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Cook Serve Forever

Cook Serve Forever Steam news

Vertigo Gaming Inc. | Jul 31, 2025 | game

Released

0players observed · 25 September 2026 - 13:55:52 UTC

ActionCasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Cook Serve Forever news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews454
  • Release dateJul 31, 2025
  • DeveloperVertigo Gaming Inc.
  • PublisherVertigo Gaming Inc.

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: Vertigo Gaming Inc.Publisher: Vertigo Gaming Inc.

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Cook Serve Forever Steam news

Cook Serve Forever news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Cook, Serve, Delicious: Re-Mustard is FINALLY revealed! - 27 March 2026

    Chefs! We're BACK with a brand new reveal trailer for Cook, Serve, Delicious: Re-Mustard! Be sure to wishlist it today!We're so excited for this release and I'm stoked to share even more news in the coming weeks. Enjoy this delicious teaser and get ready for the most delicious foods you've ever seen. Woo!

  • Cook Serve Forever v1.0 is NOW AVAILABLE! - 31 July 2025

    I'm so excited to announce that Cook Serve Forever v.10 is out of Early Access and is now available! You can also pick it up today across all console platforms! (PS4, PS5, Xbox One and Nintendo Switch!) In addition to our previous huge content update, this update also contains the following fixes:Patch v1.0 ChangesPerformance improvements throughout the entire game. Improved handling of d-pad inputs for certain controllers and prep situations where it would register as incorrect. Small bug fixes.Here's all the console store pages for today's launch!Nintendo: https://www.nintendo.com/us/store/products/cook-serve-forever-switch/ PlayStation: https://store.playstation.com/en-us/concept/10010773 Xbox: https://www.xbox.com/en-US/games/store/cook-serve-forever/9pc0tn6k63tpThank YouI just want to take a moment to thank everyone for all of their support through what I would consider the roughes…

  • Cook Serve Forever v1.0 Launches July 31st! - 16 July 2025

    Hey everyone! Lots of great announcements and exciting news coming down the pipeline, so let’s dive in!Cook Serve Forever Arrives on Console and PC July 31st!After four years Cook Serve Forever is officially ready to serve on PlayStation, Xbox, Switch and PC July 31st! It’s been a long Early Access road but we couldn’t be more proud with the way the game ultimately turned out! Be sure to wishlist it on your favorite platform today!Nintendo Switch PS4 and PS5 Xbox One and Series Consoles SteamCook, Serve, Delicious: Re-Mustard Q&A!We’ve been cooking up some blog updates over on Steam for Cook, Serve, Delicious: Re-Mustard!, our remake of the first CSD game, and we also plan on doing a Q&A next month! Here’s all the blog updates so far, and you can submit a question for the Q&A via this email or on Discord/Steam Forums:Dev Update #01: New Beginnings Dev Update #02: Music to Make Sausages…

  • Patch v0.99.05 - 17 June 2025

    As we finish up console certification we have a number of improvements we're bringing over, nothing major, just another round of polishing. Enjoy!Added a number of performance tweaks and improvements.Fixed an issue with non-Steam launchers launching upon boot.Changed six story based achievements to be awarded upon completing a level, rather than on the main menu, to prevent a lot of hidden trophies being awarded using the "Unlock All Levels" option.

  • Patch v0.99.01 - 30 May 2025

    Hey everyone! It's time for another round of updates as we head into v1.0 this summer! Version 1.0 will contain any fixes or adjustments that we missed with this patch. You can now map custom keybinds in the Control menu under Options. Fixed some minor spelling and graphical errors. Added a layer of polish across many minor graphical assets and text. Updated credits. Added support for future platforms. Improved Steam Deck support (now officially Verified!)- the game will now auto set to Steam Deck glyphs in the options menu the first time you boot this up with this patch. Changes in the options menu will set this to your custom settings if you do not want to use the Deck glyphs. Corrected button labeling for Steam Deck preset. Made Cloned the default preset for keyboard keys. If you are using a Steam Deck, be sure to turn off the Proton Experimental option if you haven't already- the de…

  • Patch v0.95.05 - 2 May 2025

    Hey everyone! Wanted to get a quick patch out before the weekend, hope y'all are enjoying the game! PATCH v0.95 Added some additional art for the Preacher for the Church of the Sun God level. Improved readability of recipe names in-game. Fixed some minor spelling mistakes. Fixed the sticker silhouette of the Party District that looked like a locked level icon. Fixed incorrect resolution of 2160x1440 (is now 2560x1440) Fixed issue of obscured highlighter in the cookbook. Fixed some clipping of certain stickers in the game's UI and cookbook.

