SPSTEAMPULSELIVE ANALYTICS
Lost Lives

Lost Lives Steam metadata

Maystra | Aug 29, 2025 | game

Released

3players observed · 3 October 2026 - 15:45:56 UTC

ActionIndieFree To PlayEarly AccessSteam Store

  • Latest observed players3 · 3 October 2026 - 15:45:56 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)16,758
  • Revenue (VGI)No data available
  • Review score91% positive

Lost Lives metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 3 October 2026 - 15:45:56 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)16,758
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews300
  • Release dateAug 29, 2025
  • DeveloperMaystra
  • PublisherMaystra

Genres: Action, Indie, Free To Play, Early Access

Company pages: Developer: MaystraPublisher: Maystra

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lost Lives Steam metadata

Lost Lives metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1929230/metadata
Steam Storehttps://store.steampowered.com/app/1929230/
Steam Communityhttps://steamcommunity.com/app/1929230
PCGamingWiki search
IGDB searchSearch IGDB for Lost Lives

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 272 positive, 28 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

81

Platform releases
  • Steam 29 August 2025

Latest Steam announcements

  • Update 0.8.3 - 12 August 2026

    Changelog:Upgraded the engine to Godot 4.7 — this improved performanceRedesigned the lobby creation screenRedesigned the death screenRedesigned the end-of-match screen: players now get cards with their match data — level, money, damage, KDARedesigned the settings windowReworked player statisticsUpdated the credits screenRefined AI difficulty balanceAdjusted XP earned for kills in Team Deathmatch and DeathmatchReworked and brought back damage distribution across bot groups: this makes fights against several bots in Cooperative fairerOverhauled bot economy in PvP: fixed various issues that left bots and players on unequal footing. Bots are now on the same terms as playersAdded a nickname generator for PvP bots that produces human-like namesPvP bots now wear different armbands depending on their difficultyAdded dynamic AI difficulty in Cooperative: bots are slightly easier at the start of…

  • Patch 0.8.2.2 - 7 August 2026

    Changelog:A new PvE subtask for freeing prisoners has been added.An end-of-round event has been added in Team Deathmatch: when the timer expires, a nuclear strike hits the map, causing all players to suffer radiation effects and lose health. After a short time, PvE opponents also hunt players.Added a radiation contamination state.Improved bot behavior with a knife.Improved health bar display.Rebalanced prices and required levels for purchasing stimpacks.Bots can now loot corpses.Optimized physics flow, improving game performance.Fixed various bugs in the host change mechanic.Fixed incorrect host change for Endless Mode.Fixed a bug that caused instant detection by bots at close range.Fixed various causes of ragdoll stretching after death.

  • Patch 0.8.2.1 - 3 August 2026

    Changelog:Adjusted stimulant spawn chances for PvE bots and Echo squadsEach defibrillator purchase now increases its price by 100,000Adjusted protection values for body armor and helmetsReworked the economy for players joining a match already in progress:in Team Deathmatch they now receive money for the rounds already played and the average XP across all players in the match, instead of extra gear as beforein Endless the extra gear now depends on the current wave — the more waves cleared, the better the gearNewly purchased items are now equipped automatically in Team DeathmatchAdjusted bot retreat logic, which should potentially fix the issue where bots in Endless hid from players instead of pushing themReworked camera shake at the medium view area; the settings option now also affects camera recoil when firingIncreased end-of-match money and XP rewards in Team DeathmatchChanged the wea…

  • Update 0.8.2 - 31 July 2026

    Changelog:Added “Team Battle” - a 4v4 mode (with settings for 1v1, 2v2 and 3v3) where the goal is to eliminate the enemy squad. The match is played in rounds, and the team that wins a certain number of rounds wins the matchAdded “Gun Game” - a mode where it's every player for themselves, starting with the first weapon on the list. Kills move you up the weapon list, while dying to a knife moves you down a level. Goal: work through the entire weapon list and get a kill with the last oneA subtask system has been added to Co-op. In every match, random objectives are given in addition to killing enemies: find documents, kill a boss, activate and defend transmitters.Added a leaderboard with the following sections: money earned per account, money from selling loot, points for PvE kills, points for PvP kills (different amounts of points for different bot difficulties)On the first day of every m…

  • Hotfix 0.8.1.1 - 26 May 2026

    Changelog:Fixed bug: achievement for killing the Echo squad was not being awardedFixed bug: progress was not advancing for certain types of daily questsFixed most situations leading to a black screen on connectionImproved backend and game client stability, which should potentially improve the timeout error issueFixed the retry button for failed connection requests when logging into the gameFixed bug: sprint remained active after opening the Steam overlay via the Shift+Tab key combinationFixed bug: equipping gear resulted in different equipment appearing for different playersReduced the number of common items required to complete "Sell items" type daily questsFixed bug: the shutter animation played twice on the client during connection

