- Update: Storage Fixes, Save Backups & QoL Tweaks - 16 June 2026
Dearest Awoken We're pushing a new small update today focused heavily on securing your progress, squashing some frustrating storage bugs and adding a few QOL adjustments. Please restart Steam to ensure you download the latest update. Below is a detailed breakdown of the changes: Critical Fixes & Save Data Protection Ship Storage Fix: We've rolled back a cleanup process on world load from the previous update that was incorrectly removing needed data and causing ship storage loss. Ship Containers: Containers should now correctly assign ownership. This should resolve issues that primarily occurred with ships you weren't registered to. Character Save Double-Buffering: If you happen to encounter a crash mid-save, your old data will no longer be overwritten. Hourly Save Backups: We now auto-backup your data every hour. In the worst-case scenario you should never lose more than one hour of pro…
- Update: Ship Scanning, Skill Revamp & Loot Overhaul - 3 June 2026
Greetings Awoken. Following testing in our Open Dev community, we are pleased to announce that our latest Lost Skies update is currently rolling out to all players. Thank you to everyone who jumped into testing and provided feedback. We’ve made several adjustments based on your time and efforts alongside a handful of brand-new additions. Please restart Steam to ensure you download the latest update. Below is a detailed breakdown of the changes: Exploration & Environment Island Loading Improvements: We have optimized how islands load into memory. You should notice faster load times and a less pronounced stall when entering or leaving an island’s air space. Environmental Hazards: Watch your step! Barbed wire has been updated and will now slow your progress as you move through it. Ship Wrecks on Compass: If your ship is destroyed, the wreck will now appear properly on your compass regardle…
- RERUN - Creators Play Lost Skies - 1 December 2025
Join MadMorph, Blitz, Bekzxx and Elloa as they take on the Skies for the first time!
- Major Stability & Ship Fixes! - 1 December 2025
Good Evening.We are deploying a significant update focused on improving core game stability, addressing critical issues related to ship behavior and enhancing multiplayer synchronization.We appreciate your detailed feedback which has been crucial in allowing us to target and resolve these complex issues.Please restart Steam to ensure you download the latest update. Below is a detailed breakdown of the changes: --- Ship Stability Improvements (Addressing Critical Bugs) These fixes dramatically improve the reliability of your Skyship and reduce instances of data corruption or unexpected behavior. Multiple changes have been implemented to significantly improve the issue of ships unexpectedly disappearing. We continue to track one remaining, highly complex reproduction case.Addressed the issue where anchored ships would suddenly move after appearing (anchor bug).Fixed the problem where ship…
- Lost Skies Day 30 Patch Now Live! - 16 October 2025
Greetings Awoken! The Day 30 Patch for Lost Skies is LIVE! A huge thank you for your patience and feedback. This patch includes multiple bug fixes and improvements fueled by you! Please restart Steam to ensure you download the latest update. For a full breakdown of what's new, check out the detailed patch notes below: Technical Fixes & StabilityStorage container stability improvementFixes for a number of ship parts which would go missing, such as the Energy Focuser core upgrade.Massive impacts which cause death should no longer result in the player being uncontrollable after revivingWorld auto saves are now backed up, with the past 5 saves being kept in player data.Unity runtime updated (6000.0.58f2) as per Unity’s recent security fix changesFix for sinking ships when the core is under capacityShip crafting should now consistently use the correct resources rather than subsequent builds…
- Lost Skies Hotfix 2 Now Live! - 9 October 2025
Greetings Awoken, Thank you for your feedback and patience. Your reports have been crucial in helping us identify and tackle key issues. We are pleased to announce that Hotfix 2 is now live! This patch is focused on improving your experience with a host of updates, including: Technical Fixes & Stability ImprovementsGameplay & Balance AdjustmentsUI & Controls EnhancementsAudio Upgrades & Fixes A special thanks to our incredible Open Dev community! Your relentless dedication and passion for Lost Skies is epic. Please restart Steam to ensure you download the latest update. For a full breakdown of what's new, check out the detailed patch notes below: Technical Fixes & StabilityCoherence 2.0 upgrade. This is a big one as it includes some important fixes for certain island entities not being in the right position for clients after the host leaves. It also includes some performance improvement…
- Lost Skies Hotfix 1 Now Live! - 25 September 2025
Greetings Awoken! Thank you so much for all your feedback and support of Lost Skies 1.0.We've just deployed a hotfix to address a number of pressing issues. Our focus has been on improving stability, tackling some bugs and smoothing out your overall gameplay experience.*Please restart Steam to ensure you download the latest update.Here's a full list of what's been updated:Gameplay & BalanceAdjusted aggro ranges for bosses to improve combat encounters.Fixed an issue causing incorrect Drift costs when upgrading schematics.Corrected the stats on certain wings that were displaying and functioning incorrectly.Fixed various loot tables and drops leading to incorrect or no items droppingAddressed a visual bug that could cause sails to become massively distorted. Side sails now fill based on sideways wind.The notorious Herald "wiggle" has been removed.Herald loot drops should now be visible to…
