- Patch Notes: Hotfix 1 - 1.0.1 - 18 August 2025
Balance adjustmentsReduced frequency of orbital laserSlightly reduced the competitiveness of the AI in quick race, ranked race & private raceThis is an ongoing journey, so we're looking for additional feedback from the community to see if they enjoy the difficulty as it is now, or if we should scale it back further. Bug fixes/other adjustments:Improved performance on PS5 ProXSX crash on boot should now be resolvedWe have had trouble reproducing this on our side, so this fix is exploratory.If you are a community member that's still facing this issue after this update, please let us knowResolved issue that caused Steam Achievements to not be functionalResolved rare instances where a reward was not received after finishing a grand circuitPlayers who already finished a grand circuit, but didn't receive the reward, should now receive it when starting the gameSet crossplay to ON by default fo…
- Launch Day Patch Notes - 1.0.0.0 - 24 July 2025
MAJOR UPDATE NOTESUpdate 4 - 1.0.0.0Single PlayerNew Game Mode: ChampionshipNew single-player game mode: Grand Circuit.Race against AI in 5 different cups of varying difficulties.Cups include 3 races across 3 different stages, you’ll need to have the highest total score across all races to win!Earn exclusive cup rewards by finishing first in the cupsAfter winning all cups in Grand Circuit you unlock Grand Circuit: Expert Mode which will challenge and reward you further. Vehicle CustomizationNew Feature: Color CustomizationAll vehicles can now have their livery color customized, divided over 4 categories; Primary color, Secondary color, Detailing color, and Emissive color. The color categories can be adjusted in the last tab (color) in the garage.The Primary color category targets the largest livery surface.The Secondary color category targets the second largest livery surface.The Detail…
- 🚨 LAUNCH DAY IS HERE! 🚨 Cyber Clutch is officially LIVE! 🎉🎮⚡ - 24 July 2025
🚨 LAUNCH DAY IS HERE! 🚨 Cyber Clutch is officially LIVE! 🎉🎮⚡Full Game Launch Features:🌆 Neon Nihon Bay added as a brand new environment🏆 Championship Single Player Mode🎨 Car Color Customization. 🚗 6 Alternative Vehicles. 🌐 Cross-Play Enabled – race with friends across Steam, Epic, and Xbox! 🕹️ PlayStation cross-play not yet supported, but it's something we're actively exploring for a future update. (Xbox and Playstation will launch on 30th July) Additional adjustments: ⚔️ Improved the combat balancing🏁 Tweaked some of the tracks for a smoother driving experience🎯 Added UI feedback when players score a kill🚧 Improved the grinding collision between vehicles and barriers Thank you all for being part of this ride. Let’s light it up. 🔥 See you on the grid. – The Cyber Clutch Dev Team
- Cyber Clutch Influencer Playtest Launch - 10 July 2025
Hey Clutchers, We're thrilled to announce that our closed influencer playtest for Cyber Clutch: Hot Import Nights is officially going live TODAY! This exclusive test marks a major milestone in our development journey—bringing us one step closer to release. 🎥 What to Expect: We’ve invited a select group of content creators, streamers, and competitive players to jump into the arena and get hands-on with Cyber Clutch’s core gameplay. 🧪 What We’re Testing:Core mechanics and gameplay balance ⚖️Server performance and stability 📡7 different tracks 🚥Leaderboards showing progress from players around the world 🏆 📅 Playtest Timeline:Start Date: 10th-15th of JulyPlatforms: PC (via Steam) 💬 Want to Join the Fight? This playtest is closed, but don't worry—a public playtest is coming soon. Make sure to Wishlist and Follow Cyber Clutch to be the first to know when signups open.Until then… stay s…
- Cyber Clutch: Hot Import Nights — Back on Track - 4 July 2025
We know it’s been a long time since you’ve heard anything about Cyber Clutch. That silence wasn’t fair to the players who supported the game from the start, and we want to begin by acknowledging that.Starting today, Current Games has taken over as the new publisher of Cyber Clutch: Hot Import Nights. We’re stepping in with one clear goal: to get this game, and its community, back on the road it deserves.What’s Changing?We’ve already been hard at work on a substantial update designed to breathe new life into the game and build toward a full release later this July across Steam, Epic Games Store, PlayStation, and Xbox. This update will bring:A new environment and carsBalancing changes based on community feedbackThe foundation for a new single player career modeOverall improvements to the game’s experience and stabilityMore details will be revealed as we get closer to launch, and we’ll be…
- Patch 0.9.3.0 is available now - 13 September 2024
Hey Clutchers, We’re excited to bring you new patch update that includes combat overhaul, 2 new vehicles, the track improvements & more! Here are the details of what’s new: Combat Overhaul Vehicle Armor Energy and the Shield Ability has been replaced for Vehicle Armor to reduce active focus on defense, increase survivability, and allow players to focus more on offense and racing. Incoming Abilities first damage and deplete Armor before hitting the player’s health pool Drive over Armor Pickups to replenish some Armor Ability Pickups Ability Pickups give a semi-random Ability depending on the player’s race position. These abilities can help the player catch up or overtake, defend or attack. Drive over an Ability Pickup to receive an ability in the slot The Ability will remain in the slot until use. The slot needs to be empty before a new Ability can be picked up Depending on the player’s…
- Patch 0.9.2.1 is available now - 26 August 2024
