- The TRUE VHS Filter - 25 July 2026
This update is about one thing: the VHS effect got rebuilt from scratch, and it's not the kind of "VHS filter" you're used to seeing in games. Most VHS filters are just a look — scanlines painted over the image, a bit of noise, a color tint, done. It's a simple post process. This isn't that. What's running now actually simulates the analog signal chain a real tape goes through: the image gets converted into the same color format broadcast TV used, squeezed into a single composite signal the way an old TV tuner receives it, run through the same kind of bandwidth limiting a physical tape imposes, and then decoded back out. Every flaw you see on screen is a side effect of that process actually happening, not a texture someone painted on top. What you'll actually see Color bleeding and dot crawl — because color and brightness get squeezed into one signal, just like real composite video, col…
- Update: Upscaling Options & Performance Fixes - 9 June 2026
Hi everyone,We just pushed a quick update focused on making the game run smoother and giving you better control over your frame rates.⚙️ New Upscaling Options (DLSS & TSR) We have officially added DLSS and TSR to the game, meaning any graphics card—whether you are on AMD or NVIDIA—will now heavily benefit from upscaling technology. If you have a compatible card, you will see a few new options in your settings menu to help push your frame rate to the max:Frame Generation Multipliers (2X, 3X, 4X): You can now manually choose exactly how much you want to multiply your frame rate for maximum smoothness on high-refresh-rate monitors.Auto Mode: If you don't want to mess with numbers, just leave it on Auto. The game will automatically adjust the frame multiplier in real-time, giving you extra frames only when your system needs the help while keeping your controls responsive.✨ Ray Tracing & Meg…
- Major Update: Rebuilt Code, Better Performance & Visuals - 3 June 2026
We rewrote the entire game code from scratch. The old codebase was holding us back, so we tore it down and started over. The result is way better optimization, a more stable game, and a foundation that makes it much easier to build new chapters and get the game running on consoles. A few of the bigger things that changed:We upgraded to Unreal Engine 5.6, which is currently the most stable version. Beyond the stability, this gives us a much cleaner Lumen — less noise, better performance. We took advantage of that to rework the lighting across a lot of the game, especially the Level 0 areas.Visuals got an overall pass too, both for looks and for performance, so the framerate should hold up much better now on PC and consoles alike.The settings menu was completely rebuilt. You now get way more control over the graphics, so you can dial in the right balance of visuals and performance for you…
- Fixed Lab Computer Issue (Chapter One) - 8 September 2024
An issue where the numbers would not appear when clicked was fixed.
- Hotfix - 2 September 2024
- The issue where level fun (chapter one) could not be completed is now fixed. Obs: the slide disappeared as we are testing with slide physics for an update.
- Official Soundtrack Released - 29 August 2024
Experience the atmospheric and contemplative soundtracks from The Backrooms: Lost Tape, composed by the talented Jovani Silveira, Zerofuturism, and Soundvision. This music collection enhances the game's eerie and immersive atmosphere, drawing you deeper into the mysterious world of the Backrooms. Get the Soundtrack Here
- Chinese Translation - 27 August 2024
Simplified Chinese translation was added. 已添加简体中文翻译。
- Hotfix Update #01 - 12 August 2024
Fixes - Level 0 (Tape 2) is easier - Ocean Poolrooms is easier - Cannot die at Ocean Poolrooms anymore - Supermarket is easier - Multiple collision fixes - Multiple texture fixes - Level design improvements - Fixed UFO Achievement - Fixed flashlight turning off Added - 2 New achievements - Some creepy new things
- New Chapter Released - The Tape of Nikolas - 8 August 2024
Dear Players, This update brings an entirely new Chapter and exciting new features and improvements that we can't wait for you to experience. 🎥 Chapter II - The Tape of Nikolas Embark on an intense mission to find Josh, who has mysteriously vanished in the Backrooms. This new chapter introduces unique challenges and unveils more of the haunting story. Get ready to dive deeper into the eerie world of the Backrooms and uncover the secrets that lie within. ⚙️ Improvements and Additions We're constantly striving to enhance your gaming experience. This update includes: New VHS Effect: Immerse yourself with a new visual filter that brings an authentic VHS look to the game. Improved Graphics with Lumen Raytracing and Nanite: Experience cutting-edge visuals with advanced lighting and geometry. Improved Performance: We've optimized the game to run smoother on all systems. Reworked Menus: Naviga…
- CHAPTER 2 - GAMEPLAY TRAILER - 29 June 2024
We are thrilled to unveil the first gameplay trailer of Chapter II: The Tape of Nikolas! Don't miss out on our current high discount—this will be the final sale before the release of the next chapter. If you haven't purchased the game yet, now is the perfect time!