  • Update 0.8.1 - 24 May 2026

    Changelog:Added a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together. Appears in: Co-op mode, Endless modeAdded jamming for weapons with durability below 30%After characters die, instead of disappearing completely after a certain time, their corpses now leave behind a backpack containing all items that were on the body, which remains for several minutesAdded loading screens when loading locationsAdded "Faction bots" option to Deathmatch game mode - this enables usual bots along with playersAdded a preview for consumables with the ability to rearrange items to desired hotkeysAdded new ambient sounds to the Bunker locationChanged the reverb effect in the dungeonChanged the Bunker generation parameters for more varied variationsFixed character overexposure at the Shooting Range and in the TutorialFixed various AI pathfinding bugsFixed a bug where the bo…

  • Patch 0.8.0.5 - 14 May 2026

    Changelog:Experience gain in Endless Mode has been accelerated.The number of large waves in Endless Mode has been reduced, and the overall number of bots per wave has been decreased.Loot tables have been adjusted.Fixed a bug resulting in 0% accuracy.Fixed a bug where progress for "Win at Location" quests was not being recorded.Bot navigation on stairs in the Bunker location has been improved.Respawn points in the Bunker location have been refined in PvP and Endless modes to prevent situations where players spawn outside the playable area

  • Hotfix 0.8.0.4 - 11 May 2026

    Changelog:Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.Added damage compensation when a player is attacked by multiple bots (two or more).Fixed a bug that caused players to spawn too close to one another in PvP mode.Fixed a bug affecting target display in PvP mode.Fixed a bug that caused two bosses to spawn simultaneously.Reduced the chance of bots spawning with RGN grenades.Bots now throw grenades with greater precision if there is cover or obstacles between them and their target.Fixed a bug where daily mission progress would not update during a match.Fixed a bug that occasionally resulted in a negative ammunition count for a weapon.Fixed a bug where a player would spawn with standard ammunition despite having selected a weapon configured for armor-piercing rounds.Fixed a bug involving…

  • Hotfix 0.8.0.3 - 10 May 2026

    Changelog:Fixed a bug involving invisible grenades.Adjusted bot reaction speeds on higher difficulty levels.The blinding effect now has a significantly greater impact on bot shooting accuracy.Reduced the duration of total blindness caused by flashbangs.Bots no longer pursue players in situations where they were not supposed to (Co-op mode).Adjusted bot damage multipliers.Fixed a game crash that occurred when attempting to loot a non-existent container.Fixed a bug where a shot would be fired immediately after closing the upgrade panel.After purchasing a consumable item (medkits, stimulants, etc.), one unit is now automatically equipped if there is an available slot.Fixed a bug involving infinite reloading on the client side.Fixed a bug where a surrendered enemy would continue to treat the player as a target for a short time after surrendering.Fixed a bug where bots would throw grenades a…

  • Hotfix 0.8.0.2 - 9 May 2026

    Changelog:Fixed a bug where an excessive number of bots would spawn in the OutskirtsFixed a bug causing incorrect firing angles for botsFixed several AI navigation mesh bugs in the Bunker locationAdded an indicator for full servers in the lobby listReduced the health of the "Bollwerk" boss for better balanceReduced bot damage at the starting difficulty level (the initial waves of Endless Mode and the early phase of Co-op Mode)

  • Hotfix 0.8.0.1 - 9 May 2026

    Changelog:Fixed a bug where bots would shoot past the player.Fixed a bug where the map would fail to load, or load incorrectly, on the client side.Fixed a bug involving the incorrect display of secret stashes.Fixed a bug where upgrade prices in Endless Mode were set to 1x for a client joining a match already in progress.Fixed the display of Endless Mode servers in the lobby list.Fixed a bug involving unlootable corpses.Now, when joining an in-progress Endless Mode match, the player is assigned an average level relative to the other players to help compensate for the late start.Slightly increased the chance that an enemy will surrender.