  • MASSIVE Update v0.95 Now Available! - 29 April 2025

    The entire game is now content complete! Finish the story as Nori travels through Helianthus with Brie as you discover new locations, foods, and tons more challenges! I'm so proud of the speed of which we were able to get the game to this completed state. We're still going to be adding some new additions such as customizable key binds, and we're now finishing up the game for console release in the summer. What's Next? Along with v0.99's keybind options and some small fixes/improvements we're aiming for in June, we're now transitioning over to full speed ahead on Cook, Serve, Delicious: Re-Mustard!, as we're aiming to get the game out this year. I'm working on console ports right now for CSF and those will be out this summer, so look forward to a smattering of delish games this year! Finally, thank you so so much to all of you who have left reviews. It has helped so much and our goal is…

  • We're Combining the Next Two Updates Into a Huge Mega-Update! - 7 April 2025

    Production on CSF is going great- so great, in fact, that I've decided to combine the next two updates into one, and it's coming out late this month/early May! That means the game will be fully content complete- you'll be able to finish the entire story, enjoy all of the new Cooking School challenges, and more! Sneak Peek With this new update comes a cool new feature called the Cookbook. Available after playing Blossom Square in the New Beginnings chapter, the Cookbook is a handy way to check all of your progress in the entire game- you can view your sticker and holo-foil stickers as well as your Blitz medals and Cooking School grades! This next update will effectively more than double the content that's available in the game now- you'll be getting 24 new locations, over 30 new foods, several new chapters, nine new Blitz locations, tons more Cooking School challenges (29 in all), and th…

  • HUGE Major Update v0.50.05 Now Available! - 5 March 2025

    Time for another huge new update for Cook Serve Forever! Thanks to everyone who left Steam reviews for the new redesign- it has helped us tremendously and we're immensely proud to have gone up to Very Positive for our recent review score! However now that 30 days have passed our recent review score has reset, so if you enjoy this month's update, please consider leaving a review if you haven't already! It helps us so much! The next update is targeting early April- stay tuned for updates over on our Bluesky and Discord! NEW CONTENT The next chapters of the story continue with "North Helianthus" and "Showtime"! Several new locations! Fifteen new foods (exclusively in North Helianthus): Angel Cupcake, Arroz a la Cubana, Devil Cupcake, Elephant Ear, Fried Rice, Hot Dog, Laksa, Lasagna, Miso Ramen, Poke Bowl, Poutine, Salchipapa, Soft Taco, Stuffed Mushrooms and Sweet Crepe! Three new Blitz L…

  • Update 0.25.06 Now Available - 24 January 2025

    Hey everyone! First off, thank you so much for all the new positive Steam reviews! Each one helps us immensely and we're so thrilled that the update has been received so well with a lot of players, and we're just gonna keep making it better as the weeks continue! This update targets a lot of critical components, with more on the way for the next major update. Please let us know over in the Discord if you have any issues, and you can always roll back to the previous update from last week should you need to. Thanks so much! STEAM DECK UPDATE Currently to play the game on Steam Deck you will need to force "Proton Experimental" compatibility in the game's Properties settings in Steam. Game Maker has confirmed to us that this issue will be fixed in a Game Maker update, which will remove the requirement to force this setting. NEW ADDITIONS/CHANGES Greatly enhanced input detection- you should…

  • MASSIVE CSF Update is Now Available! - 17 January 2025

    I'm excited to announce that the brand new redesign for CSF is available right now! For all the details on what's new, be sure to check out our previous post on all the new dynamics and features: https://store.steampowered.com/news/app/1928090/view/4540283856248373551 There's so much new stuff and I'm so proud of our team for getting to the finish line on releasing this all new game, but we're not done yet! We have some exciting updates in the coming months that will finish up the entire game. Here's a look at our brand new roadmap: All dates are subject to change, but we feel like we have a strong foundation to build off on at this point. But I'm eager to hear all of your feedback on this game! I want to make it even better before v1.0, so be sure to leave some comments either on Steam or over on our Discord, or message me over on Bluesky! From all of us on the CSF team, thank you and…

