- Turn-Based Carnival - 13 November 2024
We’re thrilled to announce that Roll Player is taking part in the Turn-Based Carnival! 🎲 Try out awesome turn-based games and enjoy Roll Player at 30% discount.
- Steam Summer Sale Alert! 🎉 - 29 June 2024
Exciting news! The Dice and Veggies Bundle is now 41% off during the Steam Summer Sale! 🌞 Individually, both Roll Player and Point Salad are 30% off. If you already own one, get the other at an even greater discount by purchasing the bundle. Don’t miss out on this fantastic deal! Happy gaming! 🥗🎲
- Point Salad is 30% off - 10 June 2024
Dear Roll Player Community, We’re excited to share some news about our latest game, Point Salad! 🥗 Point Salad is now 30% off on Steam, iOS, and Android. As owners of Roll Player on Steam, you can get an additional discount through our Dice And Veggies bundle. Don't miss out on this fantastic deal. Grab Point Salad now, and if you enjoy it, please leave a review. Your feedback helps us improve and reach more players. Forgive us for some cross promotion and thank you for your continued support!
- Asking For Reviews - 2 June 2024
It's been over a year since we officially released Roll Player, and what an incredible journey it has been! During Early Access, we introduced many exciting features like playing against AIs, stats tracking, hall of heroes, online multiplayer, and more. Most recently, we added custom Solo game creation and Steam achievements. Each update has been a fun and valuable learning experience. Now, we need to ask for a favor. Your feedback is crucial for our ongoing efforts to improve the game and, most importantly, to increase its visibility and reach. If you’ve been enjoying Roll Player, please take a moment to leave a review on Steam. Your reviews not only help us understand what you love about the game but also guide us on where we can improve. Additionally, they help other players discover Roll Player and join our amazing community! If you also own the mobile version (iOS / Android), we ki…
- Steam Achievements Are Here! - 29 May 2024
You asked for it, and we listened! Enjoy 89 new achievements to enhance your Roll Player experience and showcase your skills! 🎉 Release notes: Steam Achievements: Unlock and collect 89 achievements as you play! 48h Game Fix: Attempted to fix the issue of 48-hour games sometimes disappearing. While this was difficult to reproduce, we believe we've made progress. Other Improvements: Various minor bug fixes and visual improvements to enhance your gameplay experience. In case you own an iOS / Android version as well: Achievements unlocked on mobile device are automatically fetched when you continue playing with the same account on Steam Push notification is sent when a game is waiting for you to start. Push notifications now display a badge on the app icon for easier tracking. We appreciate your feedback and support! Happy gaming! 🎲
- Enhanced Solo Game Experience - 1 March 2024
We’re excited to announce we released an update for Roll Player that will enhance your solo gameplay experience. Now, when playing solo, you have the ability to choose your class, backstory, and alignment. In addition to this major enhancement, we’ve also addressed several other issues and made minor improvements: Account Creation and Password Reset Flow Fix: We’ve resolved an issue where swiping down on the phone screen to access your email during account creation or password reset would occasionally take you back to the previous step. Bard/Charming Gold Bug Fix: Previously, there was a glitch that allowed players to purchase cards without having enough gold. Fear not, as this has been rectified! Rulebook Link Repair: The broken link to the rulebook has been patched up. Now you can access the rules without any hiccups. Weapon Management Correction: Sometimes players could hold onto all…
- Roll Player 20% off - 19 November 2023
Roll Player is on a Black Friday sale. Get it 20% off now and during the autumn sale.
- Roll Player wins Runner Up award for the Best Board Game App of 2022 by the BGG - 9 May 2023
Official Board Game Geek news: https://boardgamegeek.com/thread/3080060/17th-annual-golden-geek-winners-2022 We are very grateful for this recognition of our hard work. Thank you all for helping us get here!