- Floating island survival game Lost Skies hits 1.0 today, with a few caveats - 17 September 2025
Lost Skies has left its early access release today, entering into its 1.0 version of the game. If you feel slightly surprised by that news, so do I, because it only launched into early access in April of this year , pretty much exactly five months ago. Every game will do early access differently of course, but it seems like Lost Skies could have done with a bit more time in the oven. Read more
- Known Issues, Updates, and Bug Reports for Lost Skies - 17 September 2025
Greetings Awoken, We are excited to share the Lost Skies with you. We truly hope you enjoy the game. If you find any bugs or issues during your time in Lost Skies, or wish to submit feedback, please make a submission on this form Bug & Feedback Reporting Here When clicking the form, you will receive a message about leaving Steam. This is just taking you to our google form so we can best problem solve with you. Check your spam folder in case you haven't got any answers. For an updated breakdown of the journey from EA to 1.0 and to see what is new with the full release, please check out our incredible Skywatch Post. Here is a list of current known issues with Lost Skies 1.0. Our lovely Developers are working on these. Keep checking back for updates. As of September 25, 2025: As of September 25, 2025: Lobbies set to public might not be discoverable across regions if the distance is too far…
- Lost Skies Out Now! - 17 September 2025
The echoes of the past have faded and a new era dawns amongst the clouds. Today the skies are OPEN. We are absolutely thrilled to announce that the full release of Lost Skies is available NOW on Steam! This is the moment we've all been building towards. It's time to gather your crew, salvage the forgotten technology of the ancients and construct the skyship that will carry you to adventure. A vast world of shattered islands and untold wonders awaits. Brave the ferocious storms, challenge the colossal threats that guard the horizon and carve your own path in a world unbound by land. This is your story, your ship, your adventure. To celebrate our launch, you can grab Lost Skies at a special discounted price for a limited time! Go forth Awoken… and reclaim your skies.
- A Letter to our Lost Skies Community - 11 September 2025
Hey Awoken,Pretty exciting couple of weeks recently, huh? Most of you may know that Lost Skies is leaving Early Access and fully launching next week, on September 17th. Everyone here at Humble Games is obviously super excited for you all to experience what the team at Bossa has been working on over the last several years. Since the announcement, we’ve been keeping a close eye on what you all have been saying online and in the Lost Skies Discord. While we have seen a lot of excitement about the game coming out of EA, we’ve also seen some concern about the game being ready for full release. There’s no denying that the game had bugs when it launched into Early Access, and Bossa has worked hard on squashing them throughout the last few months. If you haven’t already seen what’s coming up in the full launch, check out the Bossa team’s latest Skywatch. There’s so much on the horizon for 'Skie…
- Skywatch #28 ☁️ Take to the Skies (Special Edition) - 5 September 2025
Welcome to Skywatch #28: Take to the Skies!Welcome to the final Skywatch before the full release of Lost Skies! The entire team has been working incredibly hard and we've been absolutely blown away by the journey we've taken with you all from Dev kickoff through Early Access. This update is a celebration of that journey! A huge thank you to every single one of you who shared feedback, reported bugs, built incredible islands, and helped us shape this world. Your passion and support have been the wind in our skysails. So let's take one last deep dive into development before we all take to the skies together for the full launch on September 17th! Core Tech Evolution, Issues & Solutions 💻As we approach launch, a massive amount of work has been happening under the hood. Updating the game's core tech is an incredibly complex task and it's something we'll likely be refining right up until the…
- Lost Skies Release Date FAQ - 2 September 2025
Thank you for all your great questions following last week's release date announcement. We've taken some time to compile them all and hope this helps to address any concerns you may have. Your patience is greatly appreciated, we believe we have created a very rounded and captivating experience with Lost Skies. It's an incredibly exciting time for the team and we can't wait for you all to experience the full release. As a final preview we'll be releasing the final 'Skywatch' before launch later this week, where we'll give you a more detailed look at what we've been working on and the scope of changes in the release version. Stay tuned! ❤️ Lost Skies Release Date FAQWhat key features or level of polish define this as the 1.0 full release versus Early Access and was this timing driven by the game's readiness or by any external factors?Our plan for Early Access had to change along the way.…
- Lost Skies Island Creator Contest! - 4 August 2025
We're incredibly excited to launch our new Island Creator Contest and see the incredible islands you can create. This is your chance to make history, leave your mark on the Skymap, show off your creativity, and win some incredible prizes! Using our FREE Island Creator tool on Steam, we want you to build the most amazing island you can imagine. Think epic themes, clever layouts, hidden secrets and beautiful vistas. Your call, go crazy. This is a Two Phase contest. Phase 1 is the submission phase, Phase 2 will be all about community votes. How To Enter (Phase 1) Phase 1 runs from Monday 4th August til Monday, 18th August at Midnight PDT. - Head to our Gleam page to officially enter and agree to the Terms of Service - Download the Lost Skies Island Creator for free on Steam, if you haven't already! - Get Creative! Design your island. We are looking for submissions in the new Midlands regio…
