- Summer Development Update - 31 July 2026
Greetings players! We're here with an update to let everyone know what we've been working on behind the scenes. New Main Menu Background We're trying a new idea for the game's main menu. We've replaced the old castle with a more zoomed-out view of the arena. The camera slowly pans around the arena while random battles play out. We've also reworked the game's scene management, resulting in much faster loading times between the main menu and the in-game table and arena. This should reduce cases where players with slower computers join games late. Profile Page Updates and Fixes The game now tracks your records for each game mode and displays them on the profile page. We've also reworked the game info mouse-over panel to handle the new Brawl mode, where 100+ players can appear in the same game. Your own name is now highlighted in gold in all game modes, making it easier to see where you pla…
- Poker Warlords Returns! Medieval Fest + Official Tournament - 16 April 2026
Hail, players! We've got some exciting news. The Poker Warlords Demo Returns April 19th for Medieval Fest! We're participating in Medieval Fest 2026 which runs from April 20th to April 26th. We're coming back 1 day early for some extra testing before the festival begins! New Tournament Mode: Let the Brawls Begin! The flagship feature that we're bringing for Medieval Fest is Brawls, which are multi-table tournaments! Any number of players can play in a Brawl and it will play down to a final table and a single winner with all the chips. There will be a brawl running every day that the demo is up at 9PM Eastern. We hope to see you in a Brawl! Official Tournament on April 23rd - $500 prize pool! We are excited to announce the first official tournament which will be the Brawl taking place on April 23rd at 9PM Eastern. All players are eligible to register and play. We will cast and stream the…
- Demo Taken Down (For Now!) - 16 March 2026
Greetings players! We have decided to temporarily take the demo down and move to a new approach where we bring it back when there is something big to test. This plan should hopefully help with matchmaking during the periods when the demo is up. We heard a rumor that the next big test might be a trial run of Brawls (automatically running tournaments!) 👀 Hope to see you in game when we're back!
- Poker Warlords v0.39 Released - New Card! - 23 January 2026
New Special Card: The Mirror The Mirror becomes a copy of your other card, including the unit type and count. It activates common alliances only. Dev notes: This card adds a new twist to the game and creates more semi-bluff opportunities, which we have been looking to add to the game. New Reconnect System The game now supports reconnection, which should make it much more robust in flaky networking environments or if there are crashes. Reconnection is attempted automatically if the networking connection is lost. If a crash occurs and the game is rebooted, it will attempt to rejoin the game. While disconnected, a player will pay antes and automatically fold on their turn. They are dropped permanently after 90 seconds if they fail to reconnect. Dev notes: Reconnection has been one of the most requested features in the demo. Unfortunately we have had to treat disconnects as losses otherwise…
- Demo Patch v0.38-2 Released - 9 January 2026
The ante structure for standard games has been changed from 1, 2, 5, 10, 15, 25, 50, 75, 100, 125, 150 to 2, 5, 10, 15, 20, 25, 30, 40, 50, 75, 100, 125, 150. Dev notes: the goal for this change is to speed up the early game and slow down the mid game before antes reach the 50 mark. We'll keep an eye on game lengths to see the impact of this change. Add new Blood Shaman model Add new Blood Shaman avatar and include in shop rotation Add new Nature table skin and include in shop rotation Add capability for campaign missions to have fixed environments to match the theme of the mission. Queen of Squirrels now has a grass floor, nature table, and squirrels walking around. It might be over the top :) Fix some outstanding combat bugs: - Fix bug where Squirrel's Whisker sense would incorrectly apply evasion chance to Catapult, Trebuchet, and Archmage splash attacks - Fix buggy interaction betwe…
- Poker Warlords Demo v0.38 Released! - 16 December 2025
Balance Updates: Dev notes: Our general philosophy with balance updates is we want to change things gradually and not constantly be upending the meta. The changes here are our first step to address the most major concerns with Specters while not changing their core identity. We also tweaked some units and alliances to push them towards our targets. Blood Shaman * Bloodlust ability: +75% attack speed (was +50% attack speed) * Damage: 20 magical (was 18 magical). * Dev notes: These changes are an attempt to make the Blood Shamans feel a little bit more impactful. Crossbowman * Sunder Shot ability: Fixed bug where armor debuff was not being applied. * Attack rate: 2 seconds/attack (was 1.8) * Damage: 65 phy (was 75 phy). * Dev notes: DPS reduction to balance armor debuff fix. Dragon * Damage: 65 magical (was 60 magical). Specter * HP: 1 (was 25) * Improved ranged unit targeting. Previously…
- Downtime Today (Dec 15th) from 7-8PM EST for Maintenance and Patch - 15 December 2025
The Poker Warlords demo will be undergoing maintenance this evening from 7-8PM Eastern.
- Bug fixes and QoL Improvements v0.37-2 - 28 November 2025
The following bug fixes and QoL improvements have been added: A networking bug was found and fixed, which has been tested to fix the "desync" bug where players would stay on the table scene but weren't able to take actions and appeared to others as timing out. League icons have been added to the leaderboard for all players. Players on the leaderboard top-16 still get the crown instead of the normal league icon. Fixed the "Hide Chat" setting not being persistent Fixed some UI panels displaying at the wrong size Fixed very long usernames displaying over the MMR on the main-menu leaderboard Moved "Customize" button from being inside the Menu to being above the Menu button. It had discoverability problems where it was. Another patch went live on November 22nd that didn't get a Steam announcement post. Going forward, I will try to make sure all updates get posted on Steam as well! Wildform D…
- Demo out now! - 18 November 2025
The Poker Warlords demo has been released for all to play! The demo includes unlimited multiplayer PvP, custom games with friends, vs AI mode, a leaderboard and unlockable cosmetics. Coins and progress will carry over from the demo to the full game. We hope you enjoy!
- Major Update Incoming! - 19 October 2025
We have a big announcement! Next month, November 2025, there will be a major Poker Warlords drop! We can't say exactly what it is, but keep your eyes peeled and get your chips ready! 👀 It's going to be a big one!
- One Year Development Update! - 21 December 2024
It’s hard to believe, but a year has passed since we first announced Poker Warlords to the world. Time flies when you’re deep in the trenches of game dev (and when the code compiles on the first try... sometimes). We’ve been hard at work and we’ve got a lot to show for it. Grab your favorite beverage (we recommend something celebratory) and let’s take a look at what’s been happening behind the scenes! What We’ve Accomplished This Year 🛠️ Here’s a quick highlight reel: 💾 Steam Integration & Closed Beta We used to send zip files around like it was 2004…those days are behind us! Your MMR, coins, and game histories are now tied directly to your Steam account. No more manual updates, just smooth gaming. 🖥️ Cross-Play on Multiple Platforms Whether you’re playing on Windows, Linux, or Steam Deck, you can battle it out with your friends. Steam Deck players, we see you and think Poker Warlord…