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Takara Cards

Takara Cards Steam news

Post Mortem Pixels | Jan 17, 2025 | game

Released

0players observed · 5 October 2026 - 06:10:56 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Takara Cards news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews143
  • Release dateJan 17, 2025
  • DeveloperPost Mortem Pixels
  • PublisherGrabTheGames

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Post Mortem PixelsPublisher: GrabTheGames

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Takara Cards Steam news

Takara Cards news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug fix and stability update (b110 B) - 31 March 2026

    Hello, cadets!A new game build is hot off the press, updating the version of our engine, Godot, and the plugin we use for Steam integration.This update should fix the bugs some cadets were experiencing, where the game would start with a black screen.The latest stable build is also available in the “old_stable” channel, in case any issues arise.Have a safe jump, Cadets!

  • The Takara Cards soundtrack is out now! - 19 September 2025

    The Takara Cards soundtrack is finally available for purchase.Enjoy the wonderful songs composed by our bard, Bruno Ito, for a small price:See you later, Cadets!

  • Steam Leaderboards and Trading Cards! - 16 April 2025

    Greetings Cadets! Today's update brings several new features! Steam trading cards with beautiful concept art drawings and paintings Steam Leaderboard support For each character created, when you finish a jump (combat), your accumulated score with this character is sent to Steam. If the score is higher than your previous score, your position is updated in the Leaderboards. There are currently two Leaderboards, one for Normal Mode and one for Hard Mode. Access the in-game rankings on the second-to-last page of the Manual. This feature was being tested for some time in the game's Open Beta, and many thanks to all the cadets who tried it out! Game statistics We've also added a page in the manual (the last one) with game statistics. Many of these have already been accounted for since Early Access! Randomly created characters While creating your Cadet, you can click on the Dice icon to choose…

  • Operation: Top Jumper! - 7 March 2025

    Hello Cadets! We've updated the game's Open Beta with support for Steam Leaderboards: When you finish a jump for each character created, your accumulated score with this character is sent to Steam. If the score exceeds your previous one, your position is updated in the leaderboards. There are currently two Leaderboards, one for Normal Mode and one for Hard Mode. Access the in-game rankings on the penultimate page of the Manual. We've also added a page in the manual (the last one) with game statistics. Many of these have already been counted since Early Access! Other minor changes: Attempted bug fix where playing in Steam Deck's Desktop mode was impossible using a Mouse. Minor improvements made. More improvements to the game are in the pipeline, but I wanted you guys to test the score support first. :) Many thanks for all the bugs and comments left on the forums. See you later, Cadets!

  • Smooth jump update (b1.108) - 3 March 2025

    After a long testing period, I've released the update in the open beta for all Cadets. It improves the game's stability during combat, among other things. The detailed list of changes is below: https://steamcommunity.com/games/1932210/announcements/detail/670576125540302926 I've also updated the “old stable” channel with the previous version (b.107). I'm already working on more improvements and new features for the game inspired by some feedback from the community! :) Until then, Cadets!

  • Operation: Smooth Jump! - 14 February 2025

    Hello Cadets! Since the last update, I've been improving the combat memory management, especially the part dealing with destroying the units. I did this to improve the worst bug found so far: The game's soft-lock during enemy turns. I've been testing the build with this fix for over ten days now, and the results are promising: I've already completed the game three times and not only has the bug not appeared, but I've also noticed improvements in some systems (especially when many things happen simultaneously). I've put build 108 with these improvements into the Open Beta. This build will stay in beta for another ten days in testing until they were made available to everyone. Other bugs and improvements have also been added: Fixed a bug where some player attacks dealt more damage in Hard mode. Improvements to the Level Up system that avoid/fix certain bugs. Improvements and fixes to the…

  • Bug fixes (build 107 i) - 3 February 2025

    Hello Cadets! In this update, we have the following bug fixes: Fixes for the Endless Mode map not activating/appearing at the end of a run. Fixes for cards with usage limits being able to be used in certain cases. Temporary translations for some missing texts in Russian. Thanks for playing and for the detailed bug reports. Until the next update, Cadets!

