Pawsecuted news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews31
- Release dateMar 24, 2023
- DeveloperPoking Water Games
- PublisherPoking Water Games
Company pages: Developer: Poking Water GamesPublisher: Poking Water Games
Pawsecuted Steam news
Pawsecuted news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes For v1.048 - 18 November 2024
Changed item tag selection to choose item that was last moved when choosing between two items of equal tag power (i.e you can move an item between Ground and Inventory to prioritise its usage in crafting) Fixed manually adjusting difficulty sliders not being applied to new game
- Update Notes For v1.046 - 26 September 2024
Changed how partial consumption of materials for actions is calculated Remove all existing wares from trader when they resupply Fixed trader inventory not persisting when loading saved game Fixed wares in trader's inventory not displaying accurate lifetime until bought and time passed
- Update Notes For v1.042 - 16 May 2024
Add warning for illegal characters in save game name Fixed if vehicle breaks down and causes immobile status effect when moving through more than one hex getting stuck
- Update Notes For v1.040 - 11 December 2023
The engine gives us strength. The engine guides our destiny! Changes: Lowered vehicle fuel usage between 60-75%
- Update Notes For v1.039 - 21 November 2023
Allow town square to also satisfy condition for village square in main quest Removed Edible tag from Rations. This means it won't be used as Rations Maker input but also won't be sold at Food Market anymore Updated sqlite3.dll Fixed when trading and moving partial stack to the table, the max value of the transfer amount selector of the original stack didn't update to the new stack size
- Update Notes For v1.035 - 1 October 2023
Fixed display for first resupply time after constructing a trader Fixed equipped followers using the actions tooltip of the previous follower if they are the same species
- Update Notes For v1.033 - 25 September 2023
Fixed weirdness when clicking between Credits and Updates in main menu Fixed search time displays on sites not always updating immediately when going between different states of encumbered Fixed followers allowed to spawn on top of player during combat
- Update Notes For v1.030 - 24 September 2023
Fixed character modifiers not updating immediately when vehicle (or any other item) recycled directly from equipped items Fixed Exploitative status effect increasing trade prices instead of decreasing them
- Update Notes For v1.028 - 14 August 2023
Reduced fuel consumption of heavy vehicles by 33% Removed pathfinding movement cost for Salt Flats and Oil Fields
- Update Notes For v1.026 - 7 August 2023
Fixed attacking a hideout while simultaneously getting attacked by an encounter causes player to be unable to move or attack Fixed Grass Tree consuming/respawning plastic bag and string instead of attaching/detaching them. Any existing trees waiting for harvest will not return their plastic bag and string but new ones should work fine
- Update Notes For v1.024 - 4 August 2023
Fixed hexes showing loot icon even if they have no loot in bottom left corner of map Fixed hovering between same item with different conditions in inventory and on ground sometimes showing the wrong condition
- Update Notes For v1.022 - 27 July 2023
Fixed hideouts eventually respawning even if a settlement is built on top of it
- Update Notes For v1.021 - 27 July 2023
Fixed Traders refreshing stock immediately after first visit Possible fix for music sometimes overlapping when alt-tabbing in and out
- Update Notes For v1.019 - 26 July 2023
Fixed Shrubcrusher not displaying properly when traveling
- Update Notes For v1.018 - 21 July 2023
Fixed transferring item back and forth between trader stock and table causes the item to lose track of condition and lifetime Fixed player able to reach unknown sort type when sorting items in Interact screen Added indicator (R) when item sorting list is reversed
- Update Notes For v1.015 - 21 July 2023
Added Ranged tag to all ranged weapons Fixed heavy follower bias towards melee weapons, they will now also take a weapon with the Ranged tag if possible
- Update Notes For v1.013 - 20 July 2023
Fixed using weapon to push enemy on the edge of combat map pushes them beyond map boundaries
- Update Notes For v1.012 - 28 May 2023
Fixed Oil Refiner not producing Fuel
- Update Notes For v1.011 - 24 April 2023
Followers and enemies will now choose up to two clothing items to equip instead of one Makeshift Burrow and Sturdy Burrow decays into nothing Fixed Hiking Bag spawning when it shouldn't
- Updates Notes For v1.008 - 5 April 2023
- Fixed severely weakened Hideouts that don't spawn defenders causing fade to black screen when player attacks them.
Patch notes and updates
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