- Update H029: New Wipe for the ranked profiles! - 7 August 2026
Congratulations to the Top 3 winners of the previous season. Good luck in the new season!
- Update G028 - Fixes, Balancing - 31 July 2026
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed: Teamnames correctly displayed now Teammember info correctly displayed now Balancing: Jinglox: Reduced Base HP, Reduced HP-Multiply/Lvl, Reduced Speed-Multiply/Lvl
- UPDATE G027: Fixed Teams - 19 June 2026
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed: Team creation and loading is now handled correctly and split between ranked/casual* *WARNING: This update delete the current teams, you need to create them newly.
- HOTFIX G026: Fixed Clamp Reloading on Single Properties - 25 April 2026
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed clamping of single properties on power up buildings Fixed Power Up Building adds
- UPDATE G025: NEW Casual Profiles & Tower Property Upgrades - 25 April 2026
NEW UPDATE: Casual Profiles & Tower Property UpgradesThis update focuses on more freedom and deeper strategy.Casual ProfilesPlay online without pressure:• No wipes • No time limits • Endless progressionEnjoy the game at your own pace without losing progress.Tower Property UpgradesYou can now upgrade individual tower stats:• Damage, range, attack speed and more • More control over your builds • More strategic depthWhat this means• More freedom • More control • More ways to playFeedbackThis update is based on community feedback — let us know what you think!– Your FTD Games developer, Nico👉 New here? No problem – welcome to the world of Arrival of Beasts and enjoy discovering a whole new tower defense experience!
- Update F024: Improvements & Balancing - 4 April 2026
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed: Steam invite working completely even with clients Reset time scale on restart match Reset core mechanic on stun effect (on beasts/bossbeasts) Team name creation is now more protected Added translations Fixed online mage bar for players Overview zoom now removes big icons correctly Ragebeer item description changed Show a hint for player that the objectshop needs refresh Close submenu in skillstar after closing skillstar (prevent - points) Coop Healthpoints balanced Changed playtime for Pinetree Coop map Lasershard Balanced: Limits reduced, less dmg, less range, less rate
- HOTFIX F022 - Beastcard (Beastiary) - 16 March 2026
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed: Mage Bar visuals Tower & Module view Lasershard working on clients Co-Op Spell range on player Texts on daily challenge localized Select downloaded profile instantly Beastcards and beastiary reworked Mage Bar visuals in Co-Op
- Daily Challenges Update - 15 March 2026
Daily Challenges UpdateThis update introduces new Daily Challenges with reward chests along with several improvements and fixes based on community feedback.New Content:Daily Challenges with reward chestsImprovements:Fixed Steam lobby invite issue for clientsMage bar visually reworkedRemoved energy display from player showcaseAdjusted victory sound effectMore space for Windforce bonus textImproved upgrade menu layoutImproved Deadhell Fiendish pathfinding near the baseSome ranged beasts now move after shootingSpray attack rate on the second map now resets correctlyPlayer energy regeneration now starts correctly before the round beginsAdded start countdownFixed several Beastcards issuesThank you for your feedback and enjoy the update!
- HOTFIX F020: Based on community feedback - 12 March 2026
Fixed: Core mechanic attack damage calculation Skillmine time/point upgrading (on wrong values please report, can be fixed on your profile) Online Co-Op Level Display correct even on multiple matches UiAutoZoom applies now everywhere on menus Added more resources on united base maps Added Ready-Up timer to prevent CLICK SPAM Path fixed for ranged monsters online Co-Op Reduced boss health on online Co-Op
- HOTFIX F019: Direct First improvement based on feedback - 10 March 2026
Fixes: Improved first map "soft tutorial" In-Game Chat working Level Up message now shown correctly Level in Room now shown correctly Modulegenerator now removes builddestroyer object correctly Overlapping spawner selectmenu corrected Wrong health values on hard more on first world Talentmenu does not reveal wrong buttons anymore Esc Button Focus is now controled Fixed Co-Op mode split base spawner Texts corrected, sizes, localizations
- Major Update – United Co-Op Mode, Rocket Tower & Steam Tower Defense Fest - 9 March 2026
The Major Update for Arrival of Beasts has arrived!This update introduces the brand new United Co-Op Mode, allowing players to defend a single Protectbase together. Team up with friends and play through 9 co-op maps designed for 2–4 players.In addition, the new Rocket Tower joins the battlefield, bringing powerful explosive damage and new strategic possibilities.Alongside these new features, this update includes many improvements, fixes and performance optimizations to make the gameplay experience smoother than ever.The update launches right in time for the Steam Tower Defense Fest.Below you can find the full patch notes.Fixed• Updated to Unity Version (600.3.5f2) to remove security issues • Increased space for text on many elements and resized text • "Z" hotkey is working again for buildings (now "Y" & "Z" work) • No longer hardstuck in online lobby/room anymore • Close combat monsters…
- March Update – New Co-op Mode, Rocket Tower & Major Improvements - 7 January 2026