- The Upcoming Chapter II - 23 October 2023
📢 Announcement for Our Devoted Community! Attention, fellow explorers of the eerie and unknown! We're deep in development for the next chapter of our thrilling game: The Backrooms: Lost Tape. Here’s a peek into what’s lurking in the shadows: 🔍 What's New? Vast Expanses: Dive into bigger and more intricate levels that'll challenge your wit and courage. Visual Overhaul: Lose yourself in more realistic graphics, enhanced by the magic of Ray Tracing. Vintage Evolution: Immerse deeper with improved VHS visuals that’ll send chills down your spine. Choose Your Path: Once you’ve braved the game, a Level Selector awaits. Relive the terror, on your terms. Safe Exploration: For those who wish to delve without danger, we introduce the Explorer Mode. Wander without worry. A Tease: We've got a surprise up our sleeves: Something you were waiting 🎵 For Your Ears: Immerse yourself further with even m…
- We now have a Patreon! - 8 May 2023
We're thrilled to announce that our Patreon is now fully dedicated to the development of the Backrooms! By joining us, you'll play a crucial role in helping us create even more captivating tapes. 🌟 PATREON PAGE For the upcoming tapes, we aim to deliver a liminal experience you'll never forget. Choose from 4 Tiers, tailored to your level of engagement: 👣 Backrooms Visitor - Perfect for those who wish to show their support for the game's development. 🚶♂️ Backrooms Wanderer - Show your support and receive exclusive access to screenshots. 🔍 Backrooms Explorer - Support development and enjoy a wealth of exclusive content, including images and videos. 🏠 Backrooms Dweller - Ideal for true enthusiasts seeking an unforgettable next Tape. Gain early access to builds, provide invaluable feedback to developers, and immerse yourself in the world of Backrooms. Note: Join the Backrooms Explorer…
- "Level 94 Hides a Dark Secret" - 24 February 2023
A new event was added to Level 94, this is a small update and there's more like this to come. Other changes: - Level 0 Creature is now faster.
- Chinese Translation Fix - 18 January 2023
Bug in which Chinese translation was not working is now fixed.
- Update Notes 01/17 - 8 New languages added - 17 January 2023
Please consider that these were translated using Google Translator, if you find any errors, feel free to let us know at the #bug-report channel on our discord: https://discord.com/invite/smAKurM Languages added: German Russian Spanish French Polish Italian Turkish Ukrainian Thanks, Vini
- Update Notes 01/10 - 3 New languages added - 10 January 2023
In this update we are adding more 3 languages support. - Portuguese (Brazil) - Simplified Chinese - Japanese More will be added soon. Thanks Vini
- Update Notes for Dec 26 - Bug Fixes - 26 December 2022
- Fixed the Load Tape Bug after "Quit to Menu" (Load Tape requires restart of the game, so the button was changed to Quit Game). - Note bug fixed (couldn't close a specific note).
- Update 02 - Creature Chase, Post Credit Scene and Achievements - 25 December 2022
Hello everyone, I hope you are having an awesome Christmas. In this update we are removing the Languages(Localization) Support, leaving just the native one (English) for now, while we are trying to fix it. Also we removed the Post Credits Scene and Achievements so we can fix it too. The creature chase was also fixed, after you enter the Code in the Lab, something will be waiting you outside. The language not working on some texts looks like a Bug of the Unreal Engine 5, as we are using the latest version of it there can be some bugs, we are investigating it. Sorry for the inconvenience. - Vini Cortez