- Ubisoft acquires March of Giants and the team from Amazon joining Ubisoft - 16 December 2025
Amazon continue moving further away from making their own games, with them selling off the upcoming March of Giants and the team behind it to Ubisoft. Read the full article here: https://www.gamingonlinux.com/2025/12/ubisoft-acquires-march-of-giants-and-the-team-from-amazon-joining-ubisoft/
- Amazon sells a free-to-play MOBA it had in development, and the studio making it, to Ubisoft - 15 December 2025
mazon's slow, shambolic withdrawal from mainstream videogame development continued apace with today's announcement that it has offloaded the free-to-play MOBA March of Giants, which is still in development, onto Ubisoft. The deal will also see Amazon Games Montreal, headed up by former Rainbow Six Siege creative director Xavier Marquis and Ubisoft Toronto managing director Alexandre Parizeau, join Ubisoft as part of its Montreal studio... Read more.
- Closed Alpha Recap - 16 September 2025
As the Closed Alpha comes to an end, we'd like to extend a heartfelt thank you from everyone here at the Montreal Studio. Over the past two weeks, we’ve been thrilled to watch your streams, chat with you on Reddit and Discord, and enjoy the clips and discussions shared by players and creators. Our developers even jumped into countless matches alongside you to experience the fun firsthand.We’ve been especially excited to see players embrace the unique elements of March of Giants, from learning when to best use Battleworks to mastering the use of Soldier charges - watching how you experimented with these systems and developed new strategies has been one of the highlights of this Closed Alpha!Feedback & Looking AheadFrom bug reports and balance suggestions to fan art, everything we’ve gathered during the Closed Alpha will help guide the future of March of Giants. After the Closed Alpha, ou…
- Closed Alpha Patch Notes - Match Length - 11 September 2025
Balance Changes - Speeding Up MatchesWe’ve been reviewing match telemetry and feedback from players around match length. We'll be making some adjustments to help matches resolve a little faster and more decisively:Emergency Recall: Increased cast time to 3s (up from 2s)Shield Generator: Decreased shield to 10,000 (down from 12,000)Outposts & Bastions: Decreased overall damageBastions: Decreased soldiers needed to fully open Bastions to 100 (down from 200; matching Outposts' current value)Siege Dozer:Decreased soldiers needed for full capture speed to 100 (down from 200)Increased building stun duration to 10s (up from 6s)FixesReduced frequency of announcer voice linesFixed issue where players could get stuck joining a match, resulting in a reconnect loopFixes for crashes and match stability“Patch InformationChangelist: cl5857899bcShippingPrPlease verify that your Build is cl5857899bcShip…
- Closed Alpha Week 1 Recap & Expansion to Europe - 5 September 2025
Closed Alpha Week 1 RecapThank you to everyone who jumped into the first days of our Closed Alpha! Over these initial days, we’ve focused on testing our backend infrastructure, monitoring performance, and gathering your early feedback. We also rolled out our first update, aimed at improving overall stability and addressing key bugs. Now, we’ll be expanding the Closed Alpha by inviting players from Europe!Welcome, Europe!The Closed Alpha was originally limited to North America, but with strong interest from European players, we’re expanding to gather early feedback from that region as well. As with our initial launch, we’ll start small - limiting invites while we monitor performance, latency, feedback, and overall game experience before expanding further. European players will be routed to our US East servers during the Closed Alpha. We have been monitoring current European players withi…
- Player Experience - 2 September 2025
This Closed Alpha is our first pass at bringing March of Giants to life. It will not be perfect. You may encounter bugs, rough balance, and unpredictable moments, all of which are vital to shaping development through player feedback. This test represents only a portion of the content planned for full release. Future phases will expand the experience with new gameplay features, broader regional access, and additional language support. The Closed Alpha includes:15 playable Giants5 BattleworksOne PvP Map and the Breach game modeCustom Games, Bot Matches, and TutorialsSchedule & Matchmaking HoursThe Closed Alpha runs from Tuesday, September 2 at 1 PM ET | 10 AM PT through Wednesday, September 10. To keep matches competitive and queues healthy while still keeping the tester group intentionally tight-knit, we’ve scheduled dedicated matchmaking hours during peak activity windows:Matchmaking Ho…
- March of Giants: Inviting Creators’ Feedback - 29 August 2025
Before Closed Alpha, we brought in eight seasoned creators from the MOBA genre for an exclusive hands-on workshop at our Montreal studio.A Creator-First Alpha InitiativeThis workshop brought together a focused group of players who know the genre inside and out. They stress-tested systems, broke down design logic, and shared insights that help sharpen our approach moving forward. We’ve always valued strong, informed feedback and creators bring a unique lens that complements the data we gather from internal testing, live play, and the broader community.What They PlayedDuring the workshop, creators went hands-on with core features, including:Giants – towering, player-controlled commanders with powerful abilities.Soldiers – troops that support your strategy and follow your lead.Battleworks – deployable war structures that enhance your position and defend key objectives.Days were split betwe…
- March of Giants Closed Alpha Begins September 2 - 27 August 2025
Welcome to the March of Giants Closed AlphaDate: September 2, 2025 at 1 PM ET | 10 AM PT - September 10, 2025The first official Closed Alpha kicks off September 2, and we couldn’t be more excited to finally share what we’ve been building at our development studio in Montreal. March of Giants is a free-to-play 4v4 WAR MOBA where you step into the role of a towering Giant, lead thousands of soldiers, and deploy tactical structures called Battleworks across the frontline of a war-torn urban battlefield.What to ExpectThis Alpha is a true testing experience, designed to gather early feedback from players like you. We’re intentionally keeping the scale small so we can closely monitor game performance, system load, and gameplay balance. This test marks the first step in our long-term roadmap:Focused feedback collection to help shape future developmentTechnical evaluations to refine performance…
- Pillars of War - Creating March of Giants - 27 August 2025
We're Amazon Games Montreal, a studio founded five years ago by Creative Director Xavier Marquis and built from the ground up to make March of Giants, our take on the MOBA genre.From day one, we assembled a team of developers who live and breathe multiplayer, with a deliberate mix of backgrounds: some deeply steeped in MOBAs, others less so, to challenge assumptions. Amazon Games backed our vision for creating a MOBA early with trust, creative freedom, and a shared appetite for long-term, player-first development.Creative VisionFor Xavier, following a successful competitive shooter with a MOBA was a natural progression and a major goal as a developer. The vision was to tackle an extremely ambitious, fresh challenge with a new IP. MOBAs, at their best, are great to play, watch, and argue about — they invite competition. We wanted to take this experience and elevate it in a way that intro…