  • Update 0.8.0: New Map, Mode, and Faction - 8 May 2026

    This is the largest update since the game's release. The AI ​​has been overhauled, factions have been added, and procedurally generated maps have been introduced. A significant amount of time was spent testing and balancing the new systems prior to release. I look forward to your feedback! New contentBunker map: underground tunnels with a randomly generated set of rooms and corridors. Map size is configurable when creating a lobby. This is an early version of the location, which will be further refined in the future.Endless mode: PvE waves with limited respawns, slowed progression (×3) and increased prices (×2). The goal is to survive as much waves as possibleHorizon faction: Western mercenaries deployed to the conflict zoneBollwerk boss — Horizon commanderDaily tasks, refreshed at 00:00 MSK WeaponsM4A1 "Desert" — medium-accuracy rifle with an extended magazine and suppressor (Horizon)M…

  • Patch 0.7.12 - 1 November 2025

    The game has been updated to version 0.7.12:AI logic for the Free-for-All mode has been completely updated: bots now fill missing slots, imitate players, collect and sell loot, purchase upgrades, and fight each other. They are also displayed in statistics, earn points, and have the ability to win matches.The ability to start a Free-for-All match alone has been added.The ability to choose which object to interact with if there are multiple objects nearby (containers, corpses, etc.) has been added.Bot firing with single weapons has been improved.Bots now use grenades and available health packs on their belts.Bot accuracy has been adjusted for all AI difficulties.Bot detection speed has been adjusted: it is now affected by the time of day and target movement (crouching, running, etc.).Faction system has been added.The sound effect for hits on characters has been improved. Louder and differ…

  • Path 0.7.11 - 11 October 2025

    The game has been updated to version 0.7.11.Changelog:Engine updated to version 4.5, improving overall game performanceAdded the ability to join ongoing matches — works for all match types, including public and invite-only gamesNew weapon added: CZ-75 “Tactical” — a mid-tier pistol with a large magazine and excellent accuracy17 new loot items addedLoot system reworked: rarity and value of many items adjusted for better balance; loot tables updatedAdded unique open/close sounds for loot containersImproved equipment upgrade systemFixed a bug where lobby data displayed incorrectlyFixed a bug where a dead bot’s grenade wouldn’t deal damageImproved grenade explosion screen shake: now has increased range, and intensity depends on distance to the explosionBots on “Easy” difficulty have been weakenedLaptop hacking progress is now saved after closing (e.g. if an exploit was already applied), eve…

  • Balance patch 0.7.10 - 19 September 2025

    Game has been updated to version 0.7.10.Changelog:Damage of the MP-133 reduced by 5.Added the ability to choose a starting bonus (armor, backpack, or weapon) on Easy and Medium difficulties (only when playing solo).Bot gear upgrade speed and difficulty increase are now tied to player progression (previously depended on match time).Fixed a bug where character actions would trigger while typing in chat.Improved lighting from muzzle flashes and explosions.Adjusted bot respawns to avoid large clusters.Equipment upgrades now have a cooldown (previously could be reused only after death).Reduced the explosion radius of propane.Fixed an awkward ledge in the center of the Outskirts map.Fixed one of the errors that could cause a crash at the end of a match.Fixed a bug where previously searched containers didn’t give experience for searching after loot was updated.Bots now notice the player more s…

  • Patch 0.7.9 - 7 September 2025

    The game has been updated to version 0.7.9.List of changes:Added a tutorial level explaining the main mechanics and principles of the gameImproved spawning of bots in PvE mode: now the limit of bots on the map is more balanced, bots do not spawn close to the playerAdded a PB pistol, has similar characteristics to the PM. Can be found on botsAdded a sawed-off shotgun MP-27, has similar characteristics to the original. Can be found on botsAdded AS "Val", has similar characteristics to the VSS "Vintorez". Can be found on botsFixed a bug where the displayed object for interaction/loot does not match what is actually usedFixed a bug where a player who left the match was still shown in the statistics in PvPFixed a bug where bots could not break a windowIncreased the rate of fire for AK-74 "Zenit"Added an exclusion from the match for inactivity (3 minutes)Added the option "Automatic descent do…

  • Patch with fixes 0.7.8 - 1 September 2025

    The game has been updated to version 0.7.8.Changelog:Reworked bot spawn balance. Bot spawn rate now adapts to player performance (with an element of randomness).Fixed a bug in PvP where victory was counted by total kills instead of points.Fixed a bug where the laptop didn’t appear in PvE.Fixed a bug where a PvP match wouldn’t end with only one player left in the lobby.Fixed a crash when pressing the “Leave Match” button.Newly unlocked customization items are now automatically equipped.Hack laptop task appears only on difficulty "Medium" or higher

  • Patch with fixes 0.7.7 - 31 August 2025

    Game updated to version 0.7.7. List of changes: The lobby list interface has been changed to show more useful information (lobby version, match timer, and points) Small rebalance for "Easy" and "Medium" difficulties Now access to "Medium" difficulty unlocks at level 4 P90 damage increased by 1 Fixed a bug where it was still possible to shoot in some cases after the match ended Added a sound notification when other players join the lobby Fixed a bug where bots with single-shot weapons would stop shooting Fixed a bug where a player's marker would remain after they disconnected Slightly slowed down the gear upgrade for bots Changed the bot spawn algorithm for better balance

