be a guild leader in this RTS game - 20 June 2022
Level up your guild in this MMO simulator. Then boss rush with your raiders in this real time strategy with pauses. As a guild leader, did you manage not to get overwhelmed in this fast-paced RTS ?
- Update post Steam Next Fest : - 20 June 2022
Bug fix (since beginning Steam Next fest) : - Nerf damage from boss 33 to 25 - Less event on management phase. - No defeat message anymore. - Change on RaidOff button. - Fixing boss ai bug (no fighting when target died during event). - Adding new pseudos from google form feedback. - Add music Loot Distribution - Adding UVViewer script. - Moving raider stat above all scripts. - Less text on tips - Add FeedBack menu - Adding random music - Adding music on loot distribution. - Fixing Cell amount inside black bound. - Changing Tips button and position (all 3 same pos). - Fixing MainMenu bug timescale. - Adding black bound in gestion. - Moving Bone position little further (debug). - Add limit to camera AI on Gestion - Debug name auto for SaveCreation (update was changing name to null). - Debug NecroLigthning. - Debug taskGather event on objectives for gestion. - Fixing dialogue, new Balrog n…
- MMO-Simulator : Be a guild leader - 17 June 2022
Level up your guild in this MMO simulator. Then boss rush with your raiders in this real time strategy with pauses. As a guild leader, did you manage not to get overwhelmed in this fast-paced RTS ?