Hey Clutchers, We’re excited to bring you a minor patch update that fixes various achievements not unlocking & more! Here are the details of what’s new: Patch Notes: Track - Pipes & Pipes Reverse 🛠️ Removed duplicate vent blades 🛠️ Fixed few missing textures 🛠️ Removed incorrect signposting arrows on the road 🛠️ Improved track collision in various locations for smoother driving experience General fixes 🛠️ Fixed various Achievements not unlocking as intended 🛠️ Fixed vehicles still having collisions after they have been destroyed 🛠️ Fixed AI vehicles occasionally being able to shoot backwards 🛠️ Fixed Heavy vehicles being able to switch drifting direction mid-drift 🛠️ Fixed drift camera behavior staying active post drift Please continue to use our Community Discord to share your feedback and suggestions. In the meantime the team is working hard on the next update, so stay tuned!…
- Patch 0.9.2.0 is available now - 2 August 2024
Hey Clutchers, We’re excited to bring you new patch update that includes improvements to the driving experience, combat, the tracks & more! Here are the details of what’s new: Driving Experience Auto correction no longer swings the vehicle Increased vehicle grip Changed steering angles on higher speeds Adjusted the speed value of drift boost levels Speed boosts now override maximum speed Camera screen effects now blend with acceleration, instead of static boost effects Changed oscillation of car speed camera shake to prevent nausea Camera rotation now starts following the car when the car reaches certain steering input to give less static feeling to the camera behavior Introduced more slight differences of vehicles within the weight classes to make the vehicles feel more unique Fixed cars climbing on walls Fixed cars climbing on other cars Player starts with higher initial speed after r…
- Update 0.9.2.0 - Sneak Peek upcoming combat changes - 30 July 2024
Hey Clutchers, Our team’s been burning the midnight oil, and we’ve got some juicy details about the next update, version 0.9.2.0. Check out what's coming your way soon! Defensive vs Offensive Combat: The Issues we aimed to resolve: Energy resources were tied to both shields and offensive abilities, limiting offensive combat. Auto-targeting for offensive abilities was instant, leaving no room for counteractions. Basic attacks dealt too much damage compared to special abilities, making them less used. The changes: Now, your energy is exclusively for shields – no more tough choices. Offensive abilities run on cooldowns, so no more energy drain. We’ve added a lock-in time for offensive abilities, giving you a fighting chance. Basic attack damage is dialed down, and special abilities are ramped up – time to get flashy! Extra Tweaks: Default key binds are now more intuitive: X for basic attac…
- Patch 0.9.1.1 is available now - 24 July 2024
Hey Clutchers, We’re excited to bring you a minor patch update that fixes the audio cutting off during gameplay! Patch Notes: 🛠️ Fixed Audio cutting off during Gameplay 🛠️ Improved AI pathing on Saltspine track to minimize unintended falling off the road We would like to thank all of the players who have given their feedback regarding latest driving experience update! The team has taken this feedback into account as we continue to work on the driving experience improvements and more. Please continue to use the Feedback form or use our Community Discord to share your feedback and suggestions. In the meantime the team is working hard on the next update which focuses on: Further driving experience improvements Collision behavior improvements Track improvements First combat related changes Thank you for your continued support! Happy racing, The Cyber Clutch Team
- Patch 0.9.1.0 is available now - 12 July 2024
Hey Clutchers, We’re excited to bring you new patch update that includes changes & improvements to the driving experience and first adjustments to the tracks! Here are the details of what’s new: Patch Notes: 🛠️ Improved vehicle steering 🛠️ Decreased auto-correction of the vehicle 🛠️ Increased braking power of the vehicle 🛠️ Air control - decreased automatic over correction & increased downforce 🛠️ Drifting behavior - adjusted mid-drift course correction limits & improved post-drift boost control 🛠️ Removed forced rear camera look when reversing 🛠️ Adjusted drift vehicle camera behavior 🛠️ Adjusted vehicle camera behavior Saltspine: 🛠️ Various changes to turns to facilitate updated vehicle behavior 🛠️ Collision fixes 🛠️ Turns tweaked for better player experience 🛠️ Ramps improved 🛠️ Long part widened, energy cells, boosts, and health moved for better strategizing 🛠️ Checkpo…
- Patch 0.9.0.2 is available now - 5 July 2024
Hey Clutchers, We’re excited to bring you another minor patch update that includes some crucial fixes. Here are the details of what’s new: Patch Notes: 🎵 Fixed Audio cutting off during Gameplay 🛠️ Fixed Rank Progression UI falsely appearing after finishing Private Races 📊 Fixed Rank Progression UI showcasing incorrect information after finishing Ranked Races 🛠️ Fixed Settings menu not displaying the 'Apply' and other buttons while game is paused We continue to receive some insightful feedback, and our team is working on taking action on it. Thank you for sharing your thoughts and helping us improve the game. Please continue to use the Feedback form to share your ideas and suggestions. Thank you for your continued support! Happy racing, The Cyber Clutch Team
- Patch 0.9.0.1 is available now - 1 July 2024
🚀 Cyber Clutch Patch 0.9.0.1 Update! 🚀 Hey Clutchers, We’re excited to bring you a minor patch update that includes some crucial fixes. Our team is dedicated to ensuring Cyber Clutch continues to deliver the best combat racing experience. Here are the details of what’s new: Patch Notes: 🎵 Fixed additional music tracks not playing in the main menu and during gameplay. 🔫 Fixed spawnable weapons incorrectly replicating in online matches. 🏁 Fixed Race HUD sometimes showing incorrect race data. 🤖 Improved AI pathing to fix endless respawning issue. 📊 Fixed total kills being incorrectly showcased in the Profile menu. 🛠️ Fixed Garage UI panel misaligning when switching between controller and keyboard input. We’ve received some great initial feedback, and our team is already discussing and taking action on it. Thank you for sharing your thoughts and helping us improve the game. We would…