  • Patch with fixes 0.7.6 - 30 August 2025

    Game has been updated to version 0.7.6.Patch Notes:The formula for calculating boss health has been changed. It now depends only on the number of players.A weapon spawn table has been added for bots, and the chances of different weapons appearing have been adjusted.The speed of gear upgrades for bots has been slightly slowed down on different difficulties.The penalty for deaths at the end of a match has been removed.The number of required kills per match has been reduced."Hard" and "Desperate" difficulties are now only available at a certain account level.The ability to create friends-only or private lobbies has been added.Fixed a bug where accuracy would increase instead of decrease when walking with shotguns and submachine guns.Fixed a bug where the game interface would be hidden when the chat was opened.

  • Early Access Launch - 29 August 2025

    Hello everyone! The day has finally come — my game is now in Early Access. This is a solo project I’ve been working on for a long time, and today I’m excited to share it with you.This version already includes the core gameplay mechanics, the feel, and the atmosphere I wanted to convey. It’s still not the complete experience, but you can already get a taste of what the final game will be like. Early Access allows me to continue improving the game with your feedback while adding new content, balancing, and polishing along the way.Changelog since the last public demo:The game has been fully migrated from Godot 3.5 to Godot 4.3.Steam authentication added (allows starting the game without internal registration).61 achievements added.New character screen — allows unlocking clothing, masks, and bandages, and viewing overall game statistics.New clothing, masks, and multiple bandages in differen…

Patch notes and updates

S.noRelease datePatch nameGID number
17 August 2026Patch 0.8.2.21840310314344122
23 August 2026Patch 0.8.2.11839676055894412
326 May 2026Hotfix 0.8.1.11833334318579571
414 May 2026Patch 0.8.0.51832700592788022
511 May 2026Hotfix 0.8.0.41832065502821751
610 May 2026Hotfix 0.8.0.31832065502819223
79 May 2026Hotfix 0.8.0.21832065502817248
89 May 2026Hotfix 0.8.0.11832065502816901
919 September 2025Balance patch 0.7.101811138915417774
101 September 2025Patch with fixes 0.7.81809235871719104
1131 August 2025Patch with fixes 0.7.71809235871688132
1230 August 2025Patch with fixes 0.7.61809235871651958
1320 June 20230.6.2 Hotfix is out!5896948309858330639
1420 June 20230.6.1 Update is out!5896948309857348280

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1929230
Live current players3
SteamPulse tracked peak15
Live count (today's peak floor)3
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateAug 29, 2025
DeveloperMaystra
PublisherMaystra
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent91%
Positive reviews272
Negative reviews28
Total reviews300
Steam recommendationsNot available
Achievements81
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1929230/

Short description

Lost Lives is a multiplayer 2D shooter with RPG elements, in which you will find yourself in the conditions of post-Soviet devastation. As you play, you will have to fight other players and local factions, as well as find and sell loot. Choose your equipment wisely and defeat your enemies!

About this game

The early 2000s. After the collapse of the USSR, no unified state rose in its place. Scattered groups survive in the ruins of the former republics — each with their own order, codes, and morality. A global resource shortage has turned these lands into a magnet for marauders from across the world. Power belongs only to those who can hold it. Lost Lives is a 2D side-scrolling shooter where you explore procedurally generated locations, fight AI and other players, collect loot and develop your character. The game features multiple modes set in post-Soviet locations, different enemy factions, a variety of weapons, and dynamic weather. Features: Five game modes. Co-op against bots for 1–4 players, Deathmatch PvP, Gun Game, Team Deathmatch, and Endless waves of enemies. Procedural generation. Location layouts, loot placement, AI behavior, and time of day vary between sessions on select maps. NATO and Warsaw Pact weaponry. Different recoil, accuracy, and handling characteristics. Armor-piercing rounds, grenades, and modifications. Looting. Find items from the Soviet and post-Soviet era to sell or trade for better gear. Gear. Body armor, helmets, and backpacks of various classes. Armor level and ammunition type determine the outcome of a fight. Advanced AI. Bots act situationally: they advance, retreat, take cover, surrender, heal, use grenades, and operate in groups. Factions. Several groups with their own interests and backstories. Daily tasks. Objectives refresh every day, with rewards contributing to overall progression. Leaderboards. Separate PvE and PvP rankings with seasons. Weather and time of day. Dynamic conditions: day-night cycle, rain, fog. Character customization. Clothing and cosmetic items unlock as you progress. Voice chat. Proximity chat for talking to nearby players, plus a radio mode for team communication. No aggressive monetization. No loot boxes, no battle passes, no gear for real money.