  • CSF Update Announcement - 17 December 2024

    Hi everyone. David Galindo here, creative lead/programmer on CSF, and I have some news to share regarding the upcoming update we had planned for this week. Y'all know I'm always trying to be as transparent as possible with every aspect of game development, and this blog post wasn't easy to write as it deals with some personal life stuff that I'm not all that eager to share, but thought it was important in the context of what is now going to be a delay for this update. Towards the end of November before Thanksgiving we had a family member suddenly get sick and admitted to the hospital. The doctors were telling us that there was a road to recovery and we felt generally positive about his stay. I spent Thanksgiving in a hospital room with him, unaware that it was going to be my last time I was going to spend with them. He passed away this month, somewhat suddenly and unexpectedly. We recen…

  • CSF December Progress Update! - 9 December 2024

    Hey Chefs! I’m Ryan Matejka (Bluesky | Instagram | Substack), Co-Writer of Cook Serve Forever. As David recently announced, you won’t have to wait much longer to experience the full game and story of Cook Serve Forever in all its redesigned beauty! That’s awesome for everyone, including me, because I started work on the story with Co-Writer Nicholas Kraak all the way back in 2021 and I am dying to talk to everyone about it. One of my favorite things about peeking behind the scenes at any work of art is learning just how different everything could have been – Back to the Future could have used a refrigerator and nuclear explosion to travel through time instead of a DeLorian, Homer Simpson could have secretly been Krusty the Clown, and Bioshock Infinite could have delivered on the conflicting promises of its first trailers. So I’m going to share with you two of the biggest things that cou…

  • Steam Cooking Fest Serves Up TONS of CSD Discounts! - 11 November 2024

    Hey everyone! I'm so excited that Cook, Serve, Delicious! is part of the Steam Cooking Fest, available now thru November 18th! Don't forget to wishlist our upcoming Cook, Serve, Delicious: Re-Mustard! remake! Coming 2025! https://store.steampowered.com/app/2139040/Cook_Serve_Delicious_ReMustard/ Cook Serve Forever A huge new gameplay overhaul is coming to Cook Serve Forever later this month- you can grab it on discount now and be ready for the all new gameplay systems when it drops soon! For more information on all of the new gameplay features be sure to check out our big news update. https://store.steampowered.com/app/1928090/Cook_Serve_Forever/ The CSD Series Pick up the CSD series at a low 80% off! In fact you can grab all of these tasty games in one big bundle right here: https://store.steampowered.com/bundle/13553/The_Cook_Serve_Delicious_Trilogy/ Or grab CSF along with it for even…

  • CSF Gameplay OVERHAUL Preview! - 29 October 2024

    Hi everyone! My name is David Galindo and I’m the creator of the Cook, Serve, Delicious! series as well as the director on Cook Serve Forever. You can find me over on Bluesky these days, so feel free to follow me there for updates on CSF and Cook, Serve, Delicious: Re-Mustard! When we first launched Cook Serve Forever it was my first time overseeing a large project without programming any part of it (we attempted a small experimental project, ChefSquad, that was a fun Twitch only game). I was wearing a ton of hats all at once, overseeing all the production pipelines, and as a result the gameplay didn’t get the attention that I normally give the CSD titles. As a result the game opened to mixed reviews. This was not acceptable to me. I had a lot of time to reflect on what I wanted my life to be- what direction I want to take my career, how involved I want to be, or if I just wanted to han…

  • CSF September Update! - 2 September 2024

    Hiya! My name is Samantha, and I’ve kidnapped the progress update this month to tell you all about how we cooked up a huge buffet of food art for CSF. With over 100 foods (and over 500 recipes), designing and drawing out all that deliciousness was a daunting undertaking. But that’s my favorite thing about art—taking crazy ideas from your imagination and figuring out how you can bring them to life. Things like perspective, anatomy, composition, and color all create interesting problems, which frankly have no business being so darned fun. And art for games creates even more challenges to think about: animation, performance, working with UI, and communicating with players through art. So how do we tackle these challenges, dozens and dozens of times over? It all starts with research. Like the CSD games, we wanted to have a collection of foods from lots of different cultures. This meant jour…