- Release Notes (Apr 28) - bug fixes - 28 April 2023
There was a major bug when playing a local game vs humans where a 2nd player could not finish their setup phase without restarting the game. The bug was introduced in the online multiplayer release while implementing simultaneous play during setup. It should be fixed now. Apologies to all who have experienced it and best regards, Devs
- Roll Player is now officially released! - 20 April 2023
The wait is finally over! The game has officially exited Early Access today, on Apr 20th, 2023. For almost a full year after releasing Early Access we have listened to your feedback and worked hard on giving you the best possible experience we can of the game you all enjoy and love. Here is a brief overview of the most important features we have implemented in this period: Cross-platform online multiplayer! You can play against players playing on Steam, iOS and Android. Public and private online games! Private games can be joined only by players who know the game's secret key. Cross-device play - Online game can be started on one device and continued on another. Hall of Heroes saves your best characters Various stats tracking your most commonly used weapons, armor, skills, traits, your average reputation with each race and class and more AI with 5 levels of difficulty. You can play agai…
- Roll Player is exiting Early Access on Apr 20th! - 15 April 2023
For almost a full year after releasing Early Access we have listened to your feedback and worked hard on giving you the best possible experience we can of the game you all enjoy and love. In this process we have added the Hall of Heroes, various stats tracking, 5 levels of AI to play against, fixed numerous bugs and added significant visual and UX improvements. From the very beginning we stated our intention was to make a cross-platform online multiplayer before exiting Early Access and making an official release. Well, the wait is finally over! We are ready to announce that cross-platform online multiplayer is implemented, tested out and ready to launch! The game will exit Early Access on Apr 20th, 2023.! New features will include: Cross-platform online multiplayer - play against any player in the world, playing on any platform (Steam, iOS, Android) Create both public and private games…
- Release Notes (Dec 2) - improvements and fixes - 2 December 2022
We have released iOS and Android versions recently. These are the improvements we made and that we now bring to Steam version as well: What's new: Best heroes and recent games can be opened to preview character sheets in more detail. AI settings for your last local game are saved and preselected for the next game Abandoned games are counted in stats Setup phase - dice can be returned to the original slots while deciding where to put them Roll phase - click on initiative dice should also initiate their roll Phase popups can be disabled for singleplayer in general (i.e. in Solo or Local game vs AI only) Animated card selection highlights when executing abilities (e.g. MoveSilently, TowerShield, Diplomacy...) Added a footnote to the bottom of class cards reminding what certain attribute action does. Added "Choose character" text on Solo tab in main menu Pass & Play renamed to Local Game Ex…
- Update Notes (Sep 21) - AI opponents, Hall of Heroes, Recent games, Stats - 21 September 2022
Major features: Play against AI (or multiple AIs and humans) with 5 levels: Adventurer, Shady (starts with extra card), Merchant (+10g), Treasurer (+20g) and Trickster (extra card + 20g) Profile screen keeps record of your best heroes, recent games and various stats New main menu background image and various design improvements Next up: Small update: opening character sheets of the games in your profile + iOS and Android release Online multiplayer We feel this now completes a major milestone in our effort to officially release Roll Player and exit Early Access. During the last couple of months we received a lot of feedback and although it took longer than expected to address it adequately, we hope it was worth the wait. Thank you all once again for reaching out and contributing. We now continue with our original plan. After a small update and release on mobile platforms, we will focus o…
- Update Notes (Jul 12) - Minor bug fixes - 12 July 2022
Minor bug fixes resolution picker would display duplicate resolutions on some monitors enemy die would remain frozen in air during tutorial if 1st initiative die was chosen after buying Courageous, some cards in inventory would become highlighted without apparent purpose tap on market tab button would sometimes not register on 4:3 resolutions with 3+ players in game gold coin displayed on avatar image would remain smaller or bigger after gold gained animation Moving on with AI as our top priority.
- Update Notes (Jun 28) - Windowed mode, Enemy roll, Tooltips and more - 28 June 2022
Important features Windowed mode with custom resolution (accessible through Options in Main Menu) Enemy roll in Solo game and trashing of a card is visually displayed (can be turned off in Options) Tooltips (on mouse hover) explaining components of attribute score sum. Various other tooltips explaining attribute ability icons, backstory slots, some buttons etc. Various tutorial improvements - skipped setup phase so it’s not overwhelming for a newcomer, added highlights and extra explanations Other improvements Mouse scroll sensitivity increased Final scoring sheet: click on card name, alignment, class or backstory opens its details While playing: click on alignment, class, backstory opens its details Attribute score number is highlighted a bit to suggest that the score was altered by some card in inventory Tower shield and Courages cards in your Inventory now have a label displaying the…
- AI opponent and other news - 16 June 2022
Hi, we have listened to your comments and decided we will create an AI opponent. Solo mode will still be in the game so you can choose your preferred way of playing. This will prolong an Early Access phase of the game a bit but we want to give you the best experience that we can. In the meanwhile, we are preparing a smaller update next week including: ability to click on cards on the end game screen so you can see where your scoring is coming from small hover tooltips to help you keep track what's affecting your attribute score in game menus for backstory and alignment so you can remind yourself of their story and how they score Enemy phase in solo game so you can see a die roll and how it determines which card gets trashed in the market bug fixes that you reported other minor usability improvements Thank for being a part of this and helping us make a better game. Mipmap Team