- Lost Skies Early Access Update - 22 July 2025
We're immensely grateful for the thousands of players who have played Lost Skies and for the amazing feedback you've provided during our Early Access journey so far. After a series of targeted hotfixes, we're excited to release a substantial update that directly addresses what you've told us. This patch is packed with dozens of bug fixes and quality-of-life improvements, focusing on stability and polish. It also introduces some exciting new features from our public skymap that we hope our community will be thrilled to explore. There are still a few known issues that we are working on, please see details on these at the end of the patch notes. Key changes in this Early Access Update:Stability & Polish First: Our top priority is improving the core experience. This update squashes dozens of bugs and addresses key stability issues to make your journey smoother. We are committed to continuin…
- Skywatch #27 🗺️ - 10 July 2025
Welcome to Skywatch #27 Greetings Awoken! The team has been hard at work since Early Access, processing all your amazing feedback and channeling that energy into the next phase of development. We’re making some big strides in expanding the world, deepening gameplay systems, and adding some terrifying new creatures to the skies. Let's go!Core Tech & UI Improvements 💻Vlad has been busy improving the technical foundations of the game. He’s been refining the UI, improving how the game understands what the player is looking at, and implementing better gamepad support. He’s also been making it much more intuitive to navigate the player inventory with a gamepad.Crafting & Player Systems 🛠️The crafting system has also received some love! We're exploring alternative views and new categories to make finding and crafting what you need a smoother experience.Olly has been undertaking a massive rev…
- Early Access Update! Expected 21st July. - 8 July 2025
Greetings Awoken It's been a minute since our last update, and we wanted to say thanks for hanging in there with us. We've been deep in the workshop, so to speak, and we’re excited to finally come up for air and show you all the things we've been building for Early Access. Right now there is a huge emphasis on bug fixing and removing as many issues hindering the experience on the tech side as possible. We are eternally grateful for all the amazing feedback, reviews and bug reports. This information is super important at this stage as it helps us to make the game as stable and problem-free as possible ahead of full launch. Feature-wise there is the much-anticipated map table, which was part of our roadmap. V1 of this will be the lightweight version, this won't track progression on each island yet, but will display all islands in the area to make navigation much easier! Additionally, we'v…
- Craft the Perfect Island with the Island Creator Update - 17 June 2025
The Island Creator for Lost Skies now allows you to be more inventive than ever before! Bossa Games has delivered an update for the free creation tool that opens up all kinds of possibilities. Players will be able to create new content for both regions, including the newly added Midlands biome, and can upload it to Steam Workshop for all players to explore. For players who haven't yet joined the Lost Skies fun - The Island Creator is a great way to get a feel for the grapple hook traversal movement for free! Shape Your Island to Your Liking: Explore A New Biome: The Midlands region brings with it a beautiful autumnal palette with over 200 new assets that include ruins and temples with mysterious inscriptions to use on your island.Design New Challenges: A new puzzle type comes to the game so you can devise even more intricate quests for your island visitors.Improvements All Around: The L…
- Early Access Hotfix #4 - NOW LIVE - 3 June 2025
Greetings Awoken! We've been hard at work addressing your feedback, and we're pleased to announce the release of Hotfix #4. This update brings another round of important fixes and some exciting new additions. Take a look at what we've packed into this release: Release Notes for Hotfix #4 Fixed several instances where joining the old world would result in a black screen. Note: After investigation, we discovered this occurred when players took damage from AI or other objects while loading in, causing them to die during the loading screen. Players can no longer take damage until loading is complete. Added 2 new weapons and 20+ ship decorations to discover in the Outskirts region. Design pass on all chest loot drops, which should result in more consistent rewards and a more even spread of ship parts, components, and resources. Optimisation pass on AI bindings - potential performance boost f…
- Early Access Hotfix #3 - NOW LIVE - 2 May 2025
We're back with another Hotfix thanks to your incredible feedback. Here's what's included in Hotfix #3: Fixes & Improvements Resolved excessive camera shake (toggle to disable coming in a future update) Fixed weapon recoil and FOV issues Increased maximum mouse sensitivity Resolved freezing caused by buffs/debuffs Fixed ship and storage loss on reconstruction Note: Storage can now only be placed while docked at a shipyard Known Issue: On reconstructed ships, only the host can see stored items. Hosts can drop items for other players to pick up. We're working on a proper fix. Fixed ship brakes not functioning properly Shipwrecks now show on the compass No more duplicated grapple boost SFX Dismantled ship parts now return correct materials Resolved missing icons batch Fixed coral flare duplication bug Improved ship damage edge-case calculations Datapads no longer show "Someone else is usin…