  • Minor bug fixes (build 107h) - 1 February 2025

    Hello Cadets! Some wingmates have been experiencing bugs that “soft lock” the game, especially during a clash with the Dragons (inside the mothership). I've reversed some parts of the code that could do this in this build. I've also been investigating other (rare) cases of soft locks. Thank you for your patience! I've also created a new Beta Channel (old_stable) with the latest stable build, b106c. Use this channel if you find any bugs and want to continue playing immediately or help with testing. This is accessible in the properties of the game on Steam (Beta tab). Other changes: Changes to the tutorial message to improve compatibility with Steam Deck. Bug fixes to Russian localization texts.

  • Improvements to gameplay and balancing the Orks! - 30 January 2025

    Hello Cadets! In today's update, we have more substantial improvements to the game. Starting with changes to how a Jump ends: A jump now ends automatically when the number of ENEMY units (Dragon Drones) reaches ZERO, ignoring Meteors and other units in the board. The player will also receive the “CLEAN JUMP” Rank bonus even if there are Meteor units and the like on the board. In addition, when a combat ends automatically, all the Scrap units on the board are drawn to the player's ship. These combat changes take away the boredom that some cadets felt at the end of combat. Improved reputation change mechanics: You can now choose which reputation to change, but Cursed reputations appear to change only if the gods have MERCY on you. ;) Balancing the Orks: In addition to the bugs fixed in some Ork cards in the last update, I've made some changes to their starter deck. In addition, a new Ork…

  • Minor bug fixes (build 106c) - 25 January 2025

    Hello Cadets! Some fellow orks have encountered problems with their ships, especially their damage and jump systems. We've decided to release a quick update to fix these: The Staff ship's weapon, Mana Turret, now deals damage on the Tile (as it should). Fixed bugs where players could take damage when using direct attacks on Tiles and then move or do a micro-jump to the same Tile. Thanks and see you next time!

  • Minor bug fixes (build 106b) - 24 January 2025

    Hello Cadets! Today we have just a small series of bug fixes: Attempt to fix a bug that prevents players from switching languages. Attempt to fix a bug that would crash combat. Fixed bug where Fair Trade card would not exhaust when used. Unicorn Cargo Delivery achievement now unlocks with just three deliveries (previously seven). That's all for today. If no other serious bugs occur, the next update should contain fixes to some locations and other improvements. See you later, Cadets!

  • New graphic options and some improvements! - 22 January 2025

    Hello, new and old Cadets! Over the last few days, I've been collecting feedback from various players, both on the forums and in Reviews (good or bad). Many thanks for all the criticism and comments, here are the first improvements based on your feedback. Two new graphics options, one to change the resolution of the game in Windowed mode and the other to darken the effects of the game's transitions, which burn the eyes of some Cadets: I've also made improvements to the “Steal” mechanic of the “Thief” reputation: It should now be easier to play the card over the reputation. In addition, I've made some small balances to the mechanics, including it being easier to steal now, but with a limitation of only being able to steal once in a given sector (it resets if the cadet goes back and forth in the sector). Balances have also been made to the Reputation Exchange mechanic, so that it should n…

  • Deckbuilding space roguelike Takara Cards celebrates 1.0 launch with 50% sale - 19 January 2025

    I've been eagerly anticipating the 1.0 launch of Takara Cards ever since I first laid eyes upon it. Its neon-stained, '80s retro-futuristic style immediately caught my attention, and the pitch of a tactical deckbuilding space RPG about chasing a band of thieving space dragons secured my interest soon after. After nearly two years in early access, the full release of this card-battling roguelike is finally here, and developer Post Mortem Pixels has a big Steam sale discount to celebrate the launch. Read the rest of the story...

