SPSTEAMPULSELIVE ANALYTICS
Banner of Blood

Banner of Blood Steam news

Xingyun Zeng | May 30, 2024 | game

Released

0players observed · 6 October 2026 - 05:15:33 UTC

ActionAdventureRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive

Banner of Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive
  • Total reviews22
  • Release dateMay 30, 2024
  • DeveloperXingyun Zeng
  • PublisherXingyun Zeng

Genres: Action, Adventure, RPG, Strategy, Early Access

Company pages: Developer: Xingyun ZengPublisher: Xingyun Zeng

Top Steam chartsTop 100 gamesGame directorySteam Store page

Banner of Blood Steam news

Banner of Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dev Log #16 - 3 April 2024

    Changed: Trimmed most previous system designs. This version will not include a save feature. Each round is independent and may last for 10 minutes.

  • Dev Log #15 - 1 February 2024

    Added: Minimap Unit command: Rally Fixed: Fixed a bug causing conflicts when switching between shields and two-handed weapons. Fixed a bug where projectiles got stuck too far from their target.

  • Dev Log #14 - 17 January 2024

    Added: Units can now regenerate health over time. Fixed: Fixed the bug where buildings did not remove from previous games. Fixed the bug where the shield was not displaying. Updated relics function to match the new versions. Next: Update the event system to work with the new gameplay systems. Add a unit command system to control the followers.

  • Dev Log #14 - 16 January 2024

    Added: New resources: Iron, Stone New building: Stonecutter Spot Troops now have traits Players can now gather resources Fixed: Fixed the bug where items wore down too quickly Fixed the 'Man-Eater Grab Point' bug Bosses will now spawn and drop loot upon being defeated Fixed the bug where unit buttons did not disappear after a unit's death

  • Dev Log #13 - 10 January 2024

    Major Gameplay Changes: Bare-Bone Base-Building System Core Features: Four buildings can currently be built: 'Hunter Temp', 'Gatherer Temp', 'Woodcutter Spot', 'Crafter Spot'. Raids: Raids will spawn at set intervals. Warpoints: Warpoints can be earned by defeating enemies and used to gain random rewards such as new units, relics, or equipment. Crafting Systems: Weapons will now wear out and break. AI will automatically find a replacement of the same type. Winning Condition: Currently, there is no winning condition.

  • Dev Log #12 - 10 November 2023

    Changed: Changed to tiled scenes Changed to a perspective camera Changed 'Perfect Block' duration to 0.2 seconds (was 0.1 seconds) Optimized resource loading Removed: Removed Level 2 for the demo Removed developments: Ballista Shot, Wound Dressing

  • Dev Log #11 - 19 October 2023

    Added: - Hide Damage Numbers toggle. - Hide Status Bar toggle. - Quest System. Fixed: - Body limit bug. Changed: - Units now gain exp when summoned.

  • Dev Log #10 - 11 October 2023

    Added: - Japanese Language support. Fixed: - Event Option Image bugs. - Mount 1hp bug. - Drake cannot hit the banner bug. Changed: - Melee attacks can now hit multiple targets. - The visited tiles are now darkened.

  • Dev Log #9 事件编辑器已上线。Event Editor is now online. - 6 October 2023

    Added: - Event Editor. Note: This feature is still in development. Uploaded events may not be valid in future game versions.

  • Dev Log #8 - 2 October 2023

    Added: - In-game Bug Report Now players can copy the debug log into the report. Working on: - Customized Event Editor

  • Dev Log #7 - 25 September 2023

    Added: - Execution feature. - Pick-up weapon mechanics. - New weapon: Long Axe. Fixed: - Stonehammer no shooter bug. - Maggotlord can't attack bug. Changed: - Shield blocking now based on direction. - Arrows and bodies no longer disappear.

  • Dev Log #6 - 14 September 2023

    Added: - Block/Parry animations. - Block/Parry mechanics. Fixed: - Bug causing boss fight not to load.

  • Dev Log#5 Major Bugs Fixed - 12 September 2023

    Fixed: - Bugs preventing the game from starting caused by an attempt at Mac build. Note: Mac is not yet supported. We plan to support Mac in the future. Apologies for any inconvenience!

  • Dev Log #4 Discord Is Now Online - 12 September 2023

    Our Discord Server is now online! Please join us! Added: - Dashing/jumping mechanics. - New items. Updated: - Player attack animations. Changed: - Reduced attack cooldown time. - Increased enemy numbers and health.

  • Dev Log #3 - 8 September 2023

    Added: - More idle animations. - New boss: Maggot Lord. Fixed: - Several bugs.

  • Dev Log #2 - 5 September 2023

    Changed: - Combat initiation with a group of foes instead of 1. - Shortened attack interval time for most weapons and monsters. Fixed: - Repeating fight bug. - Projectile angle bug.

  • Dev Log #1 - 5 September 2023

    Changed: - Combat initiation directly after moving to tile. - Tile images. Added: - Dismissing guides with the escape key. Fixed: - UI layer bugs.

Patch notes and updates

S.noRelease datePatch nameGID number
11 February 2024Dev Log #155582843074940698907
217 January 2024Dev Log #145510784213095510687
316 January 2024Dev Log #146300039510136443084
419 October 2023Dev Log #115218041989044199285
511 October 2023Dev Log #105246188851832939894
625 September 2023Dev Log #75219165352636684160
714 September 2023Dev Log #65480373588783227647
812 September 2023Dev Log#5 Major Bugs Fixed5159491482927438858
98 September 2023Dev Log #35159491482911194383
105 September 2023Dev Log #25141476355676821403
115 September 2023Dev Log #15141476355676640272

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