Hey Defender! 👋Since the initial announcement in October, I’ve been working intensively on the March update. Today I want to share a clear overview of what’s already finished and what players can expect from this update.New Co-op ModeInstead of a complete rework, I added an additional co-op mode alongside the existing one. All maps can now be played in this new mode with any player count from 2 to 4 players, offering more flexibility and better scalability for co-op sessions.New Rocket TowerA brand-new Rocket Tower joins the arsenal, featuring dedicated rocket hit and explosion damage types and a new module positioning system for towers.Online Fast Forward2x game speed is now also available online in co-op, allowing teams to progress faster without sacrificing control or stability.Technical Improvements & StabilityThe update introduces a new save system based on JSON, replacing the pre…
- 🚀Big Update March 2026 – New Rocket Tower, Co-op Rework and More ... - 7 October 2025
Hey Defender! 👋I’m working hard on a major update for Arrival of Beasts, scheduled for release in March 2026. This update brings some of the biggest changes since launch – both in gameplay and under the hood!💥 What to Expect:Complete Co-op Mode Rework More stable, smoother, and with an improved match flow for a better shared experience.You’ll now defend one combined base instead of four separate ones – allowing for massive map variety and entirely new strategies.New Tower: The Rocket Tower The first tower with standard area damage – perfect for groups of monsters and tactical setups. Which modules will you combine with it?New Abilities in the Skill Star More depth, more options to perfect your setup.Technical Improvements & Performance Boost Optimized systems, a brand-new save/load system, more stable FPS, faster load times, and tons of bug fixes....and much more! More details will fo…
- NEW WIPE & UPDATE PLAYFAB SERVICE (E017) - 31 July 2025
https://static.wixstatic.com/media/841d4c_6e968bf3640c4c818e9aa59bf4b15b30~mv2.png Fixed: Nothing. Added: Nothing. Changed: Updated Playfab Online Service to newest version 2.218.250718 (secure)
- HOTFIX D016 - 15 May 2025
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed: Corrected localization (translation) to the 5. star field on game summary Level Loader now does not block the play button anymore Added: Nothing Changed: Updated Playfab system to the newest version * * Please report any bug for any connection issues while playing. Thank you for supporting my first project Arrival of Beasts.
- Update D015 - CHRISTMAS TIME! - 21 November 2024
https://static.wixstatic.com/media/841d4c_979a748fbc6f4d28bc151a59c8063571~mv2.png Fixed: Translations added and fixed missing keys Added: NEW 3 Player Coop map 'Pinetree' (Christmas) FTD Splash screen instead of unity intro Beast mechanic: Beasts can spawn splitbeasts online now NEW Bossbeast 'Jinglox' that uses new spawn splitbeast mechanic (online) NEW Beast 'Swyrlstix' (online) NEW Splitbeast 'Stornasphere' (online) Changed: Updated project to Unity 6 Obsolete refresh rate access for resolutions
- UPDATE D014. HAPPY HALLOWEEN - 4 October 2024
https://static.wixstatic.com/media/841d4c_ebe5fa6f993b486ca517ae222f0316a7~mv2.png Fixed: Damage Less translation Ragebeer description added to translations Lasershard now not attacking beasts anymore under bridges Lasershard range is now correct, if beasts leave the range (no lock) Skillreactor clicking text bug with correct translations Translations on boost menu fixed (teams) Version text wrong display size fixed Towerinfo attack rate text / translation was missing First map tutorial text is fixed and correct translations Added: Halloween event started Changed: Changed laser shard damage values: bronze +0,1/+0,2, silver +0,2/0,2, gold +0,3/0,2, mysth +0,1/-0,1
- HOTFIX C013: Added equipped check, translations on science area - 21 July 2024
https://static.wixstatic.com/media/841d4c_7289576fb9164076aeda8f99f0237be5~mv2.png Fixed: Check for equipped status on removing objects Corrected translation on old objects or objects generated on other languages Corrected translation on science areas
- FULL-RELEASE C012: Added russian language to the game! - 20 July 2024
https://static.wixstatic.com/media/841d4c_6348010674b44f239912f05a690b09f8~mv2.png Fixed: Healthbox and Shieldbox now removing after uptrade Performance on multiple beasts improved Random map comet direction bug Random map layer bug on ground Items now usable on 4k resolution in-game inventory Added: Russian language is now available! Added and improved a lot of missing/wrong texts/translations Changed: Lasershard: range value is now doubled (only on NEW lasershards)
- FULL-RELEASE-C011 Some more fine tuning... - 9 July 2024
https://static.wixstatic.com/media/841d4c_d4b509ae9ebb4fb88e84c97f39f57a11~mv2.png Fixed: Main menu intro also plays on going back to the main menu from headquarter Texts on several timings fixed for readability Overclocking on speedup value Range values on lasershard where displayed wrong Beastmenu on lasershard kill not showing up again Added: NEW Display for Mysth+ objects (boosted objects with uptrading 3x mysth) Display for Laserdamage is now visible on beasts Changed: Buff on Lasershard, some more damage, less cost, better rate (currently the range is now very low, will be corrected on next season) Rebalanced the local difficulty rewards for all maps (prestige-points) Increased random map reward on hard difficulty Chat preview position and size changed (online coop) Reduced range of ALL beasts globally Reduced health of ALL beasts higher lvl 10 by multiplier to current loop count…