  • Full 1.0 release and Steam Achievements! - 17 January 2025

    Takara Cards is finally out of Early Access, check out our launch trailer: It's been almost two years of Early Access, with dozens of updates of various sizes, all heavily influenced by our Cadet players! The game has changed a lot during this time and we can only thank our players, and our Publisher: Grab the Games! We're offering the game at a heavy discount to celebrate the launch and a new update that supports Steam achievements! Minor improvements: Czech localization; Shortcut button for the manual in the Card Search store; Corrections for German. Balanced XP and Karma gain. Minor interface improvements. Minor bug fixes. We are still in the process of revising the localizations and updates with language fixes are still to come, as well as balancing updates and minor improvements. We hope you all enjoy the game and don't forget to follow us here on Steam.

  • Chase sticky-fingered dragons across the cosmos (or just fly around, ramming spaceships) in this sci-fi deckbuilder - 17 January 2025

    There's usually at least one game in early access I'm waiting on the full release of before I try. At the moment, I'm holding off on anime finance sim Stonks-9800 . But it's easy to miss a release when there are so many games coming in and out of early access all the time, often without advance notice. So let me give you a heads-up on one of them: board game-esque deckbuilder Takara Cards, which leaves early access on January 17... Read more.

  • Simplified Chinese, Japanese and Korean available! - 29 November 2024

    Hello Cadets! We've just updated the game with the new localizations: Simplified Chinese, Japanese, and Korean! In addition, we've fixed some minor bugs in some of the already-released localizations, and visual bugs in the Cabin interfaces! Any return on the quality of the localizations is very welcome. :) These should be the last localizations, we're almost there! Thanks to all the players! :D

  • Simplified Chinese, Japanese and Korean available in Open Beta! - 22 November 2024

    Hello Cadets! We've just updated the open beta with the new localizations: Simplified Chinese, Japanese, and Korean! In addition, we've fixed some minor bugs in some of the localizations already released. Any feedback on the localizations' quality is welcome. :) These should be the last localizations, we're almost there! Thanks to all the players!

  • New languages and other improvements! - 4 November 2024

    Hello Cadets! The first batch of new languages is here! Takara Cards has been localized for the following languages: French, German, Italian, Polish, Russian, Ukrainian, Spanish, Thai and Turkish! The interface has also been adapted to accommodate the new localizations and has also received readability and visual improvements. Even to improve the readability of the texts on the Steam Deck! And speaking of Steam Deck, we've updated the engine (Godot) to the newest version of the 3 series (3.6) and with that Steam Deck support has improved even more. Minor improvements and bug fixes: Some bugs related to Steam Deck controller support were fixed. Added an icon showing the directions the ship MOVES in the card description. Slight balancing of XP gains when destroying enemy units. It's now a little easier to evolve your character. Some translations are still being done but will be added fast…

  • Minor bug fixes! - 20 September 2024

    Hello Cadets! This update moves the game to Godot 3.6, with minor improvements and fixes: Fixes for some bugs related to support for Steam Deck controls. Added an icon showing the directions the Ship moves in the description of the Cards. Slight balancing of XP gain when destroying enemy units. It's now a little easier to level up. Remember that to access this update, you need to participate in the open BETA by going to the game's properties on Steam. This Beta is already more stable than the main branch of the game, but I decided to wait for the localizations to finish before making it final. Thanks for all the support!

  • New songs for the Orks and French added! (open beta) - 18 July 2024

    Another update to our Open Beta: We've added the last songs needed for the game's release: the Orks' combat music! In addition, French has been added to the supported languages. Known bugs: French and Italian have some bugs in the icons in some texts in the game, causing the icons not to appear. This will be fixed by the final release of the localization update. Until the next update, Cadets!

Patch notes and updates

S.noRelease datePatch nameGID number
131 March 2026Bug fix and stability update (b110 B)1828441623112953
23 March 2025Smooth jump update (b1.108)1792751526144095
314 February 2025Operation: Smooth Jump!1791580425997008
43 February 2025Bug fixes (build 107 i)1790214123222258
51 February 2025Minor bug fixes (build 107h)1790214123146948
625 January 2025Minor bug fixes (build 106c)1789580505380042
724 January 2025Minor bug fixes (build 106b)1789580505338870
824 November 2023"The Pathfinders" update released!5382426458981087593

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