  • CSF August Update! - 19 August 2024

    Hi there! I’m Lizzy, Cook Serve Forever’s Art Director. We’re getting very, very close to finishing up the remaining art assets for the game - the team has created some absolutely gorgeous work that I can’t wait for you to see! For this month’s post, I thought I’d give you all a look at how I approach the character art for the game’s visual novel sections (plus a sneak peek at some future scenes). Among the team, we call these “Dialogue Box” scenes or DBs for short. If a DB requires any new characters or outfit changes, I’ll draw up some rough concepts and send them to the writers for feedback. Usually it’s a pretty quick process, but anything concerning the main characters can take a few rounds of sketches. For example, these are just some of the drawings I made while we were figuring out Brie’s design. Choosing the right outfit is important! We ended up combining elements from a few o…

  • CSF July Progress Update! - 20 July 2024

    Hey everyone! Time for our monthly check in on our continuing progress on Cook Serve Forever! And as a cool bonus I’m also excited to show off our all new Point Shop avatar frames and stickers for the entire Cook Serve Delicious series- and you can grab these games at heavy discounts as part of the Steam Daily Deal! And hey, why not wishlist our upcoming remake, er, Re-Mustard of our original Cook, Serve, Delicious! game? We’ll have more details on all the exciting new features and improvements in Re-Mustard in the future, so be sure to follow as well! Full production of Re-Mustard will begin after we finish Cook Serve Forever and release it as v1.0 early next year. https://store.steampowered.com/app/2139040/Cook_Serve_Delicious_ReMustard/ Gameplay and Cutscenes My original goal was to have some gameplay updates on the game, but I’m not there just yet- I’ve been busy working on our foun…

  • CSF June Progress Update! - 7 June 2024

    Hi, my name is Nick, and I’m the Voice Director and Co-Writer of Cook Serve Forever. While David is hard at work redesigning the game, I thought I’d update you all on the narrative front, where we are rapidly nearly completion. Cook Serve Forever is a very narrative rich game. Ryan Matejka and I started writing the game back in early 2021, and by the time we recorded the voice work in July 2022, we had a 250 page screenplay. Unlike previous Cook Serve Delicious games where you play as a silent protagonist (Chef), the spin-off nature of Cook Serve Forever encouraged us to mix things up by featuring a fully-voiced, fully-realized protagonist in Nori Kaga (voiced by Elspeth Eastman). All-in-all, 15 voice actors provided voice work for over 30 characters who appear in the game. Some of whom you’ll have already met in the Early Access build, with the rest coming soon (including a particularl…

  • CSF May Progress Update! - 4 May 2024

    Hey y’all, my name is Tristan; some of you may know me as Finchfish. I’m one of the artists working at VGI – specifically, I design characters and other art assets that need doing for our games. Before coming onto the team, I was mainly doing freelance editorial illustration for a few magazines. When Covid shut down all the magazines I was previously working on, I was recommended by a friend to Vertigo Gaming Inc. and officially started at the end of 2020. My first assignment was making the art assets for ChefSquad! Today I’m going to be giving a little behind the scenes look at how I designed some of the robot customers in Cook Serve Forever. So how do we go… Art Direction Brief The first step of any type of creative endeavor is to know what the heck you’re making. I received the concept brief of these characters from our Creative Lead David and my Art Director Lizzy. The idea is to ma…

Patch notes and updates

S.noRelease datePatch nameGID number
117 June 2025Patch v0.99.051802354289711770
22 May 2025Patch v0.95.051798454487647207
324 January 2025Update 0.25.06 Now Available1789580505348229
425 September 2023Hotfix 3 Sept. 24th5219165352636626397
524 September 2023Hotfix 2 Sept. 24th5219165352635997078
623 September 2023Hotfix Sept. 23rd5219165352632008628
71 July 2023Patch v0.1.435124582150136230014
82 June 2023Patch v0.1.375151601211230563854
926 May 2023Patch v0.1.355151600576592964366
1021 May 2023Patch v0.1.335140340943317313257
1119 May 2023Patch v0.325140340943310054158
1218 May 2023Patch v0.305140340943303497485
1317 May 2023Patch v0.295140340943299933399
1417 May 2023Hotfix v0285140340943299621895
1516 May 2023Hotfix v0276557848386960737862
1616 May 2023Hotfix v0.266557848386960531196
1715 May 2023Hotfix Patch 5/156557848386956761017

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