Supported languages

English, Russian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Drogas
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: Free
  • Highest observed: Free

Lost Lives's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Lost Lives's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lost Lives at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-03FreeFreeNo discountSteam Store

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PUBG: BATTLEGROUNDS399,9343 October 2026 - 17:00:01 UTC3,236,0272,744,193PUBG Corporation
WARDOGS222,2103 October 2026 - 16:03:36 UTC399,748Not availableBULKHEAD
Apex Legends™169,4633 October 2026 - 16:13:32 UTC624,4731,047,228Respawn
Rust158,9793 October 2026 - 16:23:46 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Delta Force123,0773 October 2026 - 13:27:22 UTC246,418192,933Team Jade
Aniimo95,2893 October 2026 - 13:12:21 UTC140,219Not availablePawprint Studio
Team Fortress 286,6963 October 2026 - 15:19:22 UTC253,2251,230,475Valve
War Thunder85,2623 October 2026 - 15:54:27 UTC125,317781,076Gaijin Entertainment
Overwatch®82,0823 October 2026 - 15:57:17 UTC164,636420,984Blizzard Entertainment, Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS222,2103 October 2026 - 16:03:36 UTC399,748Not availableBULKHEAD
Bongo Cat178,2263 October 2026 - 15:58:19 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust158,9793 October 2026 - 16:23:46 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Wallpaper Engine102,0593 October 2026 - 16:04:15 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley80,5953 October 2026 - 16:00:37 UTC236,6141,016,067ConcernedApe
Slay the Spire 273,6793 October 2026 - 16:46:56 UTC574,638199,438Mega Crit
Project Zomboid73,6163 October 2026 - 16:03:22 UTC122,811467,999The Indie Stone
How to Fish73,1473 October 2026 - 16:01:14 UTC373,97124,190Dazed Games
TBH: Task Bar Hero71,8033 October 2026 - 16:39:34 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,2473 October 2026 - 16:43:02 UTC2,101,535451,088Pocketpair
Geometry Dash59,4223 October 2026 - 16:03:49 UTC108,707590,977RobTop Games

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,142,5573 October 2026 - 17:00:03 UTC1,818,3689,826,471Valve
Dota 2850,3003 October 2026 - 17:00:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS399,9343 October 2026 - 17:00:01 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat178,2263 October 2026 - 15:58:19 UTC193,859110,826Marcel Zurawka, Julius Krüger
Apex Legends™169,4633 October 2026 - 16:13:32 UTC624,4731,047,228Respawn
Delta Force123,0773 October 2026 - 13:27:22 UTC246,418192,933Team Jade
Aniimo95,2893 October 2026 - 13:12:21 UTC140,219Not availablePawprint Studio
Team Fortress 286,6963 October 2026 - 15:19:22 UTC253,2251,230,475Valve
War Thunder85,2623 October 2026 - 15:54:27 UTC125,317781,076Gaijin Entertainment
Overwatch®82,0823 October 2026 - 15:57:17 UTC164,636420,984Blizzard Entertainment, Inc.
Warframe74,9453 October 2026 - 16:43:13 UTC181,509676,031Digital Extremes
Tom Clancy's Rainbow Six Siege71,9043 October 2026 - 15:43:52 UTC200,4761,547,383Ubisoft Montreal

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS222,2103 October 2026 - 16:03:36 UTC399,748Not availableBULKHEAD
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Slay the Spire 273,6793 October 2026 - 16:46:56 UTC574,638199,438Mega Crit
Project Zomboid73,6163 October 2026 - 16:03:22 UTC122,811467,999The Indie Stone
Palworld67,2473 October 2026 - 16:43:02 UTC2,101,535451,088Pocketpair
VRChat58,8363 October 2026 - 14:36:57 UTC74,217261,953VRChat Inc.
Path of Exile 236,7383 October 2026 - 16:47:58 UTC578,562209,717Grinding Gear Games
BeamNG.drive28,0103 October 2026 - 16:01:03 UTC44,232392,944BeamNG
R.E.P.O.27,8413 October 2026 - 16:46:59 UTC266,908420,693semiwork
ARK: Survival Ascended26,7033 October 2026 - 16:40:29 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle25,2503 October 2026 - 15:58:50 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds17,3633 October 2026 - 13:26:16 UTC39,10324,686Jagex Ltd

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